• Digital 3D Art v6
    4,999 replies, posted
[QUOTE=Nevarakka;26092472]Yes, but the film industry uses Maya and the game industry uses 3DS. If you do research you will find this to be true. Both are compatible, however, as stated on many websites, Maya is the film Industry Standard and 3DS is for Game Design.[/QUOTE] It doesn't mean you [I]have[/I] to use 3dsMax for games and vice versa. Many studios use Maya and XSI these days. [editline]16th November 2010[/editline] I thought it was illegal to resell licenses.
[QUOTE=Nevarakka;26092552]To name just a few movies developed with the use of Maya, Here is the list: Spider-Man, Star Wars, Episode II: Attack of the Clones and The Lord of the Rings: The Two Towers, TheLord of the Rings: The Fellowship of the Ring, Gladiator, The Matrix and What Dreams May Come, The Matrix Reloaded, The Hulk and Terminator 3: Rise of the Machines.[/QUOTE] What about The Battle for Terra
More like, is there a movie that has cgi that did not use maya? Also quite a lot of gaming studios use maya too.
[QUOTE=LinuX;26092962]What about The Battle for Terra[/QUOTE] Not saying movies haven't been made with 3DS, Avatar is one, for example. [editline]16th November 2010[/editline] [QUOTE=johan_sm;26093039]More like, is there a movie that has cgi that did not use maya? Also quite a lot of gaming studios use maya too.[/QUOTE] Yes, of course. Maya has always been more popular in the film industry, however and 3DS in the Video Game Industry. [editline]16th November 2010[/editline] [QUOTE=PLing;26092944]It doesn't mean you [I]have[/I] to use 3dsMax for games and vice versa. Many studios use Maya and XSI these days. [editline]16th November 2010[/editline] [/QUOTE] -.- I know, they both work great for film and games.
[QUOTE=Nevarakka;26086631]Both.[/QUOTE] Awesome, mind if I PM you then? [QUOTE=Legend286;26086346]Do you have a student email? (Has to end in .ac.uk / .edu.)[/QUOTE] No I don't, I'm only going to a JC now. Why though? If I wanted to I could probably get one.
Too bad the Maya 2011 serials are temporarily out -- for the student deals, that is.
[QUOTE=agnl;26093391]Awesome, mind if I PM you then?[/QUOTE] Sure, PM me, I'll help you out.
[img]http://img718.imageshack.us/img718/4958/ss20101116043209.png[/img] ill post some progress every few pages... fucking gmod and school being all distracting :v:
Just a few things i have made. Learned the program just recently. [img]http://sphotos.ak.fbcdn.net/hphotos-ak-snc4/hs891.snc4/72398_10150291274905574_810570573_15411143_4330533_n.jpg[/img] [img]http://sphotos.ak.fbcdn.net/hphotos-ak-ash2/hs559.ash2/148150_10150310344435574_810570573_15772684_5601184_n.jpg[/img] [img]http://sphotos.ak.fbcdn.net/hphotos-ak-ash2/hs312.ash2/59191_10150261968800574_810570573_14783656_156810_n.jpg[/img]
wheels on tanks doesnt look like that last time i checked
[IMG]http://img585.imageshack.us/img585/692/crawler3.png[/IMG] By [URL=http://profile.imageshack.us/user/Nevarakka]Nevarakka[/URL] at 2010-11-16 Who knows what this guy is from?
woah man
Finishing up this tree for my western 'project'. [img]http://dl.dropbox.com/u/9038221/Fraps/Screenshots/SpeedTree%20Modeler%20UDK%202010-11-16%2019-42-54-19.png[/img] [img]http://dl.dropbox.com/u/9038221/Fraps/Screenshots/SpeedTree%20Modeler%20UDK%202010-11-16%2019-42-43-18.png[/img] Spherical collisions will be strictly passive for emitting leaf particles when it's all finished.
[QUOTE=Legend286;26101413]Finishing up this tree for my western 'project'. Spherical collisions will be strictly passive for emitting leaf particles when it's all finished.[/QUOTE] You going to make it sway in the wind too?
[QUOTE=Nevarakka;26101252][img_thumb]http://img585.imageshack.us/img585/692/crawler3.png[/img_thumb] By [URL=http://profile.imageshack.us/user/Nevarakka]Nevarakka[/URL] at 2010-11-16 Who knows what this guy is from?[/QUOTE] Isn't that the guy from silent hill:the room? Also, winging it with zbrush isn't really paying off, gonna go read some tutorials :(
[QUOTE=Nevarakka;26101571]You going to make it sway in the wind too?[/QUOTE] Pretty sure UDK handles all that good stuff. Yup, looks really awesome too.
[QUOTE=Nevarakka;26101252][img_thumb]http://img585.imageshack.us/img585/692/crawler3.png[/img_thumb] By [URL=http://profile.imageshack.us/user/Nevarakka]Nevarakka[/URL] at 2010-11-16 [b]Who knows what this guy is from?[/b][/QUOTE] the nightmares ill be having tonight? [editline]16th November 2010[/editline] [img]http://img227.imageshack.us/img227/9396/ss20101116160008.jpg[/img] im feeling really adventurous so i made some more progress. [editline]16th November 2010[/editline] i need a break, gmod time. :v:
[QUOTE=Kybalt;26102818]the nightmares ill be having tonight? [/QUOTE] You're not alone
[QUOTE=Flon22;26101731]Isn't that the guy from silent hill:the room?[/QUOTE] That's a good guess but, no, he's actually from a pretty new game. If you haven't played it yet, you're going to have a very hard time guessing it.
[QUOTE=johan_sm;26103023]You're not alone[/QUOTE] i think thats the scary part
[QUOTE=Nevarakka;26103571]That's a good guess but, no, he's actually from a pretty new game. If you haven't played it yet, you're going to have a very hard time guessing it.[/QUOTE] Reminds me of Amnesia, but its not, as far as I know. Hmmmm
Come on, this is 3d art thread, not guessing thread.
I've got most of the texture of the guitar done. but i think i need to add more detail. [URL=http://imgur.com/aECVN.jpg][IMG]http://imgur.com/aECVNl.jpg[/IMG][/URL] This is a rendering i did before i put some difference textures on I also learned how to use Global illumination [URL=http://imgur.com/KT8YO.jpg][IMG]http://imgur.com/KT8YOl.jpg[/IMG][/URL]
those are some thin strings
Alright, here it comes, he's from Call of Duty: Black Ops. [IMG]http://img822.imageshack.us/img822/1521/crawler2.png[/IMG] By [URL=http://profile.imageshack.us/user/nevarakka]nevarakka[/URL] at 2010-11-15 [editline]17th November 2010[/editline] Here is some 3D Fire. [IMG]http://img821.imageshack.us/img821/4876/firefp2.png[/IMG] By [URL=http://profile.imageshack.us/user/nevarakka]nevarakka[/URL] at 2010-11-16 [IMG]http://img821.imageshack.us/img821/369/firefp.png[/IMG] By [URL=http://profile.imageshack.us/user/nevarakka]nevarakka[/URL] at 2010-11-16
[QUOTE=Nevarakka;26107085]Alright, here it comes, he's from Call of Duty: Black Ops. [img_thumb]http://img822.imageshack.us/img822/1521/crawler2.png[/img_thumb][/QUOTE] What the fuck, that's from Black Ops? They're really getting into this zombie stuff. Good ol' Treyarch.
[QUOTE=Legend286;26101839]Pretty sure UDK handles all that good stuff. Yup, looks really awesome too.[/QUOTE] Can you show wires or the uv/texture map for that tree? Looks pretty nice.
[QUOTE=Legend286;26111539]What the fuck, that's from Black Ops? They're really getting into this zombie stuff. Good ol' Treyarch.[/QUOTE] Yes, they're called Crawlers, created from mutated people killed by the Nova 6 gas.
I was about to say that someone managed to confuse CoD:BO with Silent Hill.
[QUOTE=Nevarakka;26107085]Alright, here it comes, he's from Call of Duty: Black Ops.[/QUOTE] Wow, wasn't expecting that at all. I just cant get this damn face looking right at all, I've painted the cavities black for clarity, i think the whole thing needs to be bigger, and more tightly packed. [img]http://dl.dropbox.com/u/20632/FACE2.jpg[/img]
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