• Madness (Survival) -PART 2-
    4,144 replies, posted
"Does anyone here can carry the LE4000 Firehound? Because this weighs more then Dyunius! I can keep carrying the Fire canister"
[QUOTE=Scar;29823594]Drop the Rangers, the Riot shotgun and the recon rifle. With the flamethrower and the laser (?) pistol we should be equipped for most situations. Equip this laser pistol by the way [editline]14th May 2011[/editline] Drop the auto pistol too, it's useless[/QUOTE] its an odd acidic pistol we should only use it when fully neccesary
[QUOTE=Scar;29823594]Drop the Rangers, the Riot shotgun and the recon rifle. With the flamethrower and the laser (?) pistol we should be equipped for most situations. Equip this laser pistol by the way [editline]14th May 2011[/editline] Drop the auto pistol too, it's useless[/QUOTE] We should use the Pro. V9 just for bad situations. Dropping the Recon rifle and the Auto pistol isn't a good idea, drop the Riot Shotgun since we have 2 rangers
also laugh and ccall sam samantha just kidding
we should not trust sam just yet... he ran when the bandits came! remember that sarah stabbed him with a glass shard... he might now be happy about that. it might happen like in the beginning with that giant and the other guy.
This is why I implemented a tight weight system. You should only be carrying a little bit of ammo at a time. It's heavy.
Well, but what do we need a shotgun for? The flamethrower for close range, the recon rile for long range, the knife for stealth, and the revolver as a last resort maybe?
Drop the silenced PPK, we already have an auto-pistol with a silencer attatchment available. Also drop whatever ammo we have that is not compatible with our current weapons (if the ammo is compatible with our other squadmates ammo give it to them)
give the shotgun to david so that he can drop the SPAS - 12.
Drop the Trench Knife, the water, the riot shotgun, all of the 16 gauge shells, and 40 of the 5.56
[QUOTE=Scar;29823990]Well, but what do we need a shotgun for? The flamethrower for close range, the recon rile for long range, the knife for stealth, and the revolver as a last resort maybe?[/QUOTE] Yeah, but we have to think of this logically, if we need to show someone from close range, what is faster? Taking out 1 or 2 small shotguns and blowing the hell out of whatever we want to shoot or taking out a large heavy flamethrower, which needs to have the flame flicked on first? The shotguns are much faster of course, and in situations where we have seconds if not less which will decide on life or death, time is of the essence. We have to remember that smart choices are above funny or awesome choices
call sam samantha
Give flamethrower to Sam...and let's go...And werar your blue thing armor...it might be something powerful(name was viat something v1.5,i forgot)
[QUOTE=torturedbabycow;29824279]call sam samantha[/QUOTE] don't be a jackass, sam's too cool to be called samantha
Drop your trench knife. Share a small portion of a large medical kit with Steve and David to maintain full health for the whole team. Then share a bottle of water with Steve and David by "waterfall."
Drop the flamethrower and the Riot Shotgun. We don't need it we got the Rusty D29, and the V9. Why want the flamethrower? This is dragging on too much.
[QUOTE=Nimhster;29824863]Drop your trench knife. Share a small portion of a large medical kit with Steve and David to maintain full health for the whole team. Then share a bottle of water with Steve and David by "waterfall."[/QUOTE] Keep the trench knife.
[QUOTE=Psyche;29825239]Keep the trench knife.[/QUOTE] Why you got 2 pistols with silencers
[IMG]http://img199.imageshack.us/img199/2506/sit1147.png[/IMG]
Drop the Firehound canister. And tell Steve to reload his shotgun. And Disagree Because.......
[IMG]http://img827.imageshack.us/img827/5160/sit1148.png[/IMG]
Drop ammunition for what you are not currently carrying a weapon.
Tell Sam to take the LMG off the wall and take 100 ammo for it.
Oh and pickup the non-rusty version of the magnum you currently have that is on the wall, under the LMGs.
[QUOTE=Matt PL;29825723]Oh and pickup the non-rusty version of the magnum you currently have that is on the wall, under the LMGs.[/QUOTE] Like rovar said the magnum you have now is better than the modern magnums.
There still a text saying Fire canister on your inventory and we still didn't lose the 1.5wt. [editline]14th May 2011[/editline] "Where can we start now?"
Is there a need for 2 kinds of shotgun? Dual wield and the riot? Oh and do the 16 gauge work for the Rangers as well?
[QUOTE=Taco-Breaker;29826130]Is there a need for 2 kinds of shotgun? Dual wield and the riot? Oh and do the 16 gauge work for the Rangers as well?[/QUOTE] I don't think so because the ranger takes 12 gauge and i'm guessing the riot shotgun takes 16
Aww, I wanted the Firehound... because we were going to be in tight corridors... Yeah, dropping it was a good idea. I almost think we should drop one Ranger, and only one. The Ranger is the backup shotgun, for when we're in real tight corridors and the Riot just so happened to run out as we're fighting. We pull that out (or the Auto) and take out some dudes. So: Ranger, backup anti-armour. Auto, backup anti-infantry. Yay, nay? [editline]14th May 2011[/editline] Oh and give David his stealth pistol back. We already have one, the Auto can use one. That should level us out on weight...
[QUOTE=Rian Austana;29826257]Aww, I wanted the Firehound... because we were going to be in tight corridors... Yeah, dropping it was a good idea. I almost think we should drop one Ranger, and only one. The Ranger is the backup shotgun, for when we're in real tight corridors and the Riot just so happened to run out as we're fighting. We pull that out (or the Auto) and take out some dudes. So: Ranger, backup anti-armour. Auto, backup anti-infantry. Yay, nay? [editline]14th May 2011[/editline] Oh and give David his stealth pistol back. We already have one, the Auto can use one. That should level us out on weight...[/QUOTE] We dropped the firehound canister and we're at 60 wt. [editline]14th May 2011[/editline] Tell David to take the LMG off the wall and take 100 ammo for it. It would be a good idea because he can go invisible and clear out a room by himself.
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