• Bioshock Infinite Ten Minute Game play Extravaganza!
    149 replies, posted
Was that really gameplay? It looked like a cinematic, is it really that impressive?
When I first saw the first Infinite trailer I was kinda like :raise: now I'm:swoon:
Holy... This is probably one of the few games that can actually scare you without using zombies/death/gore.
Holy crap, atmosphere looks amazing. And also, this looks much more fun than the first and second if I do say so myself.
I'm super stoked now to get my hands on this game. Also, a bit of informative information, the guy who is doing the voice of DeWitt is Stephen Russell. He also did the voice for Garrett, the master thief from the Thief games. In Thief 2: The Metal Age, he also voiced Karras.
I played the first, but didn't play the second. Did the trailer looked like it had anything to do with the second BioShock? I know in the second one you play the Big Daddy so I guess it doesn't, but I'm not sure.
[QUOTE=plappy03;24972037]I played the first, but didn't play the second. Did the trailer looked like it had anything to do with the second BioShock? I know in the second one you play the Big Daddy so I guess it doesn't, but I'm not sure.[/QUOTE] It's not at all related to the first two, really.
A DEMO I needs it
[QUOTE=Im Crimson;24965964]Wow, I'll keep an eye on this. There has always been something clearly recognizable with Bioshock's graphics that has irked me somehow (despite excellent artwork it could have looked much [b]grittier[/b]) and this game showed more of the same, but from what I can tell here these characteristics just enhance the city's beauty.[/QUOTE] Haha, no.
The theme is very surreal
it's a first person trailer, not a gameplay trailer.
Nah I'm pretty sure it's a gameplay trailer.
[QUOTE=xamllew;24972840]Haha, no.[/QUOTE] No, honestly. The Bioshock games have had serious troubles with matte surfaces in my opinion, as everything constantly appears to be somewhat shiny (even characters).
I don't understand this at all. I can't really fathom how Infinite's storyline won't end up completely ass backwards to fit it into bioshock canon or just completely ignore the other two games and do its own shit without any explanation. [editline]02:17AM[/editline] Also. [quote] *LOUDBREATH* THAT THING *LOUDBREATH* TOOK ELIZA*LOUDBREATH*BETH *LOUDBREATH* [/quote] Dude sounds like he had his lungs replaced with sandpaper facsimiles.
[QUOTE=RichardCQ;24974831]I don't understand this at all. I can't really fathom how Infinite's storyline won't end up completely ass backwards to fit it into bioshock canon or just completely ignore the other two games and do its own shit without any explanation. [editline]02:17AM[/editline] Also. Dude sounds like he had his lungs replaced with sandpaper facsimiles.[/QUOTE] I'm thinking It's essentially a re imagining of a new bioshock setting, that will start it's own canon.
What does that bearded guy call you? "Satan"?
Looks fucking awesome, too bad it's still a long way off.
I'm just relieved they took away the horrible blur that appeared whenever you got hurt. (which looked good, but was horrible game-play wise)... this looks good in overall, the graphics only seem to made better facial expressions (due to the fact of bright enviroments this seemed better, other than that the graphics didn't change much
This looks incredible, it actually reminds me of dreams i've had. I love the art style/theme!
[QUOTE=Doomish;24967581]bee swarm is now crow swarm also that thingy hurls a cow at them fuck the haters this is going to be the greatest game ever [editline]05:19PM[/editline] Also, absolutely no HUD at all :unsmith: Let's hope it's not just for the trailer and there's no HUD in the real game, that'll up the realism a bunch.[/QUOTE] He threw a horse, not a cow. There was no HUD because it was a TRAILER. [editline]08:13AM[/editline] [QUOTE=RichardCQ;24974831]I don't understand this at all. I can't really fathom how Infinite's storyline won't end up completely ass backwards to fit it into bioshock canon or just completely ignore the other two games and do its own shit without any explanation. [/QUOTE] It's not canon to Bioshock's original story at all. This game takes place 40 years before the events of Bioshock 1.
This looks amazing, hopefully the game play is actually good.
Didn't like the bloom, awesome concept though
updated with a much higher quality video
It almost looks like you're the villain.
With that ending I have a feeling this is going to end up just like Wind Waker
so, what are the odds that [sp]elizabeth is andrew ryan's mother[/sp]
I think Ryan mention Living on a city named Columbia in Bioshock 1 [editline]11:56PM[/editline] :tinfoil:
Maybe it'll be a shock twist ending and you'll be Ryans father, as well as Elizabeth as his mother.
It's not the same universe as the first Bioshock games, sheesh. Do you think the scientists in Rapture would've been all like "WHOA THIS IS AWESOME" upon discovering Adam if they had such similarly crazy shit in 1912 already?
[QUOTE=gbtygfvyg;24976991]He threw a horse, not a cow. There was no HUD because it was a TRAILER. [editline]08:13AM[/editline] It's not canon to Bioshock's original story at all. This game takes place 40 years before the events of Bioshock 1.[/QUOTE] It was my understanding that the slugs in the little sisters were sea floor creatures indigenous to the general Rapture area that they discovered to secrete ADAM by Rapture scientists. Effectively, from what I've heard, they'd be retconning the entire story so that you can have hookshot rollercoasters and an angry George Washington clone then. I'm not saying that the idea is bad, but I'd hope I'm wrong about this as one of Bioshock's defining features was its awesome story.
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