• Oddworld: New 'n' Tasty Story Trailer
    38 replies, posted
[QUOTE=Jimesu_Evil;42889351]Because he and most of his race are slaves basically.[/QUOTE] Oddworld was really good at being both camp and whacky, and also really really dark.
[QUOTE=Agoat;42889339]why is his mouth stitched shut?[/QUOTE] Mudokons are all born from the Mudokon queen Sam, Sam is held captive by the Glukkons and the Mudokons are used as slaves, when they're born they have their mouths stitched shut so they can't cry.
[QUOTE=Janus Vesta;42888658][b]KILL 'EM![/b] Or when you have to make a slig shoot repeatedly. [b][i]"KILLEKILLEKILLEKILLEKILLEKILLEKILLE..."[/i][/b][/QUOTE] "Hello" "[B]HI![/B]"
[QUOTE=Anax;42863403]The animations looks kinda stiff here and there but my nostalgia will blind me enough[/QUOTE] Quite sure it was on purpose. The CGI looks detailed but still very barren and plain, which really gives the feeling of the PS1 CGIs. I prefer it like this than having some new fancy Blizzard style super CG.
[QUOTE=sirdownloadsalot;42889781]Oddworld was really good at being both camp and whacky, and also really really dark.[/QUOTE] I remember playing the demo thinking "Oh look at this goofy cartoony alien guy, seems like a happy kid's game... Oh, I just exploded by walking into a meatgrinder... was that my dismembered [i]arm[/i] that just flew into the camera?"
[QUOTE=acds;42890499]Quite sure it was on purpose. The CGI looks detailed but still very barren and plain, which really gives the feeling of the PS1 CGIs. I prefer it like this than having some new fancy Blizzard style super CG.[/QUOTE] Its only made by a small developer. They currently dont have the budget to make that detailed cgi.
[QUOTE=acds;42890499]Quite sure it was on purpose. The CGI looks detailed but still very barren and plain, which really gives the feeling of the PS1 CGIs. I prefer it like this than having some new fancy Blizzard style super CG.[/QUOTE] I think the cutscenes are all in-engine now, which would be why they look like that.
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