Should be noted that the two new moving stances is supposed to be walking down /walking up.
[img]http://www.cubeupload.com/files/5ec000pixelwarsarmy.png[/img]
My first human Army; I know that the helicopter looks odd, but I won't use it often.
C&C please!
[QUOTE=tehFluff;19903584]Inorite? I call it the pissrifle. Also, added some moar poses
I feel the legs are a bit... deformed.. :/[/QUOTE] Your obvious problem is the porportion ratio of torso and legs. The leg should be long as the torso and the torso should be long as the leg.
[img]http://www.cubeupload.com/files/b3400mine.png[/img]
Going to stop making a large version of them because a. more work for me and b, I feel it makes the post too big... also, you guiz don't mind if I constantly update you on mah work right? ^^
Anyway, thankyou Koh, the legs look relatively OK now that they are in proportion. Plus the guys look a bit cooler cuz' they're taller. Also, I added more poses(idle such as with the gun on the back and them in the chairs arms crossed or holding a gun), a tent(plus one with legs sticking out for the lulz) and a humvee which was made with deathstriker's template. I have yet to add that rawcket launcher into their arsenal...
edit: just realized I accidentally cut off the running pose, I'll put it on next picture :/
They are too tall in the standing poses.
[QUOTE=tehFluff;19908314][img]http://www.cubeupload.com/files/b3400mine.png[/img]
Going to stop making a large version of them because a. more work for me and b, I feel it makes the post too big... also, you guiz don't mind if I constantly update you on mah work right? ^^
Anyway, thankyou Koh, the legs look relatively OK now that they are in proportion. Plus the guys look a bit cooler cuz' they're taller. Also, I added more poses(idle such as with the gun on the back and them in the chairs arms crossed or holding a gun), a tent(plus one with legs sticking out for the lulz) and a humvee which was made with deathstriker's template. I have yet to add that rawcket launcher into their arsenal...
edit: just realized I accidentally cut off the running pose, I'll put it on next picture :/[/QUOTE]
You did a poor recolour of a humvee on this page, and you expect us not to notice?
(He said give credit where credit is do - you have given none, and even then it is a solid block of 1 colour with no tone or shading.)
Snip
I love the droppods personally - but I don't know if they represent the ODST pods (I've never played the game)
I play odst, Lemme have a look
[editline]05:49PM[/editline]
Meh, The top spikes are a little round and the bottom is a little sharp, Look at mine
[editline]05:49PM[/editline]
[QUOTE=swampie;19897588]I'l just...
Leave this here...
[img]http://filesmelt.com/dl/Sheet_Drop_Shock.png[/img][/QUOTE]
[editline]05:50PM[/editline]
Also, CnC on those?
When i leave 1 px off the edge of the spikes it looks awkwardly round
But when i keep it there, it looks too sharp.
So i had a choice between too sharp and too round, and i chose too round.
Post the other
Snip
[QUOTE=swampie;19916443]I play odst, Lemme have a look
[editline]05:49PM[/editline]
Meh, The top spikes are a little round and the bottom is a little sharp, Look at mine
[editline]05:49PM[/editline]
[editline]05:50PM[/editline]
Also, CnC on those?[/QUOTE]
Swampie, stop using the trug men sheet.
Honestly you've used them for ages.
The body you used for you L4D2 sprites were origional and yours, why hot use them?
Oh and, if your gonna use VISR, people are gonna be pissed with you editing the sprites and them having to change it
[QUOTE=Ragamuffin..;19916224]You did a poor recolour of a humvee on this page, and you expect us not to notice?
(He said give credit where credit is do - you have given none, and even then it is a solid block of 1 colour with no tone or shading.)[/QUOTE]
[quote=tehFluff..;264468] [B]and a humvee which was made with deathstriker's template [/B][/quote]
Don't be so harsh, sheesh.
Where was the harshness in my sentence? :smile:
Between the Raga and the muffin. :smug:
[QUOTE=Evil-Muffin;19918154]Swampie, stop using the trug men sheet.
Honestly you've used them for ages.
The body you used for you L4D2 sprites were origional and yours, why hot use them?[/QUOTE]
Didnt make the l4d2 ones
Stopped using templates long ago, Odst is old
I have been reading "Looking For Group".
I made a Richard :smug:
[img]http://img16.imageshack.us/img16/6473/richardpw.png[/img]
I love him. He is my god.
I still have to make the fire and ice and the "FWOOSH!"
I think I will make an undead army with him as a general!
[editline]11:59PM[/editline]
Damn!
It does not show it full size!
I know this is the super wrong place but.....
Please direct your viewing:[url]http://www.americanapparel.net/storefront/UGCStyle/BestBottom2010/[/url]
I saw this is the GD and thought I might as well link it!
[editline]05:26PM[/editline]
[QUOTE=Maximo13;19921769]I have been reading "Looking For Group".
I made a Richard :smug:
[img]http://img16.imageshack.us/img16/6473/richardpw.png[/img]
I love him. He is my god.
I still have to make the fire and ice and the "FWOOSH!"
I think I will make an undead army with him as a general!
[editline]11:59PM[/editline]
Damn!
It does not show it full size![/QUOTE]
Whos Richard?
He is the hilariously funny warlock that eats babies, kills for fun and has 7 titles.
Lord of the Dance!
Like him? I have a better version
Another army of mine, it's Delta Squadron!
Pretty much the squadmates of Vector, and most certainly a work in progress.
Not a free army, and they will get tanks, dropships and choppers later.
[URL=http://img521.imageshack.us/i/deltaspritesheet.png/][IMG]http://img521.imageshack.us/img521/2124/deltaspritesheet.png[/IMG][/URL]
Comments and criticism, anyone?
The legs seems a bit.. Odd?
Also, poses are a bit stiff.
In what way are the legs odd?
Also, AUGHAUGUGHAHGAHAHARGH everyone says my sprites are too stiff.
I don't know, they look a bit off, maybe try making them thicker?
I've never noticed them looking too thin.
Well, I don't know why but they look odd to me. :tinfoil:
[img]http://www.cubeupload.com/files/f45600cargoship.png[/img]
A cargoship, I took elements and the overall shape from the one from the old sprite sheet thread.
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