• Fallout 4 - Launch Trailer
    264 replies, posted
[QUOTE=RichyZ;49056506]but one could argue that fallout 2 was the better game in basically every respect and having weapon variety was cool[/QUOTE] Just because it is the better game all around doesn't mean it did everything right, just in the same way that Fallout 3 is the worst canon game but nailed a few things that the others didn't (namely atmosphere, exploration, and once again aesthetic). It's important to recognize that a game is the sum of its parts, and just because one part is shit doesn't mean that the whole game is shit. In fact, the whole game can be good even if one specific part is lacking. I mean, Fallout 2 was loaded with technical problems on top of that aesthetic inconsistency, but it never stopped anyone from liking it. That doesn't mean that every game should try to be exactly like Fallout 2, though.
[QUOTE=HumanAbyss;49056689]I liked Fo1s world. I also liked Fo3s world. I don't get how people get so worked up about it[/QUOTE] aside from the logical discontinuity there isn't anything terribly wrong about fo3's world as a standalone, i'm just tired of people going "well I'M a TRUE FALLOUT FAN and your idea is BULLSHIT" when the first one they ever played was 3
[QUOTE=HumanAbyss;49056689]I liked Fo1s world. I also liked Fo3s world. I don't get how people get so worked up about it[/QUOTE] I love the idea of Fallout 3's world, but in retrospect, I feel it wasn't implemented in the best way. I love the aesthetics of it (especially with some mods), but I personally feel like it's too condensed. Too busy. You can't go too far without something crazy happening or running into someone. While I know I sound crazy for saying that (how is it bad to have too much to do in a video game?), I just feel like the world didn't really feel desolate, or it didn't make you feel isolated. In my opinion, post apocalyptic worlds are done best when they feel like they are desolate. When you go through areas in the map, and the only eventful things that happen might be fighting off some wildlife or mutants. When you're not running into someone every half a mile. When they give you time to reflect on just how fucked up the world around you is, and yet, how beautiful the world can actually be in its desolation. That's why I never really got the complaints people had about the world in New Vegas. That its world felt barren and didn't have much to do in it. Isn't that how a post-apocalyptic world is supposed to be, especially one that's based in a desert?
[QUOTE=Jund;49056613]even fo1 was closer to mad max than it was to fo3 dirt, sand, rags, scrap, rust, and bulky leather armor is fallout, not the over-the-top 50s white america bullshit they pulled in fo3 fo1 had a deagle and that was made in the 80s. after a few decades/centuries you would expect the remnants of 50s america to slowly fade out, but that would make too much sense for beth. "sick of fans interjecting" my ass, you just want to make believe that fo3's setting is the true canon[/QUOTE] Not true, really. Design wise the items, weapons, and even the outfits of Fallout 1 were still obviously inspired by the 1950s with only a few stand-outs. There were some call backs to things like Mad Max and the 1980s here and there but they weren't overbearing. It was overbearing in Fallout 2, however.
[QUOTE=BananaFoam;49056784]Not true, really. Design wise the items, weapons, and even the outfits of Fallout 1 were still obviously inspired by the 1950s with only a few stand-outs. There were some call backs to things like Mad Max and the 1980s here and there but they weren't overbearing. It was overbearing in Fallout 2, however.[/QUOTE] what, because they actually bothered to expand the conventional arms and decided that after 80 years of development after fo1 takes place they would manage to actually advance technologically but oops too bad, everyone in the dc area got brain rot and were unable to do anything remotely meaningful for 200 years. gotta get that premium 50s aesthetic
[QUOTE=Jund;49056826]what, because they actually bothered to expand the conventional arms and decided that after 80 years of development after fo1 they would manage to actually advance technologically but oops too bad, everyone in the dc area got brain rot and were unable to do anything remotely meaningful for 200 years. gotta get that premium 50s aethetic[/QUOTE] Just because weapons advance doesn't mean they have to look all tacticool as fuck. Fallout 2's weapons were boring [I]because[/I] they were real life weapons. The most iconic weapons of the Fallout franchise all maintain a 50s look while still be sufficiently more advanced than our weapons today. Handheld gatling guns, laser rifles, plasma casters, and the fucking miniature nuke launcher. Advanced =/= modern looking. Also, did anyone notice that the Brotherhood's leader appears to be a grown-up [URL="http://fallout.wikia.com/wiki/Arthur_Maxson"]Arthur Maxson[/URL] from Fallout 3?
Maybe I'm going crazy but did anyone notice hair physics when it showed footage of the female player character?
[QUOTE=kloaz;49056896]Maybe I'm going crazy but did anyone notice hair physics when it showed footage of the female player character?[/QUOTE] It's there. They mentioned cloth and hair physics in that graphics blog post not long ago. And some of the leaked gameplay had cloth physics on the trench coats. Speaking of leaked gameplay footage. I don't think this is spoilery or anything, but I also didn't see anybody talking about it. The guy had a trench coat on but wit the arms cut off. It looks like it's by choice, and has something to do with the layered armored system. Looks awesome.
[QUOTE=Ax3l;49056912]It's there. They mentioned cloth and hair physics in that graphics blog post not long ago. And some of the leaked gameplay had cloth physics on the trench coats. Speaking of leaked gameplay footage. I don't think this is spoilery or anything, but I also didn't see anybody talking about it. The guy had a trench coat on but wit the arms cut off. It looks like it's by choice, and has something to do with the layered armored system. Looks awesome.[/QUOTE] Never saw the development blogs or leaked footage so I didn't know. I'm amazed this is actually a thing in a Bethbryo game. Hopefully the engine doesn't shit itself :v:
[QUOTE=BananaFoam;49056862]Just because weapons advance doesn't mean they have to look all tacticool as fuck. Fallout 2's weapons were boring [I]because[/I] they were real life weapons. The most iconic weapons of the Fallout franchise all maintain a 50s look while still be sufficiently more advanced than our weapons today. Handheld gatling guns, laser rifles, plasma casters, and the fucking miniature nuke launcher. Advanced =/= modern looking.[/QUOTE] you only think that way because you have a preference for fo3's aesthetic, which was far from what 1 and 2 were going for which is fine, but don't go around acting like that's the "real" fallout aesthetic [editline]5th November 2015[/editline] and what "iconic" fo1 weapons are you talking about? the pistol from the movie that came out in the 80s? the deagle, which came out in the 80s? the at-4, which came out in the 80s? the polymer shotgun and sniper rifle? not sure which you mean
[QUOTE=Jund;49056932]you only think that way because you have a preference for fo3's aesthetic, which was far from what 1 and 2 were going for which is fine, but don't go around acting like that's the "real" fallout aesthetic [editline]5th November 2015[/editline] and what "iconic" fo1 weapons are you talking about? the pistol from the movie that came out in the 80s? the deagle, which came out in the 80s? the at-4, which came out in the 80s? the polymer shotgun and sniper rifle? not sure which you mean[/QUOTE] Actually, I was referencing the [URL="http://vignette3.wikia.nocookie.net/fallout/images/5/58/Fo1_.223_Pistol.png/revision/latest?cb=20110211035055"].223 pistol[/URL], the [URL="http://vignette2.wikia.nocookie.net/fallout/images/a/ac/Fo1_9mm_Mouser.png/revision/latest?cb=20110207042627"]Mauser[/URL], the [URL="http://vignette4.wikia.nocookie.net/fallout/images/9/97/Fo1_14mm_Pistol.png/revision/latest?cb=20110207042410"]14mm pistol[/URL], the [URL="http://vignette1.wikia.nocookie.net/fallout/images/0/05/Fo1_assault_rifle.png/revision/latest?cb=20110207042909"]suspiciously BAR 1918-looking assault rifle[/URL], and the[URL="http://vignette4.wikia.nocookie.net/fallout/images/a/af/Fo1_Laser_Pistol.png/revision/latest?cb=20110308172257"]laser pistol[/URL], all of which are very Zeerust. Hell, those are just a few examples. The only weapons in [URL="http://fallout.wikia.com/wiki/Fallout_weapons"]the list[/URL] that look like 1980s designs are the desert eagle, the combat shotgun, and[I] maybe[/I] the rocket launcher. Compare that to [URL="http://fallout.wikia.com/wiki/Fallout_2_weapons"]Fallout 2[/URL] which has such befitting designs as a goddamn P90. I'm tired of people thinking that the latest games don't match the original Fallout, or that the design aesthetic was somehow not Zeerust-inspired. What you folks mean to say is that they don't match Fallout 2, as everyone forgets what Fallout 1 was even like and just focuses on 2 because they have a rock solid boner for it. I'll be the first to say that if people are going to bash Fallout 3 for "not being Fallout" then I will bash Fallout 2 for most definitely not being Fallout.
To be honest I don't understand what people are hyped about in f4, anything bethesda is capable of doing is having a few neat ideas and some cool quests. To me personally it looks like they don't understand what fallout even is. While the original games did have dark humor it was all done with good writing via dialogues or flavor text on the hud and bethesda can't write so they compensate with bearsuits because lulrandom to appeal to children who have only played f3. It just looks like they went through a checklist of what the game should have for it to be like fallout but they don't know why.
[QUOTE=Jericho_Rus;49057229]To be honest I don't understand what people are hyped about in f4, anything bethesda is capable of doing is having a few neat ideas and some cool quests. To me personally it looks like they don't understand what fallout even is. While the original games did have dark humor it was all done with good writing via dialogues or flavor text on the hud and bethesda can't write so they compensate with bearsuits because lulrandom to appeal to children who have only played f3. It just looks like they went through a checklist of what the game should have for it to be like fallout but they don't know why.[/QUOTE] In a post-apocalyptic world where all your loved ones are turned into mutants and that there are wars all over the place and you walk around in a bear suit shooting teddy bears at a high velocity is what i consider as dark humor in my book. People sure need to complain about everything...
[QUOTE=Jericho_Rus;49057229]To be honest I don't understand what people are hyped about in f4, anything bethesda is capable of doing is having a few neat ideas and some cool quests.[/QUOTE] Aaand a huge expansive open world with a ton of shit to do that you can spend 100 hours exploring and still continue finding new stuff? I mean, that's kind of a pretty fucking huge thing to leave out there.
[QUOTE=HWECQI;49056504]It mattered in the original Fallouts, but nowadays not so much. Since Bethesda owns it and has a far different set of values as far as how they develop it, it's fair to say that main storyline's not as important in Bethesda's Fallout, or their RPG's as a whole.[/QUOTE] If the main story took a back seat then yeah, but there's still plenty of emphasis on it. As long as there is a story or written characters then they might as well be done well, and seeing as the series is otherwise so invested in them it's wasted potential not to be. The same goes for TES really, there's a ton of great lore to be used but now Bethesda are doing pretty unimaginative stuff with it. [editline]5th November 2015[/editline] [QUOTE=HumanAbyss;49056689]I liked Fo1s world. I also liked Fo3s world. I don't get how people get so worked up about it[/QUOTE] God forbid people are enthusiastic about games on a games forum.
Cliche dialogue and poor lip sync aside, this will be my personal GOTY :speedfap:
[QUOTE=Bread_Baron;49057420]If the main story took a back seat then yeah, but there's still plenty of emphasis on it. As long as there is a story or written characters then they might as well be done well, and seeing as the series is otherwise so invested in them it's wasted potential not to be. The same goes for TES really, there's a ton of great lore to be used but now Bethesda are doing pretty unimaginative stuff with it. [editline]5th November 2015[/editline] God forbid people are enthusiastic about games on a games forum.[/QUOTE] That's not my point though. Be enthusiastic, I am, but I don't get where conflict needs to come into it. You like fo1s aesthetic more? Rock on. You like Fo3s more? Rock on, even though I may prefer one I wouldn't knock the other one very hard, it is after all style and aesthetic, so subjective.
A weird guess is that the plot revolves around some synths believing that the world would be better off if they were in control, and all mutants, humans, and ghouls need to die in the process of doing so. So its a terminator version of the "Master's plan" from the original fallout 1. Except we have synths instead of mutants.
bound to make a female char that butt tho
[QUOTE=RichyZ;49055851]not quite, fallout 2 was almost entirely made up of common real guns or weapons that do exist but only in ridiculously small numbers[/QUOTE] i was more referring to the actual weapons themselves since the other guy said the weapons were too big the plasma rifle in FO2 was a giant blaster you had to hold with both hands, and the laser rifle was still a pretty big sizable weapon. there's no doubt that there's plenty of pre-war weapons still floating about.
[QUOTE=erkor;49057774]bound to make a female char that butt tho[/QUOTE] If Codsworth can't say my name I'll immediately switch to playing as a woman.
So many voice actors I recognize but I can't put a name to.. I do hear the voice of Thane Krios from Mass Effect 2/3 near the end, that's definitely Keythe Farley. It looks like the performance of a lot of the voice actors is going to be pretty damn great, regardless of the lip sync.
[QUOTE=Deathtrooper2;49057741]A weird guess is that the plot revolves around some synths believing that the world would be better off if they were in control, and all mutants, humans, and ghouls need to die in the process of doing so. So its a terminator version of the "Master's plan" from the original fallout 1. Except we have synths instead of mutants.[/QUOTE] Wouldn't surprise me if that ends up being true. After all, Fallout 3 was essentially the same story as Fallout 2, only with the [I][B]"I'm looking for my father. Middle-aged guy. Maybe you've seen him"[/B][/I] bit thrown on for some sort of supposed emotional impact. I'm personally waiting for the reason as to why your character decides to fight some BoS members and shoot down a BoS airship in some of the trailers. Maybe they decide to join the synths? Maybe it's the rumor of it being the Midwestern Brotherhood and them being total assholes? If it's the latter, I hope we get to learn more about them and maybe get the chance to get friendly/join up with them this time around, unlike with the BoS Outcasts in Fallout 3.
[QUOTE=Rahu X;49058050]Wouldn't surprise me if that ends up being true. After all, Fallout 3 was essentially the same story as Fallout 2, only with the [I][B]"I'm looking for my father. Middle-aged guy. Maybe you've seen him"[/B][/I] bit thrown on for some sort of supposed emotional impact. I'm personally waiting for the reason as to why your character decides to fight some BoS members and shoot down a BoS airship in some of the trailers. Maybe they decide to join the synths? Maybe it's the rumor of it being the Midwestern Brotherhood and them being total assholes? If it's the latter, I hope we get to learn more about them and maybe get the chance to get friendly/join up with them this time around, unlike with the BoS Outcasts in Fallout 3.[/QUOTE] Well the Brother of Steel worship technology so with them siding with the synths don't surprise me. Maybe we get a war going between the Eastern chapter and the Midwest Chapter. Since the Eastern Chapter is centered around trying to save survivors and help people. While the midwest chapter can be summed up as the Imperium in terms of dickishness [editline]5th November 2015[/editline] [QUOTE=DMGaina;49054271]But let's be honest. You don't play Fallout for the overarching story. It's all about you and the small tales of the wastes.[/QUOTE] I can agree on this since a bunch of the side stories in 3 were WAY more interesting than the actual story. Especially that HP Lovecraftian pillar located in that apartment building in the lower left of the map. That shit caught me off guard when i was exploring that building and casually killing feral ghouls.
i'd really wanna see a storyline where the BoS end up trying to enslave the synths because they think of them just as lifeless pieces of technology
In soviet wasteland, institute finds you!
Is that a fucking terminator at 2:18?
I can already tell I'll be smashing synth heads in.
Its awesome because my day off for that week is Tuesday. Preload into monday Night, start Tuesday morning and play on through into work for Wednesday.
I was really holding out hope that they wouldn't expand on the android stuff from fallout 3, but I guess it's time to just throw in the towel and accept it for what it's going to be... Sims: Wasteland Edition!
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