More Crysis memories? (2:54)
[video=youtube_share;DJo4qbFSB9Q]http://youtu.be/DJo4qbFSB9Q[/video]
[QUOTE=DOG-GY;53180707]nobody could run it because crysis thematically must have dogshit optimization[/QUOTE]
But it’s actually really really well optimized? I could run it just fine on a 512mb 9600m GT.
I wish for more games with the exploration of Crysis, I mean yeah there is Far Cry but its just not the same. The way you scout entire bases and carefully try to get in (or go guns blazing) is just incredible, that and the fact a lot of things in the game are fully destructible makes it such a nice experience.
[QUOTE=Durrsly;53180832]Ironically the only other game I can think of that has it is the 2017 version of Turok 2, an N64 game.[/QUOTE]
Pretty sure Doom 2016 does it, unless "per-object motion blur" means something other than the simple, obvious meaning.
[QUOTE=DOG-GY;53180707]nobody could run it because crysis thematically must have dogshit optimization[/QUOTE]
It only ran like shit on max settings, and was still a damn hot looking game even on medium. I played it last year and was amazed that the only thing to really show its age at all was the textures (its biggest fault) and some of the animations.
[QUOTE=gman003-main;53181085]Pretty sure Doom 2016 does it, unless "per-object motion blur" means something other than the simple, obvious meaning.[/QUOTE]
TBH it probably does (The Switch version has motion blur toggles).
The only reason I remember it in Turok and Crysis is because it's the least subtle implementations by default :v:
[editline]6th March 2018[/editline]
[QUOTE=Bertie;53181133]It only ran like shit on max settings, and was still a damn hot looking game even on medium. I played it last year and was amazed that the only thing to really show its age at all was the textures (its biggest fault) and some of the animations.[/QUOTE]
For a 10 year old game that's still a bit silly that it can't be maxed out at this point on a decent/good computer.
The visuals still hold up, especially if you toss in some HD mods
[img]https://i.ytimg.com/vi/Ob2w26kEWqg/maxresdefault.jpg[/img]
But it's nice to look at a game like Battlefront and Battlefront 2 and see the same quality visuals running very well on even Mid-low end hardware today. We need a new 'crysis' that pushes the limits that'll look good 11 years from now where the games are just catching up. I don't think Star Citizen is going to be that game like I initially thought
[QUOTE=TheTalon;53182185]The visuals still hold up, especially if you toss in some HD mods
[img]https://i.ytimg.com/vi/Ob2w26kEWqg/maxresdefault.jpg[/img]
But it's nice to look at a game like Battlefront and Battlefront 2 and see the same quality visuals running very well on even Mid-low end hardware today. We need a new 'crysis' that pushes the limits that'll look good 11 years from now where the games are just catching up. I don't think Star Citizen is going to be that game like I initially thought[/QUOTE]
Star Citizen will be pretty amazing on a technical level but I don't think it's going to have the graphical "[I]wow[/I]" factor Crysis had.
But hey, look on the bright side: when it finally comes out in 2024, it'll run just as shit as Crysis did in 2007 so we can finally switch to a new graphical benchmark :vs:
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