• Digital 3D Art v6
    4,999 replies, posted
[QUOTE=Jeggis;24846939]That's why PNG rocks! Very nice model, by the way. Care to show texture map?[/QUOTE] [IMG]http://img153.imageshack.us/img153/6476/mapst.jpg[/IMG] I used these 4 images + procedural noise. :allears:
:allears:
:allears:
:allears:
[img]http://alekwasframed.com/green_tea/Ultramoticowned.gif [/img]
I will not follow this fad
[QUOTE=DOG-GY;24858583]I will not follow this fad[/QUOTE] Oh well, back to 3D then... [editline]04:24PM[/editline] Also, new page.
[QUOTE=nVidia;24859075]Oh well, back to 3D then... [editline]04:24PM[/editline] Also, new page.[/QUOTE] Let me help you. :3:
[QUOTE=DOG-GY;24858583]I will not follow this fad[/QUOTE] Damn rebel.
[HD]http://www.youtube.com/watch?v=Q9sWaxfABEA[/HD] I rendered a small animation of my bearing, it's still a wip though. longer animation will come soon.
What's with that so strong red/blue color? Does the right side try to be 3d lol
The animated DOF looks really weird right now. Throws me off because it lacks a sense of logical direction change. Also johan it's overdone chromatic abberation.
[QUOTE=DOG-GY;24861906]The animated DOF looks really weird right now. Throws me off because it lacks a sense of logical direction change. Also johan it's overdone chromatic abberation.[/QUOTE] Yeah, the DOF looked much better with a higher strength but it took ages to render, so i lowered it. I'll make it look good in the final animation.
[QUOTE=DOG-GY;24861906] Also johan it's overdone chromatic abberation.[/QUOTE] Yeah I know what it is, but why is it so overdone?
[QUOTE=johan_sm;24862613]Yeah I know what it is, but why is it so overdone?[/QUOTE] I like chromatic aberration. :saddowns:
[QUOTE=johan_sm;24862613]Yeah I know what it is, but why is it so overdone?[/QUOTE] The model is awesome but I agree, that offset chromatic aberration is hurting my eyessss
[QUOTE=cyanidem;24862935]The model is awesome but I agree, that offset chromatic aberration is hurting my eyessss[/QUOTE] I always tell myself not to overdo it, but we can see how well that turned out. :wink:
[img]http://filesmelt.com/dl/delorean0001.png[/img] I didn't make this model (Free turbosquid one), but I am in the progress of greatly improving the materials because I plan on using it in a Photoshop project. (Which means I need something photorealistic.)
At first I was like "Wow cool model" But then "..." Also, could you post some stills, spinning is hard to inspect materials.
I'll post some stills in a minute or two. [editline]03:17PM[/editline] [img]http://filesmelt.com/dl/better_one1.png[/img] [img]http://filesmelt.com/dl/top112.png[/img] [img]http://filesmelt.com/dl/side3.png[/img] [img]http://filesmelt.com/dl/backside1.png[/img]
[QUOTE=nVidia;24863638]I always tell myself not to overdo it, but we can see how well that turned out. :wink:[/QUOTE] That's like me and drawing heads too small. I keep trying to draw bigger so they come out right but it's still a baby faced dude
Working on a character for my final end of year animation project. Just been fighting with rigging the head things, luckily Mayas full body IK saved me for the rest of the body. [IMG]http://burning-water.com/files/screens/SS-2010-09-18_03.01.57.png[/IMG]
[QUOTE=Mystfit;24879317]Working on a character for my final end of year animation project. Just been fighting with rigging the head things, luckily Mayas full body IK saved me for the rest of the body. [IMG]http://burning-water.com/files/screens/SS-2010-09-18_03.01.57.png[/IMG][/QUOTE] Robots gonna robot
be careful, gimbals gonna lock
[QUOTE=Mystfit;24879317]Working on a character for my final end of year animation project. Just been fighting with rigging the head things, luckily Mayas full body IK saved me for the rest of the body. [IMG_thumb]http://burning-water.com/files/screens/SS-2010-09-18_03.01.57.png[/IMG_thumb][/QUOTE] Wall-E eyes.
yeah those eyes doesnt seem so original.
hey guys i know this request will probably get ignored but whatever, how do i set up an hdri enviroment lighting set up with mental ray? and would anyone be willing to share a nice sky hdri or something?
[QUOTE=Kybalt;24890430]hey guys i know this request will probably get ignored but whatever, how do i set up an hdri enviroment lighting set up with mental ray? and would anyone be willing to share a nice sky hdri or something?[/QUOTE] [url]http://www.3dm3.com/tutorials/mr/[/url] Envmaps: [url]http://rapidshare.com/files/147345578/Studio_HDR.zip[/url] [url]http://smashmethod.deviantart.com/art/High-Res-HDRI-Map-Pack-1-9597501[/url] [url]http://www.unparent.com/photos_probes.html[/url] A 3 minute search on google :\ It's hard to find a "just sky" HDRI, but it's not that hard to make your own.
[QUOTE=Kybalt;24890430]hey guys i know this request will probably get ignored but whatever, how do i set up an hdri enviroment lighting set up with mental ray? and would anyone be willing to share a nice sky hdri or something?[/QUOTE] For sky-HDRi's, [URL="http://www.aversis.be/hdri/hdri-packs.htm"]check out this pack.[/URL] (The skydome collection)
[QUOTE=DeanWinchester;24894572][url]http://www.3dm3.com/tutorials/mr/[/url] Envmaps: [url]http://rapidshare.com/files/147345578/Studio_HDR.zip[/url] [url]http://smashmethod.deviantart.com/art/High-Res-HDRI-Map-Pack-1-9597501[/url] [url]http://www.unparent.com/photos_probes.html[/url] A 3 minute search on google :\ It's hard to find a "just sky" HDRI, but it's not that hard to make your own.[/QUOTE] i tried googling :frown: thanks broski tho. [editline]07:05AM[/editline] [QUOTE=Jeggis;24894881]For sky-HDRi's, [URL="http://www.aversis.be/hdri/hdri-packs.htm"]check out this pack.[/URL] (The skydome collection)[/QUOTE] those cost money... [editline]07:07AM[/editline] thanks for the free env maps winchester [editline]07:25AM[/editline] where did i go wrong. [img]http://img710.imageshack.us/img710/6821/ss20100918072438.png[/img]
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