[QUOTE=OMEGAMI;29814969]gunslinger for jenkins.
medic for us couse of the switchblade and we are good at close range.
and that rum for that modified plasm is better than rum so give it to him.[/QUOTE]
Agree,but the problem is,we dont controll Jenkins too.He will decide on his own.
And ask the cowboy for what can he give us for the rum.
Also Tomtyke,you forgot to take the syringe out of our equipment. :P
[QUOTE=bluray;29815137]Agree,but the problem is,we dont controll Jenkins too.He will decide on his own.
And ask the cowboy for what can he give us for the rum.
Also Tomtyke,you forgot to take the syringe out of our equipment. :P[/QUOTE]
just noticed that myself, kinda tired, but its fixed now :)
and the cowboy allready said what he would give you for the rum, a syringe of extoplasm that heals you
[QUOTE=Tomtyke;29815156]just noticed that myself, kinda tired, but its fixed now :)
and the cowboy allready said what he would give you for the rum, a syringe of extoplasm that heals you[/QUOTE]
Then we dont really need medic soo much. :)
Ask jenkins if he made his choice,so we can be....Gunslinger my favourite ;)
[QUOTE=bluray;29815192]Then we dont really need medic soo much. :)
Ask jenkins if he made his choice,so we can be....Gunslinger my favourite ;)[/QUOTE]
im expanding my armoury now, i'll make you accept the loadout in the morning, when i wake up. in the meantime, im going to keep checking this for the next half an hour or so as i make guns, try to decide what you all want in the way of weapons, majority wins
and the syringe is a one use emergency thing, and only go's so far, and will leave you with bit of scarring and it wears off eventually, leaving you with massive bruises
[QUOTE=Tomtyke;29815264]im expanding my armoury now, i'll make you accept the loadout in the morning, when i wake up. in the meantime, im going to keep checking this for the next half an hour or so as i make guns, try to decide what you all want in the way of weapons, majority wins
and the syringe is a one use emergency thing, and only go's so far, and will leave you with bit of scarring and it wears off eventually, leaving you with massive bruises[/QUOTE]
better than rum.
i think explosives can get us out from bad situations, besides operator has a shotgun and we have other rapid fire weapons plus we got explosives so we can set traps etc...
i thought i would mention, this is valkyrie [b]starter[/b] equiptment, at higer levels, they get turrets, armed moble rc cars, cannons that shoot liquid fire and biological upgrades
[QUOTE=Tomtyke;29815452]i thought i would mention, this is valkyrie [b]starter[/b] equiptment, at higer levels, they get turrets, armed moble rc cars, cannons that shoot liquid fire and biological upgrades[/QUOTE]
biological upgrades as in upgrade our stats, cool!
ok so someone vote for gunslinger or operator, i hope there are kits like recon or assault.
[QUOTE=Tomtyke;29814965]you can request what you want him to have, but in the end its up to me, and im going to have him choose something to suit his stats, and he's rather suited for the gunslinger, or the operator, as he has a terrible medical skill
your not just fighting zombies, or vampires, you are fighting [b]EVERYTHING[/b]
supernatural creatures were only kept at bay from the sheer numbers of humanity, and as they are decreasing, the supernaturals are becoming more active, what you fight depends on what you do, and what mood im in, but if your going to fight it, i'll make shure your gear is suitable
and if you survive to the endgame, a high level hunter is like van helsing, so your not him yet[/QUOTE]
Yeah, i know. But overall Vampires are the creatures who most appear
At least until now
[QUOTE=PeterPeterPet;29816240]Yeah, i know. But overall Vampires are the creatures who most appear
At least until now[/QUOTE]
what have you done so far? travelled 6 blocks and devivered a suitcase, you havent seen anything >:}
[QUOTE=Tomtyke;29816374]what have you done so far? travelled 6 blocks and devivered a suitcase, you havent seen anything >:}[/QUOTE]
That was scary
Are we going to find a crazy with a big machete and a hockey mask murdering everyone who makes sex and a killing doll going mad?
[QUOTE=PeterPeterPet;29816524]That was scary
Are we going to find a crazy with a big machete and a hockey mask murdering everyone who makes sex and a killing doll going mad?[/QUOTE]
that would be a slasher, and yes, they are in there as well, and you would be thinking of a "mask" its a type of slasher that can't speak, and has broken the normal human constrains of strength and speed, a mask can keep killing until it drops dead, they never tire, and never sleep
[QUOTE=Tomtyke;29816613]that would be a slasher, and yes, they are in there as well, and you would be thinking of a "mask" its a type of slasher that can't speak, and has broken the normal human constrains of strength and speed, a mask can keep killing until it drops dead, they never tire, and never sleep[/QUOTE]
Uh, well. Uhrm. Personally, I would go with the Medic class. Playing the Team guy is always a plus, and if Jenkins is anything like a human being, he'll thank us and be much more willing to do things for us if we keep making sure he never dies. Also, we have some sorta okay guns already, two Glocks and a Colt. I don't think we need the Sigs as much (one spare clip each? Seriously? That's, what, four clips?) The Beretta, while weak, is much more reliable (as in the desc.) and can fire faster and longer. We can give the "heavy" weps. (read, Colts) to Jenkins, so he can take on the "armour." We ourselves deal with littluns, like Zeds. Then, when all's said and done, we patch up and head out.
Basically, teams don't do well without some medical expertise. Unless we find a doctor out there, we're kinda out. We used up the last of our supplies back at the apartment, and more medical expertise means when we find more, they're going to last longer and be more effective.
Eh. /rant
Let's simplify:
We take med kit, and Jenkins can take gunslinger
Okay, we can take a gunslinger for Jenkins and a medkit for us, then use the rum to get that plasm stuff. Also, how much rum do we have? If we have two, we could use them to get the plasm and the operator kit.
hey what about jenkins infection? does the zombies are on a classic manner?(a single bite = one day or another you turn one) what we are going to do? find a cure? kill him?
You're infected too smart one.
Gunslinger for us and Medkit for Jenkins
[QUOTE=PeterPeterPet;29821097]Gunslinger for us and Medkit for Jenkins[/QUOTE]
Agree? Why?
At least once I wana be the heavy weapons cover your ass while you heal yourself or somebody others ass guy. ;)
I think we should get Medic....And since i'm sure Jenkins will not be our only companion,...Give Gunslinger to Jenkins and Operator to the other companion....and everybody is happy...At least,me.
medic it is, im making the update now,
Hey guys, this is off topic, but does anyone believe in monsters or the apocalypse? If you do, you might like this: [url]http://www.facepunch.com/newthread.php?do=postthread&f=6[/url]
And don't tell a moderator i'm advertising, because i'm not, i'm just saying you might like this.
On-topic: also trade the rum for that plasm.
Before giving the cowboy the rum, quickly pull it back as a joke. Let's see how he'll react. Then give it back. Head to the dorm
[img]http://img101.imageshack.us/img101/1258/17part123.png[/img]
[img]http://img696.imageshack.us/img696/1242/88part124.png[/img]
sorry bigface, i'd allready made the updates and was uploading when i read you comment :(
What's wrong with wearing this uniform in the base? Heck, I wanna see him pissed just because of his face. And we are very hungry, I'd like an order of some Creamy Alfredo, and I think my buddy here would like some Veggie Jembaliah. Thanks for the room service.
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