[QUOTE=RazersGhost;34524894]I played it a bit got a few characters to level 28.. But i don't enjoy smashing computer controlled stuff that gives you no challenge.
And thats where it stopped being fun.
PVP is unbalanced. You have like 4 classes who just steam roll everything and the rest can't really do anything.
Lag in the game or 'ability lag' as they call it should never be in any game. You can't play 'hutball' a game designed around high ledges and knocking people off and have a 1 second delay on push back abilities. Sure they said they are fixing it in a patch but it's the graphics engine they are using. It's just a terrible engine.
Aside from that the game itself feels clunky. Play swtor and try to queue up spells or tab target anything. If your gonna die you get a little freeze when your still alive but the game thinks your dead so you get like a 1 second pre death stun effect.
However when you report feedback you get smarmy admins. I posted on the forums with feedback and it got shoved to page 5 nearly instantly with all the other threads of just forum shitters.
So i reported in game and got an admin that said if its posting to page 5 try another browser. You can't have people talk to you like that when you are playing at very least a pay to play BETA[/QUOTE]
Those sound like some very serious issues. I've been thinking about trying it instead of WoW, but maybe I will wait a few months if the gameplay is that buggy.
[QUOTE=Raidyr;34520736]I've played a lot of MMO's over the years and SWTOR doesn't even really compare on a scale of games that launch with bugs. It has (had) some bad ones but not really on the scale of other games.
Add to this the fact that it's not only Bioware's first MMO, but their first multiplayer game full-stop, it's pretty impressive it came out as polished as it did.[/QUOTE]
I will admit, for the game being Biowares first multiplayer, and first MMO, it came out very well done, and had very few major bugs. But with that said, everything from it is just shamelessly stolen from WoW. It's not even funny how bad a WoW knock off the game is, I denied it at first, but it just is. The forum moderators and in game moderators are fucking terrible too, if you criticize the game in any small way you'll have your game and forum account permabanned for "trolling".
The Bounty Hunter storyline I played was fantastic, but seemed to go off course at times. For a Merc BH, all PVP came down to was spamming one missile attack over and over and over and over and over, there wasn't any variety too it at all.
[QUOTE=Atlascore;34531776]Ugh, I wish people would stop with this "It's a wow clone!" bullshit. It's not a clone, it's just using basic MMORPG shit that's existed since EQ and has been proven to work, if you were expecting swtor to revolutionize the MMO genre you're looking at the wrong game.
I mean come on, calling swtor a wow clone is like calling call of duty a doom clone because it uses the same basic concepts (WASD & the first person perspective).
Anyway, if anything you should be complaining about WoW, it steals ideas from other MMO's that failed but had a few good ideas, Blizzard has pretty much come up with nothing on their own, they just took EQ and wrapped it in a casual-friendly package then slapped other people's ideas on top over the course of six years.[/QUOTE]
I call it a clone because the way it does things, not because its in the same genre. Vehicles at level 25, sprint at level 15, mail boxes only in major cities, bazaar terminals only in major cities, no player housing, ect. I'm all for tried and true, but they should have taken features from a game in the same genre and universe, rather than a fantasy game.
You're going to try and tell me that I have a space ship that can hit light speed and warp through hyper space, but I can't have a PDA that I can check my mail on? come on.
[QUOTE=Raidyr;34520736]
Add to this the fact that it's not only Bioware's first MMO, but their first multiplayer game full-stop, it's pretty impressive it came out as polished as it did.[/QUOTE]
Neverwinter Nights was their first multiplayer game, and that was awesome. They've changed since then.. but I am enjoying TOR.
[QUOTE=Atlascore;34532020]What are you even talking about.
You don't get your first mount in WoW until 20, the only thing resembling sprint in WoW is a rogue ability named sprint and you don't get that until much later in the game and it only temporarily increase your speed.
Mail boxes are all over the place, there's at least 20 of them on Tatooine, they're also easy to find on every other planet, player housing is extremely rare in MMOs.[/QUOTE]
Druids and Shamans both get a travel form that increases speed at a lower lvl.
I think most dps specs get some movement speed increase through talents at a relatively low level.
[editline]4th February 2012[/editline]
Actually I would say that a sprint at lvl 15 would be an extension and improvement over what WoW does. That's something WoW should implement for all classes.
[QUOTE=Trunk Monkay;34531988]I call it a clone because the way it does things, not because its in the same genre. Vehicles at level 25, sprint at level 15, mail boxes only in major cities, bazaar terminals only in major cities, no player housing, ect. I'm all for tried and true, but they should have taken features from a game in the same genre and universe, rather than a fantasy game.
You're going to try and tell me that I have a space ship that can hit light speed and warp through hyper space, but I can't have a PDA that I can check my mail on? come on.[/QUOTE]
This just in, SWTOR is a WoW clone because it does things every game does in the genre.
AION clone imo.
[QUOTE=Raidyr;34538460]This just in, SWTOR is a WoW clone because it does things every game does in the genre.
AION clone imo.[/QUOTE]
That's the problem with the whole genre. Not just TOR.
They're too interchangeable and feel like they're cut from the same cookie cutter.
Being massively multiplayer and an RPG should give a pretty broad range of things you could do but yet we get this same product every time.
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