[QUOTE=ArchXeno;46257164]I hope the whole game is actually a therapy session, with the gameplay being the protagonist discussing his desires with his therapist. You win by adjusting to society.[/QUOTE]
I hope the entire game is a psychological evaluation on the player
[QUOTE=asteroidrules;46255844]It doesn't help that this is basically "What Jack Thompson thinks video games are: the game", only they're so devoid of humor or self awareness that they couldn't even call it that.[/QUOTE]
I find it pretty hilarious and swimming in self-awareness. I don't think the concept could have taken off without some degree of self-awareness. Poe's law. It's like people who are upset about this think that these guys are dead serious and the game represents their personal ideology.
Also, while it is possible that these guys are doing this edgy shit purely for the sake of publicity, can it really be said that any publicity is good publicity? Because I don't have any intentions of buying what looks like a cookie-cutter top-down shooter, and if anything I think the whole dev team is misguided and incredibly dense.
[QUOTE=Raidyr;46252108]I am interested in this purely to see how much it can get away with.[/QUOTE]
Did you see how much stuff he stuffed into the one pocket inside his jacket? There are no fucking rules here
[QUOTE=Mister_Jack;46257450]I find it pretty hilarious and swimming in self-awareness. I don't think the concept could have taken off without some degree of self-awareness. Poe's law. It's like people who are upset about this think that these guys are dead serious and the game represents their personal ideology.[/QUOTE]
They have explicitly stated their goals and thought process on their own game, though.
They're basically on a high horse and are persuaded games today are too politically correct or artsy so they just pulled out the most angsty and edgy bullshit they could find and made a game out of it like they're the only ones with enough balls to do it.
If you want a game with an edgy douchebag who commits genocide over an entire city you can play Prototype and that game didn't advertise itself as the revolution of violent gaming. Also the main character was still interesting in his own right, at least as far as a game like this can go.
[editline]17th October 2014[/editline]
[QUOTE=Run&Gun12;46257464]Also, while it is possible that these guys are doing this edgy shit purely for the sake of publicity, can it really be said that any publicity is good publicity? Because I don't have any intentions of buying what looks like a cookie-cutter top-down shooter, and if anything I think the whole dev team is misguided and incredibly dense.[/QUOTE]
There are so many top-down shooters out there one more isn't going to stand out at all. It also looks like it's not especially poorly coded or designed, it's just really dull and bland. Being able to shoot people's heads off in a relatively close camera is not going to sell a game.
[QUOTE=Ganerumo;46257521]They have explicitly stated their goals and thought process on their own game, though.
They're basically on a high horse and are persuaded games today are too politically correct or artsy so they just pulled out the most angsty and edgy bullshit they could find and made a game out of it like they're the only ones with enough balls to do it.
If you want a game with an edgy douchebag who commits genocide over an entire city you can play Prototype and that game didn't advertise itself as the revolution of violent gaming. Also the main character was still interesting in his own right, at least as far as a game like this can go.[/QUOTE]
Prototype was awful, but every game has a gimmick. Doom or Duke Nukem were pretty solely about power fantasy destruction and they still stand up as some really solid FPS games. I'm not saying that this game looks great, but the tongue-in-cheek bleeds out of every pore in my opinion. The destruction of the environments looks to be coolest part to me. Just seems like a love letter to a certain edgy brand of nihilism. The fact that people are talking about it like it's an abomination is proof that the gimmick works in whatever way.
Hundreds of games have handled the crazy wants-to-murder type protagonists, and I'd argue that every single one does it better than this trash.
[editline]16th October 2014[/editline]
[QUOTE=TheWhiteFox1;46253102]i'll be honest i've played tons of games that are all about murdering people for no good reason (Hotline Miami is probably one of my favorite games) but something about the way this game portrays it is just really unsettling[/QUOTE]
it's because hotline miami starts out really vague and makes the player wonder [I]why[/I] he's killing.
it has a story. it has characters. it has a moral dilemma.
this game is just "kill guys because... WAKE ME UP!!! WAKE ME UP INSIDE!"
[QUOTE=Mister_Jack;46257593]Prototype was awful, but every game has a gimmick. Doom or Duke Nukem were pretty solely about power fantasy destruction and they still stand up as some really solid FPS games.[/QUOTE]
Prototype was pretty shitty as far as graphics and mission design went but it was still an incredibly satisfying game. Civilians were basically just here to be portable medkits and there's even an achievement for never assimilating civilians (or something like less than five total).
Doom may be a lot about pure destruction but Duke Nukem was more about action hero clichés and movie tropes in general. While DN3D was a lot about making fun of such things, doom was basically devoid of any message or context or anything, it's literally just a game without story or at least the simplest story possible and that's all about shooting stuff because that's exactly what John Carmack wanted to accomplish.
If the devs actually claimed the game was going to be a sort of homage/parody of that specific angsty and edgy train of thought that's drenched in late 90s/very early 2000s stereotypes (Linkin Park, trench coats, stupid angsty speeches, etc), then yeah, I would believe the game is made with a light-hearted sense of self awareness, but they're so damn confident that their game is a sort of message on the tameness of the modern video game industry that I can't possibly believe they had any sense of self awareness when coding this thing.
[editline]17th October 2014[/editline]
Besides we've already had a topdown shooter with heavy themes of violence, moral grounds, convictions and manipulation, it's called Hotline Miami.
I almost forgot to say that they directly ripped the character's design off of Jackie from The Darkness.
If this were a movie exploring mass shooters, nobody would care this much. The devs' Death Metal shirts provide plenty of analogy here. Most Death Metal songs are written about horror stories in a similar fashion. Nobody that matters tells those artists that their art is invalid. What's wrong with these guys wanting to create a piece of entertainment? You don't hold Harry Potter to the same literary standards as Chaucer because you know that Harry Potter is dumb entertainment.
The problem isn't that they're trying to make something entertaining- it's that the subject matter they're considering for entertainment is executed in the most tasteless way possible. Not to mention how embarassingly hard they're trying to be edgy in the process.
Oh man it looks like one of the countless shitty flash games on Newgrounds.
Here's hoping it gets blammed.
[QUOTE=Mister_Jack;46258378]What's wrong with these guys wanting to create a piece of entertainment? You don't hold Harry Potter to the same literary standards as Chaucer because you know that Harry Potter is dumb entertainment.[/QUOTE]
You would be right on that regard, if it wasn't for the fact their goal is to basically make this game propaganda to stuff that already gets done in free roam shooting games.
Everyone has a right to make a game to their leisure, but that doesn't mean it's not going to be viewed as tasteless considering this is just an Edgy God Mode Grand Theft Auto/Saints Row mix.
It's not invalid, it's stupid. Because basically all they said was:
[QUOTE]"We don't think games with story are entertaining nor have enough violence in them, so we went past the limits and we know we did this first."[/QUOTE]
They can make the game all they damn want, I really don't care. I'm just saying they shouldn't do what's already been done and say they're improving upon it
[url]http://youtubedoubler.com/dF67[/url]
holy fuck this looks hilarious
that writing, that animation
I'll totally buy this game on the condition that there's more awful monologues
Your move Jack Thompson.
if you don't shoot at anyone this works as an open carry simulator
damn wtf is with the amount of dislikes in the video op posted, doesn't look like a bad game to me.
Everyone is already so sassy over it. You act like the devs arent self aware of the shit they made, who knows what its going to be like ultimately.
Anonymous Agony really turned out well, I'm surprised.
[QUOTE=Mister_Jack;46258378]If this were a movie exploring mass shooters, nobody would care this much. The devs' Death Metal shirts provide plenty of analogy here. Most Death Metal songs are written about horror stories in a similar fashion. Nobody that matters tells those artists that their art is invalid. What's wrong with these guys wanting to create a piece of entertainment? You don't hold Harry Potter to the same literary standards as Chaucer because you know that Harry Potter is dumb entertainment.[/QUOTE]
Well, for one thing, Harry Potter is a children's book. For another thing, J K Rowling didn't start her book with a foreword that said, "Man those scrublord writers have it all wrong, saturating the market with dreary, moody books about human nature and societal commentary. Here's some nonstop whimsical magic action! I'm going against trends and having it take place in a magic boarding school! Fuck yeah"
I just want to see TB's review of it.
...
And eventually, see how many detractors change their tune.
[editline]17th October 2014[/editline]
Besides, haven't you guys played Manhunt? Yeah they're not really the same thing, but both games share pretty much the same premise.
[QUOTE=RichyZ;46258890]yeah because tbs just going to love a simple top down twin stick looking shooter with no challenge[/QUOTE]
I have no idea what TB would say about it, but I can guess. It's just an observation.
[editline]17th October 2014[/editline]
I dunno, I just haven't heard this much commotion over a game since the first (and banned) Carmageddon.
woo finally I can play a game as Dylan Klebold and Eric Harris
I think a school shooting game could be interesting if they made you play as a victim trying to hide from the shooters.
Sort of like an horror game except it can really happen.
[QUOTE=RichyZ;46258890]yeah because tbs just going to love a simple top down twin stick looking shooter with no challenge
also, i loved manhunt 2, manhunt 1 was fucking garbage, and they both had justification for their violence; the people you killed in those games were scumbags
also to the uninformed, manhunt's premise is that a shadowy figure has allowed you to escape death row, but will only allow you to continue to live if you kill a variety of gang members who are fucking the town up
mh2's story is you're in the worlds most unethical asylum, escape, and similar things happen with the first
this games premise: crawling in my skin, fuck society, kill.[/QUOTE]
No matter how you slice it, in both games you're overly violent towards other people, which doesn't make the character look any better than the thugs he's torturing and killing. And dressing up enemies with Nazi uniforms or decayed skin and rags and saying "See? In this one it's fine to gun down people, in this other game, where people are dressed up just like you and me, isn't" is a bit hypocritical, IMO.
Another example that comes to mind is The Punisher game, with the uncensored interrogations and executions mod.
I think it's the only game where I can somewhat understand the brutality of Frank's actions - he just has a psychopatical hatred towards crooks. In this game however, you don't have any objective other than killing for the sake of killing.
[video=youtube;aU0WQrSweaM]http://www.youtube.com/watch?v=aU0WQrSweaM[/video]
[editline]17th October 2014[/editline]
What I'm trying to say is, without condoning or condemning, I understand what the game devs are trying to do, and I commend them for taking such a leap.
Let's put it this way - a game like this, despite the controversy surrounding it, was meant to happen sooner or later.
[editline]17th October 2014[/editline]
Hell, why stop here? I'd take it even further and make the main character as a vegan feminist, who went berserk and is now running amok, executing guys and meat eaters at fast food joints. The controversy behind it would be just as hilarious as the game objective. :v:
[QUOTE=Tasm;46252333]It's just a fucking game guys. Who cares if it's just mindless killing?
People do that shit on GTA and other sandboxes already.
You'd honestly have to be retarded to think this "degrades gaming" and makes it look bad. It's only one God damn game, and it's not like normal people translate what they see in games to real life.
Hell, you could shove your shotgun barrel up a kittens ass and fire it at people on postal 2. This isn't even that bad.[/QUOTE]
are you thick theres a huge difference in tone between all of these games
gta/postal are very much comedic games and satirical - the violence in them is basically just for shits. in this game it's very dark disturbing and realistic to a point that it seems to attempt to simulate actual shootings. having this whole execution style thing where people beg for their lives while your avatar puts a gun in their mouth and pulls the trigger is [I]substantially[/I]
more violent than anything in any gta or any postal game.
If they really wanna make something against trends, include children, elderly people and animals to the list.
It's like they're trying to be above political correctness as they say but don't want to go too far above, fucking pussies if you ask me. I'd love to see the petitions and news coverage then! :v:
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