Haven't touched it in more than 2 months (school) but here's what I got on the Hamann BMW car so far. Lots of mistakes to be found, especially in the back!
[img]http://filesmelt.com/dl/ham.jpg[/img]
Hey, I'm trying to install 3ds max, but when I start the setup it says its already installed, but that itsn't possible because I've never used it before...
Holy fuck Hayate, Stop impressing me!
[QUOTE=Hayate;25911882]Haven't touched it in more than 2 months (school) but here's what I got on the Hamann BMW car so far. Lots of mistakes to be found, especially in the back!
[img_thumb]http://filesmelt.com/dl/ham.jpg[/img_thumb][/QUOTE]
Awesome as always Hayate, do you model with HyperNURBS?
[QUOTE=Hayate;25911882]Haven't touched it in more than 2 months (school) but here's what I got on the Hamann BMW car so far. Lots of mistakes to be found, especially in the back!
[img_thumb]http://filesmelt.com/dl/ham.jpg[/img_thumb][/QUOTE]
Finally I can start looking forward to new posts in this thread.
I've been waiting for some Hayate content a while now.
Does anyone know of any good sites that are good for blueprints? Car blueprints, specifically.
[QUOTE=~ZOMG;25917200]Does anyone know of any good sites that are good for blueprints? Car blueprints, specifically.[/QUOTE]
have you tried [url=http://www.the-blueprints.com/blueprints/cars/]here[/url]?
Awesome, thanks :buddy:
nVidia are you using the Unity engine?
[QUOTE=MelonGuy;25932443]nVidia are you using the Unity engine?[/QUOTE]
yes he is
Here is a question, how can I make a gravel road that doesn't look flat but doesn't take forever to render? I'm using 3ds max and vray. Maybe I'm just not using a proper bump map, but for me a bump map still looks flat. Btw it'd be used for a building roof since they also use gravel up there. Thanks guys.
Experimenting with voxels, more renders later. Done in Max 9.
[media]http://www.youtube.com/watch?v=SHFHCOvzb9s[/media]
You could try giving the bumpmap more strength
[QUOTE=Kybalt;25952996]Here is a question, how can I make a gravel road that doesn't look flat but doesn't take forever to render? I'm using 3ds max and vray. Maybe I'm just not using a proper bump map, but for me a bump map still looks flat. Btw it'd be used for a building roof since they also use gravel up there. Thanks guys.[/QUOTE]
If what matthaios said doesn't work, bake the displacement into an actual mesh.
[QUOTE=Kybalt;25952996]Here is a question, how can I make a gravel road that doesn't look flat but doesn't take forever to render? I'm using 3ds max and vray. Maybe I'm just not using a proper bump map, but for me a bump map still looks flat. Btw it'd be used for a building roof since they also use gravel up there. Thanks guys.[/QUOTE]
Sculpt that shit.
Just baking displacement would provide the same result, if disp map is good.
get a specular map on it too because it helps immensely.
[QUOTE=farmatyr;25953373]Experimenting with voxels, more renders later. Done in Max 9.
[media]http://www.youtube.com/watch?v=SHFHCOvzb9s[/media][/QUOTE]
It's a little spazzy at times and that flashing cube in the corner is a bit odd, but other than that it's really quite good.
I want to try something like that now, try make a Minecraft wallpaper lawl, this seems like a half-decent way to go about it.
[QUOTE=Tracker;25958634]It's a little spazzy at times and that flashing cube in the corner is a bit odd, but other than that it's really quite good.
I want to try something like that now, try make a Minecraft wallpaper lawl, this seems like a half-decent way to go about it.[/QUOTE]
I noticed, I managed to fix it.
I am a head making GOD
[img]http://gyazo.com/5123554288fe04d38a7a3bc2b85d9d82.png[/img]
Those eyes are awesome.
Looks like a sort of mix between Wallace from Wallace & Grommit and an Oblivion head.
[QUOTE=matthaios;25970036]Looks like a sort of mix between Wallace from Wallace & Grommit and an Oblivion head.[/QUOTE]
Whoa
you put the ear on backwards
[img]http://img185.imageshack.us/img185/1267/seriousroom8.jpg[/img]
Recreating a room in C4D. No real textures yet.
[img]http://img192.imageshack.us/img192/3343/imacxy.jpg[/img]
...and I wasn't really going to detail these iMacs, hmm should I?
At least give them cords and the mac icon. You might as well.
A room full of macs? I don't get it
My school uses digital education (Macs). One of the school buildings has a lot of iMacs, too.
The doors are black, and i cant seem to see any frames on them
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