• Middle-earth: Shadow of War Gameplay Reveal
    100 replies, posted
[QUOTE=Amakir;51944705]Look at Japanese action games that actually have some degree of depth and challenge to their combat system?[/QUOTE] "it should copy something else" I honestly just don't see combat as the bread and butter of the game, the free flow system from Batman fits in these games well enough but again, you can't just mash buttons endlessly without any regard for context so you're still wrong on that
I think if they mixed the current combat system with a bit of for Honor for the larger orcs, it'd be in the sweet spot of still being a kickass orc slaughter simulator and a skilled combat system
[QUOTE=Minelayer;51944758]I think if they mixed the current combat system with a bit of for Honor for the larger orcs, it'd be in the sweet spot of still being a kickass orc slaughter simulator and a skilled combat system[/QUOTE] Oh shit, that is a really good idea actually. I'd like that.
I really like that you can bring your crew into battle. For me my favorite part of the first game was the end when you and your squad roll up into battle to fight Sauron's crew
I devoted so much time to finding orcs with the "Fear of the Gravewalker" trait and helping them into every place in the hierarchy. That way whenever i was fighting there'd be a chance one of them would show up, make some badass speech, then immediately shit themselves and leg it. Does wonders for motivation.
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