Added falling sand, silky clouds and flowers:
[IMG]http://i132.photobucket.com/albums/q19/vertex_photos/test-2.png[/IMG]
thats nice ^^
Anyone know any places I can get a free chromatic abberation plug-in for After Effects?
[QUOTE=cyanidem;26032651]Anyone know any places I can get a free chromatic abberation plug-in for After Effects?[/QUOTE]
[url]http://maltaannon.com/blog/separating-rgb-channels/[/url]
this thread is still alive?
this is the longest those threads have ever gone!
Still W.I.P using Blender and yafaray. Some stuff could be better. I will have to find a good normal map for the sofa and fix the guitar's specs.
[img]http://img691.imageshack.us/img691/5058/scene1comp3.png[/img]
lighting looks really off to me.
[QUOTE=Maya2008;26039115]lighting looks really off to me.[/QUOTE]
Yes, the shadows are very wrong
Also that image looks more like a poster than outside.
Hey friends, I was working on my first ever animation (!) and I was in the middle of it when I pressed undo to fix a mistake and then this happened:
[IMG]http://dl.dropbox.com/u/3911100/firstanimwtf.jpg[/IMG]
It had happened before, but playing the animation fixed it. This time, nothing is working.
Hooray I got 3dsmax on my new PC. max 2011 is a bit weird though.
Anyway I'm starting on learning subdivision modelling (with turbosmooth and all that) any tips?
[QUOTE=Uberslug;26041014]Hey friends, I was working on my first ever animation (!) and I was in the middle of it when I pressed undo to fix a mistake and then this happened:
[img_thumb]http://dl.dropbox.com/u/3911100/firstanimwtf.jpg[/img_thumb]
It had happened before, but playing the animation fixed it. This time, nothing is working.[/QUOTE]
Looks like some of the valve bones have fallen out of place, are you sure everything was parented correctly?
Also, It looks like the rig from thejazzman9475's tutorial, that true?
actually it seems to happen when you delete a keyframe
[editline]14th November 2010[/editline]
yeah he sent it to me
[QUOTE=Barnhouse;26041387]Hooray I got 3dsmax on my new PC. max 2011 is a bit weird though.
Anyway I'm starting on learning subdivision modelling (with turbosmooth and all that) any tips?[/QUOTE]
Control edges, tons of control edges.
[img]http://img257.imageshack.us/img257/5956/statue013.jpg[/img]
Back to Vray. :)
This is the superhuman model from Zbrush, with a VraySSS2-shader applied, and lit with one of my old HDRi's + a VraySun. It's a pure Vray-scene. :P
[QUOTE=Jeggis;26043388] It's a pure Vray-scene. :P[/QUOTE]
The hell is that supposed to mean
[QUOTE=johan_sm;26045583]The hell is that supposed to mean[/QUOTE]
In a Venn-diagram, that would put me at the intersection of the sets "Don't want to use Mental Ray" and "Everything in the my scene uses a Vray-component".
Is that better for the lightning?
[img]http://img543.imageshack.us/img543/4494/scene1comp5.png[/img]
[editline][/editline]
Added window reflection
[QUOTE=beat the zombie;26052109]Is that better for the lightning?
[img_thumb]http://img703.imageshack.us/img703/1448/scene1comp4.png[/img_thumb][/QUOTE]
Well yes, but it still doesn't look right, you could try adding reflections to the windows and maybe desaturate it a bit.
Anyone here knows if it's possible to Endorphin import a blender model?
One of the intended melee weapons in our upcoming mod.
[img]http://www.blackmamba.se/cleaver.jpg[/img]
Redid the textures a bit, don't really know if it was for the better. Both rendered in MR.
[img]http://www.blackmamba.se/rake.jpg[/img]
[QUOTE=Uberslug;26041598]actually it seems to happen when you delete a keyframe
[editline]14th November 2010[/editline]
yeah he sent it to me[/QUOTE]
these take 20 minutes to make each, and I was the one commenting on your anim on youtube.
I guess I'll post that image I made for my [url=http://www.youtube.com/watch?v=_aBqbynir6k]Meet The Sandvich WIP[/url]
[media]http://dl.dropbox.com/u/4608952/render1.jpg[/media]
media'd for size
[QUOTE=mikhga;26058427]One of the intended melee weapons in our upcoming mod.
[img_thumb]http://www.blackmamba.se/cleaver.jpg[/img_thumb]
Redid the textures a bit, don't really know if it was for the better. Both rendered in MR.
[img_thumb]http://www.blackmamba.se/rake.jpg[/img_thumb][/QUOTE]
black rake on a black background, really??
[QUOTE=Lazore;26058790]black rake on a black background, really??[/QUOTE]
Yeah, well, didn't think very far on that one.
[QUOTE=Lazore;26058790]black rake on a black background, really??[/QUOTE]
Hey hey, no need to get racist.
[QUOTE=Jeggis;26043388][img_thumb]http://img257.imageshack.us/img257/5956/statue013.jpg[/img_thumb]
Back to Vray. :)
This is the superhuman model from Zbrush, with a VraySSS2-shader applied, and lit with one of my old HDRi's + a VraySun. It's a pure Vray-scene. :P[/QUOTE]
Come at me bro.
WIP in ZBrush, still need to get the hang of rendering, I mean... I can't fucking do it right :v:
[img]http://imgur.com/M880p.jpg[/img]
[img]http://imgur.com/SlAvq.png[/img]
[img_thumb]http://i.imgur.com/Pj4m7.png[/img_thumb]
other metcaps:
[media]
[url]http://imgur.com/M880p.jpg[/url]
[url]http://imgur.com/kewaq.png[/url]
[url]http://imgur.com/57KOW.jpg[/url]
[/media]
[editline]14th November 2010[/editline]
Horns coming up too
[url]http://imgur.com/kewaq.png[/url]
I like this one, the material looks nice.
[QUOTE=Funnycat;26058691]these take 20 minutes to make each, and I was the one commenting on your anim on youtube.[/QUOTE]
What takes 20 minutes to make? A rig?
yes, jazzman-style CATrig
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