• Digital 3D Art v9
    6,260 replies, posted
i dont see no tank
[QUOTE=DOG-GY;38801392]i dont see no tank[/QUOTE] It's a camo tank
[QUOTE=DOG-GY;38801392]i dont see no tank[/QUOTE] It's there, but the grass looks so much better. :v:
[QUOTE=ZombieDawgs;38794215]You're a fucking masochist.[/QUOTE] I've been working in low poly via smoothed preview mode. I'm going to smooth it later and then take it into mudbox.
Why are you making a lowpoly for it then? [editline]12th December 2012[/editline] Oh wait that's a vest.
[QUOTE=KlaseR;38800603]Hey, I watched your pirate cartoon at the Duncan of Jordanstone some months ago. It was really cool, one of the few things that interested me in that show. Keep up the good work.[/QUOTE] Aw cheers dude, I only worked a little on the pirate one, the project I directed was Ticked Off. The veggie pirates are my bezzie mates though :)
todays christmas decoration: When i make the tree, im gonna put these guys on a chain over it 'n' shit [IMG]http://1.bp.blogspot.com/-q-EyLd8wNFg/UMisGuOV1KI/AAAAAAAAAdA/2nVL2adTTbs/s1600/dag78.png[/IMG]
I really enjoy your use of DOF Lazore. Very slick!
[QUOTE=Lazore;38805804]todays christmas decoration: When i make the tree, im gonna put these guys on a chain over it 'n' shit [IMG]Stars[/IMG][/QUOTE] Looking really good, but there's some nasty clipping going on.
[QUOTE=Zyx;38806969]Looking really good, but there's some nasty clipping going on.[/QUOTE] oh shi- Didnt notice that, might have something to do that i added the bevel on it after i baked the simulation
[QUOTE=DOG-GY;38795760]I'd like to take this opportunity to post some gems from one of my recent classes when we did pitches for game concepts we came up with. Part of this was creating design and pitch documents detailing what the game would be. We created powerpoint presentations that we used in a mock pitch to the class, with the idea that we deliver it in such a way that this is something our peers would want to work on. Sand game: [B]"my game concept is about a photorealistic game manipulating sand with full, accurate sand physics. this would be on the xbox 360 and playstation 3"[/B] lol good luck getting a framerate above 1.[/QUOTE] Couldn't you just like play with sand
well i mean it was a puzzle game using sand as the mechanic i dont really remember but the point is that the target platforms clearly cant get anywhere close to what he wants
Finn the human [IMG]http://i.imgur.com/l4mS4.png[/IMG] Speed sculpt 3 hours.
[QUOTE=Colossal_Dragon;38811198]Finn the human [IMG]http://i.imgur.com/l4mS4.png[/IMG] Speed sculpt 3 hours.[/QUOTE] Holy shit, I'm gonna have nightmares now :<
[url=http://benyohanan.tumblr.com/post/37823572727/my-final-project-for-ani-51a-introduction-to-3d]Mission complete [IMG]http://i.imgur.com/BNLaU.jpg[/IMG][/url]
[QUOTE=DOG-GY;38809775]well i mean it was a puzzle game using sand as the mechanic i dont really remember but the point is that the target platforms clearly cant get anywhere close to what he wants[/QUOTE] I'm sure they could, especially if it was a 2d game. Unless they meant huge amounts of sand with each grain simulated individually.
[QUOTE=TonyP;38813625]I'm sure they could, especially if it was a 2d game. Unless they meant huge amounts of sand with each grain simulated individually.[/QUOTE] Sounds a little like sprinkle: [URL]https://play.google.com/store/apps/details?id=com.mediocre.sprinkle[/URL] Only for sand? [img]https://fbcdn-sphotos-f-a.akamaihd.net/hphotos-ak-ash4/459007_10152328372815594_941379142_o.jpg[/img] SSS ON ALL THE THINGS!! I'm using SSS on everything except the crown, teeth and eyes.
Here's what I'm working on ATM. [img]http://geoffballington.com/tokyo/r5.jpg[/img] [url=http://geoffballington.com/tokyo/r4.jpg]Orthographic render[/url] [url=http://geoffballington.com/tokyo/r5.jpg]Perspective render[/url]
[IMG]http://sphotos-e.ak.fbcdn.net/hphotos-ak-ash3/16039_4031892759290_155569399_n.jpg[/IMG] Aids WIP
[QUOTE=DOG-GY;38795760] also one of the artists from bethesda came and did a talk at our school. i sadly missed it, but when i was in the building working on a project i overheard one dude bragging to his friends that he told the bethesda employee that his work was bad. this really struck me as offensive, to the point that i was so frustrated that I left for a smoke to take my mind off it. the reason it bothered me so much is because this guy was the one who almost exclusively modeled the weapons for fallout 3 as well as a lot of other stuff, [I]concepted and modeled the dwarven sphere[/I] and a ton of other stuff in skyrim and has been working at bethesda for years. it's extremely rude and arrogant to insult to a professional like that when you're in fucking school to learn what he's already doing. if you think you're better than him, go apply at a goddamn company. the reality is that the reason fallout 3 had sub-par graphics for weapons is because this guy had a fuckload of work on his plate and had to get it done in a deadline. how much of an idiot do you have to be to not understand that he is doing his job to the best of his ability on a project that requires an incredible amount of art assets to be done in a short time. he was clearly overworked and they should have allotted more people (or hired more) to work on weapons so the quality would have been better, as more time could have been spent on each asset. why would you insult someone who took time out of their busy lives to come teach students about the industry they want to go into? how much of a cunt can you be? do you realize that you are hurting your peers and future students because you probably put this guy off from ever coming back?[/QUOTE] Cringed so bad when reading this. Some people really need to get smacked. Good thing is that usually you won't get all that far if you're a complete douche though.
Ugh yeah there was a guy like that in my major last year, a DreamWorks art director came to talk and look at student work and the kid was like "so do you work on the stories? Because your movies stories kind of suck." Or teacher was apparently livid afterward, and he's the most genial guy ever so if you piss him off you've really fucked up. Fortunately the guy was lazy as hell and never did any work and dropped out the next year.
[QUOTE=TonyP;38813625]I'm sure they could, especially if it was a 2d game. Unless they meant huge amounts of sand with each grain simulated individually.[/QUOTE] full 3d photorealism with large amounts of sand being manipulated. [editline]13th December 2012[/editline] [QUOTE=SCopE5000;38815334]Here's what I'm working on ATM. [img]http://geoffballington.com/tokyo/r5.jpg[/img] [url=http://geoffballington.com/tokyo/r4.jpg]Orthographic render[/url] [url=http://geoffballington.com/tokyo/r5.jpg]Perspective render[/url][/QUOTE] i love 3d isometry, this owns
[QUOTE=DOG-GY;38817790]full 3d photorealism with large amounts of sand being manipulated.[/QUOTE] I'll have a quantum computer with that :v:
[img]http://img191.imageshack.us/img191/4820/finalbase.jpg[/img] [img]http://img13.imageshack.us/img13/8533/shot5base.jpg[/img] [img]http://img708.imageshack.us/img708/4833/shot4base.jpg[/img] [img]http://img12.imageshack.us/img12/6726/shot2base.jpg[/img] [img]http://img13.imageshack.us/img13/1277/closedofbase.jpg[/img]
[QUOTE=Dippeggs;38824102]*awesome images*[/QUOTE] Dayum!!! I would totally ride the shit out of it, if it was to exist :D
It's all fun and games til you go down a hill and the fixed gear pedals rip your legs off.
[QUOTE=Domino;38824517]Dayum!!! I would totally ride the shit out of it, if it was to exist :D Same thing as I say about female video-game characters............................. hmmmm.... Yupp, that was a good fap.[/QUOTE] I think this is what they call "oversharing."
welcome to: how to post not like that how to post has been brought to you by doggy
[QUOTE=TH89;38825401]I think this is what they call "oversharing."[/QUOTE] You're welcome ;)
[QUOTE=Domino;38824517]Dayum!!! I would totally ride the shit out of it, if it was to exist :D Same thing as I say about female videogame characters............................. hmmmm.... Yupp, that was a good fap.[/QUOTE] [url]http://facepunch.com/showthread.php?t=1232538[/url]
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