[QUOTE=Scorpo;51005612]the flood is terrifying just putting that out there[/QUOTE]
Yes. Especially with Rocket Launchers. And Shotguns. Jesus wept.
Having a nice day? Fuck you and eat sudden explosion or shotgun blast.
[QUOTE=SpartanXC9;51006817]Wrong. Bungie wanted to be done with Halo at Halo 3 but since their contract was for 5 games they made ODST and Reach. Halo 3: ODST and Halo: Reach were used as test-beds for ideas they had for Destiny.[/QUOTE]
You're right, I guess I should [url=https://en.wikipedia.org/wiki/Halo_4#Development]check my facts,[/url] coulda sworn I read that somewhere though, maybe they wrote a first pass on a potential script or something.
I agree with the videos premise but CrowbCat loves cherry picking videos just to support his particular opinion
[QUOTE=genkaz92;51006408]That would be a cool plot point, someone getting infected by the flood and then completely kicking its ass and shedding it, could work for a new alien species.
I like the idea of The Flood encountering something that it is incapable of infecting in general, maybe some sort of a silicon based lifeform.
Another feel good plot point could involve someone ultra intelligent being completely unphased by the logic plague, like after 10 thousand years of the flood trying to convince them the person would still go "nope, you are still saying extremely retarded bullshit, stop bothering me"
I always wondered what would happen if The Flood were to fight against Warhammer 40k orcs.[/QUOTE]
The "logic plague" pisses me off because, much like the Librarian geas shit, it robs characters of much of what previously made them interesting. When humanity's accomplishments are ascribed to "lol aliens made us do it" it's extraordinarily underwhelming compared to "fuck yeah, humanity [I]made[/I] this stuff". When the Gravemind's danger to sentients comes from "yeah you're basically fucked if you even talk to the thing because it's got space magic" and not "it's so clever it can talk circles around advanced super-intelligences and make them turn on their creators with logic alone", it takes away part of what makes the Gravemind threatening and [I]interesting[/I] as a character. The latter is something that makes you go "oh damn", the former is just "oh ok"
[QUOTE=MaverickIB;51006292]The part that gets me the most butthurt about Halo 5 is the fight with Locke. Not only is it horribly animated and looks like it was ripped straight from a transformers movie, but it makes no sense whatsoever.
It's fucking Master Chief. A dude who has killed more Covenant than just about the rest of humanity combined. Covenant can see a fuckhuge human warship and think, "whatevs lol," but they trembled in fear at the sight of MC. He's essentially a god of death in the Halo universe, there has never been a living thing capable of challenging him save for *maybe* Gravemind. Still, throw all the flood in the world at him and he's still gonna get the job done he doesn't give a goddamn shit.
Now you're telling me some noob ONI scrub without supersoldier augmentations can slap on low budget normie Spartan III gear or whatever and slap MC's shit? Get the fuck out of here. MC should be able to take on the entirety of Locke's team in hand to hand combat and completely whomp the tits out of them without being scratched. If not out of physical ability (which his should vastly surpass those of Locke's team even with their power armor) then out of sheer experience, the guy has shoved his fists down the throats of brutes, hunters, elites, flood, it's pretty safe to say he kinda sorta is a master in the field.
Halo 5 low-key shits all over MC and I hate it so much for that. No human should be able to look at MC and make demands. Even in Halo 1, before he did what he did, he was revered as a god by other Marines. Suddenly Locke has ultra mega huge nuts and isn't shitting his pants speaking to a guy who has conquered the most mighty forces in the galaxy? Eat shit 343.[/QUOTE]
Don't get me started on how a glorified ODST in inferior armor with less experience can even hold a candle to a Spartan II, let alone the Master Chief.
[QUOTE=TheBloodyNine;51004996]I think the best example of the art direction going off the deepend is the UNSC's logo:
[t]http://www.halopedia.org/images/3/3a/Perfect_White_UNSC_logo.png[/t]
Relatively simple, very similar to modern insignias like that of the United Nations or especially the United States Marines. You can see this being printed on thousands of tanks / crates and whatever else, or easily put on a flag. Most importantly, it looks like something an actual military would actually use.
[t]http://vignette1.wikia.nocookie.net/halo/images/3/3c/Halo_4_ENSA_Logo.png/revision/latest?cb=20131103091217[/t]
What.
It keeps the basic idea but it looks completely alien to any symbology we have on Earth. Between the phoenix's wings to the overly designed shield, wand other stuff like the random i with a star between the U and N or the weird circle they replaced the globe that matches the UMSC's logo to something that looks like it's from Star Trek, it's completely alien. You can't really see any organization adopting this in a serious manner. How do you hand draw this symbol? How much more expensive is it to print [I]this[/I] over and over? Why is it so complicated?[/QUOTE]
When it comes to logo and graphic design you should always stick to the rules of good flag design.
Keep it Simple
Use Meaningful Symbolism
Use Two to Three Basic Colours
No Lettering or Seals
Be Distinctive or Be Related
[media]https://www.youtube.com/watch?v=pnv5iKB2hl4[/media]
[editline]6th September 2016[/editline]
Also they tried to humanize what had basically become a modern demi-god.
[B]Why.[/B]
I've played all of the Bungie Halo games on friend's consoles but Reach was the first and only one I ever actually owned and I'm glad I did. Overall fantastic game with an amazing soundtrack and I thoroughly enjoyed the setting and story despite how uninteresting most of the characters were.
I haven't played any of 343's games and having seen how much is changed and yet it still rides the coattails of the previous games. If they wanted to change the entire art direction the least they could do is make it a fresh story.
[QUOTE=ElectricSquid;51007100]The latter is something that makes you go "oh damn", the former is just "oh ok"[/QUOTE]
That's what I thought the logic plague actually was though? That Gravemind had extraordinarily clever persuasion skills and logical mastery which allowed it to gradually convince people that it was right? Which is why it would have been extremely cool to encounter a Halo character that made a complete mockery out of Gravemind's logical mastery?
oh my god I just watched the cutscene of Master Chief fighting Luke Cage [I]dear god[/I] how could anyone even pretend to take that seriously
that was such an obvious case of "LOOK HOW BADASS OUR NEW GUY IS, HE BEAT UP MASTER CHIEEEFF!" but the whole fight looked like something you'd see in a high school theatre play
[QUOTE=FlandersNed;51006805][video=youtube;4Fn8FI5thQo]https://www.youtube.com/watch?v=4Fn8FI5thQo[/video]
It would have ended with Arby and the Chief killing Truth at the earth Ark thing.
The reason they changed it according to marty is wrong though, they actually ran out of time because they had uncontrolled feature creep.[/QUOTE]
Thanks for posting that, (most of) my questions are finally answered!
Pretty cool to see that Halo 3 [I]was[/I] actually built upon from some cut ideas from 2. I had no idea The Ark was a part of the game.
[editline]6th September 2016[/editline]
[QUOTE=Dick Slamfist;51007277]oh my god I just watched the cutscene of Master Chief fighting Luke Cage [I]dear god[/I] how could anyone even pretend to take that seriously
that was such an obvious case of "LOOK HOW BADASS OUR NEW GUY IS, HE BEAT UP MASTER CHIEEEFF!" but the whole fight looked like something you'd see in a high school theatre play[/QUOTE]
There was literally no point in even having Locke come anywhere [I]close[/I] to matching Chief in skill.
Locke literally would have been torn apart in the old canon. SPARTAN-IIs are killing machines on Captain America-style super steroids, there's no way a shitty, normal soldier with subpar power armor could beat Chief. It's just implausible.
I don't know, maybe it's because I'm usually a bit more open minded about game series changing hands and whatnot, but I ultimately don't see much of an issue with how 343 is making the franchise evolve.
Halo 1, 2, 3, ODST and Reach will never be taken away. They're there to stay, Microsoft cares about them too much to make them disappear under any circumstances. It's a pretty damn legendary series with very few hiccups, and it actually somewhat ended at the right time and place for Bungie - I don't think they could have handled making even one more game without going insane.
Halo 4 was a fairly wonky, if not terrible at times, first attempt at a halo game for 343, but I think they are doing good with Halo 5. The kind of bashing and criticism they got for handling the series can be legitimate but it's usually exaggerated and nothing short of hyperbolic.
Halo 3 was so good; it fucking was my childhood. I remember the day it released, my dad went to the midnight release and surprised me with the legendary edition that came with the Master Cheif helmet when I got home. That game was something special.
[QUOTE=genkaz92;51007249]That's what I thought the logic plague actually was though? That Gravemind had extraordinarily clever persuasion skills and logical mastery which allowed it to gradually convince people that it was right? Which is why it would have been extremely cool to encounter a Halo character that made a complete mockery out of Gravemind's logical mastery?[/QUOTE]
No, it's like... the Flood altering the neural circuits of whatever intelligence it comes up against. Greg Bear made the Precursors this species that shapes the universe with their thoughts (which was cool and all) but transferring that over to the Flood was... sort of lame, I guess.
It's like a hyper-potent meme (in the original sense of the word) combined with a bit of ~space magic~. From reading the wiki, it sounds like what you were talking about is there in a way, but I keep seeing references to "metaphysical power" and "vectors of infection", and descriptions of of the plague as "an adaptive, self-replicating data instance". Like look at this:
[quote]When the Flood infects a biological being, a metaphysical strain of the infection is produced, capable of surviving mind transfer procedures and the destruction of the victim's physical body. Even if the extracted essence is restored to a new body free of infection, the Flood is capable of resuming its biological infection through this fundamental corruption of pattern information.[/quote]
It's something I'd expect from Snow Crash, not Halo.
I had no idea you could ruin the Flood but yet 343i surprises me again
[QUOTE=LTJGPliskin;51007285]There was literally no point in even having Locke come anywhere [I]close[/I] to matching Chief in skill.
Locke literally would have been torn apart in the old canon. SPARTAN-IIs are killing machines on Captain America-style super steroids, there's no way a shitty, normal soldier with subpar power armor could beat Chief. It's just implausible.[/QUOTE]
I'm not going to make John out to be some unstoppable war god (after all, most other Spartans died out for a reason, he just had great skill and impossible amounts of luck to keep him a head above the rest), but I think the series doesn't do a good job of emphasizing the fact that he is, as Johnson puts it, a brick. A brick that can flip a Scorpion tank with enough heightened capability to still be mobile and keep up with intense firefights. At least until Halo 2 Anniversary's cutscenes, but still.
The SPARTAN-IVs do have some enhancements beyond their advanced suits, but it's still nothing compared to the walking death bricks that were SPARTAN-IIs. And yet the team intros in Halo 5 contrast the two in ridiculous ways; Fireteam Osiris, composed of Locke and his comrades (including Buck), gets an Avengers opening where they all singlehandedly slaughter a small army's worth of Covenant enemies in about 2 minutes while gliding around the side of a mountain and avoiding an avalanche to make them out to be the biggest badasses ever, and finish their first level off with anti-climactically killing an important villain from the comics and Spartan Ops like he was nothing. Blue Team, composed of John's surviving buddies, infiltrate an ONI ship taken over by Covenant as a huge Halo 1 homage while being tactical and efficient as hell, a Hunter knocks out Chief mid-way through the mission so he can have a plot important vision of Cortana to get the plot ball rolling, and then they cause the ship to overheat and escape, taking out a whole fleet of Covenant.
Both are large, bombastic introductions for both teams, but Locke is made out to be the next coming of super badass with his ultra-nimble and powerful team that cut through two enemy armies on their own foursome. Master Chief is played more realistically, and yet what he does is basically a side footnote in the grand scheme of things so he can do other stuff that Locke has to go chase after. It's obvious that Locke's team is meant to be some weird new generation stuff that carries the game, especially since Blue Team gets [sp]3 missions in total[/sp] before plot screws them over. And don't even get people [i]started[/i] on how awful the plot was overall or the fact that all the ad campaigns and magazine interviews leading up to Halo 5 were outright false about what it was even trying to do.
Whether it was cliffhanger bait or not I feel like Chief getting put in cold storage at the end of 3 was the best, most merciful ending for him. The character was always just a blank slate intended to beat back an impossible evil, both in his game and novel characterization.
It's almost cheating death in a way, which is a pretty slick break for an aging super soldier groomed to do nothing but fight since childhood..
[QUOTE=ElectricSquid;51007348]No, it's like... the Flood altering the neural circuits of whatever intelligence it comes up against. Greg Bear made the Precursors this species that shapes the universe with their thoughts (which was cool and all) but transferring that over to the Flood was... sort of lame, I guess.[/QUOTE]
Isn't the Flood warped Precursor DNA? which became corrupted in such a way that it created a deadly lifeform? It sort of makes you wonder what actually happened in those green containers, how did the Flood really come into being? Or was the Flood actually the thing that wiped out the Precursors and we do not know about it?
Was The Flood initially harmless and was instead the unlikely product of it being constantly fed to those pet things which somehow made it mutate into a horrifying interplanetary parasite?
Did the Precursors genetically engineer The Flood to protect themselves from an even more fucked up threat? Or maybe those ships were not owned by the Precursors at all?
I remember waiting in line with my brother on the midnight launch for halo 3, It's been almost ten years.. Holy crap.
I remember getting excited for halo 4 only to be heavily disappointed. I think video sums up my feeling on this situation. This doesn't just effect halo, I think it effects the majority of the gaming industry at this current exchange. A game needs to be fun before it's pretty.
[QUOTE=genkaz92;51007467]Isn't the Flood warped Precursor DNA? which became corrupted in such a way that it created a deadly lifeform? It sort of makes you wonder what actually happened in those green containers, how did the Flood really come into being? Or was the Flood actually the thing that wiped out the Precursors and we do not know about it?
Was The Flood initially harmless and was instead the unlikely product of it being constantly fed to those pet things which somehow made it mutate into a horrifying interplanetary parasite?
Did the Precursors genetically engineer The Flood to protect themselves from an even more fucked up threat? Or maybe those ships were not owned by the Precursors at all?[/QUOTE]
The Precursors got [i]fucked up[/i] by the tantrum-throwing Forerunner, who while feeling bad about the genocide they were inflicting, went through with it anyway. So they ground their remaining selves into dusty powder. I don't remember why, but something.. went bad, corrupted them due to something mixing in or some other, and the Precursors turned into the Flood that eventually got loose and made the Ancient Humans blow up a Forerunner colony with ignored warnings of the Flood, thus kickstarting their whole war. Once the Forerunners kicked Humanity's ass, then they realized in full that the Flood were actually real and that Humanity did a better job at fighting them off than they did due to their merciless but effective tactics.
Then the Halos were built. Or thus the 'new lore' goes.
weren't Ancient Humans the ones with the idea of infecting The Flood with a virus and making it go apeshit against itself? which was effective as fuck?
[QUOTE=genkaz92;51007467]Isn't the Flood warped Precursor DNA? which became corrupted in such a way that it created a deadly lifeform? It sort of makes you wonder what actually happened in those green containers, how did the Flood really come into being? Or was the Flood actually the thing that wiped out the Precursors and we do not know about it?
Was The Flood initially harmless and was instead the unlikely product of it being constantly fed to those pet things which somehow made it mutate into a horrifying interplanetary parasite?
Did the Precursors genetically engineer The Flood to protect themselves from an even more fucked up threat? Or maybe those ships were not owned by the Precursors at all?[/QUOTE]
IIRC the Precursors reduced their physical forms to what is essentially dust so that they could inconspicuously escape the genocide the Forerunners were waging against them. Millennia of floating through space put a crease in that plan though because the dust got corrupted.
[QUOTE=ElectricSquid;51007514]IIRC the Precursors reduced their physical forms to what is essentially dust so that they could inconspicuously escape the genocide the Forerunners were waging against them. Millennia of floating through space put a crease in that plan though because the dust got corrupted.[/QUOTE]
Incredibly strange that the dust got corrupted in such an elaborate and specific way as to create such an organism though. Then again, I believe that not much is known about the Precurors, maybe they had a lot more in common with The Flood than we think? and that what we have now is just a fucked up evil version of their reproductive mechanism?
overall it was retarded as fuck
A huge point in the original Halo trilogy was that Forerunners were never seen intentionally and their intentions for their creations (and seeming test facilities with Flood inside) were incredibly ambiguous beyond their suicidal ploy to prevent the Flood from spreading.
But once 343 took over they have a huge book made that suddenly explains their society and life styles in-depth, introduces the Precursors out of fucking nowhere, shows that the Forerunners were basically a bunch of assholes with their heads up their asses who genocided their creators for being passed over for Humanity instead getting a fucking title for watching over and protecting life in the universe, retcons the Flood's self-serving devouring intents into secretly testing modern humanity for whether they were worthy of said title (although they still wanted to devour them anyway), and make Ancient Humanity super technologically-advanced enough to fight the Forerunners in a pointless war before they got devolved into gibbering manapes when they lost. And this was all to create backstory context for two characters in Halo 4, one of which is almost a living plot dump and the other is the goddamn villain - neither of which get much context in the game itself, and the villain having fucked off for Halo 5 despite the comics implying he'd be back and nastier than ever.
[QUOTE=343N;51007011]I agree with the videos premise but CrowbCat loves cherry picking videos just to support his particular opinion[/QUOTE]
Gotta hand it to him, the way he absolutely cherry picks everything is fucking amazing.
you know, the most annoying part of videos like this is that sometimes it can get people rallying against something that is super bullshit, like crowbcat has a video on Halo 5's bullet magnetism and practically everyone is saying 'OH HALO 5 HAS BULLET MAGNETISM HALO IS RUINED' when it's been in halo since fucking halo 2, like holy shit. that's why i don't like watching these videos, they're cherry picked so much sometimes that they could be super duper biased. i still think 343 kinda ruined halo 5's artstyle tho. but with his other videos, gta 4 is better than gta 5? yeah maybe when it comes to euphoria (which is pretty much all he showed sans multiplayer), but the missions fucking SUCK in gta 4 compared to GTA 5. it's this cherrypicking that i kinda hate and think is kinda scary (lol) because crowbcat can make a video about his one opinion, cherrypicking all the content for it and all of a sudden absolutely everyone is waving their hands cheering in agreement like damn, if he does a video on the right thing at the right time he can cause some serious shit to go down lmao
[QUOTE=RikohZX;51007537]overall it was retarded as fuck
A huge point in the original Halo trilogy was that Forerunners were never seen intentionally and their intentions for their creations (and seeming test facilities with Flood inside) were incredibly ambiguous beyond their suicidal ploy to prevent the Flood from spreading.
But once 343 took over they have a huge book made that suddenly explains their society and life styles in-depth, introduces the Precursors out of fucking nowhere, shows that the Forerunners were basically a bunch of assholes with their heads up their asses who genocided their creators for being passed over for Humanity instead getting a fucking title for watching over and protecting life in the universe, retcons the Flood's self-serving devouring intents into secretly testing modern humanity for whether they were worthy of said title (although they still wanted to devour them anyway), and make Ancient Humanity super technologically-advanced enough to fight the Forerunners in a pointless war before they got devolved into gibbering manapes when they lost. And this was all to create backstory context for two characters in Halo 4, one of which is almost a living plot dump and the other is the goddamn villain - neither of which get much context in the game itself, and the villain having fucked off for Halo 5 despite the comics implying he'd be back and nastier than ever.[/QUOTE]
The Precursors weren't introduced by 343, only expanded on. They were very vaguely alluded to during the Bungie era, and to be entirely honest, for as stupid as many parts of the new canon are, I think the Precursors were done alright. Not the Forerunners or their interactions with the Precursors, mind you, just the "ancient ascendant aliens that even the ancient advanced aliens looked up to" part. I agree with much of the rest - the Forerunners received far too much light cast on them.
Something I also don't get is... why even bother with the Forerunners? I mean clearly the answer is that they needed a threat to fuel the next ten years of 343-run Halo, but using the Forerunners as the next big galactic threat seems so lacking in forward thinking. One-upping the previous villain and/or raising the stakes works to prolong a series' lifespan when you do it in a way that leaves more potential at the end, but that's not really the case with the Forerunners - once they're inevitably defeated, who then? They're the most advanced thing you can fight but we jumped from fighting the Covenant to fighting the remains of the Forerunners and now the AI or something now I guess, and maybe the Flood again. It seems like the threat escalation here was not planned out very well. Once you've defeated something like the Forerunners (or at least their constructs) there's not much that can really challenge you martially, I would think. The Precursors (the hyper-pacifists living out the rest of their existence in another galaxy or as space-borne spores)? The Flood (who, as someone pointed out, are "testing" humanity for some reason and would technically have no inclination to fully wipe out humans)?
... But then they reveal there's an even more advanced species called the bore runners! It's in the name! they bore the fuck out of you
[img]http://i.imgur.com/44BQ52B.png[/img]
The cool, old bungie
sexy girls gone wild video edition
[media]https://www.youtube.com/watch?v=MIma8i1eH6Q[/media]
[media]https://www.youtube.com/watch?v=H6II46ExmeE[/media]
[media]https://www.youtube.com/watch?v=9JNOP9qi1Jo[/media]
Seriously though what the actual fuck were they doing with the advertising for this game. They literally lied to everyone -- this whole Locke vs Chief thing was COMPLETE bullshit. There's no excusing that blatant lying to the world. One of the fucking ads had Locke pointing a gun at the Chief and the closest we get to any type of tension between the two was a STUPID FIST FIGHT???
Laughable at best.
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