• Madness: Apocalypse [INTERACTIVE]
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[img]http://img850.imageshack.us/img850/5107/47adamsheet.png[/img] [img]http://img546.imageshack.us/img546/9870/32jenkinssheet.png[/img] well im back and here's an infodump :D any questions?
Tomtyke,you are back already? I thought you sad 7 days,not 4 lol. And I have no idea how did you put so much information on them,I read it 3 times and Im still kinda confused somewhere.Too much awesomenity :D
[QUOTE=bluray;30798608]Tomtyke,you are back already? I thought you sad 7 days,not 4 lol. And I have no idea how did you put so much information on them,I read it 3 times and Im still kinda confused somewhere.Too much awesomenity :D[/QUOTE] got home early, and what's you need me to explain about the stats? :D
[QUOTE=Tomtyke;30798959]got home early, and what's you need me to explain about the stats? :D[/QUOTE] Aw nothing.next time were we are making an important move/decision,Ill have to go read this again. :3
[QUOTE=bluray;30799021]Aw nothing.next time were we are making an important move/decision,Ill have to go read this again. :3[/QUOTE] your character is a badass with small knives, he can dodge so well, and completely ignore his opponentes defence, and bonus, most supernaturals are as vulnerable to a knife as any person
:D youre back yeeeeey :D
[QUOTE=Tomtyke;30799245]your character is a badass with small knives, he can dodge so well, and completely ignore his opponentes defence, and bonus, most supernaturals are as vulnerable to a knife as any person[/QUOTE] This is turning to a turn based strategy game,very similiar to Madness Retaliation [url]http://www.newgrounds.com/portal/view/551694[/url] Nothing to complain about,this game is awesome and so is this intreractive :D
[QUOTE=Tomtyke;30796767][img]http://img850.imageshack.us/img850/5107/47adamsheet.png[/img] [img]http://img546.imageshack.us/img546/9870/32jenkinssheet.png[/img] well im back and here's an infodump :D any questions?[/QUOTE] I have a couple since you have merits can you get other merits like "Cleanser" meaning you've killed so much of Zombs you know where to shoot and what not. And could training in firearms,brawl etc increase your skills....And may i suggest a couple missions offer training for a reward like training in driving
Hey when will we have the next update??
Is it possible to have a sheet for each character in our party???Or it's too much asked(lookin' at the last page)....DAMN,we'r many...Indeed it is??But you could tell us about their passive or special abilities at least?
[QUOTE=kappamolo;30810540]Is it possible to have a sheet for each character in our party???Or it's too much asked(lookin' at the last page)....DAMN,we'r many...Indeed it is??But you could tell us about their passive or special abilities at least?[/QUOTE] ok, firstly passive abilities are always active and everything else requres you to use it to become active, now for more detail first you: counter allows you to hit back at someone in their turn as a refex action, however they have to attack you directly and cannot deal lethal damage and for every point of bashing you recieve you loose 1 dice on the attack roll, unseen sense allows you to just know when something supernatural is around, you may get a chill down your spine, but it never tells you where, or how far it's just a sense of their presence, however this sometimes hints at a pre-dispositions to supernatural tendancies (wolf blooded, ghost conduit, almost awakend, fae touched, etc...) Quick healer is self explanitory, you heal twice as fast as a normal human, thats why you got rid of your damage faster then jenkins encyclopedic knowledge, sometimes you need to know something about a supernatural enimy, for example what to kill a ghost with, but usually a task like this would requre a intelligence+occult roll, with this meret you can roll intelligence+wits instead, and this is reasoned that somewhere in your past you've seen this snippet of information somewhere fighting finess, with a few specific weapons someone can have such skill that strength doesn't matter, and they use skill more than strength, with this merit, you can swap your strength pool for your dexterity pool while using a specific weapon (in this case knives) and your fighting style is spetnaz knife fighting, you only have unlocked 2/4 levels of this, but so far it has allowed you to add your composure to your defense, this addition is enough to make you nigh-untouchable to untrained fighters, in addition to this, your defense won't decrease when there's heaps of people attacking you, you can take 4 attack in one turn with no penalty, thats 3 more than an average person level two allows you to swing your knife in such a way to catch your enimy off guard, completely removing their defense and gaining (not armour) a +1 dice bonus for the attack, however this attack leaves you slightly off balance and cant be repeated until the turn after the next more bonuses on this merit when you unlock them ;D and there are heaps of fighting styles, and they offer the best merits, there's things like chain fighting, kung fu, dual weapons, boxing, fencing, archery and the like, and they all have massive end game abilities, for example your allows you to stab an enimy twice in one turn, a massive bonus if you have a knife allies: this is fairly obvious, this tracks infuential people who like you, they'll do favours for you if you ask, but it's a two way relationship and might require something in return, Jenkins now, ambidextrous, he uses both hands equally well, and won't suffer an unskilled penalty when using his second hand gunslinger, allows him to use both his (1 handed) guns in one turn completely seperate with no penalty quick draw, he can pull out both his guns as a reflex action in the blink of an eye, for combat situations, this is treated as him always having his gun in his hand and his fighting style, combat marksmanship, to summarise this it allows him to shoot first in almost any fight situation, reload instantly and fire each of his guns about 3 times, so in a single turn (3 seconds) he can pull out his guns, fire off 6 bullets in total, each at about a dice pool of 14, and reload, giving him a total turn dice pool of 84 [editline]1st July 2011[/editline] [img]http://img833.imageshack.us/img833/5972/45part269.png[/img]
Yell, "Good lord, Tiff. You've been hacking for a week. Is it almost done?"
Major plot hole, they were bit in the start right? (you and jenkins) also, keep doing what your doing here.
[QUOTE=Smooth Jazz;30814193]Yell, "Good lord, Tiff. You've been hacking for a week. Is it almost done?"[/QUOTE] in game, its been about 1 minute also, not a plot hole omega, i've put that in there for a reason
Tiff!! Open the Door!!! Walk backwards while shooting into the open door
Interesting, what a twist.
Hey tom can we have a list of Merits and Perks. And fighting styles.. please i know it will take a while but i just want to see what's out there... kinda like reading the manual of perks in Fallout.
I know you have better things to do than answer a question brought forth by a simple peon such as I, but could you explain what those pre-dispositions to supernatural tendencies are? What I'm assuming they mean is something along the lines of you get a bonus for being a or are most perfect (skill-wise) to be a werewolf/vampire/zombie/etc.
Continue Firing Until there is Either a Pause in the Zombies or until Tiff Opens the door
werewolf's heal really fast, they heal right before your eyes, the heal about 1 bashing in 3 seconds, but are vulnerable to silver, and they can be forced into a rage, vampires can heal at will, never age, heal from drinking blood but fire and sunlight deals aggravated damage, zombies are just tough and fire deals aggravated and i'll make that list of perks, its gona be a while though
Ok thanks for clearing that up.
[QUOTE=Nill22;30818282]Ok thanks for clearing that up.[/QUOTE] and just 4 funzies, its possible to become any of those ;D infact, depending on how you play, its highly likely you don't stay human
Well, good sir, you've now given us a challenge to remain human for the remainder of the interactive! I shall grant you one chilled carbonated beverage if the previous challenge goes uncompleted.
Why do you want to be human? Wouldn't be awesome to be a werewolf, with two G18s in each hand? Anyways, good job with the damage system and skills. You clearly put effort into it.
on the damage system topic, nicolas has 5 brawl, and 5 strength, in addition to fighting style, JUDO: 5 stars
[QUOTE=thebigface;30819158]Why do you want to be human? Wouldn't be awesome to be a werewolf, with two G18s in each hand? [/QUOTE] I DO want to be a werewolf, but I'm afraid it'll make me look like a furry if I say I want to be one :P Not that there's anything wrong with that (<-- adding this as a disclaimer in case any furries read my comment and take offense to it >:D)
Well werewolf is an example, i think being a vampire would look better. You practically look human, so you can be a badass.
[QUOTE=thebigface;30819647]Well werewolf is an example, i think being a vampire would look better. You practically look human, so you can be a badass.[/QUOTE] in terms of who's more obviously human, its werewolves
[QUOTE=Tomtyke;30819828]in terms of who's more obviously human, its werewolves[/QUOTE] MOST of the time (:
QUESTION: what does WP mean? reload and continue watching Nicholas badass meter rise and shoot if another one comes down.' Edit: never mind the question. just remembered that it was willpower.
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