[QUOTE=Wafflemonstr;51981303]Go away, nobody wants to read your stupid ass posts; find something more useful to do with your time. Learning how to tie a noose for example, would be more productive
[highlight](User was banned for this post ("Trolling" - Craptasket))[/highlight][/QUOTE]
Jesus Christ, dude.
Well back to the topic.
Does anyone know if Jennifer Hepler is still part of bioware or ME in general?
[QUOTE=Tudd;51978799]Also the lead game designer hates white people. Didn't seem to effect the game at all, but since everyone is curious how Bioware could crash and burn more.
[t]https://pbs.twimg.com/media/CpH3WtHWEAAABDS.jpg[/t]
[url]https://heatst.com/culture-wars/mass-effect-designer-manveer-heir-hates-white-people-and-wants-the-world-to-know/[/url]
I mean really AAA team of individuals right here.[/QUOTE]
Tudd, can you please stop trying to make every single post you make in Sensationalist Headlines or Videos about whatever political opinion you value the greatest at the moment? You have no idea how annoying it is to see you bring in some dumb race bullshit into a thread about a video making fun of how a couple of devs in the animation department screwed up. So I'm going to ask nicely.
Can you please stop doing this?
[highlight](User was banned for this post ("Why reply?" - Kiwi))[/highlight]
[QUOTE=Limed00d;51981065]:thinking:[/QUOTE]
Like if you hate white supremacists, you probably would enjoy making a game shooting nazis.
[QUOTE=Tudd;51981660]Well back to the topic.
Does anyone know if Jennifer Hepler is still part of bioware or ME in general?[/QUOTE]
Perhaps before entering such sundry and [I]totally innocent subjects[/I] with which you do with "surprisingly regularity", you could do the [I]barest minimum[/I] of research on a subject [I]you already formed an obvious and painfully blatant opinion on[/I].
Discussions, it turns out to your apparent? possible? surprise, are in fact two way conversations, not just setpieces for you enact live action smug.gif recreations on.
Hepler was [i]four years ago[/i].
you know the term "why reply?" really applies to every tudd post
[highlight](User was banned for this post ("Why reply" - Kiwi))[/highlight]
Curry thunder has been posted before without this shitstorm
If you honestly think Tudd is a troll perhaps you should quit feeding him
[QUOTE=27X;51981693]Perhaps before entering such sundry and [I]totally innocent subjects[/I] with which you do with "surprisingly regularity", you could do the [I]barest minimum[/I] of research on a subject [I]you already formed an obvious and painfully blatant opinion on[/I].
Discussions, it turns out to your apparent? possible? surprise, are in fact two way conversations, not just setpieces for you enact live action smug.gif recreations on.
Hepler was [i]four years ago[/i].[/QUOTE]
Well since it isn't obvious to people or they really want to derail about this being some political tangent from me.
FpShepard posted he was curious on the development of this game and any issues and others were complaining about the dialogue.
So yes I posted about Manveer, he is a tragic hypocrite who preaches hate/racist statements while working for arguably one of the most progressive games out there.
I also asked about Jennifer Hepler cause the dialogue is crap and if anyone remembers her history, a lot of the crappy dialogue started to pop up when she joined Bioware and she personified this new direction, but ofcourse there are other writers involved.
[QUOTE=Grenadiac;51980147]He's saying it's embarrassing that they managed to fuck up something they've had down pat for the prior 3 games.[/QUOTE]
this seems to be a recurring theme in a lot of sequels now
[editline]19th March 2017[/editline]
also maybe instead of attacking the individual artists that work on this game, maybe do something that will actually affect change, like not buying the game
i want a detailed, in-depth explanation of how one could fuck up this badly and think "looks good to me" and call it a day.
[QUOTE=nAXiom090;51982230]i want a detailed, in-depth explanation of how one could fuck up this badly and think "looks good to me" and call it a day.[/QUOTE]
because EA knows they can deliver a shit (shit here meaning poorly optimized, glitches, etc) product to the legions of ME-consuming drones and they will lap it up like a puddle of pee in a desert
it really is remarkable just how much tumblr likes this series.
[QUOTE=Tudd;51981731]Well since it isn't obvious to people or they really want to derail about this being some political tangent from me.
FpShepard posted he was curious on the development of this game and any issues and others were complaining about the dialogue.
So yes I posted about Manveer, he is a tragic hypocrite who preaches hate/racist statements while working for arguably one of the most progressive games out there.
I also asked about Jennifer Hepler cause the dialogue is crap and if anyone remembers her history, a lot of the crappy dialogue started to pop up when she joined Bioware and she personified this new direction, but ofcourse there are other writers involved.[/QUOTE]
Jennifer Hepler has always worked on the dragon age games how is she relevant at all. And no, she left the company a while ago anyway.
I feel like it's very wrong to pin the quality of the game to any specific employee, and it has only lead to witchhunts in the past. You can't simultaneously say that Bioware has 1000 people working on this game with a 40 million budget, and then pin down specific flaws to specific people.
For example, lots of the animation bugs seem unrelated to the actual animation data and are more due to scene scripting or the code used for blending animations. The human meshes are just straight dogshit, that's why the faces look so terrible anyway, and the bad textures and shaders make their skin look almost like a wax figure. That's the entire character modelling and animation team at fault.
I can't get over those balloons.
[QUOTE=FFStudios;51979029]his twitter bio now reads
[img]http://i.imgur.com/gZgExR4.png[/img]
"previously worked on" sounds like codeword for "i got fired"
[editline]18th March 2017[/editline]
the only way it could be anything else is if he was just a contract designer on the game and stopped working for Bioware once the game went gold.....but i doubt that's the case[/QUOTE]
He is indeed no longer with the company:
[media]http://www.twitter.com/aarynflynn/status/843199849273135109[/media]
Manveer quit by accord a month ago.
[QUOTE=nAXiom090;51982230]i want a detailed, in-depth explanation of how one could fuck up this badly and think "looks good to me" and call it a day.[/QUOTE]
The worlds worst QA team.
[QUOTE=Ta16;51986233]The worlds worst QA team.[/QUOTE]
I can 100% guarantee that all these bugs and glitches were caught and reported by the QA team. It's always the devs that won't fix them because they don't have the time.
Catching a bug is easy, fixing it is way harder.
[QUOTE=Tudd;51981660]Well back to the topic.
Does anyone know if Jennifer Hepler is still part of bioware or ME in general?[/QUOTE]
She never worked on Mass Effect, only Dragon Age and Star Wars: The Old Repulic, and she quit Bioware years ago.
[QUOTE=Vodkavia;51990772]I blame Mass Effect 3 tbh.
The negative reputation Franchise gained meant that the dev team for Andromeda despite all their best efforts weren't able to give the game the time, love and resources it needs for something of its scope.
The combat which seems to be its most polished asset is proof there's competency behind the project, which just leads me to believe the dev team had to make some tough calls priorities wise and a lot of key pillars had to come down to get the thing out the door on time.[/QUOTE]
They've been having problems since Mass Effect 3, given that it had to be developed in half the time of ME2 if I remember right.
But then this is a different Bioware team mostly, with Montreal forming the main head of the work with most of the employees being new for Andromeda. Bioware Montreal most notably handled ME3's multiplayer, so it makes sense that they understand the combat thoroughly given that they basically have had to work with and refine the best gameplay element the series has worked up towards. But with so many new faces and a radically different vision, it feels like they just didn't quite get the handle on polishing much else.
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