[QUOTE=paul simon;39090643]Some people are badass enough to code their own 3D modelling program
Some people are badass enough to do all their 3D modelling in notepad
Some people are badass enough to do all their 3D modelling in Dungeons and Dragons online[/QUOTE]
What? You can model in Dungeons and Dragons online? O.o
Yep, I once made a model of an assault rifle in that game by casting my crafting skills. Kinda grindy though.
Shit did you roll a 22?
[QUOTE=ZombieDawgs;39091833]Shit did you roll a 22?[/QUOTE]
i thought the highest you could get was a 21?
[QUOTE=mogcaiz;39090129]Looks nice, but what exactly is DDO? I tried google but only found dungeon and dragons online.[/QUOTE]
I tried Google and found it in seconds.
[url]http://quixel.se/ddo/[/url]
Sorry to ruin the fun guys.
[b][/b] ([url=http://p3d.in/OWEwz]View in 3D[/url])
[url=http://p3d.in/OWEwz][img]http://p3d.in/model_data/snapshot/OWEwz[/img][/url]
I added a bit to the model. Any suggestions on improvement would be appreciated.
[QUOTE=kaine123;39102371][b][/b] ([url=http://p3d.in/OWEwz]View in 3D[/url])
[url=http://p3d.in/OWEwz][img]http://p3d.in/model_data/snapshot/OWEwz[/img][/url]
I added a bit to the model. Any suggestions on improvement would be appreciated.[/QUOTE]
Imo the ball thingy at the bottom of the handle is too big.
[QUOTE=kaine123;39102371][b][/b] ([url=http://p3d.in/OWEwz]View in 3D[/url])
[url=http://p3d.in/OWEwz][img]http://p3d.in/model_data/snapshot/OWEwz[/img][/url]
I added a bit to the model. Any suggestions on improvement would be appreciated.[/QUOTE]
crikey mate, thats a lot of polys
Hey look, an update on my practice model, for anyone who isn't observant, it's the front side of the torso just above the crotch and just below the breasts.
[t]http://i.imgur.com/mKNxk.png[/t]
The black lines are grease pencil lines that will help me model her.
[editline]5th January 2013[/editline]
Is the topology clean enough so far?
[QUOTE=Lazore;39104345]crikey mate, thats a lot of polys[/QUOTE]
[b][/b] ([url=http://p3d.in/36Vea/wireonsmooth]View in 3D[/url])
[url=http://p3d.in/36Vea/wireonsmooth][img]http://p3d.in/model_data/snapshot/36Vea[/img][/url]
I still need to fix the smoothing groups.
[QUOTE=kaine123;39106402][b][/b] ([url=http://p3d.in/36Vea/wireonsmooth]View in 3D[/url])
[url=http://p3d.in/36Vea/wireonsmooth][img]http://p3d.in/model_data/snapshot/36Vea[/img][/url]
I still need to fix the smoothing groups.[/QUOTE]
Now you got a funky axis point :v:
[QUOTE=Lazore;39106427]Now you got a funky axis point :v:[/QUOTE]
What does that mean?
Also does anyone have some good tutorials on UVW mapping/baking in 3DS MAX and texturing? I'm pretty confuzzled about this part.
[QUOTE=kaine123;39106506]What does that mean?
Also does anyone have some good tutorials on UVW mapping/baking in 3DS MAX and texturing? I'm pretty confuzzled about this part.[/QUOTE]
The point that the model revolves around.
[QUOTE=DinoJesus;39088429]So I felt like testing DDO today. Pretty nice program, but I doesn't beat doing the whole thing yourself. Still a damn impressive program.
This texturing job was all done in DDO. I didnt do any post editing or whatnot with the maps.
[IMG]http://i.imgur.com/Xa4yl.png[/IMG][/QUOTE]
haha this thing
[img]http://i50.tinypic.com/33xd0up.png[/img]
it's almost like I know how to texture
guys, got any tips for texturing metal?
[QUOTE=Constructor;39109718]guys, got any tips for texturing metal?[/QUOTE]
Shiny metal is almost entirely defined by its reflection. Get a good cubemap, and keep your diffuse map dark. Scratches show up almost entirely white on the specular map.
oh, also, what's the best way to texture leather straps
Reference, Reference, Reference, Reference.
Hey cats,
I set up a DeviantArt group for the FP Creationism Corner. I'm still sussing out the rules and layout but you're all welcome to join and submit stuff!
[URL="http://facepunchcreations.deviantart.com/"]You can find it here[/URL]
If you have any suggestions [B]please PM me here or post in the group[/B]. I may not have time to check back in this thread for replies to this post!
Guys I opened ZBrush again
[img]http://i50.tinypic.com/fuy5v.png[/img]
Someone stop me please god
I tried my hand at making that little jump&shoot guy
[img]http://i.imgur.com/XTezb.png[/img]
Sorry for the Blender screenshot I know absolutely zip about rendering properly
also for the incomplete face, the entire head/helmet is temporary.
[QUOTE=Tovip;39115539]I tried my hand at making that little jump&shoot guy
[img]http://i.imgur.com/XTezb.png[/img]
Sorry for the Blender screenshot I know absolutely zip about rendering properly
also for the incomplete face, the entire head/helmet is temporary.[/QUOTE]
Holy shit you're still using 2.49?
Hey guys, long time no post.
Heres some stuff i finished over the last couple days
[URL=http://squint911.deviantart.com/#/d5qghxm][IMG]http://fc01.deviantart.net/fs70/i/2013/004/4/7/triscape_by_squint911-d5qghxm.jpg[/IMG][/URL]
[URL=http://squint911.deviantart.com/#/d5qmh75][IMG]http://th00.deviantart.net/fs71/PRE/i/2013/006/9/0/space_girl_3000_3d_by_squint911-d5qmh75.png[/IMG][/URL]
based on [url]ch3che.deviantart.com/art/Space-Girl-3000-320015146[/url]
The ass was fat
The ass is fine, but whats with the legs?
Looks like it's half horse half human
Vanu scum
Filthy Tau xenos.
Ah, The model is based on this image [url]http://ch3che.deviantart.com/art/Space-Girl-3000-320015146[/url] by the way
[QUOTE=ZombieDawgs;39122771]Vanu scum[/QUOTE]
All hail the Vanu Sovereignty!
Edit:
Crap, top of page with no content, Sec
Edit:
Heres something im working on at the minute
[img]http://img600.imageshack.us/img600/3112/screenshot5ams.jpg[/img]
lower lip has some weird shit going on on the edges
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