• Company of Heroes 2: The Western Front Armies Expansion Faction Trailers
    66 replies, posted
First of all it isn't CoH1 repackaged. Second of all mod support was enabled at first but they disabled it because of cheating and they were figuring out how to implement it without having the cheating problem. I can see that the Soviet tiers look somewhat similar to the American tiers but they still play differntly from the Americans. The Germans also play completely different from CoH1's Germans. The game isn't even 60$ it's 35$. And they don't force you to buy the DLC, buying the DLC stuff doesn't give you an advantage or anything. Near identical? Now that's bullshite. Are you saying this [t]http://www.nag.co.za/wp-content/uploads/2013/07/company_of_heroes_2_screenshot_07.jpg[/t] looks identical to this? [t]http://gamenews.zeden.net/images/temp/coh-tales-of-valor/company-of-heroes-tales-of-valor-1.jpg[/t]
[QUOTE=zupadupazupadude;44953801]Mod support is coming. I'm not entirely sure if it's gonna happen when the expansion comes out or after, but it will come. [/QUOTE] It's coming since day one when everyone found out the modding was disabled, almost a year ago. Even then I don't think mod community will pick up on it, considering how there's a miniscule amount of improvements over CoH1.
The performance being worse is because of the anti-aliasing being badly implemented, which is one of the few things I think are retarded about the game. You have to put anti-aliasing on low, barely looks any different from ultra/high and performance is good. They still haven't fixed it for some reason. [editline]30th May 2014[/editline] [QUOTE=gudman;44953943]It's coming since day one when everyone found out the modding was disabled, almost a year ago. Even then I don't think mod community will pick up on it, considering how there's a miniscule amount of improvements over CoH1.[/QUOTE] Quinn Duffy's been talking about it to the press yesterday though and said that it would come as a feature. I think there are enough improvements to justify switching over to CoH2.
[QUOTE=zupadupazupadude;44953900] Near identical? Now that's bullshite. Are you saying this [t]http://www.nag.co.za/wp-content/uploads/2013/07/company_of_heroes_2_screenshot_07.jpg[/t] looks identical to this? [t]http://gamenews.zeden.net/images/temp/coh-tales-of-valor/company-of-heroes-tales-of-valor-1.jpg[/t][/QUOTE] Uhm, yes? Yes it does? All I saw (and you can tell from screenshots you chose to post) is the texture quality is a bit higher and model quality being tiny bit better. And that's pretty much it. Absolutely nothing justifies the preformance being just that much worse than in CoH1.
If they add back proper defenses i'd be more likely to buy it.
[QUOTE=zupadupazupadude;44953961] Quinn Duffy's been talking about it to the press yesterday though and said that it would come as a feature. I think there are enough improvements to justify switching over to CoH2.[/QUOTE] Like what? Other than Relic screwing up adding new factions for CoH1 in their latest update.
[QUOTE=gudman;44953996]Like what? Other than Relic screwing up adding new factions for CoH1 in their latest update.[/QUOTE] Texture quality being better, animation quality being better, model quality being better, UI quality being better, all the new stuff that's been added in the code that modders could use. [editline]30th May 2014[/editline] [QUOTE=nightlord;44953994]If they add back proper defenses i'd be more likely to buy it.[/QUOTE] [QUOTE=zupadupazupadude;44953388] Like I said before, I can't say much because of the NDA, but I think you'll like this expansion.[/QUOTE]
[QUOTE=zupadupazupadude;44954039]Texture quality being better, animation quality being better, model quality being better, UI quality being better, all the new stuff that's been added in the code that modders could use.[/QUOTE] Of all that only code imrpovements matter because, well, texuture quality was never restricted in CoH1 - just look at stuff like Normandy1944 and other mods that add high-def skins. And we can't exactly say how deep they run at this moment. Main thing for modders in CoH1 has always been the ability to add new factions. If Relic actually released some proper [b]tools[/b] as opposed to just re-enabling the mods, then yeah, sure, that would justify everything. But they seem to avoid answering community's questions directly on that matter, which is understandable really, but still worrying tbh.
[QUOTE=gudman;44954115]Of all that only code imrpovements matter because, well, texuture quality was never restricted in CoH1 - just look at stuff like Normandy1944 and other mods that add high-def skins. And we can't exactly say how deep they run at this moment. Main thing for modders in CoH1 has always been the ability to add new factions. If Relic actually released some proper [b]tools[/b] as opposed to just re-enabling the mods, then yeah, sure, that would justify everything. But they seem to avoid answering community's questions directly on that matter, which is understandable really, but still worrying tbh.[/QUOTE] I'm the main skinner for Normandy1944 and high resolution skins (along with the thousands of code edits N44 has) would take its toll on the engine and make the game crash. I don't know if they'll add tools, but at least people will be happy that it is enabled at all. Just like with CoH1. CoH1 didn't have any tools either. The community either found them or created them themselves.
[QUOTE=zupadupazupadude;44953900] Are you saying this [t]http://www.nag.co.za/wp-content/uploads/2013/07/company_of_heroes_2_screenshot_07.jpg[/t] looks identical to this? [t]http://gamenews.zeden.net/images/temp/coh-tales-of-valor/company-of-heroes-tales-of-valor-1.jpg[/t][/QUOTE] I find it even more humorous cause yes, they do look identical. [editline]30th May 2014[/editline] And the game on launch was $60, guess it went down now. It's still $60 for the base game and this expansion.
[QUOTE=nightlord;44953994]If they add back proper defenses i'd be more likely to buy it.[/QUOTE] This. My favorite part about CoH was having a Siegfried line forcing the AI into a bottle neck with a bunch of MGs and mortars and AT emplacements, basically turtle-ing until I've amassed enough armor for the final push
[QUOTE=Aman;44954166]I find it even more humorous cause yes, they do look identical. [editline]30th May 2014[/editline] And the game on launch was $60, guess it went down now. It's still $60 for the base game and this expansion.[/QUOTE] IMO CoH1's age is showing. CoH2 still retains the look of CoH1, but has updated it to todays standards, if you know what I mean. [editline]30th May 2014[/editline] [QUOTE=beanhead;44954197]This. My favorite part about CoH was having a Siegfried line forcing the AI into a bottle neck with a bunch of MGs and mortars and AT emplacements, basically turtle-ing until I've amassed enough armor for the final push[/QUOTE] I think you'll like the expansion.
coh 2 is fucking great and improves upon the game in literally every way, i couldnt be happier with it. my only gripe about it is the retarded Russian 76mms everything about it, like line of sight, I would argue makes it feel way less arcadey than the first and it looks awesome [QUOTE=XanaToast.;44952006]no Brits? [editline]d[/editline] no deal[/QUOTE] the British weren't in the original company of heroes, they'll come soon enough jesus christ you all expect so much from games
[QUOTE=Rofl_copter;44954364]coh 2 is fucking great and improves upon the game in literally every way, i couldnt be happier with it my only gripe about it is the retarded Russian 76mms[/QUOTE] Exactly. Again, I can't talk too much about the alpha and the expansion because NDA, but this is a great expansion and I'm glad I pre-ordered it. A lot of things people thought CoH2 lacked and have been asking for are added with it.
[QUOTE=carcarcargo;44952246]I played the beta, it really wasn't that great.[/QUOTE] Coming from someone who played the Beta, hated it, and then didn't touch the game for months afterward; it's [I]way[/I] better now than it was then. Beta was fucking awful, but CoH2 in it's current state is the most balanced and dynamic it's ever been aside from a few glaring issues. The most recent patches completely reworked Infantry and Vehicle combat and rebalanced everything, infantry combat is more lethal and is like CoH1 now while vehicle combat is more distinct between light, medium, and heavy vehicles. Also the T-34/76 isn't useless anymore, it's not as good as a Panzer IV but it's not the 'one ram wonder' it used to be. I'd recommend people give it another try, it's in the best shape it's ever been in. [QUOTE=gudman;44953781]I personally dislike the CoH2 because of its limited (read: actively disabled) modability. CoH1 is amazing and long-lived precisely because of all the awesome mods that were created for it. I've lost track of how many times I've reinstalled the game and all of the addons for it just to play a new modification. [/QUOTE] The devs are bringing back moddability when WFA launches, as well as the lobby system. They removed it because people could abuse it to give themselves the SP expansions, and have been looking for a way to implement it that would prevent that but still allow freedom. I'm guessing they'll use Steam Workshop, but that's just what I think.
[QUOTE=zupadupazupadude;44952254]Um, yes...?[/QUOTE] you obviously really like coh2 and that's cool so i can see why the notion that the majority of people didn't even notice the existence of the game might surprise you but honestly from the first teaser trailer i was already disinterested in the game, even more so when we got to see gameplay. it looks almost identical to the first game with almost identical gameplay (that was already identical to dawn of war, which most people had also already played to death) and its premise had already been created in a high quality free mod so yeh the game totally went under the radar for totally understandable reasons
got into the alpha for this and it's fucking wild, I love the new factions. AFAIK the nda does let me say they are nothing like their coh1 counterparts.
[QUOTE=zupadupazupadude;44953247]I have to disagree. MoW feels incredibly shitty and unpolished when I played it. It isn't even historically accurate, pretty much 90% of the tanks the Japanese have are prototype tanks that were never actually used. Plus you can select units of any time period, so you're driving around your M3 Lee while there's a M26 Pershing driving next to it, how is that realistic? [/QUOTE] That's why I play pretty much exclusively Dynamic Campaign Generator. Each "battle" is a day, and with certain factions you can fight right from the start of the war to the very end, with units being introduced or phased out at historically accurate dates, as well as their commonality/rarity changing based on those dates IIRC. When it comes to actual realism, not historical accuracy, Men of War wins hands down, but vanilla gameplay wise I'm not interested in either. The analogy of "BF4 to ArmA" is pretty damn accurate; MoW is clunky but more realistic, CoH is streamlined but more arcadey. If MoW had CoH's level of polish and some of its features, it'd undoubtably be the best RTS in my eyes.
asoidhasoidhausohfjklnzxcl i regret that i never bought coh 2 when it was on sale :tinfoil:
[QUOTE=SweetTea;44956127]asoidhasoidhausohfjklnzxcl i regret that i never bought coh 2 when it was on sale :tinfoil:[/QUOTE] Western Front is standalone.
Here's some gameplay of the US Forces, by the way: [url]http://www.twitch.tv/relicentertainment/b/533748938[/url] They're doing Oberkommando West tomorrow.
To be fair the Men of War series is pretty similar with this kind of situation. Yes, they made the Vietnam one but Assault Squad was pretty similar to the original game
Looks awfully dull. Blitzkrieg did everything CoH2 tried to do and then some. Including adding a fuckton of new content. And why did they think that another DLC about the fucking Western front was a good way to bring back their audience? It's overdone at this point, especially considering that previous CoH titles already covered it and the whole premise of CoH2 was for it to revolve around the new Eastern front. They could have at least spiced things up a bit with Italian/French/British warfare, maybe even set it in the North African Campaign. But nope, it's back to Germans vs Americans again.
Yeah, so few WW2 games and even less, RTS' cover the North African or Italian fronts.
[QUOTE=ewitwins;44956307]To be fair the Men of War series is pretty similar with this kind of situation. Yes, they made the Vietnam one but Assault Squad was pretty similar to the original game[/QUOTE] I've never understood why they made assault squad 2 other than it just being a cash grab. All the changes are so minor it could've been a patch for AS1
[QUOTE=zupadupazupadude;44954131]I'm the main skinner for Normandy1944 and high resolution skins (along with the thousands of code edits N44 has) would take its toll on the engine and make the game crash. I don't know if they'll add tools, but at least people will be happy that it is enabled at all. Just like with CoH1. CoH1 didn't have any tools either. The community either found them or created them themselves.[/QUOTE] Oh, hahaha, I feel dumb now :v: didn't notice the username. Great job on those skins man. Well yesss, I never said that Relic provided tools for CoH1, but what I'm saying is, I'm not sure a lot of people would find it justified to reinvent the wheel for something that is just so similar. That is judging from how general mood on Relicnews is.
You know what they really should've done? Replace Oberkommando with the Japanese. Pull a Manchukuo invasion on this shit.
[QUOTE=CertainDOOM;44957184]I've never understood why they made assault squad 2 other than it just being a cash grab. All the changes are so minor it could've been a patch for AS1[/QUOTE] Honestly this could be said about all the games in the series right down to SHOWW2.. SHOWW2 to FoW was a decent jump in graphics and aesthetics, as well as quite a lot more units and different environments but as it goes on, the improvements become less perceptible
[QUOTE=Melnek;44956318]Looks awfully dull. Blitzkrieg did everything CoH2 tried to do and then some. Including adding a fuckton of new content. And why did they think that another DLC about the fucking Western front was a good way to bring back their audience? It's overdone at this point, especially considering that previous CoH titles already covered it and the whole premise of CoH2 was for it to revolve around the new Eastern front. They could have at least spiced things up a bit with Italian/French/British warfare, maybe even set it in the North African Campaign. But nope, it's back to Germans vs Americans again.[/QUOTE] They said they wanted to make CoH2 the ultimate WW2 platform, so the British will probably be added. [editline]31st May 2014[/editline] [QUOTE=ewitwins;44956307]To be fair the Men of War series is pretty similar with this kind of situation. Yes, they made the Vietnam one but Assault Squad was pretty similar to the original game[/QUOTE] Exactly, I played MoW Assault Squad 2 and it looks and plays pretty much exactly the same as MoW Assault Squad, and I haven't seen anyone complain about it.
[QUOTE=Pilotguy97;44957945]You know what they really should've done? Replace Oberkommando with the Japanese. Pull a Manchukuo invasion on this shit.[/QUOTE] The Japanese would be hard to pull off and not very fun to fight, in my opinion. Sure, their main infantry might be able to lay landmines and booby traps, but that's just to cover up the fact that they have zero Infantry AT capability. They also wouldn't be able to fight the other armies because it would be [I]impossible[/I] for them to kill most of the tanks used by them, considering their average tank would be a T-70 equivalent. Try taking on an IS-2 with that :v:
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