[QUOTE=rovar;29752420][B]Things I have to work on:
- More player-orientated make-you-think missions (imaloony)
- Combat System (rovar ~IMPLEMENTED~)
- Add more giant firefights (PILLS HERE!)
- Less supernatural content (Smooth Jazz)
- More areas to explore (Tomtyke)
- Change HUD (OMEGAMI)
- More objective choice, other than weapons (OMEGAMI)
- More solid info of where to go (Deddyloter)
- Zombie swarms/More zombies in general (Deddyloter)
- More control over team members/friendly NPCs (Deddyloter)
- NPCs with more distinct personalities (Tomtyke)[/B][/QUOTE]
Maybe more combat, less dialouge, someitmes it seems like we'll kill two bad guys, then spend days in a room without anything happening. I get that sometimes that has to happen for the story to go n, but maybe just make it more fast paced?
[QUOTE=TK129;29752968]Maybe more combat, less dialouge, someitmes it seems like we'll kill two bad guys, then spend days in a room without anything happening. I get that sometimes that has to happen for the story to go n, but maybe just make it more fast paced?[/QUOTE]
I don't really think that's Rovar's fault, I think it's more that we can't make desicions quickly, and debate over the smallest things, like which shotgun to take for several pages
[QUOTE=Deddyloter;29753015]I don't really think that's Rovar's fault, I think it's more that we can't make desicions quickly, and debate over the smallest things, like which shotgun to take for several pages[/QUOTE]
yea, thats out fault, but what rovar could do is give us a push every now and then, alot like those bandits that he threw at us, that made us work
[QUOTE=Tomtyke;29753404]yea, thats out fault, but what rovar could do is give us a push every now and then, alot like those bandits that he threw at us, that made us work[/QUOTE]
So then he's already improved that without us asking :)
And since the gamma has been introduced, now when he gets bored he can just turn us and make us run through walls killing things to move the story along :)
[QUOTE=Deddyloter;29753457]So then he's already improved that without us asking :)
And since the gamma has been introduced, now when he gets bored he can just turn us and make us run through walls killing things to move the story along :)[/QUOTE]
exacly, so basically, try not to screw around from now on
[QUOTE=Tomtyke;29753519]exacly, so basically, try not to screw around from now on[/QUOTE]
Or Rovar could get bored...and introduce us to people who like to shoot bullets at our heads in the hopes of us dying...
All right then, let's make this fast(er) with a poll.
All in favor of ditching the riot shotgun and keeping the rangers, vote agree.
All in favor of ditching the rangers and using the riot shotgun, vote disagree.
All in favor of ditching shotguns altogether, vote dumb.
All in favor of exchanging the riot shotgun for that beautiful GX2180 .554 caliber AP bolt-action bullpup work of art, vote useful. (We could definitely try to use it to crack that MASS Agent's armor)
[QUOTE=XenoFrobe;29753756]All right then, let's make this fast(er) with a poll.
All in favor of ditching the riot shotgun and keeping the rangers, vote agree.
All in favor of ditching the rangers and using the riot shotgun, vote disagree.
All in favor of ditching shotguns altogether, vote dumb.
All in favor of exchanging the riot shotgun for that beautiful GX2180 .554 caliber AP bolt-action bullpup work of art, vote useful. (We could definitely try to use it to crack that MASS Agent's armor)[/QUOTE]
None of those options are good enough for me, so I voted zing.
I doubt it really matters what shotgun we have in the end, we'll probably never be in a situation where it comes down to how fast our shotgun fires, we have a flamethrower, machine guns, energy based armour, and 3 guys with us who also have many guns and would be able to give us cover fire if we needed to reload a gun. I suggest leaving the armoury, and forgetting the shotguns because it takes too long
I say we fill ammo and go help Tanlon,its the only reasonable choice we got. How are we going to find the Fallen? He is going to find us. And the projects? hmmm....this could take more than 37 hours,I think.
[B]Things I have to work on:
- More player-orientated make-you-think missions (imaloony)
- Combat System (rovar ~IMPLEMENTED~)
- Add more giant firefights (PILLS HERE!)
- Less supernatural content (Smooth Jazz)
- More areas to explore (Tomtyke)
- Change HUD (OMEGAMI)
- More objective choice, other than weapons (OMEGAMI)
- More solid info of where to go (Deddyloter)
- Zombie swarms/More zombies in general (Deddyloter)
- More control over team members/friendly NPCs (Deddyloter)
- NPCs with more distinct personalities (Tomtyke)
- More combat, less dialouge (TK129)[/B]
[QUOTE=rovar;29757556][B]Things I have to work on:
- More player-orientated make-you-think missions (imaloony)
- Combat System (rovar ~IMPLEMENTED~)
- Add more giant firefights (PILLS HERE!)
- Less supernatural content (Smooth Jazz)
- More areas to explore (Tomtyke)
- Change HUD (OMEGAMI)
- More objective choice, other than weapons (OMEGAMI)
- More solid info of where to go (Deddyloter)
- Zombie swarms/More zombies in general (Deddyloter)
- More control over team members/friendly NPCs (Deddyloter)
- NPCs with more distinct personalities (Tomtyke)
- More combat, less dialouge (TK129)[/B][/QUOTE]
-Accept just useful requests, nothing like "Dance the Xu Xu Dance"
-Just a little less confusing situations
-No easy help ("Call The Angel, call the chopper, call The Gods, call your mom" [Nothing! Just when we are in need])
[editline]11th May 2011[/editline]
Everything except those things listed by you, me and the others are perfectly great
Congratulations Rovar, you have an awesome work on your hands :)
[QUOTE=rovar;29757556][B]Things I have to work on:
- More player-orientated make-you-think missions (imaloony)
- Combat System (rovar ~IMPLEMENTED~)
- Add more giant firefights (PILLS HERE!)
- Less supernatural content (Smooth Jazz)
- More areas to explore (Tomtyke)
- Change HUD (OMEGAMI)
- More objective choice, other than weapons (OMEGAMI)
- More solid info of where to go (Deddyloter)
- Zombie swarms/More zombies in general (Deddyloter)
- More control over team members/friendly NPCs (Deddyloter)
- NPCs with more distinct personalities (Tomtyke)
- More combat, less dialouge (TK129)[/B][/QUOTE]
These ideas are a great. Also try to keep the plot and the story going. Such as how we asked to see the weird armor and it took a while before we got to see it. In addition try to add in some more enemies. Most of the places we go are usually empty and we walk around alone too much. K Good luck
[QUOTE=PeterPeterPet;29758848]-Accept just useful requests, nothing like "Dance the Xu Xu Dance"
-Just a little less confusing situations
-No easy help ("Call The Angel, call the chopper, call The Gods, call your mom" [Nothing! Just when we are in need])
[editline]11th May 2011[/editline]
Everything except those things listed by you, me and the others are perfectly great
Congratulations Rovar, you have an awesome work on your hands :)[/QUOTE]
dammit now i wanna see what would happen if you put call your mom. probably nothing since David said Nexus was from an orphanage.
[QUOTE=hpx5;29759565]dammit now i wanna see what would happen if you put call your mom. probably nothing since David said Nexus was from an orphanage.[/QUOTE]
we could call the angel to fetch her... :)
[B]Things I have to work on:
- More player-orientated make-you-think missions (imaloony)
- Combat System (rovar ~IMPLEMENTED~)
- Add more giant firefights (PILLS HERE!)
- Less supernatural content (Smooth Jazz)
- More areas to explore (Tomtyke)
- Change HUD (OMEGAMI)
- More objective choice, other than weapons (OMEGAMI)
- More solid info of where to go (Deddyloter)
- Zombie swarms/More zombies in general (Deddyloter)
- More control over team members/friendly NPCs (Deddyloter)
- NPCs with more distinct personalities (Tomtyke)
- More combat, less dialouge (TK129)
- More enemies in areas (Russmonsta)
- Move plot along quicker (Russmonsta)
- No easy way to get out of a situation (PeterPeterPet)
- Less confusing situations (PeterPeterPet)
- Only accept "normal" situations *May strain freedom (PeterPeterPet)[/B]
Anything else? (:
[QUOTE=rovar;29757556][B]Things I have to work on:
- More player-orientated make-you-think missions (imaloony)
- Combat System (rovar ~IMPLEMENTED~)
- Add more giant firefights (PILLS HERE!)
- Less supernatural content (Smooth Jazz)
- More areas to explore (Tomtyke)
- Change HUD (OMEGAMI)
- More objective choice, other than weapons (OMEGAMI)
- More solid info of where to go (Deddyloter)
- Zombie swarms/More zombies in general (Deddyloter)
- More control over team members/friendly NPCs (Deddyloter)
- NPCs with more distinct personalities (Tomtyke)
- More combat, less dialouge (TK129)[/B][/QUOTE]
let's see now what woud be good ok so here are some of my ideas:
- more kind of zombies like some ofg the zeds woud have mutacions like different look, more brain, beign abble to call in more zeds (L4d feeling :D) ect.
- random events like you all played Fo3/Fo Nv right and from that you know that sometimes stuff happens. so it could be here too like we find a random survivor that knows some info about the next area, find a dead solider with goodies on him ect.
- the areas could have some more detail like: random posters, wanted posters,blood, pics of soliders, posters that say "join the C&A,""Kill the rebells" , then some random junk on the area.etc. thease all give the areas a good feeling :D
- get info by sneaking--> so let's say that there are two soliders are an the corner but you hear them talk and you stay an listen and that might say some funny, usefull stuff
that is all i can think of right now.
Can't think of anything else, I think that's just about everything people have complained, whined, and bitched about.
ON THE DEBATE ABOUT THE SHOTGUN:
How about we just drop both shotguns altogether? We have several pistols, two automatic rifles, a trench knife, a flamethrower, and some wierd ass armor. I think we're carrying more than enough weapons to survive.
[QUOTE=H.N. Brown Cow;29761567]Can't think of anything else, I think that's just about everything people have complained, whined, and bitched about.
ON THE DEBATE ABOUT THE SHOTGUN:
How about we just drop both shotguns altogether? We have several pistols, two automatic rifles, a trench knife, a flamethrower, and some wierd ass armor. I think we're carrying more than enough weapons to survive.[/QUOTE]
and how about we have a vote???
"agree" if you want to ditch the rangers and stick to the shotgun.
"disagree' if you want to ditch the "combat shotgun?" and stick to the rangers.
"zing" if you want to keep both and the rangers as "last resorth weapon" or give to sarah.
So. Yeah. What???
Anyway, What I would like is more of a "most relevant item" sort of deal. For example, we could have say, X items in the HUD at the top, like "Current Weapon" "Most useful/plentiful Healing Supply" "Key Item" etc.
Also, it would be nice if we got a mini-map that layered where we were, because we obviously know which door we came out of, etc. But, if we don't remember if we've been through X or Y door, we can have a map saying "Oh yeah, useless. Derp."
Finally, I think we should continue having stats for NPCs in our group. The bottom can be our most recent/trusted Party members, with an indicator saying "Not Permanent" ala Steve (more independent than David.); on another note, it would be nice having a small health bar/indicator for the other members we can't fit there, like Sam (for quick reference). In this way, we can keep an eye on members we receive in side-quests/quests (say, escort the survivors, than we get a little thing telling us that one dude's banged up, keep him in the back, yadda yadda...)
All in all, whatever you do rovar will be for the better of this interactive. I think you will do an incredible job. We could probably illustrate/animate what we did here, at some later date. Like, "Incident 1: Madness (Survival), group: FACEPUNCH." Food for thought.
/rant.
How about more realism, i'm sure since we shot a bunch of people, soldiers would have to hear the shot. There are probably security camera's, so C&A knows we are here. you get the point
[QUOTE=Issac Hunter;29761623]and how about we have a vote???
"agree" if you want to ditch the rangers and stick to the shotgun.
"disagree' if you want to ditch the "combat shotgun?" and stick to the rangers.
"zing" if you want to keep both and the rangers as "last resorth weapon" or give to sarah.[/QUOTE]
Thank you for including the people that would be in favor getting rid of them altogether. /sarcasm
Let's just get rid of them since its uncessary weight, we're carrying enough as it is.
[QUOTE=rovar;29761337][B]Things I have to work on:
- More player-orientated make-you-think missions (imaloony)
- Combat System (rovar ~IMPLEMENTED~)
- Add more giant firefights (PILLS HERE!)
- Less supernatural content (Smooth Jazz)
- More areas to explore (Tomtyke)
- Change HUD (OMEGAMI)
- More objective choice, other than weapons (OMEGAMI)
- More solid info of where to go (Deddyloter)
- Zombie swarms/More zombies in general (Deddyloter)
- More control over team members/friendly NPCs (Deddyloter)
- NPCs with more distinct personalities (Tomtyke)
- More combat, less dialouge (TK129)
- More enemies in areas (Russmonsta)
- Move plot along quicker (Russmonsta)
- No easy way to get out of a situation (PeterPeterPet)
- Less confusing situations (PeterPeterPet)
- Only accept "normal" situations *May strain freedom (PeterPeterPet)[/B]
Anything else? (:[/QUOTE]
-More info at weapons (damage,rate of fire...)
-Possibility to change into first person shooter look in the middle of an epic battle
-Gifs
-Map
-Polls made from rovar
-Weapon of mass destructive apperance
-Enemies jumping from the sky and climbing from the grounds
-Demons and Angels everywhere battling themselves and messing up your head
-Miracles
-lots of WTF surprises
-FFFFFFFUUUUUUUUUUUUUU... vs. trollface
-Bigger respect for rovar
-Sexual nudity
-Sacrifice
-Reborn
-Happy end
Too much? :/
Agree or Disagree (yeah Im a bit crazy,dumb but mostly smart)
Rovar, might I suggest more content developers?
Of course this would only work if you shared the story with them, but it would also give you some breaks.
You don't have to do this, it just seems like less work for you to do.
(Also, hey I posted again.)
[B]Things I have to work on:
- More player-orientated make-you-think missions (imaloony)
- Combat System (rovar ~IMPLEMENTED~)
- Add more giant firefights (PILLS HERE!)
- Less supernatural content (Smooth Jazz)
- More areas to explore (Tomtyke)
- Change HUD (OMEGAMI)
- More objective choice, other than weapons (OMEGAMI)
- More solid info of where to go (Deddyloter)
- Zombie swarms/More zombies in general (Deddyloter)
- More control over team members/friendly NPCs (Deddyloter)
- NPCs with more distinct personalities (Tomtyke)
- More combat, less dialouge (TK129)
- More detailed areas (Issac Hunter)
- More ways to get info (Issac Hunter)
- More zombies (Issac Hunter)
- Random events (Issac Hunter)
- More info at weapons (damage,rate of fire...) (bluray)
- Possibility to change into first person shooter look in the middle of an epic battle (bluray)
- Gifs (bluray)
- Map (bluray)
- Polls made from rovar (bluray)
- Weapon of mass destructive apperance (bluray)
- Enemies jumping from the sky and climbing from the grounds (bluray)
- Demons and Angels everywhere battling themselves and messing up your head (bluray)
- Miracles (bluray)
- lots of WTF surprises (bluray)
- FFFFFFFUUUUUUUUUUUUUU... vs. trollface (bluray)
- Bigger respect for rovar (bluray)
- Sexual nudity (bluray)
- Sacrifice (bluray)
- Reborn (bluray)
- Happy end (bluray)[/B]
[QUOTE=rovar;29764731][B]Things I have to work on:
- More player-orientated make-you-think missions (imaloony)
- Combat System (rovar ~IMPLEMENTED~)
- Add more giant firefights (PILLS HERE!)
- Less supernatural content (Smooth Jazz)
- More areas to explore (Tomtyke)
- Change HUD (OMEGAMI)
- More objective choice, other than weapons (OMEGAMI)
- More solid info of where to go (Deddyloter)
- Zombie swarms/More zombies in general (Deddyloter)
- More control over team members/friendly NPCs (Deddyloter)
- NPCs with more distinct personalities (Tomtyke)
- More combat, less dialouge (TK129)
- More detailed areas (Issac Hunter)
- More ways to get info (Issac Hunter)
- More zombies (Issac Hunter)
- Random events (Issac Hunter)
- More info at weapons (damage,rate of fire...) (bluray)
- Possibility to change into first person shooter look in the middle of an epic battle (bluray)
- Gifs (bluray)
- Map (bluray)
- Polls made from rovar (bluray)
- Weapon of mass destructive apperance (bluray)
- Enemies jumping from the sky and climbing from the grounds (bluray)
- Demons and Angels everywhere battling themselves and messing up your head (bluray)
- Miracles (bluray)
- lots of WTF surprises (bluray)
- FFFFFFFUUUUUUUUUUUUUU... vs. trollface (bluray)
- Bigger respect for rovar (bluray)
- Sexual nudity (bluray)
- Sacrifice (bluray)
- Reborn (bluray)
- Happy end (bluray)[/B][/QUOTE]
LoL, i don't think we need so much.
NO Map (On real life we don't have a map of an unkown place, if you find a map it will be alright
NO weapons of mass destructive apperance, this would make us something "immortal", the interactive wouldn't be fun anymore
"- Enemies jumping from the sky and climbing from the grounds (bluray)" Whatafuck?
NO Demons and Angels messing up with your head, just battling
"- Miracles" WTF?
I know almost everything is a joke, and the Funny rating image looks like pacman.
[QUOTE=PeterPeterPet;29765421]LoL, i don't think we need so much.
NO Map (On real life we don't have a map of an unkown place, if you find a map it will be alright
NO weapons of mass destructive apperance, this would make us something "immortal", the interactive wouldn't be fun anymore
"- Enemies jumping from the sky and climbing from the grounds (bluray)" Whatafuck?
NO Demons and Angels messing up with your head, just battling
"- Miracles" WTF?
I know almost everything is a joke, and the Funny rating image looks like pacman.[/QUOTE]
but we do have a map and we cant see it.
obviosly the weapons of mass destruction are rare weapons and probably use only ones like angel bullet or demon bombs you know.scratch the last part what im saing is that this weapons wont be infinite and wont be easy to find or uptaine.
and the rest is a joke, is it?
FFFFFUUUU vs trollface is the most obvious joke of all
Personally, I'd like being able to have more squad members or at least being able to see the stats of temporary squad members. This could probably go with the HUD update you were talking about.
[B]Things I have to work on:
- More player-orientated make-you-think missions (imaloony)
- Combat System (rovar ~IMPLEMENTED~)
- Add more giant firefights (PILLS HERE!)
- Less supernatural content (Smooth Jazz)
- More areas to explore (Tomtyke)
- Change HUD (OMEGAMI)
- More objective choice, other than weapons (OMEGAMI)
- More solid info of where to go (Deddyloter)
- Zombie swarms/More zombies in general (Deddyloter)
- More control over team members/friendly NPCs (Deddyloter)
- NPCs with more distinct personalities (Tomtyke)
- More combat, less dialouge (TK129)
- More detailed areas (Issac Hunter)
- More ways to get info (Issac Hunter)
- More zombies (Issac Hunter)
- Random events (Issac Hunter)
- More info at weapons (damage,rate of fire...) (bluray)
- Possibility to change into first person shooter look in the middle of an epic battle (bluray)
- Gifs (bluray)
- Map (bluray)
- Polls made from rovar (bluray)
- Weapon of mass destructive apperance (bluray)
- Demons and Angels everywhere battling themselves and messing up your head (bluray)
- lots of WTF surprises (bluray)
- More squad members/ability to see temp squad members (Nill22)[/B]
:( Somewhat sad that one of the things I said on there was ignored.
On the other hand: Some easier way of attaining the C&A's general equipment, along with being able to use information from, say, radios to determine where to go/where not to go. (i.e. C&A barking into radio "They're in the West Wing!" Promptly running away from the West Wing...)
By general equipment, I mean their uniforms/helmets, since the Scout one seemed so useful.
Also, another Vitae ally would be nice. Or something similar, super-soldier, w/e. Like Metei, but not backstabby.
Sorry, you need to Log In to post a reply to this thread.