• Cr1tikal - Touhou Gameplay and Commentary
    48 replies, posted
Not enough lasers 0/10 would not play again
[QUOTE=Egg_Toaster;37847034]Not enough lasers 0/10 would not play again[/QUOTE] Then enjoy some curvy lasers [media]http://www.youtube.com/watch?v=EiJRCFVmMHc[/media]
[QUOTE=Itachi_Crow;37845850]it certainly doesn't look like that, looks like she's in the superman pose flying flat. maybe this is bad art conveyance because they can't really make it obvious that's what's going on, which should be the case if the whole body isn't the hitbox. [/QUOTE] It [B]is[/B] obvious in focus mode. That's the whole point. Why he doesn't use focus mode is beyond me but 99% of the time that's how you play it.
[QUOTE=EcksDee;37846472]Touhou games have some of the biggest and most dedicated followings in the gaming industry. Especially the music. Talk to a touhou fanatic and the depth of the stories and actual shit that happens behind the bullet hell curtain is amazing. The bullets are there for hardcore people. You can play on Easy or Normal which will definitely give you a good time.[/QUOTE] My point is, it seems the main feature of the game is dodging bullets. It doesn't seem like it has cool enemies, huge bosses, awesome weapons upgrades or stuff like that. The actual gameplay seems to be focused on dodging. It doesn't seem like this game has anything but very barebone gameplay, and mind you that is barebone in a genre that is generally very barebone compared to others.
[QUOTE=acds;37847783]My point is, it seems the main feature of the game is dodging bullets. It doesn't seem like it has cool enemies, huge bosses, awesome weapons upgrades or stuff like that. The actual gameplay seems to be focused on dodging. It doesn't seem like this game has anything but very barebone gameplay, and mind you that is barebone in a genre that is generally very barebone compared to others.[/QUOTE] The main point is that the characters are anime girls with diapers on their head.
[QUOTE=acds;37847783]My point is, it seems the main feature of the game is dodging bullets. It doesn't seem like it has cool enemies, huge bosses, awesome weapons upgrades or stuff like that. The actual gameplay seems to be focused on dodging. It doesn't seem like this game has anything but very barebone gameplay, and mind you that is barebone in a genre that is generally very barebone compared to others.[/QUOTE] I think the bosses are cool and awesome in the sense that they all have their individual styles and it's always really cool to see a new spell card pattern. I can agree with the enemies part, but on the other hand I don't think the enemies are in focus as much as the level itself. Every level is different much like the bosses' attack patterns, the random fairies are just there as a sort of vehicle for the patterns and bullets. Bosses, not that the other things here don't, but it comes down to preference. You say "huge bosses" as if "huge" is the only good way to go about it. I personally like the fact that Touhou uses a fantasy setting with little girls and hats and stuff. I enjoy seeing the new designs [I](Even though ZUN's own drawings suck)[/I] and stories and patterns. There are already plenty of games with mech-styles and gigantic robots as bosses. Little girls are cool. And weapon upgrades? I'd actually dislike that. For me, there's something really good about Touhou being as arcadey as it is. You start up, select your character and level and then you're going. There's no stats or upgrades or anything, just controls and your own reflexes.
[QUOTE=salty peanut v2;37841883]so why do anime girls hover around blasting each other with lasers and projectiles anyway[/QUOTE] Because it basically takes place in a remote matriarchal third world country that's stuck in the 18th century in a state of near constant civil war and nobody with an actual military can do anything about it.
[video=youtube;M_P7R6090ys]http://www.youtube.com/watch?v=M_P7R6090ys[/video] holy fucking shit my eyes goddamn
[QUOTE=Itachi_Crow;37845850]it certainly doesn't look like that, looks like she's in the superman pose flying flat. maybe this is bad art conveyance because they can't really make it obvious that's what's going on, which should be the case if the whole body isn't the hitbox. literally every good game ever has the hitbox as the whole character because it makes sense or at least it was obvious or intuitive reasons for there to be a "sweet spot"[/QUOTE] You are making literally 0 sense. Touhou would be impossible if the whole body was the hitbox.
[QUOTE=acds;37847783]My point is, it seems the main feature of the game is dodging bullets. It doesn't seem like it has cool enemies, huge bosses, awesome weapons upgrades or stuff like that. The actual gameplay seems to be focused on dodging. It doesn't seem like this game has anything but very barebone gameplay, and mind you that is barebone in a genre that is generally very barebone compared to others.[/QUOTE] that's the point, that's why the games fun. It's like the Raiden games but harder I don't see what's so hard to understand
[QUOTE=Itachi_Crow;37845850]it certainly doesn't look like that, looks like she's in the superman pose flying flat. maybe this is bad art conveyance because they can't really make it obvious that's what's going on, which should be the case if the whole body isn't the hitbox. literally every good game ever has the hitbox as the whole character because it makes sense or at least it was obvious or intuitive reasons for there to be a "sweet spot"[/QUOTE] So I'm guessing Silver Surfer for the NES is your favorite game? Cause I mean getting hit on the board and taking damage makes sense.
[QUOTE=Itachi_Crow;37845100]no, you're wrong?? "this game looks retarded because the game appears to be designed really poorly" being a different genre isn't an excuse for bad game design, sorry I insulted your anime girl laser party or whatever???[/QUOTE] It isn't really bad game design, it's a niche product. Those hitboxes are the hallmark of the bullet-hell genre. There are people out there willingly torturing themselves trying to get through these games. I can't even bring myself to beat Super Meat Boy, so I don't think I'll ever get near something like Touhou.
I've never played it but you seem to have missed the point I was making so gj on that [editline]29th September 2012[/editline] @tets
[QUOTE=acds;37847783]My point is, it seems the main feature of the game is dodging bullets. It doesn't seem like it has cool enemies, huge bosses, awesome weapons upgrades or stuff like that. The actual gameplay seems to be focused on dodging. It doesn't seem like this game has anything but very barebone gameplay, and mind you that is barebone in a genre that is generally very barebone compared to others.[/QUOTE] I like how you say this when you've seen like, one and a half level, of one game when there's over ten games.
i'm fukkin mad about games
I wouldn't consider myself a fan but I've played one of these games, forget which one exactly. Wasn't this one. The aesthetic doesn't do much for me, but whatever. Mechanics were solid, and it does [i]feel[/i] kinda' good to play, at least when blasting the cannon fodder stuff. During boss fights it basically is a "Don't touch the bullets" simulator and you don't really focus on much else, but that's a complaint against the genre and less against the game itself. There seemed to be a lot of mechanics that I just couldn't get at all because the version I got wasn't translated at all whatsoever. I assume that since I keep hearing about people who are into the backstory and stuff that such versions exist, but I never found one.
I'm a Touhou fan and I rarely play the games. The music (fan arrangements) and the fan comics are enough. The Touhou universe has the perfect balance of backstory and mystery to serve as a jumping point for creativity.
[QUOTE=latin_geek;37841742]the hitbox is only a part of the sprite just like in Jamestown but this game truly looks like some fake difficulty bullshit[/QUOTE] yeah hard games are all fake difficulty fuck them especially the the fake difficulty of increasing the number of bullets on the hardest mode on a game where the entire game is based on lots of bullets
[QUOTE=Tetsmega;37849827]So I'm guessing Silver Surfer for the NES is your favorite game? Cause I mean getting hit on the board and taking damage makes sense.[/QUOTE] That game was so damn hard. Good soundtrack though. [url]http://www.virtualnes.com/play/?id=NES-VQ[/url]
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