• Fallout 4 - Launch Trailer
    264 replies, posted
[QUOTE=TAU!;49055355]That's because the BoS has always been (canonically) a bunch of technology hoarding assholes who want nothing to do with the new world unless there's tech to be found. From the looks of it, it seems that the BoS views the Institute as a threat to be confronted. Not entirely sure of their stance on Synths and android technology though.[/QUOTE] not [I]always[/I] but that's what they evolved into in fo1 they had legitimate concern over protecting the new world man i'm so hyped for this the voice acting seems to be so well done this time
At least it doesn't seem too much like "gud gaise vs. bad gaise". I mean I guess the BoS are probably dicks but it'd be cool if they were also doing good deeds to compensate for it. Like, they protect a city and such but they do witch hunts for synths. Maybe it could be that the synths group together to survive but they have a bad rep because they have free will so there's still a few of them that are rogue and just act violently against humans. I just don't want a black and white moral thing here.
Only thing that bothers me is the lighting on the interiors: [img]http://i.imgur.com/TWy5BIO.jpg[/img] Looks really bland. It's still going to be a great game. I know building is limited to those concrete foundations but I wonder if there is a height limit too. I want to build something like the Tenpenny Tower.
[QUOTE=Marzipas;49054257]damn, the whole synth thing has the potential to be amazing but bethesda have never managed a good story before so im doubtful[/QUOTE] Morrowind
[QUOTE=aznz888;49054786]seems fine to me. they're not your standard AR15 rifles, they're big blocky bulky laser guns and plasma repeaters it's always been this way in the FO universe[/QUOTE] There are still conventional firearms, as always. Definitely not your usual modern AR's, but in the trailer you can see a "modern" weapon sight. Yay? :v: Fallouts are supposed to be like the "futuristic 80's", mixing a bit of modern and old, for the lack of a better way to put it. Personally I'm looking forward to building a massive fucking custom-conventional pistol.
Lipsyncing is just bad, worse than Oblivion even. Hoping it's just a bug that can be fixed. Everything else looks great though. Lighting is nice, and it looks nice in motion. Still shots reveal some sort of dated-ness to its looks, but it looks pretty spiffy in motion. You can't really complain either way. Well... dialog/cutscene lighting also looks a bit off in my opinion. Not a big issue, and it's probably just a situational thing. Weapon animations and models look fucking great so far. Major kudos to the team who worked on that. As for the story, won't know until I play it. The trailer gives me sort of a "TV drama" feel to the pacing though, or generic action movie. Something about it just feels more dramatic than any of the previous stories in the Fallout series, or even in Bethesda's previous games. Not expecting much from it to be honest, but I'm cautiously hoping Bethesda actually tries this time. [QUOTE=matt000024;49055844]Morrowind[/QUOTE] ...was 13 years ago, and Bethesda been on a decline when it comes to quest writing ever since. And I say this as someone who is a big fan of Bethesda. Bethesda can write great lore, and their worlds keep getting better and better, but their quest writing keeps getting worse and worse. I hope Fallout 4 proves me wrong, but I'm really not betting on it.
[QUOTE=BeardyDuck;49055390]there's a quest in fallout 3 about retrieving an escaped synth from the institute. also mr. house graduated from mit.[/QUOTE] I highly doubt there will be any fonv references in this
[QUOTE=Bat-shit;49055847] Fallouts are supposed to be like the "futuristic 80's"[/QUOTE] I thought the setting of fallout is meant to be the future as imagined by people in the 1950s?
[QUOTE=Damjen;49054239]What's up with that hand in the end? It's pale white.[/QUOTE] You just stepped out of a hole in the ground. It's the same when you leave your room for the first time in months because of a family gathering.
[QUOTE=Virtanen;49056029]I thought the setting of fallout is meant to be the future as imagined by people in the 1950s?[/QUOTE] Oh yea, actually 80's is kinda too late. mistakes were made How I thought about the cold war, and then somehow the 80's, is now beyond me.
[QUOTE=Fire Kracker;49055690]not [I]always[/I] but that's what they evolved into in fo1 they had legitimate concern over protecting the new world man i'm so hyped for this the voice acting seems to be so well done this time[/QUOTE] Did they? Really? The guys who send you off to die in a radioactive crater? The guys who make you work like a dog to get power armour or energy weapons when pretty much everyone else is handed that stuff? The guys who will only send 3 Paladins to help you investigate the Super Mutant threat? The guys who only agreed to help you once you could prove the mutants were a threat to them? The BoS may have started as a group meant to guard technology for future generations but they very quickly became hoarders and fanatics who saw themselves as being above everyone else.
[QUOTE=RichyZ;49055851]not quite, fallout 2 was almost entirely made up of common real guns or weapons that do exist but only in ridiculously small numbers[/QUOTE] And that is why I resent Fallout 2. As far as aesthetic is concerned it is easily the worst in the series at maintaining consistency (besides Tactics, but that is dubious canonically), and that aesthetic consistency is important for Fallout because the retro-future element helps give it originality and define it among a background of countless post-apocalyptic games. Basically, if you want your standard 80's apocalypse, just play Wasteland. I'm sick of fans trying to interject that stuff into Fallout, because only Fallout 2 was like that.
cant blame them though. if i was BoS and you came knocking asking for help, i'd be sure it was worth the resources. otherwise i wouldn't gve a single fuck and would mind my own business.
It already looks like it suffers from Bethesdas terrible writing and generally poor graphics Plus it seems really overdramatic and cliched still gonna buy it tho it looks fun as hell
Shame the trailer's compressed to hell...
[QUOTE=GrizzlyBear;49055426]I know its common to say story doesn't matter in Fallout but I loved the storytelling in NV and the various factions, I'll be sad to see it go. Still, this game is going to own even if the story is completely stupid and incoherent like 3.[/QUOTE] The only people who say "story doesn't matter in Fallout" probably only played Fallout 3.
Ok, I don't really know why, but after watching the trailer again, the part where the guy is talking about "the cancer" is really giving me vibes from [B]Afterfall: Insanity[/B]. Just how the aesthetics look there with the voice acting going on. By no means am I implying Fallout 4 is going to be as bad as that game, it's just that part in particular really reminds me of it for some reason. [sp]And now I want to watch the Afterfall RP again...[/sp] [editline]aalksjdf[/editline] Also, the people posting in the comments along the lines of "FUCK YOU GUYS WHO HAVE LEGITIMATE CRITICISMS, THE GAME'S GOING TO BE GREAT" is getting really grating. As I've said, I love Bethesda and their games too, but I really can't imagine being that blind to any potential faults with the game. Sure, none of the faults are "game breaking", but they are faults nonetheless. Not pointing them out is only going to result in Bethesda repeating them again for their next game. Do you not want Bethesda to make even better games?
As long as it's story is better than skyrim, ill have no qualms with it.
[QUOTE=UnidentifiedFlyingTard;49056397]The only people who say "story doesn't matter in Fallout" probably only played Fallout 3.[/QUOTE] It mattered in the original Fallouts, but nowadays not so much. Since Bethesda owns it and has a far different set of values as far as how they develop it, it's fair to say that main storyline's not as important in Bethesda's Fallout, or their RPG's as a whole.
So what I got from this trailer is that the story (at least the BoS's) is fucking Terminator. I think I'm going to make my character look like Sarah Connor now while having this loop. [video=youtube;3Xjir3YSUA8]http://www.youtube.com/watch?v=3Xjir3YSUA8[/video]
The story we know so far and the dialogue system are the only two things bothering me right now, though I can live with a bland story I just hope the dialogue system isn't as bad as it looks. [editline]5th November 2015[/editline] I also think giving the player character a voice wasn't a good choice.
I'm pretty happy with everything I've seen, the only disappointment to me is the dialogue system since it's kind of limited, but frankly I'm glad they've tried something new since they've used the same thing for years. This looks like the best thing they've made honestly and I can't wait to play it.
Seriously; replace "The Institute" with "Skynet" and "Synths" with "Terminators". It works fucking perfectly in the context of Terminator.
What i hope is that there still is a quick save and quick load button at F5 and F9 (or anywhere else). It is fun to figure out if you can beat all these people with your current armor so you just quick save, attempt to kill everyone and then you quick load again to the point before the fight starts :v:
[QUOTE=RichyZ;49056512]it mattered in nv as well bethesda are genuinely in the wrong if this one's story is as shallow as its rumored to be[/QUOTE] I don't count NV as a Bethesda Fallout since it was made by a different studio which had a lot of the original creators. It may have been published by Bethesda but Bethesda didn't make it. Obviously I would like them to do something just as awesome as NV but I know they aren't the same so I'm not gonna start expecting that of them. It's not a good thing their main questlines usually suck and obviously they should be held to that, but that's not enough to ruin the game for me since I already expect that from them. They aren't the reason I play their games.
[QUOTE=BananaFoam;49056242]And that is why I resent Fallout 2. As far as aesthetic is concerned it is easily the worst in the series at maintaining consistency (besides Tactics, but that is dubious canonically), and that aesthetic consistency is important for Fallout because the retro-future element helps give it originality and define it among a background of countless post-apocalyptic games. Basically, if you want your standard 80's apocalypse, just play Wasteland. I'm sick of fans trying to interject that stuff into Fallout, because only Fallout 2 was like that.[/QUOTE] even fo1 was closer to mad max than it was to fo3 dirt, sand, rags, scrap, rust, and bulky leather armor is fallout, not the over-the-top 50s white america bullshit they pulled in fo3 fo1 had a deagle and that was made in the 80s. after a few decades/centuries you would expect the remnants of 50s america to slowly fade out, but that would make too much sense for beth. "sick of fans interjecting" my ass, you just want to make believe that fo3's setting is the true canon
The original Fallouts were this kind of mix of 50's and 80's. But Beth ditched that aspect in favor of Leave it to Beaver in the apocalypse. Actually I would watch that.
I liked Fo1s world. I also liked Fo3s world. I don't get how people get so worked up about it
[QUOTE=Jund;49056613]even fo1 was closer to mad max than it was to fo3 dirt, sand, rags, scrap, rust, and bulky leather armor is fallout, not the over-the-top 50s white america bullshit they pulled in fo3 fo1 had a deagle and that was made in the 80s. after a few decades/centuries you would expect the remnants of 50s america to slowly fade out, but that would make too much sense for beth. "sick of fans interjecting" my ass, you just want to make believe that fo3's setting is the true canon[/QUOTE] Pretty much this. The only thing that was sort of "neo-50-esque" in the post war world was some scraps of society. The rest is pretty heavily influenced by Mad Max. People who jump into the series expecting to be how it was in the pre-war times, only with buildings destroyed and a very washed out color tint are in for massive disappointment. People who try to push that as the way the world should be have obviously never played Fallout. I would say before Fallout 3 in the above statement, but even Fallout 3 with its relatively sub-par interpretation still kept things post apocalyptic and out of the pre-war times in terms of tone.
[QUOTE=HumanAbyss;49056689]I liked Fo1s world. I also liked Fo3s world. I don't get how people get so worked up about it[/QUOTE] Because people have preferences. Shocker.
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