• Creative Music in Progress - Always Post Feedback, Read OP before posting!
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[QUOTE=MilkBagz;44937316]calling feedback police 2.0[/QUOTE] Check page 56 thanks [editline]28th May 2014[/editline] [QUOTE=redBadger;44937195]Been a few days since I last posted. I have a original composition I was working on today: [media]http://soundcloud.com/redbadger/cant-stop-thinking-of-you[/media] Pretty much about a girl I haven't spoken to in awhile yet I cannot get her out of my head. I plan on expanding it a bit so this isn't the final version. Enjoy. [editline]28th May 2014[/editline] Before anyone asks: Cinestrings[/QUOTE] Top of the page bump
[QUOTE=Clovis;44930657]I'm really shitty with influencing myself on real music so I made a 90's video game-esque song, but I want you guys to listen to it to examine the production. I understand it's loud, but is the eq/compression/mastering in general okay? [media]http://soundcloud.com/yamiproject/cubest[/media][/QUOTE] Yo can I can a link to dat drum kit.
sorry guys my dog died and im really sick today please get along with eachother <3
[QUOTE=ShabbaCosby;44936939]it really spoils the taste of your music as well (being an asshole that is)[/QUOTE] how
[media]http://soundcloud.com/skriket/black-magic-vodoo-women[/media] This is a pretty long track, so... A few select moments where it changes intensity; 1:42 (Solo time, both bass and guitar) 3:12 (more laid-back, guitar solo here as well) 4:08 (time for a bass solo again) 4:36 (building up) 5:24 (back into laid-back territory, very percussive with acoustic drums) 7:16 (the lowest point of the song, very scaled back and almost dreamy) 7:41 (last guitar solo) 9:52 (kicking back into high intensity, ending) If you just want to check out a single part if you're digging the groove. :) [QUOTE=Dead Madman;44939057]how[/QUOTE] The way you feel about someone as a person affects the way you experience their music, since you project your emotions about someone to what they do. Kind of like how you always think of your friends as ~unique special snowflakes~ when they do stuff, yet you think of others as just someone in the crowd, even though they may be just as unique as your friend. Personal bias you know? [editline]29th May 2014[/editline] [QUOTE=redBadger;44937476]Check page 56 thanks [editline]28th May 2014[/editline] Top of the page bump[/QUOTE] I love the vibe you've got going with the chord progression, maybe having the piano play the bass notes even llower as well when they come in might make it even more gloomy yet inspiring? Only thing I can think of that would add something to the song right of the bat is maybe have a short stop before the piano kicks in there before 0:52? Right now I think it is a bit uneven in that transition, which is a shame because it is a really nice composition and I love to see what this is going to become later on, a solid foundation. Have you thought about adding percussive instruments to it? That's something I think you could definietly have later on in the track. :) [editline]29th May 2014[/editline] [QUOTE=Mysterious Mr.E;44929270]Thanks man. Ill see what I can do. In the meantime Im gonna fuck around on the Cello but I doubt ill get anywhere. I have so much trouble just making something simple. I keep drawing blanks and its really depressing. I just want to make something simple like this [url]https://www.youtube.com/watch?v=ATVCiwoPars[/url] And I get nothing. I have no creative outlet and it hurts.[/QUOTE] I'd recommend just making a simple chord progression that loops for 1-2 minutes, then try and add a simple melody to that, then maybe add something simple and percussive to that. Then you might have a solid foundation for more experimenting, or just work on the dynamics of the track to make it a nice track. :)
[QUOTE=Skeeter;44939167]The way you feel about someone as a person affects the way you experience their music, since you project your emotions about someone to what they do. Kind of like how you always think of your friends as ~unique special snowflakes~ when they do stuff, yet you think of others as just someone in the crowd, even though they may be just as unique as your friend. Personal bias you know? [/QUOTE] What a completely false statement; For example, deadmau5 is a gigantic arrogant arsehole but his music's fucking awesome, and I appreciate and respect him for his musical capabilities, disregarding how I see him as a person
[QUOTE=Clovis;44930657]I'm really shitty with influencing myself on real music so I made a 90's video game-esque song, but I want you guys to listen to it to examine the production. I understand it's loud, but is the eq/compression/mastering in general okay? [media]http://soundcloud.com/yamiproject/cubest[/media][/QUOTE] those drums slot in nicely with the synth, they're so crispy and sexy wow something feels a little, i dunno, off about the general mastering, it sounds almost echoey, although my knowledge of mastering is minimal, perhaps the kick drum is significantly louder than the others or something i'm not sure solid tho [editline]29th May 2014[/editline] [QUOTE=redBadger;44937195]Been a few days since I last posted. I have a original composition I was working on today: [media]http://soundcloud.com/redbadger/cant-stop-thinking-of-you[/media] Pretty much about a girl I haven't spoken to in awhile yet I cannot get her out of my head. I plan on expanding it a bit so this isn't the final version. Enjoy. [editline]28th May 2014[/editline] Before anyone asks: Cinestrings[/QUOTE] nice composition yo, i'm feeling strong vibes from this, piano's tight as hell at around 0:55, the lead string has quite a virtual sound to it, maybe humanise it somehow by altering attack? also there's potential for something badass and triumphant sounding after the silence at around 1:10 but maybe that's just me :v: sick track
[QUOTE=Dead Madman;44939253]What a completely false statement; For example, deadmau5 is a gigantic arrogant arsehole but his music's fucking awesome, and I appreciate and respect him for his musical capabilities, disregarding how I see him as a person[/QUOTE]can u just stop
can we just drop that entire subject and return to how the thread was just before
Right. I apologize for acting like a total dickhead, i sometimes just go blank and carelessly treat people like shit, so forgive me for that continue thread as norm
[QUOTE=Clovis;44930657]I'm really shitty with influencing myself on real music so I made a 90's video game-esque song, but I want you guys to listen to it to examine the production. I understand it's loud, but is the eq/compression/mastering in general okay? [media]http://soundcloud.com/yamiproject/cubest[/media][/QUOTE] To be honest, it sounds like everything's constantly hitting a limiter and drowning the other sounds out. If that's the case, you should try to keep it so it's only slightly reaching the limiter.
[media]http://soundcloud.com/geogzm/undue-conduct[/media] beatin'
[QUOTE=geogzm;44940349][media]http://soundcloud.com/geogzm/undue-conduct[/media] beatin'[/QUOTE] Felt a little repetitive and you could've had a few more instruments here n there to add a bit of texture, but apart from that it's a pretty solid beat also the snare just has a liiiiiittle bit too much high end
[QUOTE=Skeeter;44939167][media]http://soundcloud.com/skriket/black-magic-vodoo-women[/media] This is a pretty long track, so... A few select moments where it changes intensity; 1:42 (Solo time, both bass and guitar) 3:12 (more laid-back, guitar solo here as well) 4:08 (time for a bass solo again) 4:36 (building up) 5:24 (back into laid-back territory, very percussive with acoustic drums) 7:16 (the lowest point of the song, very scaled back and almost dreamy) 7:41 (last guitar solo) 9:52 (kicking back into high intensity, ending) If you just want to check out a single part if you're digging the groove. :) [/QUOTE] I like this. My only critique would be your drum mix. Mind if I ask what technique you're recording the drums with? They sound very distant and shallow. I'd look up the Glyn Johns recording method for drums. [url]http://therecordingrevolution.com/2011/01/10/the-glyn-johns-drum-recording-method/[/url] [quote]I love the vibe you've got going with the chord progression, maybe having the piano play the bass notes even llower as well when they come in might make it even more gloomy yet inspiring? Only thing I can think of that would add something to the song right of the bat is maybe have a short stop before the piano kicks in there before 0:52? Right now I think it is a bit uneven in that transition, which is a shame because it is a really nice composition and I love to see what this is going to become later on, a solid foundation. Have you thought about adding percussive instruments to it? That's something I think you could definietly have later on in the track. :)[/quote] Thanks. I'll give a bit more space between the sections. [editline]29th May 2014[/editline] [QUOTE=geogzm;44939419] nice composition yo, i'm feeling strong vibes from this, piano's tight as hell at around 0:55, the lead string has quite a virtual sound to it, maybe humanise it somehow by altering attack? also there's potential for something badass and triumphant sounding after the silence at around 1:10 but maybe that's just me :v: sick track[/QUOTE] Thanks. Cinestrings is a bitch to work with because it takes so damn long for everything to load up, so I stuck with a split legato patch which takes 4 of the articulations out of the question. I'll see what I can do though. I'm thinking of something for after the silence but I'd like to know what you had in mind. [editline]29th May 2014[/editline] [QUOTE=geogzm;44940349][media]http://soundcloud.com/geogzm/undue-conduct[/media] beatin'[/QUOTE] Can't really tell if you're clipping with the bass or if you're just distorting it. Careful with your overall mix; bass is a bit overbearing (might be clipping, check that), and I can hear something coming in around :30 but you cannot hear it at all. I love the beat though, I can see it being less repetitive with some vocals on top or a funk guitar/organ solo.
[QUOTE=redBadger;44941813] I'm thinking of something for after the silence but I'd like to know what you had in mind.[/QUOTE] I'd suggest moving the existing after-silence part to perhaps after a theoretical part. The theoretical part in my mind would sound like powerful orchestra with drums that have a heavy emphasis on open hihats/cymbals, y'know, something triumphant and heroic with that crashing sound almost, although that's just what I think would sound good - I'm not sure if it fits the song or whatever :v:
[QUOTE=geogzm;44941855]I'd suggest moving the existing after-silence part to perhaps after a theoretical part. The theoretical part in my mind would sound like powerful orchestra with drums that have a heavy emphasis on open hihats/cymbals, y'know, something triumphant and heroic with that crashing sound almost, although that's just what I think would sound good - I'm not sure if it fits the song or whatever :v:[/QUOTE] That's actually exactly what I was thinking. [editline]29th May 2014[/editline] I'm scrapping the big epic orchestral ending. It doesn't really fit. It's supposed to be a sad song so I added a very mellow ending with a piano melody accompanied by some low strings. Going to work on some transitions later and maybe pop out a new version tonight. [editline]29th May 2014[/editline] [media]http://soundcloud.com/redbadger/cant-stop-thinking-about-you[/media] New version. Haven't fixed the transitions yet. Subtle compression added. Grammar fixed. Threw a little depressing postlude at the end, kinda supposed to signify that the girl I love isn't coming back. I'll work on transition either tonight or tomorrow or whenever I have time.
[QUOTE=redBadger;44942184]That's actually exactly what I was thinking. [editline]29th May 2014[/editline] I'm scrapping the big epic orchestral ending. It doesn't really fit. It's supposed to be a sad song so I added a very mellow ending with a piano melody accompanied by some low strings. Going to work on some transitions later and maybe pop out a new version tonight. [editline]29th May 2014[/editline] [media]http://soundcloud.com/redbadger/cant-stop-thinking-about-you[/media] New version. Haven't fixed the transitions yet. Subtle compression added. Grammar fixed. Threw a little depressing postlude at the end, kinda supposed to signify that the girl I love isn't coming back. I'll work on transition either tonight or tomorrow or whenever I have time.[/QUOTE] The harmonic and melodic side of this track is absolutely there, and with the transitions you mentioned, I imagine it'd be fantastic. My only problem is the artificiality of the instruments, it just feels a bit rigid and OVERLY quantized for me, you need to make it sound a bit more human by perhaps adding some velocity variation or shifting some notes here n there off the clock a bit.
[QUOTE=ShabbaCosby;44936939]it really spoils the taste of your music as well (being an asshole that is)[/QUOTE] Taste is subjective though. Some people like the taste of asshole!
[QUOTE=Dead Madman;44942808]The harmonic and melodic side of this track is absolutely there, and with the transitions you mentioned, I imagine it'd be fantastic. My only problem is the artificiality of the instruments, it just feels a bit rigid and OVERLY quantized for me, you need to make it sound a bit more human by perhaps adding some velocity variation or shifting some notes here n there off the clock a bit.[/QUOTE] Yeah I'm trying to quantize a bit atm. There was some added in that guitar and a little in the piano. I'm really really struggling with transitions. If anyone could be of help I would greatly appreciate it.
[QUOTE=redBadger;44941813]I like this. My only critique would be your drum mix. Mind if I ask what technique you're recording the drums with? They sound very distant and shallow. I'd look up the Glyn Johns recording method for drums. [url]http://therecordingrevolution.com/2011/01/10/the-glyn-johns-drum-recording-method/[/url][/QUOTE] Thanks for taking the time to listen to it, much appreciated! Glad you liked it as well, I use a similar technique as Glyn Johns, I had one mic (condensator, milab something) placed angled in such a way that it would record snare and hangtoms mostly, near the left shoulder of me. Then I had a CM3 angled near the snare as well, albeit a bit closer to the middle, on my left side as well. Then a kick microphone, since I felt that getting that was important as well. I think the sound of distance could be because of me not having any close up mics except on the kick, but also because I place the drums pretty far back even during the intense parts. Every other instrument is also pretty close up in the mix, which I believe would create even a bigger sense of them being distant. I'm not sure I can hear the shallowness of them to be honest, do you think you could develop what you mean? And if you can I'd love to hear how you think I could fix this issue, sadly I won't be able to re-record the drums, but I can definietly work a remixing and see if it becomes better. Once again, thanks for taking the time listening and giving me your thoughts, it means a lot! :)
No problem. Mind if I ask what daw do you use? Also I think shallow was a poor choice of a word on my part. It's just very distant is all. Not much sound to them. Part of the problem I think is that your drums are in the same room with everyone else playing. I'd recommend either trying multi-tracking and doing the drums separate from everything else or just move the kit in an isolated sound proof room and record him in there. I recommend the first part. You can always record drums first then send the audio track to your performers when its their turn to perform. If it's essential that you do it all together, I'd investigate doing something like this: [img]http://www.gearslutz.com/board/attachments/high-end/197270d1286837245-glyn-johns-method-drums-drums-32.jpg[/img] Also maybe 2 overheads would work better as opposed to one, assuming you have enough equipment. [editline]30th May 2014[/editline] Also if you're multi-tracking...a [B]CLICK TRACK IS ESSENTIAL[/B]. Didn't want to leave that out.
[QUOTE=redBadger;44951401]No problem. Mind if I ask what daw do you use? Also I think shallow was a poor choice of a word on my part. It's just very distant is all. Not much sound to them. Part of the problem I think is that your drums are in the same room with everyone else playing. I'd recommend either trying multi-tracking and doing the drums separate from everything else or just move the kit in an isolated sound proof room and record him in there. I recommend the first part. You can always record drums first then send the audio track to your performers when its their turn to perform. If it's essential that you do it all together, I'd investigate doing something like this: [img]http://www.gearslutz.com/board/attachments/high-end/197270d1286837245-glyn-johns-method-drums-drums-32.jpg[/img] Also maybe 2 overheads would work better as opposed to one, assuming you have enough equipment. [editline]30th May 2014[/editline] Also if you're multi-tracking...a [B]CLICK TRACK IS ESSENTIAL[/B]. Didn't want to leave that out.[/QUOTE] Oh I've recorded all instruments separately, the guitar&bass are both lined and bongo/yembe/egg/tambourine I also recorded with two microphones in a sort of stereo micing, to get the high-end and both low-end. I could definietly bring up the drums in the mix, right now I've done a lot of automating on the volume so that it doesn't overpower everything else the whole time just so that it gets into those mellow parts. :) The drums are actually the thing I recorded last, went into the studio without any idea what the hell I was going to play except some minor ideas I've had when I played the other instruments. I actually had two overheads from the start, but halfway through the recording something must've happened because it started distorting, even though I had set it at a pretty low gain (it peaked at ~70% of max volume). Click track I live and die with. I love sitting and mixing and just editing shit, and being able to easily fiddle with shit and add more stuff as I go is awesome. :) Now that I think of it, I think a huge reason why the drums sound so quiet is also because the track itself is very, very dynamic, it peaks at -0,5db or something like that, which only happens because of a freak compressor bug near the end, other than that it stays at around -10 to -5db, which is admitedly VERY low in the era of the loudness war.
don't have an audio interface or any recording gear so this recording is raw as hell [media]http://soundcloud.com/derek-miller-32/wip-doom-rifflead[/media] it's a piece of a doom metal song I've been working on. [editline]30th May 2014[/editline] tuned to drop g# btw
[QUOTE=DesumThePanda;44952171]don't have an audio interface or any recording gear so this recording is raw as hell [media]http://soundcloud.com/derek-miller-32/wip-doom-rifflead[/media] it's a piece of a doom metal song I've been working on. [editline]30th May 2014[/editline] tuned to drop g# btw[/QUOTE] the first half doesn't sound too great, though it might sound better with backing instruments, but the second half with the riffs sounds cool, i can imagine some great drums over it shame about the sound quality though
[QUOTE=Hakita;44952275]the first half doesn't sound too great, though it might sound better with backing instruments, but the second half with the riffs sounds cool, i can imagine some great drums over it shame about the sound quality though[/QUOTE] Yeah I can understand the first half not sounding to great. I was imagining having some clean arpeggios underneath it. I think I'll probably invest into some audio equipment soon since I am looking for a job and I will have some sort of income.
new tyooon [media]http://soundcloud.com/crumbleshake/the-complexity-of-songs[/media]
Hi CrumbleShake. If you look at the last few pages of the thread you'll see we've been asking everyone who posts a song to pick a song or two from someone else and give comments/feedback first, to help make sure everyone gets a response. If you could edit your post or make a new one with a comment on someone else's song that would be really awesome. [editline]31st May 2014[/editline] And I missed your post originally, but for you as well in the future DesumThePanda, we'd all really appreciate it.
[QUOTE=geogzm;44940349][media]http://soundcloud.com/geogzm/undue-conduct[/media] beatin'[/QUOTE] This is really chill, man. I'm not huge on your drum samples though. It's probably just me but I'd recommend using some different ones. Except that kick. The kick's real nice. Personally, I'm all about a mix of the Roland TR-808 and this [url=http://beatproduction.net/sound-kits/9th-wonder-sound-kit/]9th Wonder Kit[/url] lately. Everything else about it though is great. [editline]1st June 2014[/editline] [QUOTE=Biscuit-Boy;44964234]Hi CrumbleShake. If you look at the last few pages of the thread you'll see we've been asking everyone who posts a song to pick a song or two from someone else and give comments/feedback first, to help make sure everyone gets a response. If you could edit your post or make a new one with a comment on someone else's song that would be really awesome. [editline]31st May 2014[/editline] And I missed your post originally, but for you as well in the future DesumThePanda, we'd all really appreciate it.[/QUOTE] I was actually writing this post before you posted this.
I seriously appreciate the contributions. I think a lot of this confusion- like what just happened here, or from before that I've had with geogzm, would be helped if you include the feedback in the same post as your song, instead of posting it after. It stops anyone like me from getting on your case before you've posted it, and helps keep the thread cleaner with more content per post. If that sounds like a good idea to anyone else, anyway.
[QUOTE=CrumbleShake;44964249]This is really chill, man. I'm not huge on your drum samples though. It's probably just me but I'd recommend using some different ones. Except that kick. The kick's real nice. Personally, I'm all about a mix of the Roland TR-808 and this [url=http://beatproduction.net/sound-kits/9th-wonder-sound-kit/]9th Wonder Kit[/url] lately. Everything else about it though is great. [editline]1st June 2014[/editline] I was actually writing this post before you posted this.[/QUOTE] Hey man, thanks for the c&c and samples! Where do you find a virtual version of a TR-808's samples?
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