Meanwhile at the Korean MMO market (Black Desert Online)
80 replies, posted
[QUOTE=TrannyAlert;44847785]Well shit, but yeah, download the game atleast.
Is there going to be an ingame store?[/QUOTE]
I think it's F2P with cash shop/item mall.
If you guys want to know more about the game, you should check out [url=http://steparu.com/reviews/mmorpg/1546-black-desert-online-2nd-beta-review-in-progress-part-1]Steparu's 4 part review[/url]. It goes into a lot of depth about what systems are present, how they work, and if they're enjoyable to the overall game experience.
[QUOTE=BeardyDuck;44847253]it's dcuo combat.[/QUOTE]
Ah, that's good. Combat was cool in DCUO.
Grinding, however..
i can just imagine everyone climbing to the top of the tallest building in town and spamming trade messages.
[QUOTE=angelangel;44848615]i can just imagine everyone climbing to the top of the tallest building in town and spamming trade messages.[/QUOTE]
Reminds me of Runescape
[QUOTE=darth-veger;44840230]Sad to see there is a IP-lock on the beta, only Korean IP's may play.
Its crazy what features this game has.
♦ [B]During the night some NPCs will become unavailable as they return home while the number and type of monsters that a player may encounter will increase.
[editline]18th May 2014[/editline]
Also it may come out on Playstation 4[/QUOTE]
that's more annoying than immersive. I somehow doubt that this game will be as good as it sounds.
Please don't be korean-style grindfest though.
[QUOTE=Lalelalala;44843721]What? That's BS. Battlefield can do 64-player MP with 5KByte/s.
You barely need to send ANY data for NPCs anyway.[/QUOTE]
While I don't play a lot of MMOs, I've seen a Korean one that is [I]very[/I] poorly optimized in terms of netcode. Which isn't a problem in Korea, but everywhere else in the world, definitely.
COOL
[B] Players will be able to engage in mounted combat. Mounts are acquired by taming in the wild and players are able to breed special mounts by mating certain types. Mounts require feeding and care, cannot be stored in the inventory, and may be killed.[/B]
That can't be an MMO, it looks like a real game
Hopefully they won't make it too anime-y with horse sized swords or something. It's gorgeous.
[QUOTE=itisjuly;44848937]Please don't be korean-style grindfest though.[/QUOTE]
There's no level requirement on equipment, so you can trade your way to end-game equipment without fighting anything.
Oh my god, it's a sandbox MMO? Sold.
[QUOTE=Tetsmega;44851685]There's no level requirement on equipment, so you can trade your way to end-game equipment without fighting anything.[/QUOTE]
I find that a bit stupid to be honest. Where's the progression?
i'd like to see more of the parkour system, because there doesn't really seem to be very much there to write home about so far
God damn it looks good.
[QUOTE=TrannyAlert;44852706]I find that a bit stupid to be honest. Where's the progression?[/QUOTE]
Probably some sort of system that make it so even though you have the best equipment in the game you still have no chance against a higher level foe because your character skill(s) are low?
that character creation is fucking godlike
I wonder how the proper RPG mechanics with stats and skills are.
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