• Digital 3D Art v6
    4,999 replies, posted
[QUOTE=nVidia;27800182]Yep, it does.[/QUOTE] Oh, ok, but I just don't know why you don't enable it in the screenshots.
Growth over 4 time steps: [img]http://img80.imageshack.us/img80/6985/27030623.png[/img] [img]http://img18.imageshack.us/img18/1792/75385665.png[/img] [img]http://img819.imageshack.us/img819/459/19889477.png[/img] [img]http://img146.imageshack.us/img146/4522/99164319.png[/img]
[QUOTE=Saxor16;27793102]Those aren't veins.[/QUOTE] My bad :/ when I looked at the picture I instantly thought of veins; I simply viewed it from the wrong perspective. Looks great so far.
[media]http://fc09.deviantart.net/fs70/i/2011/032/b/f/blender_fluid_slg_2_by_mitsuma-d38kj83.png[/media] [media]http://fc09.deviantart.net/fs70/i/2011/030/f/2/blender_fracture_script_slg_2_by_mitsuma-d38az9h.png [url]http://fc02.deviantart.net/fs71/i/2011/032/d/e/blender_fluid_slg_by_mitsuma-d38kdqk.png[/url][/media]
It's too ripply somehow. A body of water that small shouldn't have tiny ripples because of the surface tension being different to, say, a lake or sea.
The first and third picture are the same scene but different frames. I baked the fluid simulation with a resolution of 110 which is quite low. It was not supposed to look realistic. I wanted to try SmallLuxGPU with a water like material. Thanks for CC.
[img_thumb]http://dl.dropbox.com/u/7856270/temple.jpeg[/img_thumb]
[QUOTE=Haxxer;27811193][img_thumb]http://dl.dropbox.com/u/7856270/temple.jpeg[/img_thumb][/QUOTE]A bit more variation to sky color. Right now it's just solid colors with bloom to it.
[QUOTE=johan_sm;27811262]A bit more variation to sky color. Right now it's just solid colors with bloom to it.[/QUOTE] Thanks. Though, it's not a texture, it's all with paint in Maya. Reason I thumbed it is 'cause I'm still a novice user trying to learn stuff.
[img]http://img823.imageshack.us/img823/8215/ss20110202072335.png[/img]
What's that? A cube with beveled edges and text on top? It doesn't look like a box at all.
[QUOTE=johan_sm;27811392]What's that? A cube with beveled edges and text on top? It doesn't look like a box at all.[/QUOTE] basically yeah [editline]2nd February 2011[/editline] i havent the slightest idea about doing floors [img]http://img201.imageshack.us/img201/8559/ss20110202084921.jpg[/img]
[QUOTE=johan_sm;27811392]What's that? A cube with beveled edges and text on top? It doesn't look like a box at all.[/QUOTE] You know I think that may have been the point.
[QUOTE=Saxor16;27812508]You know I think that may have been the point.[/QUOTE] I haven't ever seen the point to make smth look shit on purpose.
I think it's supposed to be a joke you know? See how it's called Polygon's Pizza? Anyway here's another thing for my room that I have my sackboy things lynched from. [img]http://img146.imageshack.us/img146/6274/dollstand.jpg[/img]
But I've yet to see a pizza box like that. You'd think it'd be easier to make them square and not octagonal so the flap cover thingy works better.
[img]http://chasnote.com/wp-content/uploads/2008/02/pizza-box-2.png[/img]
[QUOTE=Saxor16;27791794]The umm, uh, what are they called again, tendons? The tendons in his hands that connect to his fingers from his muscles are too defined, those don't look like that unless you are a starving Ethiopian or making a claw shape.[/QUOTE] Yes they do :P And, I'm not starving :P[media]http://filesmelt.com/dl/2011-02-02_19.50_.37-picsay_.jpg [URL]http://filesmelt.com/dl/2011-02-02_20.03_.31-picsay_.jpg[/URL][/media] For the sake of humanity, I'm not gonna post how I look without a shirt, but I'm not skinny, neither fat. I have a little more bellyfat now then I did back in april 2010, but when I pose my fingers the way he have them in that picture, they look like the image I'm posting here.
that's because they are flexing to hold your fingers straight.
[QUOTE=Saxor16;27817055]that's because they are flexing to hold your fingers straight.[/QUOTE] You got a point there :)
anyone know of a decent (free perhaps?) realtime render program? I like marmoset but i'm undecided.
[IMG]http://img560.imageshack.us/img560/9321/henkan.jpg[/IMG] Created with 3D Studio 3.0 DOS. :v:
Bumpmaps? Sweet
[img]http://img155.imageshack.us/img155/3927/tablene.jpg[/img]
[url="http://fc06.deviantart.net/fs70/f/2011/033/3/9/blender_fluid_slg_3__night__by_mitsuma-d38nat3.png"][img]http://fc06.deviantart.net/fs70/f/2011/033/3/9/blender_fluid_slg_3__night__by_mitsuma-d38nat3.png[/img][/url]
Cool jelly :buddy:
i dont think it looks like jelly :O
That doesn't exaclty look like jelly, more like... Just somewhat thicker water.
Finished the handle and the front grip in the past two days and also added a few details. [B]ToDo:[/B] [LIST] [*]Trigger [*]Clip/Magazine [*]Stock [*]Rails [*]Gun Barrel [*](Silencer) [*](Reddot) [/LIST] And also fix some issues. [img]http://pac.gmod.de/Bilder/Models/HK%20MP7A1/MP7A1_WIP_5.jpg[/img]
That's amazing, wireframe? Pencil holder - 35k tris :dance: I love how the lowish quality GI and AA made it look more realistic (looks kind of fingerprinty and scuffed) [IMG]http://img39.imageshack.us/img39/1333/pencilholder.jpg[/IMG]
Sorry, you need to Log In to post a reply to this thread.