• Battlefield 3:Co-Op Presentation
    50 replies, posted
Looks fun to play with a friend.
[QUOTE=Wormy;31788896]I would like to inform you that the camera that was used in this footage was not very good, and this was recorded on a console that runs BF3 in 30 FPS.[/QUOTE] My opinion still stands since I am saying this after seeing ALPHA gameplay videos and trailers
Holy shit this game is going to be amazing That beginning reminded me so much of Splinter cell
They really like saying Nice.
Dat door opening animation.
Well my hype for this went down the drain. Also, what was up with that giant white circle on the screen when they were beginning to escort the Humvee.
It doesn't look that bad?
[QUOTE=TheMustacheHero;31798626]Well my hype for this went down the drain. Also, what was up with that giant white circle on the screen when they were beginning to escort the Humvee.[/QUOTE] Crosshairs for the shotgun. Also don't let that little generic co-op trailer determine your hype, especially if you haven't seen this number yet: [media]http://www.youtube.com/watch?v=NDDfPxF3EFE[/media]
The character's screaming and yelling made it so much more funny. God, that was hilarious.
[QUOTE=TheMustacheHero;31798626]Well my hype for this went down the drain. Also, what was up with that giant white circle on the screen when they were beginning to escort the Humvee.[/QUOTE] I guess they replaced crosshairs for light machineguns to circles to show bullet spread
"someone is a bit anger here" I loled anyways, the screaming shit doesn't make sense since they have silenced weapons, and presumably since this is supposed to be stealthy-ish. It's not like BC2 where it's all out warfare and you hear your character say those things and it sort of makes sense, since they're undisciplined units.
I think the in game characters are just saying what a 9 year old cod player says in real life. Not really a good idea.
"Shotgun doesn't have enough range" when the fuck will they stop doing this in games? This isn't fucking true.
[QUOTE=AimlessGiant;31803987]"Shotgun doesn't have enough range" when the fuck will they stop doing this in games? This isn't fucking true.[/QUOTE] It's a gameplay mechanic, deal with it. If shotguns had decent range in games, everyone would use them. People seem to forget the distances real battles are fought at. They don't take place all fucking close like they do in video games, soldiers engage each other from pretty good distances. I'd say 100 yards is close as fuck in a real life situation, but people are running around shooting each other at 30 yards in games. Giving shotguns true-to-life range would mean they'd absolutely dominate the virtual battlefield.
[QUOTE=MaverickIB;31804208]It's a gameplay mechanic, deal with it. If shotguns had decent range in games, everyone would use them. People seem to forget the distances real battles are fought at. They don't take place all fucking close like they do in video games, soldiers engage each other from pretty good distances. I'd say 100 yards is close as fuck in a real life situation, but people are running around shooting each other at 30 yards in games. Giving shotguns true-to-life range would mean they'd absolutely dominate the virtual battlefield.[/QUOTE] hrm, I play with a couple vets in BC2 and they say that shotty power in BC2 is the closest to IRL that they've seen in a (non-realism) game But nah, actually shotguns don't dominate in ArmA, despite their realistic implementation, but ArmA is ArmA, and you'll be doing most engagements at 200m+
BC2's shotguns are nice they could reach you even if you are a bit far away
[QUOTE=Matrix374;31804401]BC2's shotguns are nice they could reach you even if you are a bit far away[/QUOTE] yeah I hope they keep that in BF3
[QUOTE=trotskygrad;31804468]yeah I hope they keep that in BF3[/QUOTE] in the alpha if you tried to use a shotgun at mid-long range then you were hammered in the ass but if you got into some really narrow cqc hallways then you'd be the one hammering asses.
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