• Digital 3D Art v6
    4,999 replies, posted
his renders always seem more than that though, that's why I want to see it.
It's all NURBS [media]http://img718.imageshack.us/img718/7839/60459953.png[/media]
They're all just a deformed sphere :v:
Indeed xD Well, here's the wireframe of an old work: [media]http://img651.imageshack.us/img651/5597/38100950.png[/media] I can do better in lighting and shading now. [editline]25th January 2011[/editline] As for my queen model: [media]http://img62.imageshack.us/img62/2265/31292104.png[/media]
[QUOTE=Maya2008;27650904]Indeed xD Well, here's the wireframe of an old work: [media]http://img651.imageshack.us/img651/5597/38100950.png[/media] I can do better in lighting and shading now. [/QUOTE] the pillars on the floor look like they could block the TV a little but the furniture has interesting shapes. i like it
It's my basement 1:1, and the pillar is there for good. If I were to remove it, my 2-floor house would be underground :(
^ Nice, though the floor is a bit plastic looking. [img]http://img21.imageshack.us/img21/3676/79277940.jpg[/img] I don't quite know what I was going for here. I wanna make a street looking scene with nice lighting.
The window and the blue blob in the middle threw me off :( The rest is pretty good though.
donkey
[QUOTE=cyanidem;27652238]^ Nice, though the floor is a bit plastic looking. [img_thumb]http://img21.imageshack.us/img21/3676/79277940.jpg[/img_thumb] I don't quite know what I was going for here. I wanna make a street looking scene with nice lighting.[/QUOTE]The wall looks amazing, how did you do it? Or is that just a texture?
[QUOTE=johan_sm;27653515]The wall looks amazing, how did you do it? Or is that just a texture?[/QUOTE] Hi-res texture with bumpmapping to match. I also made sure that the lighting matched the textures lighting. I should fake (or assist) more lighting like that. [QUOTE=kattolil;27653464]donkey[/QUOTE] You win! :smile:
[QUOTE=cyanidem;27654157]Hi-res texture with bumpmapping to match. I also made sure that the lighting matched the textures lighting. I should fake (or assist) more lighting like that. [/QUOTE] Aww a shame, I thought you did the cracks as mesh
Almost finishing my GTX570 model. I just need to make better materials and maybe make some textures : [img]http://img717.imageshack.us/img717/8148/gtx570render04.png[/img] [img]http://img831.imageshack.us/img831/9831/gtx570render05.png[/img] I used only few references to do it, so maybe you'll notice some details that aren't identical to the reference..
Put a graphic on the top, most of them have those. Other than that, it looks finished.
[QUOTE=ferdam;27654748]Almost finishing my GTX570 model. I just need to make better materials and maybe make some textures : [img_thumb]http://img717.imageshack.us/img717/8148/gtx570render04.png[/img_thumb] [img_thumb]http://img831.imageshack.us/img831/9831/gtx570render05.png[/img_thumb] I used only few references to do it, so maybe you'll notice some details that aren't identical to the reference..[/QUOTE] The subtle shinyness of the plastic looks fantastic. that sounded really gay because it rhymes.
The metal bits seem a little like plastic to me. The rest of it looks great, though.
I'm currently modelling Sackboy from Little Big Planet :3 Oh yeah, I'm streaming it.. Gonna model, nonstop untill I've finished texturing him.. Streaming it at [URL="http://www.livestream.com/3dnoobinworks"]www.livestream.com/3dnoobinworks[/URL]
I started this a few days ago, it's gonna be a giant porcelain doll protecting a small child. [img]http://img137.imageshack.us/img137/5526/giantporcelaindollwip.png[/img] Anything I should fix so far?
[QUOTE=BipolarPanda;27655522]Put a graphic on the top, most of them have those. Other than that, it looks finished.[/QUOTE] Yeah, I'll. As I said, i'm gonna make some kind of texture so it will look less clay render like..
[img]http://filesmelt.com/dl/a24.png[/img] Made a new creature, the other one had fucked up topology and I'd have to re-do a bunch of parts.
why is above dumb, johan?
it looks too blobby. needs more defined shapes
[QUOTE=DOG-GY;27659191]it looks too blobby. needs more defined shapes[/QUOTE] arent you the guy who made the dinogun we want to put it on opposing force 2
[QUOTE=MenteR;27659208]arent you the guy who made the dinogun we want to put it on opposing force 2[/QUOTE] gonna need a link to the dinogun
Did you use Sculptris for that?
[QUOTE=WastedJamacan;27659559]Did you use Sculptris for that?[/QUOTE] What if he used mudbox or zbrush instead?
[QUOTE=johan_sm;27659616]What if he used mudbox or zbrush instead?[/QUOTE] The face (especially the black indents) looked like sculptris to me, I don't really know much about anything else really.
[QUOTE=BipolarPanda;27659227]gonna need a link to the dinogun[/QUOTE] [url]http://www.facepunch.com/threads/948455-Tales-From-the-Galactopticon-FEATURING-THE-WORST-RIGGER-EVER?p=27559188&viewfull=1#post27559188[/url] As for OF2 ask batmoutarde as it's his design. I'd also have to remake it as I threw it together. I'll do other work for you guys however???
I use Zbrush. And by the way, I'm just kidding about the dinogun, but it would be nice to have a stupid gun like that as an easter egg.
well I asked him if he'd be ok with it. If you like my work though I've got a lot of free time and can texture my own stuff. My portfolio website isn't up yet but I can send you pictures? e: add me on steam it'll be faster
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