• Gay Chat V. 10 - now with more rainbows
    5,003 replies, posted
[QUOTE=Mysterious;51405861]I wouldn't mind rooming with one of you guys, tbh.[/QUOTE] no one should ever room with me It's just wrestling and Payday 2 jokes around the clock while I eat rice and spam and fart a lot
All it's done over here is rain, rain a fucking lot.
[QUOTE=Xieneus;51406559]we got a foot and a half of snow in rochester[/QUOTE] [QUOTE=Firecat;51407176][t]https://i.imgur.com/axAO10W.jpg[/t] my deck lol [editline]21st November 2016[/editline] it was 70 the day before yesterday[/QUOTE] i didn't even realize it snowed until i looked at peoples roofs and there was a thin layer of snow everywhere else around here got so much snow makes u think
[QUOTE=TheBrokenHobo;51408543]i didn't even realize it snowed until i looked at peoples roofs and there was a thin layer of snow everywhere else around here got so much snow makes u think[/QUOTE] western ny is in the direct path of ye olde snow belt so we usually get hammered
Meanwhile the UK is always underwater this time of the year, shame. No snow. ;c
I wish it snow often here.
i'm going to travel through germany next month, any of you folk here know how the public transport works, like local train tickets and all that
Last night we got flurries in my town. I don't mean the DQ kind.
It's raining in Arizona. It's [I]raining[/I] in the [I]desert[/I]. [editline]21st November 2016[/editline] This happens every year, though, it's just nature's yearly idiot cull, because a bunch of people fuck up their cars thinking they can just power through the 5 foot deep water running through the streets.
The stupid cloudflare shit keeps eating my posts, which is really infuriating when I spend a good amount of time trying to write some helpful post in the programming subforum and it all gets welped away when i try to post it. I just get in the habit of hitting ctrl-A + ctrl-C before I hit posting, but its still a pain in the dick I'm also grumpy because working on the tangled shitpile of spaghetti code that is an open source slicing software at work is driving me mental.
[QUOTE=paindoc;51409687]The stupid cloudflare shit keeps eating my posts, which is really infuriating when I spend a good amount of time trying to write some helpful post in the programming subforum and it all gets welped away when i try to post it. I just get in the habit of hitting ctrl-A + ctrl-C before I hit posting, but its still a pain in the dick I'm also grumpy because working on the tangled shitpile of spaghetti code that is an open source slicing software at work is driving me mental.[/QUOTE] lambdas lambdas lambdas lambdas lambdas lambdas lambdas that has been my life for two weeks
Slicing software is a great way to go insane in no time flat.
[QUOTE=bitches;51409695]lambdas lambdas lambdas lambdas lambdas lambdas lambdas that has been my life for two weeks[/QUOTE] This simple little block sums up so much: [cpp] if (keep_none_closed) { for (PolygonRef polyline : open_polylines) { if (polyline.size() > 0) openPolylines.add(polyline); } } for (PolygonRef polyline : open_polylines) { if (polyline.size() > 0) openPolylines.add(polyline); } [/cpp] There are no style guidelines (brackets around if statements? nope. not laying out brackets like a kid using arduino for the first time? nope). Sometimes they use underscores for members. There are mixes of camelCase and PascalCase for private and public and protected members/vars, but NO consistency. There is tons and tons of implementation. A function to join open polygons calls "join open polygons implementation" for some damn reason, but the implementation isn't split away for compiler issues or some shit. To make it worse, there are THREE functions that need to call the joining method. AND THEY ALL CALL IT DIFFERENTLY FUCK. The first run uses "join open polygon lines" The second run, performing some reparative stitching, calls "join open polygon lines implementation" The third running, performing really extensive stitching, calls the second run's method "stitch" (which calls "join open polygon lines implementation") I just... ugh. fuck. I'm done now, because I've got profile generation finished and so now generating toolpaths is down to me. Speaking of lambdas though, I found a spot where they have 9 (yes, literally fucking nine) branching if/for statements where each if/for statement calls the same basic function inside the statement. I replaced that with a lambda lol. All hail Lambdas! I also have thought about submitting pull requests back into this slicer (Cura) but honestly I've changed so much it's not worth the bother, and I've pointed out numerous issues and they've all been mostly dismissed :/ [editline]22nd November 2016[/editline] Also, PolygonRef is just a pointer/wrapper around Polygon. BUT it's not actually a pointer and forces a copy each time you use it! Yay! Also, they use clear() in places a ton to clear vectors and "save memory", but clearing a C++ vector doesn't free any memory at all. It just sorta void's the internal elements. You have to use shrink_to_fit() to actually free memory. This program is a real memory hog, too.
Today at the drive in burger place I saw a guy that looked EXACTLY like bitches. Like so similar I did a double-take.
[QUOTE=Broguts;51409725]Today at the drive in burger place I saw a guy that looked EXACTLY like bitches. Like so similar I did a double-take.[/QUOTE] is that so
[QUOTE=paindoc;51409716]This simple little block sums up so much: [cpp] if (keep_none_closed) { for (PolygonRef polyline : open_polylines) { if (polyline.size() > 0) openPolylines.add(polyline); } } for (PolygonRef polyline : open_polylines) { if (polyline.size() > 0) openPolylines.add(polyline); } [/cpp] There are no style guidelines (brackets around if statements? nope. not laying out brackets like a kid using arduino for the first time? nope). Sometimes they use underscores for members. There are mixes of camelCase and PascalCase for private and public and protected members/vars, but NO consistency. There is tons and tons of implementation. A function to join open polygons calls "join open polygons implementation" for some damn reason, but the implementation isn't split away for compiler issues or some shit. To make it worse, there are THREE functions that need to call the joining method. AND THEY ALL CALL IT DIFFERENTLY FUCK. The first run uses "join open polygon lines" The second run, performing some reparative stitching, calls "join open polygon lines implementation" The third running, performing really extensive stitching, calls the second run's method "stitch" (which calls "join open polygon lines implementation")[/QUOTE] Have you tried unplugging it and plugging it back in
[QUOTE=Berman Slick;51408071]whatchu doin tonight[/QUOTE] Watching wrestling and then doing nothing while wondering where it all went wrong in my life you're free to join me
[QUOTE=Berman Slick;51410298]sounds like a good time, I'll bring the nachos and [b]budweiser[/b][/QUOTE] How dare you bring the devil into this house
Whiskey and coke you pleb
[QUOTE=Chickens!;51410390]Whiskey and coke you pleb[/QUOTE] Pfff, Rum and coke, the drink of sailors and you can't get much gayer than sailors [editline]22nd November 2016[/editline] well maybe policemen [editline]22nd November 2016[/editline] or construction workers [editline]22nd November 2016[/editline] or native americans
pls [t]https://johnstonhoney.com/blog/wp-content/uploads/2015/03/Mead-Group.jpg[/t] Man I could so go for some mead honestly hhhh
I'm gay so I drink cider
I don't drink because i'm a fucking casual normie fag
[QUOTE=Berman Slick;51410462]I've never had mead, but always been curious. Iiiiii wonder if they sell it at my local liquor store [editline]22nd November 2016[/editline] still, don't ruin whiskey with shit :c it's bade[/QUOTE] I put lemon in my whiskey >:) [editline]22nd November 2016[/editline] At any time i have 3 bottles of whiskey/rum in my room. Gotta keep a stock going. Right now its Honey Jack, Jameson and Sailor Jerry
I got a can of beer for my 18th birthday and a small (50cl) bottle of salty licorice vodka. The beer tasted terrible and the vodka tasted like actual poison, mostly because of the taste rather than the alcohol. I've also tried some white wines, champagnes and ciders, but none have been my thing. Only alcohol drinks I like are Bailey's and Bacardi Breezer. Makes me feel like a weakling when I can't even drink wine at family gatherings :v: [QUOTE=Chickens!;51410472]I put lemon in my whiskey >:)[/QUOTE] Speaking of lemon, lemon kisses are [I]incredibly[/I] fun
I am on the hunt for Kraken Rum. Protip make a drink thats half lemon and half dark rum. Pour the lemon first then gently pour the rum. You get a drink that fades from brown to yellow, starts off tasting sour and finishes sweetly. I call it the floatyrum because i was drunk when i named it. [editline]22nd November 2016[/editline] And for the record i love Coldplay
[QUOTE=Mysterious;51410469]I don't drink because i'm a fucking casual normie fag[/QUOTE] Wait, wouldn't drinking be the normie thing to do?
Beer and spirits mostly, I will try anything but my mainstay is a nice beer. Unlike mallow who gags at the sight of it.
[QUOTE=paindoc;51409716]This simple little block sums up so much: [cpp] if (keep_none_closed) { for (PolygonRef polyline : open_polylines) { if (polyline.size() > 0) openPolylines.add(polyline); } } for (PolygonRef polyline : open_polylines) { if (polyline.size() > 0) openPolylines.add(polyline); } [/cpp] There are no style guidelines (brackets around if statements? nope. not laying out brackets like a kid using arduino for the first time? nope). Sometimes they use underscores for members. There are mixes of camelCase and PascalCase for private and public and protected members/vars, but NO consistency. There is tons and tons of implementation. A function to join open polygons calls "join open polygons implementation" for some damn reason, but the implementation isn't split away for compiler issues or some shit. To make it worse, there are THREE functions that need to call the joining method. AND THEY ALL CALL IT DIFFERENTLY FUCK. The first run uses "join open polygon lines" The second run, performing some reparative stitching, calls "join open polygon lines implementation" The third running, performing really extensive stitching, calls the second run's method "stitch" (which calls "join open polygon lines implementation") I just... ugh. fuck. I'm done now, because I've got profile generation finished and so now generating toolpaths is down to me. Speaking of lambdas though, I found a spot where they have 9 (yes, literally fucking nine) branching if/for statements where each if/for statement calls the same basic function inside the statement. I replaced that with a lambda lol. All hail Lambdas! I also have thought about submitting pull requests back into this slicer (Cura) but honestly I've changed so much it's not worth the bother, and I've pointed out numerous issues and they've all been mostly dismissed :/ [editline]22nd November 2016[/editline] Also, PolygonRef is just a pointer/wrapper around Polygon. BUT it's not actually a pointer and forces a copy each time you use it! Yay! Also, they use clear() in places a ton to clear vectors and "save memory", but clearing a C++ vector doesn't free any memory at all. It just sorta void's the internal elements. You have to use shrink_to_fit() to actually free memory. This program is a real memory hog, too.[/QUOTE] Your company is basically trash if this is how they code. [editline]22nd November 2016[/editline] I don't drink because it lasts too long and I can't drive. I get high three times a day instead.
Fireball is fun. Whiskey is fun. Whisky or vodka tbh. Beers are fun and bubbly and all but they have soooo many carbs.
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