[QUOTE=theleader123;16534793]Anyone here checked out shapeways.com?[/QUOTE]
I just did a quick glance-thru, and I have to say it's piqued my interest. Their prices seem pretty reasonable for 3D prints, and the idea of sending in your own stuff for printing/selling sounds sweet.
[QUOTE=Drugon;16523180]I want to start modeling badly, but whenever I get in about a month, I see an amazing model and someone saying "I did this in 1 hour, this was my second model ever!" Then I take a look at my shitty mess and go, "Well to hell with it, this isn't my thing."[/QUOTE]
I did the same thing, until I actually sat down one night and said "Fuck it, I am going to learn how to 3D model."
[QUOTE=Drugon;16523180]I want to start modeling badly, but whenever I get in about a month, I see an amazing model and someone saying "I did this in 1 hour, this was my second model ever!" Then I take a look at my shitty mess and go, "Well to hell with it, this isn't my thing."[/QUOTE]
Same happens to me, all the time.
I like to model 3D stuff, I just can't find ANYTHING to model lately. Been so long, and my inspiriation is at -5%.
Halp :frown:
[QUOTE=Dryvnt;16537446]I like to model 3D stuff, I just can't find ANYTHING to model lately. Been so long, and my inspiriation is at -5%.
Halp :frown:[/QUOTE]
Model your faggot-brother :v:
[QUOTE=nVidia;16529423][URL=http://img21.imageshack.us/i/bulpfinal.jpg/][IMG]http://img21.imageshack.us/img21/5595/bulpfinal.jpg[/IMG][/URL]
My light bulp.
(awesome wallpaper)
:smug:[/QUOTE]
I kind of don't understand if the glass is shattered, you could add one more dim light to make it a little more clear, in my opinion.
[QUOTE=war_man333;16537535]Model your faggot-brother :v:[/QUOTE]
Not really, I haven't even gotten to the level where I can even [B][I]START[/I][/B] to do organic modelling
Some of my models. (starting from when i first started modelling to the present day ( about 2-3 years ))
[U]my first ever model[/U]
[IMG]http://i136.photobucket.com/albums/q179/jackko_2006/Capture11.jpg[/IMG]
[U]second model[/U]
[IMG]http://i136.photobucket.com/albums/q179/jackko_2006/shotgunupdate1.jpg[/IMG]
[IMG]http://i136.photobucket.com/albums/q179/jackko_2006/huntgun.jpg[/IMG]
[U]some other random stuff[/U]
[IMG]http://i136.photobucket.com/albums/q179/jackko_2006/sword_update_1.jpg[/IMG]
[IMG]http://i136.photobucket.com/albums/q179/jackko_2006/background_1.jpg[/IMG]
[IMG]http://i136.photobucket.com/albums/q179/jackko_2006/darkreaper-1.jpg[/IMG]
[IMG]http://i136.photobucket.com/albums/q179/jackko_2006/render_7.jpg[/IMG]
[IMG]http://i136.photobucket.com/albums/q179/jackko_2006/render_6.jpg[/IMG]
[IMG]http://i136.photobucket.com/albums/q179/jackko_2006/render_2.jpg[/IMG]
[IMG]http://i136.photobucket.com/albums/q179/jackko_2006/gun2-2.jpg[/IMG]
[IMG]http://i136.photobucket.com/albums/q179/jackko_2006/gun2-1.jpg[/IMG]
[IMG]http://i136.photobucket.com/albums/q179/jackko_2006/render_10_near_completion.jpg[/IMG]
[IMG]http://i136.photobucket.com/albums/q179/jackko_2006/gun_1.jpg[/IMG]
[IMG]http://i136.photobucket.com/albums/q179/jackko_2006/1-2.jpg[/IMG]
[IMG]http://i136.photobucket.com/albums/q179/jackko_2006/1-5.jpg[/IMG]
[IMG]http://i136.photobucket.com/albums/q179/jackko_2006/2-4.jpg[/IMG]
[IMG]http://i136.photobucket.com/albums/q179/jackko_2006/turbo.jpg[/IMG]
[IMG]http://i136.photobucket.com/albums/q179/jackko_2006/2-5.jpg[/IMG]
[IMG]http://i136.photobucket.com/albums/q179/jackko_2006/mv2.jpg[/IMG]
[IMG]http://i136.photobucket.com/albums/q179/jackko_2006/3-6.jpg[/IMG]
[IMG]http://i136.photobucket.com/albums/q179/jackko_2006/sssss.jpg[/IMG]
[IMG]http://i136.photobucket.com/albums/q179/jackko_2006/sssss-2.jpg[/IMG]
shit load of pictures sorry D:.
What is hat sculpting Program called again ? something with Z wasn't it .. Z Brush ??
Also nvidia.. your model is just :flashfap:
[editline]12:29PM[/editline]
:bubblewoop::megaman::bubblewoop:
A little bit of progress:
[img]http://jaxiv.com/models/render01.png[/img]
C+C please.
It's an own-design supercharged V8, the supercharger is in reverse to standard supercharger placement, sticking out of the front with the belt hooked up towards the back of the the supercharger.
[QUOTE=SCopE5000;16538466]A little bit of progress:
[img]http://jaxiv.com/models/render01.png[/img]
C+C please.
It's an own-design supercharged V8, the supercharger is in reverse to standard supercharger placement, sticking out of the front with the belt hooked up towards the back of the the supercharger.[/QUOTE]
The only comment I have is:
I CAN'T SEE SHIT
[QUOTE=Fan-Fanatic;16538412]What is hat sculpting Program called again ? something with Z wasn't it .. Z Brush ??
Also nvidia.. your model is just :flashfap:
[editline]12:29PM[/editline]
:bubblewoop::megaman::bubblewoop:[/QUOTE]
Yes Zbrush.
[QUOTE=Technopath;16539719]The only comment I have is:
I CAN'T SEE SHIT[/QUOTE]
Are you blind? I can see it just fine.
Anyone here knows a tool that can unpack unreal engine's upk files? I once had it, but I can't remember what it was called.
[QUOTE=Technopath;16539719]The only comment I have is:
I CAN'T SEE SHIT[/QUOTE]
QUICK MAN THROW SOME WHITE PAINTING ON YOUR MONITOR, EVERYTHING WILL BRIGHTEN UP
I can see it fine, and it looks pretty awesome.
[QUOTE=SCopE5000;16538466]A little bit of progress:
[img]http://jaxiv.com/models/render01.png[/img]
C+C please.
It's an own-design supercharged V8, the supercharger is in reverse to standard supercharger placement, sticking out of the front with the belt hooked up towards the back of the the supercharger.[/QUOTE]
Nice, how are you making the shadows look like that?
[QUOTE=I_Forgot;16540523]Are you blind? I can see it just fine.[/QUOTE]
No, seriously, it appears as a black background with a very faded engine, I can hardly see it (and my monitor is fine), maybe it's something else causing it.
[QUOTE=Technopath;16542283]No, seriously, it appears as a black background with a very faded engine, I can hardly see it (and my monitor is fine), maybe it's something else causing it.[/QUOTE]
Too much sitting on pc? I see it fine too.
I'm having a few issues with Reactor,
I cant figure out how much mass to set (in the properties tab)
Does anyone have a sort of Comparison chart for different things (weight to mass)
or a way to convert them (Pounds to mass, etc)
Thanks :]
I always had problems with reactor, it is fucking innacurate.
[QUOTE=coolrider102;16547062]I'm having a few issues with Reactor,
I cant figure out how much mass to set (in the properties tab)
Does anyone have a sort of Comparison chart for different things (weight to mass)
or a way to convert them (Pounds to mass, etc)
Thanks :][/QUOTE]
Mass is measured in kilograms. The conversion is 1 kg for every 2.2 lbs, or 1 reactor unit for every 2.2 lbs the object is. I doubt this changes with the unit setup, either.
Thank you
[QUOTE=theleader123;16541745]Nice, how are you making the shadows look like that?[/QUOTE]
Basic clay render, pop a skylight in the scene, put Advanced lighting/raytracing/whatever on from your Render setup. It's in one of the tabs there.
Or you can just use scan line with one omni light.
It doesn't make clay render that way, does it?
[img]http://i25.tinypic.com/214uoo5.jpg[/img]
Little thing I have been working on.
No lighting though.
Some freaking file corruption set me back a few hours, so I took the liberty to improve the textures of the concrete, plus some minor glitches.
[img]http://www.blackmamba.se/roofscene.jpg[/img]
So, what do you think about it now?
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