Too bad this came out before the Steam refund policy, or I imagine the game would've been smacked even [i]harder[/i] for its inexcusable methods.
this video hits hard, goddamn
I played the open beta quite a lot actually. It was only when people learned how to cheap the monster mechanics that the game got super boring. At least it happened before the game actually released.
Interesting, I literally never heard of the game until I saw that Evolve had the largest booth at PAX East 2014 showcasing the game. Watched a few of the trailers and immediately thought "yeah, there's no way the final product will be anything like that."
I guess that's because I'm so disconnected from the hype though... I literally had no idea this game even came out. :v:
[QUOTE=SPESSMEHREN;49774664]Interesting, I literally never heard of the game until I saw Bethesda had the largest booth at PAX East 2014 showcasing the game. Watched a few of the trailers and immediately thought "yeah, there's no way the final product will be anything like that."
I guess that's because I'm so disconnected from the hype though... I literally had no idea this game only came out a few days ago. :v:[/QUOTE]
Evolve came out last year.
I forgot we were in 2016... whoops.
[QUOTE=darth-veger;49774416]Videos like these should be advertised as educational videos showing the danger of a game that is becoming overhyped.[/QUOTE]
What is sad is that the game itself wasn't that bad, it had fun moments much like L4D did
The problem was that it pretty much was a $30-$40 game at most in content and gameplay but sold for $60, and then on top of that had a HUGE amount of DLC milking right out of the gate day 1, then it had a huge amount of over-marketing and a huge amount of "forced esports" that left a bad taste in everyone's mouth
It was really hard to appreciate the game for what it was with all the bullshit they piled on. If this game came out at $30 and without the insane amount of DLC money grabbing I guarantee it would still have some kind of player base and sold much better.
No, the game was fucked from the start.
[url]http://www.destructoid.com/evolve-built-from-the-ground-up-for-dlc-more-so-than-any-game-ever-before--277914.phtml[/url]
You can't say this type of shit and not expect players to lose all faith in your game
[editline]19th February 2016[/editline]
I did play the first free weekend, it was genuinely pretty fun on both sides and the game looked visually brilliant, can't fault the art. Just, when you get down it, you really do spend a lot of time just following tracks.
Makes me wonder what happened in the prototyping phase when it was just white boxes jumping around, did people not realise that a large chunk of the gameplay just wasn't compelling?
[QUOTE=Zeos;49774181]I am still baffled by the whole E-Sports push for the game, they were always talking about it but the game was [B]NEVER[/B] really ready for that kind of thing.[/QUOTE]
How could it ever get big in E-sports when it's a 1 v 4 game? How the fuck would a tournament work?
Pretty funny how no one who was singing the game's praises actually said anything they liked about the game. Just "It's fun!" or "It's a good game." Like, I would expect that to be the leaping off point where a person then goes on to say what it is they found fun about the game. I know the video was edited for emphasis on how much Evolve flopped, but I never saw anyone actually talking about the gameplay or the systems before the game came out.
[QUOTE=elixwhitetail;49774577]They didn't turn on the microtransactions until after getting everyone hooked on the grind, and then gradually turned the screws one at a time.[/QUOTE]
I logged on to the game one day and saw they had totally changed the perks system and I had to re-grind to get all the stuff I'd earned. I stopped playing it at that point and uninstalled it a few weeks later after every single day it trying to download an update and not doing it, and holding up all the other game updates Steam was trying to get, because it demanded to go first.
more than 60 game awards?
Can I also get a game award because yes?
Ok ok, a better reason? Well... I am a human.... and humans evolved... Evolve, evolved. There.
But seriously now... Are they giving out awards to bloody anything?
Also, was that DSP in the video at a certain part??
[QUOTE=Rocâ„¢;49776321]more than 60 game awards?
Can I also get a game award because yes?
Ok ok, a better reason? Well... I am a human.... and humans evolved... Evolve, evolved. There.
But seriously now... Are they giving out awards to bloody anything?
Also, was that DSP in the video at a certain part??[/QUOTE]
E3 awards aren't anything particularly special in the first place. And given nobody knew how the final game was going to turn out, the 1 round they played of it probably seemed super fun at the time. It's the repetition that makes it super boring.
holy shit that was Destin from Screwattack in the first clip. So that's what he's been up to
[QUOTE=RichyZ;49776335][B]hype culture[/B] is why
"omg its so pretty omg everyone on the show floor is having so much fun we have to give out the award!!!"[/QUOTE]
you mean marketing?
This kinda shit is why I'm probably skipping E3 this year. The hype machine really isn't doing me or anyone else any good and I don't know why I should waste an entire afternoon or whatever watching press conferences when I can just read the footnotes and see what got announced [I]after[/I] the fact. I mean every year E3 is a cavalcade of false promises, bullshit, corny actors, and moments so fucking cringy the internet turns it in to a life sized meme
It's kind of amazing the games that have come out lately that were super hyped out the ass that are technically successes but are kind of just major [I]flops[/I] as far as people are concerned because nobody cares about them and everyone actually forgets that they happened
Watch_Dogs, Evolve, Titanfall, Battlefront, Dying Light, Mad Max, Ass Creed Syndicate, and others I'm sure that I'm literally just forgetting
I mean there's making bad games that are remembered forever for being dog shit and making classics but the industry seems to have struck a perfect level of mediocre that's just 1000 percent bland and forgettable
[QUOTE=Zeos;49774181]I am still baffled by the whole E-Sports push for the game, they were always talking about it but the game was [B]NEVER[/B] really ready for that kind of thing.[/QUOTE]
Most games that market themselves as esports are pretty terrible as an esport.
[editline]20th February 2016[/editline]
[QUOTE=Janus Vesta;49776284]snip........ know the video was edited for emphasis on how much Evolve flopped, but I never saw anyone actually talking about the gameplay or the systems before the game came out.[/QUOTE]
The only discussion before launch was generally from people like me shitting on the mechanics for being awful. There were very few people in those discussions who thought it would be even remotely good. Most of the people who bought the game and talk about it now, didn't post about it before then.
So, these cannot be compared to the awards that HL2 has won, for example, right? Since I would guess a game like HL2 has actual merit, instead of the mess that is Evolve.
[QUOTE=Rangergxi;49774440]Absolutely nothing wrong with getting hyped about a game.
However, that hype should be based on knowing that a company you trust is releasing a great game. The problem isn't hype, its the mainstream games media being manipulated by companies (constructed events) and just being incompetent.[/QUOTE]
BS, hype culture around video games is getting fucking ridiculous.
I remember how people were so goddamn hyped over GTA V that when it came out they started calling it shit. Of course you're going to think it's shit when you've hyped it up to be the second coming of Jesus Christ.
I remember warning people on this very forum not to get too hyped up about it so that it can't meet their expectations, but everyone told me to piss off. And now look at people here, everyone's complaining about it and shit.
Not a lot of people called GtaV shit for a looooong time. Not a good example.
[QUOTE=ridinmybike;49774548]be cool if there was a game mode like 5vs5 4 players and 1 monster on each team, your main goal as the humans obviously is to kill the opposing monster, and protect the monster on your team. Or a defence mode where 2 monsters are assaulting a base that have 8 humans instead of 4, monsters get some npc backup. kind of would be like rush in bad company[/QUOTE]
Literally watch the honest game trailer for Evolve. Guy makes several suggestions just like that.
I remember how much hype the game looked to shape up. A fucking online multiplayer co-op class based setup like L4D but instead of zombies its a player controlled super monster? Hell yes.
Then bad shit came up about like waves. There was the devs hyping up the dlc before gameplay was released, all the pre order shit, the fact that the response to the the major complaint about the grinding in beta being too annoying was to let players skip grinding if they pre order.
My hype levels for it went to "OH GOD PUT IT IN ME" to "definitely getting it" to "I'll get it if the reviews are good" to "wow what a disappointment." I'd hope future game devs would use this as a lesson that there greedy decisions can cost them because of how much gamers rep that shit apart but it doesn't look like they'll be learning.
I was gonna buy this until I played the alpha that came with XCOM. Thanks XCOM.
I didn't follow the game very much, barely even noticed it's announcement. I got into the beta (or was it an alpha?) for the PS4. The game crashed. Every. Single. Time. Launch it? Crash. Reinstalled it. Search for a match? Servers are down. Search again? Connecting. Crash. Tried for about two hours on two different days trying to get it to go into a game without crashing once it actually connected. I knew then and there the game would be horrible, beta or not. It's just insane how poorly made it is.
[QUOTE=Fapplejack;49776756]I remember how much hype the game looked to shape up. A fucking online multiplayer co-op class based setup like L4D [B]but instead of zombies its a player controlled super monster? [/B]Hell yes.
Then bad shit came up about like waves. There was the devs hyping up the dlc before gameplay was released, all the pre order shit, the fact that the response to the the major complaint about the grinding in beta being too annoying was to let players skip grinding if they pre order.
My hype levels for it went to "OH GOD PUT IT IN ME" to "definitely getting it" to "I'll get it if the reviews are good" to "wow what a disappointment." I'd hope future game devs would use this as a lesson that there greedy decisions can cost them because of how much gamers rep that shit apart but it doesn't look like they'll be learning.[/QUOTE]
To me this part was the part where the entire premise of Evolve fell apart. L4D is a team based game where every member's life is at risk and you are constantly outnumbered. It's a fight for survival where 4 people have to manage health and ammo resources against an unending hoard of enemies, as they travel along a mostly linear level with a start point and an end point. Evolve is a game where 4 players run around a mostly empty map chasing 1 enemy trying to kill it before it becomes powerful enough to kill them.
It's fundamentally the opposite of L4D.
Well atleast I can count as the small number of people who really liked evolve.
I wish games that actually deserved it got this level of hype. Seriously just check out natural selection 2, truly the game people keep going back to for years.
[QUOTE=RichyZ;49776883]the chaotic very high skill ceiling gameplay + the poor optimization (unless it's been fixed, haven't played in a year or so) + the release of ns combat splitting the community makes it pretty unmarketable to a wide audience[/QUOTE]
NS2 strayed really far from what made the original mod popular in order to pander to competitive players, and ended up alienating a lot of it's old community (myself included)
its a shame really.
[QUOTE=RichyZ;49776818]marketing takes advantage of hype culture[/QUOTE]
literally everything positive said about the game in the video was paid for
marketing creates "hype culture" because idiots fall for marketing
[QUOTE=Janus Vesta;49776815]To me this part was the part where the entire premise of Evolve fell apart. L4D is a team based game where every member's life is at risk and you are constantly outnumbered. It's a fight for survival where 4 people have to manage health and ammo resources against an unending hoard of enemies, as they travel along a mostly linear level with a start point and an end point. Evolve is a game where 4 players run around a mostly empty map chasing 1 enemy trying to kill it before it becomes powerful enough to kill them.
It's fundamentally the opposite of L4D.[/QUOTE]
I wonder if the game could somewhat salvaged by having more "mob" monsters in the early game.
Or even wackier have it be somewhat like zombie master and have a 2nd player controlling the mob monsters. that way its 2 v 4 which would also be handier for a potential competitive scene (still a terrible idea though).
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