Corruption in gaming journalism discussion and update thread.
15,084 replies, posted
Totalbiscuit responded to the tweets from McIntosh regarding Wolfenstein.
This triggers the [URL="http://www.reddit.com/r/GamerGhazi/comments/2rig8u/tb_sees_jonathan_mcintoshs_tweets_goes_into_full/"]Ghazi[/URL].
[QUOTE]Even without a gender studies background I think it's pretty easy to see what McIntosh is probably referring to. The game tells you that the angrier you are, [B]the more violent the difficulty setting you choose, the more masculine you become[/B]. If you choose the least violent option, the game literally depicts the character as a baby: [url]http://imgur.com/KbtTXPc[/url] . Avoiding violence is thus presented as not manly.[/QUOTE]
My sides have taken off to the moon and are currently building Nazi spacestations.
[QUOTE=uber.;46868047]
My sides have taken off to the moon and are currently building Nazi spacestations.[/QUOTE]
Iron Sky? :v:
[QUOTE=uber.;46868047]Totalbiscuit responded to the tweets from McIntosh regarding Wolfenstein.
This triggers the [URL="http://www.reddit.com/r/GamerGhazi/comments/2rig8u/tb_sees_jonathan_mcintoshs_tweets_goes_into_full/"]Ghazi[/URL].
My sides have taken off to the moon and are currently building Nazi spacestations.[/QUOTE]
Is he implying that "baby" is a gender? (or a paraller to masculinity?)
I think he missed the fact that "difficulty" is a level of challenge, not a level of violence.
If there was a "woman" easy mode he'd be onto something but then so would countless of others including most of us.
(I do agree however that the game unjustly portrays babies as weak and uncompetitive :v:)
[QUOTE=Mecha Pirate;46868103]Iron Sky? :v:[/QUOTE]
Yes. No. Maybe.
[QUOTE=Talishmar;46868159]Is he implying that "baby" is a gender? (or a paraller to masculinity?)
I think he missed the fact that "difficulty" is a level of challenge, not a level of violence.
If there was a "woman" easy mode he'd be onto something but then so would countless of others including most of us.
(I do agree however that the game unjustly portrays babies as weak and uncompetitive :v:)[/QUOTE]
Exactly and I'm not sure how that is so difficult to grasp.
[QUOTE=uber.;46868047]Totalbiscuit responded to the tweets from McIntosh regarding Wolfenstein.
This triggers the [URL="http://www.reddit.com/r/GamerGhazi/comments/2rig8u/tb_sees_jonathan_mcintoshs_tweets_goes_into_full/"]Ghazi[/URL].
My sides have taken off to the moon and are currently building Nazi spacestations.[/QUOTE]
This is hilarious.
Aside from being a referance to Wolfenstein 3d, which used the same 'gag' if you will (that is, calling the player a baby for choosing the easiest difficulty setting), the game is activly insulting the player for picking this difficulty.
As in its saying "Come on, Really? What are you, a big baby? Pick a harder difficulty!"
Actually the first point is valid as it shows exactly how hardcore of a gamer McIntosh is. Someone who played Wolf3d would know this as it is one of the first things you see on the game. McIntosh probobly never played Wolf3d, though.
(Also one of the Nazis is a woman. I am so triggered!)
I'm going to be honest Wolfenstein was one of the last games I thought was going to called out for "sexism"
And even if I had to choose something "sexist" I sure as hell wouldn't have picked that. It really shows how batshit insane he is.
[QUOTE=Te Great Skeeve;46868671]I'm going to be honest Wolfenstein was one of the last games I thought was going to called out for "sexism"
And even if I had to choose something "sexist" I sure as hell wouldn't have picked that. It really shows how batshit insane he is.[/QUOTE]
He could've at least gone with the fact you bang this girl 2 times.
I always interpreted the baby thing in Wolfenstein to be a reflection of the fact that babies have poor motor skills and as such that difficult mode is made easier, also as a jab from the developers.
I never knew it had anything to do with masculinity.
In reality it's not about masculinity. It's about maturity. A baby is helpless not because it's not a man but because it's a fucking baby.
McIntosh thinks that the opposite of a baby is a man when the opposite of a baby is an adult.
McIntosh thinks women are as weak as babies ooops
[QUOTE=uber.;46868047]Totalbiscuit responded to the tweets from McIntosh regarding Wolfenstein.
This triggers the [URL="http://www.reddit.com/r/GamerGhazi/comments/2rig8u/tb_sees_jonathan_mcintoshs_tweets_goes_into_full/"]Ghazi[/URL].
My sides have taken off to the moon and are currently building Nazi spacestations.[/QUOTE]
AGG's favourite insults at the start was "manchildren". Does this make them a source of toxic masculinity?
the automatic assumption that violence = masculinity feels somewhat sexist, especially in wolfenstein's case. the only reason the difficulty option menu has a guy is because that's the main character of the game, which is a sequel that has had the same main character throughout. the screen would portray the same message as it currently does if were a woman's head there instead of a man's. honestly, you could probably make the entire series with BJ as a girl and with some changes it would still work just as well.
The bottom line is that if FullMcIntosh knew about gaming culture as much as he claims to he would know that that's a reference to the original wolfenstein
[QUOTE=Ryo Ohki;46869430]The bottom line is that if FullMcIntosh knew about gaming culture as much as he claims to he would know that that's a reference to the original wolfenstein[/QUOTE]
Even then he wouldn't care, because as we all know, the harmful influences of the past must be eradicated.
[QUOTE=Ryo Ohki;46869430]The bottom line is that if FullMcIntosh knew about gaming culture as much as he claims to he would know that that's a reference to the original wolfenstein[/QUOTE]
Bottom line is if Mcintosh knew what the fuck he was talking about, he'd shut the fuck up because he'd realize just how much of an idiot he is.
[QUOTE=Solo Wing;46869534]Bottom line is if Mcintosh knew what the fuck he was talking about, he'd shut the fuck up because he'd realize just how much of an idiot he is.[/QUOTE]
sounds like dunning-kruger effect to me
So came across #Notyourscapegoat I wonder if it will take off.
Lately I have had the misfortune of dealing with a SJW character exhibiting the dame level of logic as McIntosh,with added bonus of being a smug prickly about it.
[QUOTE=JesseR92;46869567]So came across #Notyourscapegoat I wonder if it will take off.[/QUOTE]
thats an old hashtag. it didnt take off.
[editline]6th January 2015[/editline]
[url]http://tweetsave.com/ctz/status/552511971116195843[/url]
hamza aziz, ceo of destructoid, leaves destructoid. besties with max scoville, so what a coincidence. first thing he did as ceo was hire max. known to go to parties with legobutts (from silverstring).
[url]https://twitter.com/dtoidniero/status/552288602408112131[/url]
niero returns as ceo. a san fran, follows some bad characters on twitter but nobody widely offensive, but i know nothing about this guy.
I should probably check my emails more often but then again after over two months of nothing I wasn't expecting much.
Here is the response the CBC gave me.
[quote]Dear [B][][/B]:
Thank you for your email of Nov.14 addressed to Esther Enkin, CBC Ombudsman, drawing our attention
to what you see as a “one-sided attack piece” about #GamerGate on the Nov. 13 editions of THE
NATIONAL. Moreover, you wrote CBC has “outright silen[ed] and prevent[ed]” information about the other
side of the debate from being published. CBC has also “libelous[ly]” said that online journalist David
Pakman is “harassing women”, you wrote.
That is simply not the case.
I fully understand that gamers are angry and frustrated at media coverage that too often appears to
misunderstand #GamerGate, tarnishing what they feel should be seen as a noble cause to improve ethics
in game journalism with allegations of abuse and harassment. While it may have started as a well-defined
topic, as with most hashtags, this one too has morphed and changed. #GamerGate now has multiple
aspects, among them, certainly, ethics in game journalism. The treatment of women in gaming is another
one. Both are important.
I also appreciate that #GamerGate is the subject of continuing controversy, if not contention among
gamers and others. But as interesting as the multiple issues it raises are – and they are very interesting –
this report wasn’t really about #GamerGate at all, although it was mentioned at one point as an aside.
(The tag also flashed for a few seconds as a superimposed title in the report under a video clip of game
commentator Anita Sarkeesian. There is a relationship, of course, but we didn’t explain what it was and
shouldn’t have used the #GamerGate tag so broadly).
The report was prepared by CBC news arts reporter Deana Sumanac-Johnson in Montreal, one of the
biggest gaming centres in North America, during Gamerella, a 48-hour marathon for aspiring game
developers. The organizers’ focus, the report said, was to make female gamers feel comfortable and safe
enough to create.
To illustrate the kind of abuse some women have experienced, Ms. Sumanac-Johnson included a couple
of examples -- Anita Sarkeesian and Gersande La Fleche. Ms. La Fleche said she was attacked by online
gamers using the #GamerGate hashtag. For viewers unfamiliar with it, the report then offered a two
sentence explanation: “Initially a social media hashtag for the discussion of ethics in gaming journalism, it
has increasingly become a catch phrase for the online harassment of female gamers”. In the following
sentence, the report quoted a Concordia University researcher saying, “Game developers are a particular
target”, which then took Ms. Sumanac-Johnson back to Gamerella. That was the only time #GamerGate
was mentioned in the report.
With respect to online journalist David Pakman, actually, I don’t believe we did misrepresent his views.
David Pakman wrote to CBC shortly after the broadcast – as he also explained in the YouTube video you
cited – to say he was offended because his image pops up when Ms. Sumanac-Johnson was talking
about harassment, an association he said was unfair and untrue.
The next day, in a written response to Mr. Pakman, the reporter explained that his image, along with three
others, appears directly in illustration of the phrase, "Initially a social media hashtag for discussion of
ethics of gaming journalism…." She said she included him because he was one of the first to discuss the
issue publicly, adding that the other people appearing in the four-person on-screen panel are likewise just
discussing the merits of #GamerGate, not broadcasting hateful or violent messages. She added that Mr.
Pakman’s image disappears before the phrase "…it has increasingly become a catchphrase for the online
harassment of female gamers" is said.
The following Monday (November 17), Mr. Pakman posted a second video on the subject, in which he
read Ms. Sumanac-Johnson’s email and said he thought it was a “completely honest explanation”. (You
can find the video here:
[url]https://www.youtube.com/watch?v=A_782j_Cev8&src_vid=7kC7s7tfaEc&feature=iv&annotation_id=annot[/url]
ation_420138479 ).
I should add that the reporter did not intend to suggest that Mr. Pakman supported any particular aspect
of #GamerGate only that he had been a leader in bringing public attention to the issue.
Let me go back to an earlier aspect of the story. You cited an Oct. 3 post on the One Angry Gamer blog
entitled, “Producers Didn’t Want the Full Story On #GamerGate, according to Journalist”. The author
wrote that although CBC online journalist John Bowman interviewed Jennifer Dawe, who believes
#GamerGate is not about harassing female game developers; CBC didn’t use the interview, presumably
because it “breaks the [harassment] narrative”.
That is simply not the case, not even close.
CBCNews.ca is not in my bailiwick, but I asked Gary Graves about it. He’s the executive producer of our
online service. Here’s his reply:
“Bowman is an associate producer with the CBC News Community team, the group responsible for daily
posts on Your Community Blog. He had posted a story on October 1 under the heading “Women talking
video games online risk abuse, threats”. You may have seen it.
“I should be clear that while the story was about sexism in the video game industry, it wasn’t specifically
about #GamerGate. It focused on a Montreal doctoral student whose posted research on women and the
industry prompted online abuse. In a second example, Bowman described the similar abuse experienced
by Toronto-born media critic Anita Sarkeesian over her videos about what she sees as the stereotyped
portrayal of women in video games. In an aside toward the end of the article, Bowman wrote, “Many
gamers denounce the threats against Sarkeesian, but for some, her criticism is seen as an attack on
them personally. They consider it part of a conspiracy they've called GamerGate”.
“In any event, in addition to his regular work on the Your Community Blog team, Bowman contributes a
weekly radio piece on Internet issues for CBC Radio Syndication, a column that may be picked up by
CBC Radio programs across the country.
“When his Your Community Blog piece drew quite a bit of reaction, Bowman thought he might follow it up
with a related radio column. To that end, he called Jennifer Dawe, who had a rather different experience
than the two women featured in his online story. But let me emphasize that this was a preliminary
conversation, a pre-interview, if you will, Bowman did on his own initiative to find out if there was a story.
It hadn’t been assigned or even discussed at that point.
“The information he took from the conversation with Dawe informed a story idea, one of several he had in
mind for that week’s syndication piece, which he pitched to his syndication producer. As it turned out, his
producer approved another idea.
“That’s how the media works. Reporters often do some work on a story to see if there is anything to it.
They take that idea along with others to an editor or producer who decides which ones to pursue that day
and assigns them. It doesn’t necessarily mean the story is good or bad, just that at that time on that day
with the resources available, that is one he decided to go ahead with.
“As the One Angry Gamer writer put it: “It’s not uncommon for journalists to interview someone and then
opt not to publish it for a myriad of reasons”. In this instance, it was just a story idea that wasn’t
accepted. There’s no more to it than that.”
While this report on THE NATIONAL merely touched on the subject, we are continuing to follow the
#GamerGate story closely, especially its concern with journalistic ethics, and will watch for an opportunity
to carry more on it in the coming weeks.
Thank you again for your email. I also want to thank you for including links that provide background and
context for this rather complicated story. I have passed both along to those reporters following the story.
It is also my responsibility to tell you that if you are not satisfied with this response, you may wish to
submit the matter for review by the CBC Ombudsman. The Office of the Ombudsman, an independent
and impartial body reporting directly to the President, is responsible for evaluating program compliance
with the CBC's journalistic policies. The Ombudsman may be reached by mail at [B][][/B]
Sincerely,
Mark Harrison
Executive Producer
THE NATIONAL
[/quote]
It doesn't address much, never answered my question as to how David Pakman was considered "one of the first" to talk about Gamergate when it had been going on for over two months prior.
They also say that their report on Gamergate wasn't really a report on Gamergate.
I wish I could write so many paragraphs and say almost nothing. Would have helped me back in highschool.
[QUOTE=Thlis;46869732]They also say that their report on Gamergate wasn't really a report on Gamergate.[/QUOTE]
Yeah this one pretty much is beyond retarded, it's the first word of the fucking title.
I'm no journalist but if there's one thing I learned in primary school is that the title of an article needs to be a summary of the most important parts of the bloody article
So it's shitty journalism either way, pick one
[QUOTE=TheJoey;46869594]thats an old hashtag. it didnt take off.
[editline]6th January 2015[/editline]
[url]http://tweetsave.com/ctz/status/552511971116195843[/url]
hamza aziz, ceo of destructoid, leaves destructoid. besties with max scoville, so what a coincidence. first thing he did as ceo was hire max. known to go to parties with legobutts (from silverstring).
[url]https://twitter.com/dtoidniero/status/552288602408112131[/url]
niero returns as ceo. a san fran, follows some bad characters on twitter but nobody widely offensive, but i know nothing about this guy.[/QUOTE]
Huh wasnt aware of that I hadnt seen it in the past at all.
Clique being a clique as usual shows how well they network though guess they had to do something while skipping out on ethics 101.
If the past 4 months have taught us anything judging people based on follows is incredibly moronic just wait for him to pen his mouth and see if something stupid falls out.
What they have pretty much done is taken tax money and said "We are going to start a documentary series on how each political party in Canada sucks, the first episode is on the NDP. By the way, there is only going to be one episode."
"Yes we understand your concern that you think we put the NDP in a bad light but we were never writing a report on the NDP"
Love it when people call Gamergate transphobic, racist or misogynistic. Sure does explain all the people of different genders, races and sexes in it, then, doesn't it? Or are we all 'house n*ggers'?
[QUOTE=Jamsponge;46869799]Love it when people call Gamergate transphobic, racist or misogynistic. Sure does explain all the people of different genders, races and sexes in it, then, doesn't it? Or are we all 'house n*ggers'?[/QUOTE]
It is pretty disgusting how they call anyone who refuses to kneel to them that.
[editline]6th January 2015[/editline]
[QUOTE=Thlis;46869792]What they have pretty much done is taken tax money and said "We are going to start a documentary series on how each political party in Canada sucks, the first episode is on the NDP. By the way, there is only going to be one episode."
"Yes we understand your concern that you think we put the NDP in a bad light but we were never writing a report on the NDP"[/QUOTE]
I havnt paid much attention to them for a long time but is this honestly something they did?
[editline]6th January 2015[/editline]
It sounds right up their alley.
[QUOTE=JesseR92;46869810]
I havnt paid much attention to them for a long time but is this honestly something they did?
[editline]6th January 2015[/editline]
It sounds right up their alley.[/QUOTE]
Just a metaphor for what they are essentially doing with this topic.
Also here's the email as an image. The CBC does not recognize the existence of wide screen.
[img_thumb]http://i.imgur.com/LuLgXvK.png[/img_thumb]
That email format is a crime in itself,not much you can do about the CBC atm but hope they keep their mouth shut about an issue they dont understand or are obviously trying to push a 3rd party agenda.
[img]https://pbs.twimg.com/media/B6sRlxuIgAAnV9E.jpg[/img]
sargon on twitter wondered allowed if sjws and games journos use patreon as some sort of social marketplace, a way of buying friends and alliances.
yknow, like the rich
Doubtlessly. Its an easy way to quickly establish an alliance and basically say "You owe me."
[QUOTE=Teddybeer;46869948]Outside a school that would be completely useless (still a bit salty about a 80 thesis nobody but me cared to read), people would just ask to shorten it all the time. Unless you get in the position like that guy where the goal is to see who chickens out first.[/QUOTE]
Yeah, I said it would have helped me in highschool not now haha. Now it would cause more trouble in the workplace than just being simple and straightforward would.
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