• Tower Unite - Gmod Tower Devs are making a UE4 Version of the tower
    154 replies, posted
This will be my first time donating to a kickstarter, though I never played it in Gmod, it looks fucking awesome as a standalone.
I hope the Murder game mode gets its own stand-alone game, even though it's so insanely simple as a game mode 12 to 64 players, with procedurally generated maps
I would love to throw some cash to this but I cant. I wish you guys the best of luck!
So Kickstarter doesn't accept Paypal transitions? Blows, I wanted to pledge 15$, but I cant do that without a credit card.
Surprised it isn't an indiegogo with flexible funding though.
I always wanted this to happen. GMod is great and all but making a gamemode with that much content is a waste of time considering it was basically a mod within a mod and Source's constraints really hold back the idea of a virtual amusement park.
I'm impressed, seems pretty functional already.
Check out the front page of [url=http://www.destructoid.com/miss-playstation-home-check-out-the-tower-unite-kickstarter-290354.phtml]Destructoid![/url]
Question, if the Amusement Park Stretch is made, will there be Carnival games? It ain't a full blown amusement park unless it has cheap, rigged Carnie games :v:
Looks cool, hope it gets funded!
Backed up $25 for now, might go for the hoodie soon.
I'm confused about the pledges. If I pledge for the $25 one with the COOP do I also get into the closed beta?
[QUOTE=dedo678;47514227]I'm confused about the pledges. If I pledge for the $25 one with the COOP do I also get into the closed beta?[/QUOTE] This infographic should clear things up. [img]https://dl.dropboxusercontent.com/u/29565830/BackerGrid_TowerUnite.png[/img]
[QUOTE=GameDev;47514325]This infographic should clear things up. [img]https://dl.dropboxusercontent.com/u/29565830/BackerGrid_TowerUnite.png[/img][/QUOTE] Just discovered that. Thanks for the info, pledged!
I've currently backed $10; I might go up to $20 (or even higher) if I find some more spare change before the Kickstarter ends. I'm a huge fan of GMTower, so I hope this succeeds!
[QUOTE=GameDev;47514325]This infographic should clear things up. [img]https://dl.dropboxusercontent.com/u/29565830/BackerGrid_TowerUnite.png[/img][/QUOTE] This doesn't clear it up for me. If I get the ten dollar limited one with the full copy of the game do I also get the beta? It would make sense but it's not specifically stated..
[QUOTE=legolover122;47514641]This doesn't clear it up for me. If I get the ten dollar limited one with the full copy of the game do I also get the beta? It would make sense but it's not specifically stated..[/QUOTE] Any option with the key logo will get you a beta key.
[i]"We estimate that this project will take us 8 months to get feature complete - and once it’s ready we will launch an Early Access game on Steam to generate more revenue to keep us going."[/i] Isn't it a requirement of Early Access that you have to be able to finish the game without it?
[QUOTE=GameDev;47514689]Any option with the key logo will get you a beta key.[/QUOTE] ok cool. Pledged 25. GMTower is fucking amazing and I hope this works out.
Just passed $10,000!! You guys rock. Keep spreading the word to your friends!
[QUOTE=Ott;47514734][i]"We estimate that this project will take us 8 months to get feature complete - and once it’s ready we will launch an Early Access game on Steam to generate more revenue to keep us going."[/i] Isn't it a requirement of Early Access that you have to be able to finish the game without it?[/QUOTE] Sorry, that part might have come off wrong. As mentioned in that section, we'll have the game feature complete - that means done. The main reason why we want to use Early Access is to test and ensure the networking components are rock solid. If you take a look at our timeline you'll see we have a very short Early Access development window.
[QUOTE=MacDGuy;47515059]Sorry, that part might have come off wrong. As mentioned in that section, we'll have the game feature complete - that means done. The main reason why we want to use Early Access is to test and ensure the networking components are rock solid. If you take a look at our timeline you'll see we have a very short Early Access development window.[/QUOTE] Awesome, threw $10 your way. [editline]12th April 2015[/editline] Doesn't UE4 support Linux?
They published the song in the video: [url]https://soundcloud.com/donglekumquat/kickstarter[/url] This is a good song.
I'm kind of frugal when it comes to Kickstarter projects due to a multitude of bad experiences, but I'm still hoping you guys can work this out. I remember how disappointed I was when you cut a lot of the exploration and easter eggs/secret areas from the original GMT for optimization's sake, any chance you'll be bringing some of that back in UE4?
I backed it because, out of all the failed Kickstarters and how flimsy Crowdfunding seems to look, somehow you guys, the GMT staff give me enough confidence to actually put my money into something. You launched it on Friday, and by the end of the weekend, you already have $10k. That is impressive.
I don't want to sound like a hypebeast but can we all take a moment to appreciate how awesome this game will be? That trailer's probably not even alpha and it already looks terrific. I can't wait till wider media picks up on this.
[QUOTE=FreddiRox!;47516204]I don't want to sound like a hypebeast but can we all take a moment to appreciate how awesome this game will be? That trailer's probably not even alpha and it already looks terrific. I can't wait till wider media picks up on this.[/QUOTE] Destructoid already did. Maybe we should try to get TB to notice it.
[QUOTE=Pvt. Martin;47516227]Destructoid already did. Maybe we should try to get TB to notice it.[/QUOTE] Someone pay IGN this instance
I just sent a tweet to both TB and Jesse Cox, so high hopes.
Oh, and another thing: You need to do SOMETHING with the concept of Elevator: Source, probably one of my favorite HL mods out there. I remember getting kind of excited getting into the elevator on Lobby 2, only to be completely disappointed when I reached my destination without a surreal and horrific journey in-between.
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