• Slowbeef - Thank Goodness For Me or something
    40 replies, posted
[QUOTE=SpartanXC9;52457102]I've played several games where the second half makes up for the first half. Same goes for movies and shows. Jim has also talked about boss fights he's never done[/QUOTE] He has?
[QUOTE=SpartanXC9;52457102]I've played several games where the second half makes up for the first half. Same goes for movies and shows. Jim has also talked about boss fights he's never done[/QUOTE] There are tons of games that start really good and end up getting worse after the halfish point too as a note, to add to this
[QUOTE=MrJazzy;52457124]He has?[/QUOTE] If I recall correctly it was a Final Fantasy or some JRPG were he said the final boss was bullshit in a tweet but his PSN account doesn't have any of the trophies past chapter 2 [editline]11th July 2017[/editline] [QUOTE=J!NX;52457134]There are tons of games that start really good and end up getting worse after the halfish point too as a note, to add to this[/QUOTE] Exactly. You could watch Jim (or any other "professional" reviewer let's be real) and get a complete opposite opinion because they only played the first few hours
[QUOTE=SpartanXC9;52458439]Exactly. You could watch Jim (or any other "professional" reviewer let's be real) and get a complete opposite opinion because they only played the first few hours[/QUOTE] Well, that's true to any form of media. Because enjoyment of something is ultimately subjective.
I still don't see the problem in not necessarily finishing a game and reviewing it. You kinda have to sometimes, it doesn't invalidate what you write in the review because it's still a genuine account (ofcourse assuming you're honest) of an experience and therefor useful to anyone because reading/watching/listening to reviews isn't to get a complete experience of a game, just to get an idea of wether you may like the game. [editline]11th July 2017[/editline] Now look, playing 2 hours of skyrim and then reviewing it is one thing, but not going through with the final boss in a game or perhaps only playing the first 10 hours of a 20 hour game is another thing, and you as a reviewer should make that clear in your review and the reader should understand that perhaps you actually can with confidence tell others that the combat system is absolute garbage even though you only played half the game. Now there are definitely shitty reviewers out there but I don't think the idea of reviewing a game you haven't finished is all that horrible
The problem isn't necessarily people not finishing every last game, though finishing them definitely helps you build a case for your thoughts. The problem is exactly what Dunkey and the dude he referenced that touched on music reviews both said. It is very difficult to have a reasoned opinion on a game, or any work of art, if you're speeding through it and giving what amounts to a reaction. Reactions are totally worthless unless they provide deeper insight as you dwell on them and [I]why[/I] you've reacted certain ways. A lot of reviewers will speed through the main quest of RPGs and the like, which is totally antithetical to the concept behind those types of works. It doesn't matter if that takes 20 hours. It's simply not enough time to deeply consider what you've experienced, because that time was spent experiencing it and likely not in reflection. It's a two step process. For an anecdotal example, I've been getting through Route B in Nier Automata (no spoilers with what follows). At first, I thought I really wasn't going to enjoy it at all when I realized what the twist on the mechanics was that it introduces. But after playing a couple hours here and there and reflecting on the experience, I understood exactly why it was created that way. The mechanics presented to you on your second playthrough of the game condition you to play differently by presenting you most of the core gameplay in a mini-game form. Not only that, but using the mechanic assists you in quickly taking down enemies that are tougher. These enemies all took [I]much[/I] longer in the first playthrough, which was exactly right for that experience. But in the second, they want to open the player up to experience more of the things that they missed the first time around and tons of additional content only accessible in Route B. With this, you're spending less time invested in individual battles which by then you've really started to master, and more time with the experiences that would be more valuable and enjoyable. If I was a journalist who had to get a review out the door I would have been forced to speed through and never fully appreciated what was there, waiting to be understood. That style of reviewing devalues works of art because it lacks the methodology to properly analyze them.
I actually like Jim Sterling but keep in mind that I mute my sound whenever I play his videos then skip to the part of the video where I see gameplay footage, then close the window when the game footage ends and it cuts back to him
-eh-
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