[QUOTE=CrossNgen;50662346]Vac is already detecting and banning cheaters on a weekly basis.[/QUOTE]
Then why is there a paywall
[QUOTE=Zadrave;50662348]Then why is there a paywall[/QUOTE]
Because you can still open up new accounts everytime until the system detects you?
[QUOTE=CrossNgen;50662355]Because you can still open up new accounts everytime until the system detects you?[/QUOTE]
Blizzard locks you out even if you try and repurchase a game on another account, don't know why Valve can't do the same. Just make it so you only have to be a premium account on TF2, which already costs money in the first place.
If Valve's anti-cheat was actually decent it wouldn't be an issue, and wouldn't force people to buy a stupid thing to even bother. It's essentially buying a "competitive DLC" for a game, which makes no sense to me.
I mean I'm glad it's free for anyone with a phone but for those who can't get an authentication, it's kind of fucked.
how is tf2 still alive when battleborn is out
[QUOTE=Zadrave;50662365]Blizzard locks you out even if you try and repurchase a game on another account, don't know why Valve can't do the same. Just make it so you only have to be a premium account on TF2, which already costs money in the first place.
If Valve's anti-cheat was actually decent it wouldn't be an issue, and wouldn't force people to buy a stupid thing to even bother. It's essentially buying a "competitive DLC" for a game, which makes no sense to me.
I mean I'm glad it's free for anyone with a phone but for those who can't get an authentication, it's kind of fucked.[/QUOTE]
Because becoming premium requires you to buy something from the mann.co store at any price, so you can just spend $0.99 on a map stamp and be eligible for competitive, 99 cents is a throwaway amount in comparison to $10, especially since you can just use the market to sell cheap items for that amount.
[QUOTE=CrossNgen;50662405]Because becoming premium requires you to buy something from the mann.co store at any price, so you can just spend $0.99 on a map stamp and be eligible for competitive, 99 cents is a throwaway amount in comparison to $10, especially since you can just use the market to sell cheap items for that amount.[/QUOTE]
Then change premium pricing to $10 instead? I don't see what's so hard about that
[QUOTE=Zadrave;50662416]Then change premium pricing to $10 instead? I don't see what's so hard about that[/QUOTE]
Then just buy the pass to become premium and eligible to competitive
[QUOTE=CrossNgen;50662426]Then just buy the pass to become premium and eligible to competitive[/QUOTE]
I'm saying it's not fair to people who already played TF2 beforehand.
[QUOTE=Zadrave;50662432]I'm saying it's not fair to people who already played TF2 beforehand.[/QUOTE]
Not to sound like an elitist (though I probably will), but if you've already had a way to pay up and become a premium user then you probably have a way to apply a phone number to your account, whether that'll be your personal phone or of one of your parents', or even one of your friends (multiple accounts can share the same phone number.)
Casual play is also being re-vamped a bit.
[t]http://i.imgur.com/cwk75JT.png[/t]
Traditional server browser matches will still be an option as well.
Also, Pass time is out of beta (its a really fun gamemode, I'd reccomend it)
[QUOTE=DrCactus;50662505]Traditional server browser matches will still be an option as well.[/QUOTE]
thank fuck
[QUOTE=DrCactus;50662505]Casual play is also being re-vamped a bit.
[t]http://i.imgur.com/cwk75JT.png[/t]
Traditional server browser matches will still be an option as well.
Also, Pass time is out of beta (its a really fun gamemode, I'd reccomend it)[/QUOTE]
This is interesting,because if they're lowering the amount of pub servers to make room for casual matchmaking servers then this opens the door for community servers and they might blossom again
[editline]7th July 2016[/editline]
Apparently B4nny confirmed on his stream an hour ago that the new casual mode will replace the current quickplay and that you'd have to go to community servers for the old pub style matches
I don't get why people are upset that tf2 now is so radically different from tf2 even 4 years ago, let alone 7 or 9. The people who work on the game at Valve are always changing and moving onto new projects, not to mention it's almost a decade old and the bulk of the fanbase actively playing it want more and more [b]new things[/b], not seeing the game just backtrack, it's a silly thing to want, especially when there's maybe like 4 people dedicated to working on the game at Valve at this point.
Can't wait to try it out, haven't properly played TF2 in ages. It's fun and all but the lack of official structured tryhard matches has been missing from it.
[QUOTE=Dr.Scrake;50659744]Isn't the overwatch competitive the same, with 2 only modes? (also don't follow comp for that so I might be talking out my arse here). And csgo is also one mode. I don't see how this is a problem at all.
Also this is a new system they are just releasing now, unless they abandon it like MVM I think it's pretty obvious they will add new gamemodes to the rotation, or at least new maps.[/QUOTE]
I dont recall ever actually mentioning overwatch
Is there some sort of malice going on between OW and tf2?
[QUOTE=Oizen;50663331]I dont recall ever actually mentioning overwatch
Is there some sort of malice going on between OW and tf2?[/QUOTE]
I just used the 2 games for comparison sake, because those games have out of beta competitive modes that are basically the exact same thing, but tf2's is barebones apparently? :/
I played like 5 rounds of the matchmaking beta, every single one had someone leaving, i really hope there is like bans given out or something to people that leave mid game
[QUOTE=DrCactus;50662505]
Traditional server browser matches will still be an option as well.
[/QUOTE]
[QUOTE=Saturn V;50663061]thank fuck[/QUOTE]
why would anyone think they'd remove that
they would kill off like, all of their userbase in one go if they removed it
[QUOTE=Firetornado;50660729]tf2=shooter
overwatch=Ability Based moba hybrid[/QUOTE]
You've clearly never played Overwatch.
It's not even a moba in any sense whatsoever.
[QUOTE=Lord of Boxes;50664062]You've clearly never played Overwatch.
It's not even a moba in any sense whatsoever.[/QUOTE]It's a MOBA in that its fanbase is loud and impossibly annoying.
[QUOTE=Dr.Scrake;50663351]I just used the 2 games for comparison sake, because those games have out of beta competitive modes that are basically the exact same thing, but tf2's is barebones apparently? :/[/QUOTE]
OW has possibly the worst Sudden Death in any game that the beta testers told Blizz about yet they kept it in, to me it feels like Blizz hasn't touched comp matchmaking since it was in beta.
I just want a mode that only allows vanilla weapons. Preferably also no hats. Just the standard vanilla classes and nothing else.
[QUOTE=Thatrandomuser;50663212]I don't get why people are upset that tf2 now is so radically different from tf2 even 4 years ago, let alone 7 or 9. The people who work on the game at Valve are always changing and moving onto new projects, not to mention it's almost a decade old and the bulk of the fanbase actively playing it want more and more [b]new things[/b], not seeing the game just backtrack, it's a silly thing to want, especially when there's maybe like 4 people dedicated to working on the game at Valve at this point.[/QUOTE]
Maybe because TF2 now isn't the game they bought? If it was Team Fortress 3 and I didn't like any of the shit they've added I could say "Well I don't like this but TF2 still exists so I'll play that." But the TF2 I bought doesn't exist any more, I can't play it ever again. I've thought about going back to TF2 a lot over the years but every time I do I remember that the game I want to go back to is gone forever.
If you don't like how CSS changed things you can keep playing CS1.6, if you don't like CSGO you can play CSS. Hell I bought Day of Defeat during the steam sale and it's exactly the game I remember. That's not possible with TF2, and if they hadn't constantly altered it and made a sequel instead I wouldn't have any issues with what they're working on now.
[QUOTE=Janus Vesta;50665331]Maybe because TF2 now isn't the game they bought? If it was Team Fortress 3 and I didn't like any of the shit they've added I could say "Well I don't like this but TF2 still exists so I'll play that." But the TF2 I bought doesn't exist any more, I can't play it ever again. I've thought about going back to TF2 a lot over the years but every time I do I remember that the game I want to go back to is gone forever.
If you don't like how CSS changed things you can keep playing CS1.6, if you don't like CSGO you can play CSS. Hell I bought Day of Defeat during the steam sale and it's exactly the game I remember. That's not possible with TF2, and if they hadn't constantly altered it and made a sequel instead I wouldn't have any issues with what they're working on now.[/QUOTE]
Too bad I can't play CS:S either, since they removed a fuckton of features and engine quirks that made it unique.
The CS:S engine update was a trainwreck.
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