[QUOTE=Domino;27731303]Sweet, do you have an example of it in use? :)[/QUOTE]
Yep, look at my weapon below.
[QUOTE=MelonGuy;27724128]Could you post a wireframe of that? I'd greatly appreciate it :)[/QUOTE]
Sure.
[URL=http://www.imagebanana.com/view/06yazh5k/mp7_wire.PNG][IMG]http://img5.imagebanana.com/img/06yazh5k/thumb/mp7_wire.PNG[/IMG][/URL]
[img_thumb]http://pac.gmod.de/Bilder/Models/HK%20MP7A1/MP7A1_WIP_4.jpg[/img_thumb]
Is it subdivided?
The render looks like it is...
no, it's rounded corners like nvidia said
Oh my bad, I kinda flicked through the latest posts.
Could somebody please point me in the direction of some good tutorials on 3DSmax?
[QUOTE=Saxor16;27744011]DOes rounded corners work in vray :([/QUOTE]
i'm pretty sure its mental ray only
You can get same effect using edgetex in bump slot.
can u do it in ~scanline~
[QUOTE=DOG-GY;27745538]can u do it in ~scanline~[/QUOTE]
Why?
scanline is the most advanced way to render on the planet
[QUOTE=DOG-GY;27745995]scanline is the most advanced way to render on the planet[/QUOTE]
Sorry, too advanced for me, I don't know about creased edges.
[QUOTE=johan_sm;27745208]You can get same effect using edgetex in bump slot.[/QUOTE]
Wouldn't that make every edge bumped?
[QUOTE=Saxor16;27751311]Wouldn't that make every edge bumped?[/QUOTE]
Everyone seems to be doing that and it works fine
It rounds egdes > 25° or so, you can work around this via beveling the edges.
I did so on the inner part of the screws on top of the weapon.
[QUOTE=Pac_187;27752066]It rounds egdes > 25° or so, you can work around this via beveling the edges.
I did so on the inner part of the screws on top of the weapon.[/QUOTE]
Sometimes beveling edges is a real pain.
[QUOTE=johan_sm;27751498]Everyone seems to be doing that and it works fine[/QUOTE]
Not really
[IMG]http://img84.imageshack.us/img84/8724/puraysutayshunsree.jpg[/IMG]
Rate me boxes if you think I'm amazing.
Holy crap that looks nice!
Guess it's just bump+texture?
Maybe opacity map+bump?
I don't like rounded corners. Subdivision is a lot more time consuming, but superior.
[QUOTE=DOG-GY;27754143]I don't like rounded corners. Subdivision is a lot more time consuming, but superior.[/QUOTE]
They both have pluses and minuses but I do agree with you. SubD is superior.
Can you tell me why it looks like that instead of rating me dumb?
[editline]30th January 2011[/editline]
I have made a beautiful simulation of a curtain in the wind.
[media]http://www.youtube.com/watch?v=K-iR3q4u28A[/media]
Gotta love cloth physics.
[QUOTE=Saxor16;27757797]Can you tell me why it looks like that instead of rating me dumb?
[editline]30th January 2011[/editline]
I have made a beautiful simulation of a curtain in the wind.
[media]http://www.youtube.com/watch?v=K-iR3q4u28A[/media][/QUOTE]
That would look very creepy in a game like silent hill or something
[QUOTE=johan_sm;27761384]That would look very creepy in a game like silent hill or something[/QUOTE]
yeah it was surprisingly creepy.
[QUOTE=johan_sm;27761384]That would look very creepy in a game like silent hill or something[/QUOTE]
Maybe if it was made of vaginas. Opening and closing like mouths.
Meat curtains :buddy:
I have a stupid problem, I'm trying to rig my sackboy model, and I've set up the biped and whatnot, as soon as I add the bones to the skin, it moves the oposite way of what I want it to :<
Like it was mirrored or something, so I've tried to mirror it with the skin, but without any progress.. Any suggestion? :-/
[edit]
Um.. The problem seemed to fix itself.. I figured I would try adding every other bones then the "main" bone... And everything works fine now.
saxor16: the cloth simulation would look totally awesome with some sort of monster sound when it floppes.
My mind automatically imagines a low disturbed growling when I watch the clip XD
Physique>>> skin.
I'll check into it later..
Looks to complicated just by looking at it.. Anyway, I fixed the problem.
Oh, I've made a growl to go along with your cloth physics
[URL]http://filesmelt.com/downloader/growl.mp3[/URL]
My girlfriend was suggesting how to get minecraft to work when I was getting crashes and she said "try closing 3ds Max"
omg hearing her talk 3d made me almost ~jizz~
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