• Why Now is the Time to Play Planetside 2
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[QUOTE=TornadoAP;50221547]For the most part yeah. You can pretty easily get enough for the higher priced 1000 cert items in a few days of medium play. It's still a little grindy but not as bad as it was back at launch.[/QUOTE] Are the upgrades for base things (like medigun range, shields, etc) still really expensive?
[QUOTE=Destroyox;50221723]Are the upgrades for base things (like medigun range, shields, etc) still really expensive?[/QUOTE] No, not really. The first couple of upgrades go in like a 1, 10, 30, 50 pattern and then upwards. Oh and I just played it and apparently they changed it recently as now I'm getting quite a few cert points. After just 10 minutes of playing on a new character I've gotten at least 200.
[QUOTE=TornadoAP;50221959]No, not really. The first couple of upgrades go in like a 1, 10, 30, 50 pattern and then upwards. Oh and I just played it and apparently they changed it recently as now I'm getting quite a few cert points. After just 10 minutes of playing on a new character I've gotten at least 200.[/QUOTE] Final question for the million dollar prize. Are the Assault rifles still Battlefield 3 can't kill anything at range basically-big-SMGs?
i just reinstalled it to see what the hubub was about since i thought it was shit around 2 years ago. The game now feels a lot better and im doing great compared to just the camping slugfest that it was before.
[QUOTE=Destroyox;50222220]Final question for the million dollar prize. Are the Assault rifles still Battlefield 3 can't kill anything at range basically-big-SMGs?[/QUOTE] Sort of? It really depends on what faction you pick as all of the different factions have different weapon stats that would affect that. Generally speaking though, if you can control your shots you can get ranged kills.
[QUOTE=Viper_;50221139]The main problem I had with the game was not being able to shoot fighter pilots in their cockpits with small arms [IMG]http://i.imgur.com/nwSNhBt.png[/IMG] And how disgusting that is to abuse[/QUOTE] ESF are ridiculously fragile to the point of not being of any use in large scale fights, you can literally deal an ok amount of damage to one with your standard weapon.
I had to stop playing about a year ago because of some insane lag that plagued me every game I played, like it was network lag that apparently made you move seconds slower than you actually were inputting but it was still smooth from a frame standpoint Last I checked there just wasn't a fix for that, anyone know if that's changed
Reinstalled the game yesterday and it's pretty solid now compared to 2 years ago when I quit.
[QUOTE=TornadoAP;50220999]There still is a small grind, but after a few days of casual play I can usually afford some of the highest cert cost weapons and upgrades. It's really not as bad as it was before.[/QUOTE] I think we have very different ideas of what constitutes a "small" amount of grinding. I just started a new character literally a few days ago, and I still think the grind is utterly ridiculous. [QUOTE=TornadoAP;50221959]No, not really. The first couple of upgrades go in like a 1, 10, 30, 50 pattern and then upwards. Oh and I just played it and apparently they changed it recently as now I'm getting quite a few cert points. After just 10 minutes of playing on a new character I've gotten at least 200.[/QUOTE] The first few levels are generally fairly cheap, but the last few are usually pretty insanely expensive. Like some of them cost upwards of 1000 certs for the last level.
[QUOTE=elowin;50224495]I think we have very different ideas of what constitutes a "small" amount of grinding. I just started a new character literally a few days ago, and I still think the grind is utterly ridiculous. [/quote] Well then, I guess there's no hope for you. On my worse days I can generally make 120-180 cert points in an hour and that's good enough. [quote]The first few levels are generally fairly cheap, but the last few are usually pretty insanely expensive. Like some of them cost upwards of 1000 certs for the last level.[/QUOTE] I haven't found one of those yet, unless your talking about one of those abilities that cost like 100 points to unlock. In any case, the basic abilities which are perfectly fine only go up to about 150 for the final level. Even if you don't want to pay that, the level or two lower is perfectly fine to use.
Oh damn, I've been waiting for this update for a long time, and I managed to miss the release? I guess it's time to dedicate a few hours to update, see if my old outfit is still active.
I had fun with it when it was vastly populated. Though I reinstalled it and seemed to have lost my character that I put a lot of hours into. I think it's when they shut down some of the servers. Though I played an hour or two of it recently and it just seems quite dead in the evenings (GMT). I mean I was used to massive assaults and I look at the map and see the player numbers between 1-20 on each side in an area usually.
[QUOTE=elowin;50224495]I think we have very different ideas of what constitutes a "small" amount of grinding. I just started a new character literally a few days ago, and I still think the grind is utterly ridiculous.[/QUOTE] The trick is figuring out what your team needs and filling that role. A lot of newbies make the mistake of sticking to one role, but their cert gain dries up when they enter battles where their team already has plenty of players competing for those points. If your team needs medics, go medic and rez people. If they need engies, go engie and drop ammo packs. If your team is getting wrecked by air, pull a burster MAX and shoo them away. If you think you're not really contributing to the battle, find another one. As long as you're contributing, the certs will roll in.
1000 cert items and weapons is still bafflingly ridiculous grind wise, even with the subscription boost that's like 10 hours for a single item if you're doing well
[QUOTE=Zeos;50225669]1000 cert items and weapons is still bafflingly ridiculous grind wise, even with the subscription boost that's like 10 hours for a single item if you're doing well[/QUOTE] The thing is the starting weapons are perfectly fine - the grind ones are only side-grades that specialise into different combat situations. It's not that big a deal.
Still waiting for BFRs to make a return.
[QUOTE=Thom12255;50225686]The thing is the starting weapons are perfectly fine - the grind ones are only side-grades that specialise into different combat situations. It's not that big a deal.[/QUOTE] Sidegrades are still upgrades, especially in a game like this where you're changing your loadout constantly to fit the situation. The sidegrades are, obviously, worse in certain situations. But they're also better in certain situations. Unlocking more sidegrades, and therefore having the option to choose the better tool for a situation, is an upgrade. Besides that, there's plenty of unlocks other than weapons which are explicitly not sidegrades. Some attachments are straight upgrades, and obviously the upgrades to certs are as well.
[QUOTE=Thom12255;50225686]The thing is the starting weapons are perfectly fine - the grind ones are only side-grades that specialise into different combat situations. It's not that big a deal.[/QUOTE] I don't know if they changed this recently, but all the anti-air weapons are locked behind 1k cert walls and there are no anti-air starting weapons unless you like taking potshots with a rocket launcher.
[QUOTE=lxmach1;50225848]I don't know if they changed this recently, but all the anti-air weapons are locked behind 1k cert walls and there are no anti-air starting weapons unless you like taking potshots with a rocket launcher.[/QUOTE] There is the burster on the MAX, but in my experience it's generally not as widely useful as the anti-air rocket launchers, and being a MAX weapon it costs you over half your requisition points. So if you die or you've already spent a lot of your requisition points you're just fucked on the anti-air front for a while. [QUOTE=TornadoAP;50224573]I haven't found one of those yet, unless your talking about one of those abilities that cost like 100 points to unlock. In any case, the basic abilities which are perfectly fine only go up to about 150 for the final level. Even if you don't want to pay that, the level or two lower is perfectly fine to use.[/QUOTE] Nanoweave armor costs 1000 points for the last level. It's the suit ability that reduces the damage you take from small-arms fire, which is incredibly useful. And as you mention, then there are the vehicle certs which usually have ridiculous costs all the way through Oh and just to make it worse, a lot of certs are class specific, so even if you get all the levels of nanoweave armor on one class you'll have to get it seperately on every other. Fun.
[QUOTE=elowin;50224495]I think we have very different ideas of what constitutes a "small" amount of grinding. I just started a new character literally a few days ago, and I still think the grind is utterly ridiculous. The first few levels are generally fairly cheap, but the last few are usually pretty insanely expensive. Like some of them cost upwards of 1000 certs for the last level.[/QUOTE] I started a new character yesterday myself and I got roughly 1000 certs just playing throughout the day and reached BR11 in the same time. I decked out my sniper with a straight pull bolt and all the scopes I could ever need then started upgrading other things like my motion tracker and some weapon attachments for my medic, all of this would've taken like a gajillion certs and a month of game time as little as two years ago. My old character before this one didn't even have half of that and it was BR16. I mean, sure it's still a little grindy, but that's just the nature of most multiplayer/free to play games and it's like 200% better than it was before if nothing else.
Played the other day and was having a blast until the mob hit a biodome and thus time to quit for the day.
[QUOTE=bord2tears;50226496]Played the other day and was having a blast until the mob hit a biodome and thus time to quit for the day.[/QUOTE] They really do need to redesign Biodomes. They're probably the most boring facilities to attack.
The real pain in the ass is upgrading and equipping a Max Unit/Vehicles IMO. These are expensives as fuck, and you can't use them as much as you want, which makes it hard to really invest into them. I really recommend decking out an AA max as soon as possible though. Good pilots can wreck an assault and sunderers in one or two swipes.
[QUOTE=Pretty Obscure;50226380]I started a new character yesterday myself and I got roughly 1000 certs just playing throughout the day and reached BR11 in the same time. I decked out my sniper with a straight pull bolt and all the scopes I could ever need then started upgrading other things like my motion tracker and some weapon attachments for my medic, all of this would've taken like a gajillion certs and a month of game time as little as two years ago. My old character before this one didn't even have half of that and it was BR16. I mean, sure it's still a little grindy, but that's just the nature of most multiplayer/free to play games and it's like 200% better than it was before if nothing else.[/QUOTE] This is a pretty late response, but whatever. In another thread I already brought this up, but the pace at which you gain certs at the beginning is kind of disingenuous, because it slows down massively after a while. The big reason you've been earning so many certs is that they give you 100 certs for every battle rank you get. Because the first few battle ranks are extremely quick to get, you'll very quickly get yourself a decent pile of certs. It then slows down a lot to what I think is a pretty decent pace around BR10. Then it slams the brakes, and reduces your cert gain to a tiny, utterly miniscule trickle after BR15, as it stops giving you any certs whatsoever from increasing your battle rank. From then on, the only sources of certs are the [i]ONE[/i] cert you get per 250 experience, and the extremely minor amount you get from earning weapon medals. For reference, most of the weapons with a lot of utility over the defaults are around 700 (699 but shut up) certs, and a few really useful ones like the NS Annihilator go over 1000. If they kept the cert acquisition at the pace around BR10, I would be singing this games praises right now. Hell, even if they just kept the 100 certs per battle rank for all battle ranks, even with each battle rank being harder to gain than the last, that would be a massive step in the right direction.
Back when I played PS2, I always loved being a generic grunt. That was entertaining.
I can organize a newb squad @ Cobalt tonight if anyone is interested it's going to be more of a mentorship thing, teaching you how to: -Shoot people -Not get shot -What to do in case you do get shot -How not to get farmed and other things
[QUOTE=elowin;50255516]This is a pretty late response, but whatever. In another thread I already brought this up, but the pace at which you gain certs at the beginning is kind of disingenuous, because it slows down massively after a while. The big reason you've been earning so many certs is that they give you 100 certs for every battle rank you get. Because the first few battle ranks are extremely quick to get, you'll very quickly get yourself a decent pile of certs. It then slows down a lot to what I think is a pretty decent pace around BR10. Then it slams the brakes, and reduces your cert gain to a tiny, utterly miniscule trickle after BR15, as it stops giving you any certs whatsoever from increasing your battle rank. From then on, the only sources of certs are the [i]ONE[/i] cert you get per 250 experience, and the extremely minor amount you get from earning weapon medals. For reference, most of the weapons with a lot of utility over the defaults are around 700 (699 but shut up) certs, and a few really useful ones like the NS Annihilator go over 1000. If they kept the cert acquisition at the pace around BR10, I would be singing this games praises right now. Hell, even if they just kept the 100 certs per battle rank for all battle ranks, even with each battle rank being harder to gain than the last, that would be a massive step in the right direction.[/QUOTE] To add to this, I just bought a month of membership and used the 500 daybreak cash that comes with it to buy an additional booster (so now I get 100% base XP or double XP in other words) and unlocking shit like the max level healing tool puts you so much ahead of the curve it's ridiculous. The maxed healing tool can revive people at 100% health in like 2 seconds so you don't even need to attend their revival to top their health off and you can spam it out like crazy. I'd say right now that 50% of my cert gain is due to reviving alone. You're straight-up gimped until you unlock some of those certifications. [editline]4th May 2016[/editline] So I'd say my biggest recommendation is to really focus on ONE class at a time and ONE cert tree at a time. Unlock the maxed medic tool FIRST, the game get so much more fun once you do.
I got back into it from this, my biggest complaint is how disadvantaged newer players are with vehicles, shit costs a lot to invest in even 1 vehicle and its a huge cert grind. Its not bad with infantry since starting shit is mostly the best. Things like the Mosquito/Wraith only having a machine gun fire, while the NC get rockets. Most vehicles being very weak without the slot upgrades at the least.
[QUOTE=HoodedSniper;50256009]I got back into it from this, my biggest complaint is how disadvantaged newer players are with vehicles, shit costs a lot to invest in even 1 vehicle and its a huge cert grind. Its not bad with infantry since starting shit is mostly the best. Things like the Mosquito/Wraith only having a machine gun fire, while the NC get rockets. Most vehicles being very weak without the slot upgrades at the least.[/QUOTE] The Flash also doesn't get a weapon at all until you buy it, which is pretty blatantly bullshit in my opinion, along with not starting with any vehicle certs whatsoever [i]and[/i], as you already pointed out, them being really ridiculously expensive.
Is there a facepunch preference for servers and the likes, and are there clans and stuff so you don't have to go on a search for people to play with?
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