Oh indeed, this interactive is getting a huge tuneup.
As you can see on my to-do list. :p
[QUOTE=rovar;29771404]Oh indeed, this interactive is getting a huge tuneup.
As you can see on my to-do list. :p[/QUOTE]
Yeah,if you do it all,I will...what do you want me to do anyway? XD
As you can see,this is already a big level up you made in last picture.
we need to find a cool outfit again...
Grab as much ammo as you can.
[QUOTE=rovar;29769873]We established those weren't grenades. Those were Firehound canisters.
And give who what ammo? And what type?
I don't do things for you guys.[/QUOTE]
alright then... rovar isnt making this easy...
(most of these are assumptions...)
grab:
15 rounds of .44 for the magnum
3 extra magazines for the autopistol and the AE3500
20 buckshots for the ranger (ooh! dragonbreath rounds?)
and 20 slugs for the other ranger
(dropping the firehound)
any batteries? up to 5? (for the V9) (D batteries?)
oh right and just incase the rusted magnum doesnt work, grab (what looks like) a S&W magnum from the upper floor (are we in a basement?)
let the rest go crazy (literally?) and get their own weapon ammunition (how ever much they are willing) and then leave the armory but rig the door with two extra frag grenades, piled gunpowder and bullets(shrapnel), and some string from the bandits' headband... like a tripwire... pulling the pin and EXPLOSION!
btw, are there any weapon attachments? i noticed the rails on alot of the weapons... is there any around?
EDIT:
before i forget.... CHECK to make sure the bullets (ie .44 and shells) will match the gun i thought it may match to
get ammo for all guns in group, then use the C&A HQ security system to locate and track sarah's movements in the base, then locate a meeting point, go to said point and meet up with sarah, then give her ammo for her weapons, ask the angel if she can give you the locations of the purified vitae projects then eliminate the vitae projects, then go back to rebel hq, and try to take care of that situation, once said situation is taken care of, go back to C&A HQ and set the facility's self destruct device.
there, thats a request, or more of a story line:\
Do we really need the riot shotgun? I mean every gun except AE3500 recon are most likely close combat guns.We should exchange the shotgun for something more usefull.If you ask me,I really want a machine gun,if things get cocky or maybe even a bazooka.
[QUOTE=bluray;29777138]Do we really need the riot shotgun? I mean every gun except AE3500 recon are most likely close combat guns.We should exchange the shotgun for something more usefull.If you ask me,I really want a machine gun,if things get cocky or maybe even a bazooka.[/QUOTE]
Well I want a plank of wood with a rusty nail in it
Looking good rovar :D keep up the good work!
[QUOTE=bluray;29777138]Do we really need the riot shotgun? I mean every gun except AE3500 recon are most likely close combat guns.We should exchange the shotgun for something more usefull.If you ask me,I really want a machine gun,if things get cocky or maybe even a bazooka.[/QUOTE]
We're the close combat guy. We're supposed to have all that close range stuff. Besides, the Flamethrower and Riot Shotgun are for different things. The Flamethrower is crowd control, the shotgun is close-up heavy damage on select targets.
Huuuuummm....What a big change....left this forum because of school for only 5 days and look at what is happening...I support your interactive so much rovar....Everything is great about it(characters,vitae project,....)....I don't have much to say because i don't know how to...Anyways,IT'S JUST GREATTTT....So for the changes :....Maybe the possiblity to hire some mercenaries each with their specialties and classes(Sniper,marksman,auto rifleman,....)...and make each character more unique(like ,by example,Sam: CQC expert,much better with SMG or Shotty...And Steve : Sniper,good with long range weapons)......i'll come with new ideas later...As for Tomtyke's interactive,i'll see how it looks(just because i like World of Darkness,...,hope to see nagaraja,tzimisce and other clans in madness style)....Rovar,your INTERACTIVE IS THE BEST INTERACTIVE.(wow,talked too much).
[QUOTE=rovar;29769642][B]Things I have to work on:
- More player-orientated make-you-think missions (imaloony)
- Combat System (rovar ~IMPLEMENTED~)
- Add more giant firefights (PILLS HERE!)
- Less supernatural content (Smooth Jazz)
- More areas to explore (Tomtyke)
- More objective choice, other than weapons (OMEGAMI)
- More solid info of where to go (Deddyloter)
- Zombie swarms/More zombies in general (Deddyloter)
- More control over team members/friendly NPCs (Deddyloter)
- NPCs with more distinct personalities (Tomtyke)
- More combat, less dialouge (TK129)
- More detailed areas (Issac Hunter)
- More ways to get info (Issac Hunter)
- More zombies (Issac Hunter)
- Random events (Issac Hunter)
- More info at weapons (damage,rate of fire...) (bluray)
- Possibility to change into first person shooter look in the middle of an epic battle (bluray)
- Gifs (bluray)
- Map (bluray)
- Polls made from rovar (bluray)
- Weapon of mass destructive apperance (bluray)
- Demons and Angels everywhere battling themselves and messing up your head (bluray)
- lots of WTF surprises (bluray)
- More squad members/ability to see temp squad members (Nill22)
- Easier way of attaining the C&A's general equipment (Rian Austana)
- Another Vitae ally (Most likely will not be added) (Rian Austana)
- Alternate way of acquiring information (Rian Austana)[/B]
[B]It took a LONG time, bit I finally have a page with all the guns with stats on them. I had said a long time ago that this might take an RPG element to it, that would begin now.
- Change HUD (OMEGAMI) *FINISHED*
Taken off the list.[/B]
[img_thumb]http://img88.imageshack.us/img88/3131/sit1142.png[/img_thumb][/QUOTE]
Amazing Layout :)
I just think the SPAS-12 have more damage then 14.51
Anyway, can we see what is the status of the D29 Magnum? (DAM, ACC, DPS...)
[editline]12th May 2011[/editline]
Where are my ideas? :(
Get Steve 30 Shotgun shells for his shotgun, Give David the LMG on the wall plus 120 ammo for it, take the rocket launcher on the wall and 10 ammo for it, drop the trench knife. And see if you can open the firehound cannisters and pour it into a bottle and ask someone for their bandana to make a Molotov cocktail. And maybe 20 rounds for that rusty D29.
Ok, ok. Let's just get this STUPID debate about ammo over. If this is beggining to obtain RPG elements, which it seems to have started doing, then we need to start playing more RPG-ish. We need a sniper, a Close - up dude,
and an all-rounder (Nexus) and a heavy weapons guy. And something else that Sarah might be. Idk. Anyway,
Agree for Steve ad sniper
Disagree for David as sniper
Winner for Sam as sniper
Funny for Steve as CloseUp dude
Zing for David as close-up guy
Informative for Sam as close up guy
And yeah,in real life SPAS-12 would have waaaay more damage than 14.51
Freindly for Steve as heavy weapons guy
Useful for David as heavy weapons guy
Artistic for Sam as heavy weapons guy
I just wanted to tell you that i made this profile just to tell you how awesome this is and to get involved with it , i truly beleive you are a smart guy and very talented and hope to see more of this andother projects in the future.
I forgot to give feedback.
- Less dumb memes. It might please the new guys, but I for one find it very annoying and childish.
Can we just move on?! Ugh I thought we took care of this BEFORE!!!
Agree if you want me to post a FULL sheet of weapons with all the details for you guys to have.
Disagree just to ask for them whenever.
It may take a little longer to make the sheet.
Also, with shotguns, it's confusing:
The DMG is the damage for EACH pellet, no the full damage.
The accuracy is how tight the spread is.
So let's say the shotgun's damage is 15, and the accuracy is 6.13 (SPAS-12) then it would be:
15 x 6.13 = 91.95 DMG
That is the MAX damage. "Critical Hits" aren't random. It depends on many variables:
- How far you are standing away
- What type of bullet you are using
- Where you hit the enemy
- Weapon type, etc.
We can see Steve's HUD and David's HUD...What about Sam's HUD?
Sam isn't really a part of the party yet. He's just tagging along.
Also, do any of you mind if I just transport you back outside?
Sorta getting tired of the interiors of C&A. I'll tell you now, I'm removing the time limit for killing The Order. I want to test out how good looting in the city will work.
I declare this 87th page... OPEN!
Now I have to repost my message. >:l
[B]Do any of you mind if I just transport you back outside?
Sorta getting tired of the interiors of C&A. I'll tell you now, I'm removing the time limit for killing The Order. I want to test out how good looting in the city will work.
Agree if you want me to post a FULL sheet of weapons with all the details for you guys to have.
Disagree just to ask for them whenever.
It may take a little longer to make the sheet.
Also, with shotguns, it's confusing:
The DMG is the damage for EACH pellet, no the full damage.
The accuracy is how tight the spread is.
So let's say the shotgun's damage is 15, and the accuracy is 6.13 (SPAS-12) then it would be:
15 x 6.13 = 91.95 DMG
That is the MAX damage. "Critical Hits" aren't random. It depends on many variables:
- How far you are standing away
- What type of bullet you are using
- Where you hit the enemy
- Weapon type, etc.[/B]
I'm sorry. :(
I'd actually welcome being free from the two day time limit. I just have one question. Are you going to make it part of the story (Like the fallen summon you back to hell and they're like "lolnvm. you're free to go.") or make it a dream or something?
Yes, It will be put as a part of the story. No worries.
[QUOTE=rovar;29782062]Now I have to repost my message. >:l
[B]Do any of you mind if I just transport you back outside?
Sorta getting tired of the interiors of C&A. I'll tell you now, I'm removing the time limit for killing The Order. I want to test out how good looting in the city will work.
Agree if you want me to post a FULL sheet of weapons with all the details for you guys to have.
Disagree just to ask for them whenever.
It may take a little longer to make the sheet.
Also, with shotguns, it's confusing:
The DMG is the damage for EACH pellet, no the full damage.
The accuracy is how tight the spread is.
So let's say the shotgun's damage is 15, and the accuracy is 6.13 (SPAS-12) then it would be:
15 x 6.13 = 91.95 DMG
That is the MAX damage. "Critical Hits" aren't random. It depends on many variables:
- How far you are standing away
- What type of bullet you are using
- Where you hit the enemy
- Weapon type, etc.[/B][/QUOTE]
Oh well, now i get it :)
[QUOTE=rovar;29782062]Now I have to repost my message. >:l
[B]Do any of you mind if I just transport you back outside?
Sorta getting tired of the interiors of C&A. I'll tell you now, I'm removing the time limit for killing The Order. I want to test out how good looting in the city will work.
Agree if you want me to post a FULL sheet of weapons with all the details for you guys to have.
Disagree just to ask for them whenever.
It may take a little longer to make the sheet.
Also, with shotguns, it's confusing:
The DMG is the damage for EACH pellet, no the full damage.
The accuracy is how tight the spread is.
So let's say the shotgun's damage is 15, and the accuracy is 6.13 (SPAS-12) then it would be:
15 x 6.13 = 91.95 DMG
That is the MAX damage. "Critical Hits" aren't random. It depends on many variables:
- How far you are standing away
- What type of bullet you are using
- Where you hit the enemy
- Weapon type, etc.[/B][/QUOTE]
you gonna transport Sarah outside too?
[QUOTE=hpx5;29783055]you gonna transport Sarah outside too?[/QUOTE]
Yep.
Instead of just being transported outside with Sarah somehow, can we immediately leave the armoury to find her outside being taken somewhere by a bunch of guards, leading to an awesome action scene where we kill them all, and then just cutting to us having left with her? Idk, just feel like transporting outside with Sarah would be too easy
You're right... it would be too easy... unless they reprogrammed her brain to become Metei 2.0!!!!!
so what will be the explaination? "Hey, somebody loved us and teleported us outside of the base! we even got Sar- oh wait... we lost David/Sam/Steve/my spleen..."
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