• Army Sprite Sheet Thread...
    2,001 replies, posted
[QUOTE=DragonSpawn777;19409866]Ice, shut the fuck up and stop trying to tell people what to do.[/QUOTE] Dragon settle down jeez >.> im stating a fact! im not telling them what to do, they can listen to me or not, your not their voice and also it seem your always angry at me, why?
[QUOTE=DragonSpawn777;19409866]Ice, shut the fuck up and stop trying to tell people what to do.[/QUOTE] He types the truth, Dragon. For posting Armys not chit-chat.
[QUOTE=IceBlizzerd;19410124]Dragon settle down jeez >.> im stating a fact im not telling them what to do they can listen to me or not your not their voice and also it seem your always angry at me why?[/QUOTE] Must use...... PERIODS AND PUNCTUATION! Uuunnnng. Grammar nazi.........i'm turning into...........BLARRRGG!
sorry >.<
[img]http://www.stylee32.net/upload/uploads/1262630834.png[/img] CC on the tank?
looks awesome! :D
Looks cool
[QUOTE=Jax Strife;19410939][img]http://www.stylee32.net/upload/uploads/1262630834.png[/img] CC on the tank?[/QUOTE] Does not look too bird-cannibal-bone-using-birds-cloning-sacrificing-birds, and bird-like
[QUOTE=KommradKommisar;19410384]Must use...... PERIODS AND PUNCTUATION! Uuunnnng. Grammar [b]N[/b]azi.........[b]I[/b]'m turning into...........BLARRRGG![/QUOTE] also, :irony:
You point out mistakes in his punctuation and use of capital letters, yet I haven't seen you using them correctly either. :irony: [editline]10:07AM[/editline] [media]http://www.cubeupload.com/files/3c00minimen.png[/media] [b]Now a free army![/b] Messy and unorganized sheet, but you should be able to figure out what does what in the end.
So, I can pick up things from other sprite sheets? And here's my one, I simply maked the shotgun, fire and rocket the people are recolours It's crappy, TF2 soldiers only have 2 weapons [img]http://img138.imageshack.us/img138/6862/unlessitsafarm.png[/img]
[QUOTE=daj34;19425699]So, I can pick up things from other sprite sheets? And here's my one, I simply maked the shotgun, fire and rocket the people are recolours It's [b]crappy[/b], TF2 soldiers only have 2 weapons [img]http://img138.imageshack.us/img138/6862/unlessitsafarm.png[/img][/QUOTE] Just noticed? Improve on them
Daj, you can't use things from other people's sprite sheets if they don't say that they are free. And eve then, you shouldn't.
[URL=http://filesmelt.com/][IMG]http://filesmelt.com/dl/Sacre1.PNG[/IMG][/URL] CC or any ideas on what to add more?
kinda weird considering those, er, "brown" guys don't have black outlines, yet your tanks/ships do. it gives the sheet very different inconsistent style. and as for that tall fellow, the black outlines aren't very noticeable. [editline]09:18AM[/editline] plus shading on the vehicles
[QUOTE=Ragamuffin..;19421982]You point out mistakes in his punctuation and use of capital letters, yet I haven't seen you using them correctly either. :irony: [editline]10:07AM[/editline] [media]http://www.cubeupload.com/files/3c00minimen.png[/media] [b]Now a free army![/b] Messy and unorganized sheet, but you should be able to figure out what does what in the end.[/QUOTE] It was a good sheet, why are giving it away? [editline]05:32PM[/editline] [QUOTE=ReconUnit;19426241][URL=http://filesmelt.com/][IMG]http://filesmelt.com/dl/Sacre1.PNG[/IMG][/URL] CC or any ideas on what to add more?[/QUOTE] No need for shading. People always belive its needed for any n' all styles but it isn't. If its not part of your thing (Witch it dosent look like) then I dont suggest shading.
[QUOTE=creeding;19426805]It was a good sheet, why are giving it away? [editline]05:32PM[/editline] No need for shading. People always belive its needed for any n' all styles but it isn't. If its not part of your thing (Witch it dosent look like) then I dont suggest shading.[/QUOTE] Because I'm bored of them.
[quote=Penguin-Man]kinda weird considering those, er, "brown" guys don't have black outlines, yet your tanks/ships do. it gives the sheet very different inconsistent style. and as for that tall fellow, the black outlines aren't very noticeable. Edited: plus shading on the vehicles[/quote] Uh yeah, the tank thing looks like crap without outlinies to be honest, I made it for a diffrent army but lost intrest. :v: Side note: I think the vehicles looks good without shading, I'm gonna add more detail to the troops though. (Oh and the tall dude I don't really know what he's doing in there)
[QUOTE=DragonSpawn777;19415190]also, :irony:[/QUOTE] Stop being a troll, please.
Oh shit oh fuck oh shit oh fuck, the clones have been armed. [img]http://www.stylee32.net/upload/uploads/1262678485.png[/img]
I started a teeny tiny little army. I dunno what to call them yet, but here's what I have so far: [img]http://filesmelt.com/dl/army2.PNG[/img] Foot Soldier: Typical soldiers. Come with basic weaponry. When coupled with a scientist (NOTE: SCIENTIST SPRITES HAVE NOT BEEN CREATED) their guns can be modded to fire faster or be more powerful. Black Ops: The more powerful version of the foot soldier. They are harder to come by and always carry modded weapons. They are expertly trained in hiding in the shadows and parkour. On occasion they will slide down into an area on ropes. Missing Texture: Missing Textures can temporarily turn completely invisible. They can still be detected and hurt by certain technology, but this can be disabled by a group of scientists, cloaking it even further. It hurls missing texture fireballs, which can slowly but surely melt through armor and dig through walls. Any flesh touched by the missing texture fireball will be cooked to a crisp. Zombified Soldier: A soldier who has been exposed to The Green Flu. They are slower due to their zombilike shamble, but make up for it with their long range goo attack. The goo will slow down anyone who wades into it and stick to them, slowly melting off of them. As for weapons: Pistol: Basic pistol, average rate of fire and damage. Can be modded to fire faster or do more damage (via small incindiary bullets) Shotgun: Wide range and spread, slow reload rate but high damage. Reload time can be decreased and a second barrel can be added. Machine Gun: Fires fast, but has low damage and large recoil over time. Can be modded to be more accurate and have less recoil or have explosive ammo and have more recoil. Machine Pistol: Upgraded version of the basic pistol. More powerful and has higher recoil. Mods are the same as the basic pistol. Uzi: Fires extremely fast, and has small recoil, but practically no damage. Can be modded to fire even faster with a smaller clip or fire slightly slower with a bigger clip.
Stick legs = Bad.
[QUOTE=A Zombie;19443546]Stick legs = Bad.[/QUOTE] Question: Bad for skeletons?
Skeletons have bone legs, not wooden legs. duh
Still stick legs are bad for ANY Sprite... [editline]06:38PM[/editline] Unless it's a tentacle endy bit...
Then how the hell am I going to pull any of this off - [url]http://castlevania.wikia.com/wiki/Bone_Scimitar[/url] [editline]08:22PM[/editline] The Ceres Legion of Creeding. [media]http://filesmelt.com/dl/Ceres_Legion.png[/media] An [highlight]EXTREAM[/highlight] prototype.
i think this is the only time that that might work.
[QUOTE=Doomish;19441694] Missing Texture: Missing Textures can temporarily turn completely invisible. They can still be detected and hurt by certain technology, but this can be disabled by a group of scientists, cloaking it even further. It hurls missing texture fireballs, which can slowly but surely melt through armor and dig through walls. Any flesh touched by the missing texture fireball will be cooked to a crisp. [/QUOTE] Priceless
[QUOTE=Maximo13;19451591]Priceless[/QUOTE] Priceless in a good way or a bad way? Also, tried thickening out the legs. Will post once scientists are finished.
[QUOTE=Doomish;19441694] Zombified Soldier: A soldier who has been exposed to The Green Flu. They are slower due to their zombilike shamble, but make up for it with their long range goo attack. The goo will slow down anyone who wades into it and stick to them, slowly melting off of them. [/QUOTE] L4D flu?
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