My dad still plays this.
He has over 2000 hours on it, has played it since release.
IMO Battlefield 2142 Titan Mode on that huge 64 player frozen map (don't remember it's name but it has huge bridge in the middle) is the best BF experience ever.
Bad Company 2 had this odd rigidity to it that felt really strange. I don't get that feeling when playing the beta. But of course, different strokes for different folks.
I Think they focused the vast majority of their time tinkering with the shooting mechanics, and to their credit, the shooting game is like nothing I've ever played before and they should be commended on that.
[I]But.[/I]
where the game falls short is all the ancillary stuff and just the overall feel that made BF2 and 2142 great. in those games it really felt like you were part of something bigger, a small cog in a grand machine, it really feels like the developers are still stuck in the Bad Company design mindset which favors and is set up for individual and small skirmish combat and I fear they may have forgotten what actually made the older games click together and really shine. they seem to have up'd the scale of the maps but left the player logistics untouched from BC2 and some of the old features that were mainstays of the older games return but in the incredibly striped downed and basic forms they were in BC, like squads for example. and the como-rose which apparently doesn't even make it in at all.
[B]to sum up the game is taking CoD's approach and making the game appeal to people on an individual scale and not some grand Warmachine driven by teamwork and team cohesion, it essentially boils down to a selfish player mindset of "fuck you guys, I'm having fun killing people and fuck the team objectives I want points and a high K/D because stats and my progression through the reward system are important TO ME."
This is a pretty blatant move to attract CoD players which typically have selfish self-centered asshole playstyle habits, and battlelog is another venue where they can broadcast their competitive dickish nature. for it is the sole reason it exists.[/B]
I say up the player count, yeah 64 people is already a lot, but it seems like Caspian border is far to big for 8 squads of 4 dudes a team, not to mention some of those people have to be vehicle operators, which cuts the infantry numbers down and really just makes the place feel empty. really, you should have 30 guys backed up by armor storming across the border line and into the checkpoint area [I]by itself[/I], with more shit going on across the map. at that scale I think the few dicks on the team that would normally hamper the teams ability to actually win the game would be pushed aside by people who actually work together.
or it could result in 30 snipers camping a single hill, but hey, that's the magic of battlefield, the completely absurd shit people do in a war scenario.
64v64 on Caspian, setup properly, would really be something to behold I think.
I'm thinking more 40v40
"Should have been"? It's not even out yet, stop saying that the Beta is the final game
It honestly wouldn't surprise me if they release this as an expansion for Battlefield 3, a little like Vietnam was for Bad Company 2.
[QUOTE=Ilwrath;32647994]While I do agree that Caspian Border shows more of the Battlefield side, it still felt off and kind of un-battlefield-like, in a way.[/QUOTE]
Some features were missing from the BETA that are in final build and I think most of all, it doesn't feel as arcadey or paced the same as older Battlefield games which is throwing people off.
[QUOTE=MasterG;32655103]I think Dice may have shot themselves in the foot with the beta. A lot of features aren't in the beta that are in the full game, and people treating it like a demo doesn't help.[/QUOTE]
IMO if they had just put Caspian in as the playable map it would've all gone over a lot smoother, regardless of missing features.
BF3 is not a Battlefield in my mind. They tried to be CoD.
[QUOTE=simkas;32651405]In all of my time of play Battlefield, I haven't had a single moment where random people on a random server used any kind of teamwork.[/QUOTE]People are being blinded by their nostalgic feelings. I too have never really seen pubbies work as a team. Instead what I saw was people taking transport vehicles for themselves, the commander not paying attention to their team's requests etc.
[QUOTE=LieutenantLeo;32655608]BF3 is not a Battlefield in my mind. They tried to be CoD.[/QUOTE]
Then why is it nothing like CoD?
[QUOTE=Mr.Cookie;32656212]People are being blinded by their nostalgic feelings. I too have never really seen pubbies work as a team. Instead what I saw was people taking transport vehicles for themselves, the commander not paying attention to their team's requests etc.[/QUOTE]
I frequently encounter proper teamwork on that single BF2142 beta server that is still alive.
Battlefield should stick to non modern warfare.
They'd probably get away with a steam punk battlefield, and one in space.
[editline]6th October 2011[/editline]
[QUOTE=LieutenantLeo;32655608]BF3 is not a Battlefield in my mind. They tried to be CoD.[/QUOTE]
They tried to make it a cod beater. But it doesn't have to beat cod.
I'm betting money on 2143 being DLC for BF3 - like Vietnam was for BC2
[QUOTE=MasterG;32652820]My BF3 wishlist:
> Ability to choose squads
> Commo rose
> Ability to see the whole map when I press M instead of just an enlarged minimap[/QUOTE]
iirc Commo rose is confirmed for BF3, at least on PC
[QUOTE=CommanderPT;32651394]How active is 2142? I feel like buying it over Battlefield 3.[/QUOTE]
Still plenty of servers, everyone gets Northern Strike for free. It takes for fucking ever to get ranks and only the pros still play the game making it even harder. Imo really needs a steam release and influx of new players to be worth it. Also for just a year inbetween the release of 2142 and 2, 2142 is really improved in the sound design and graphics departments
[quote]If you set your sensitivity to high then if spawn on a beacon or if you launch from a pod you can make it freak the fuck out and land miles away from where you once were [/quote]
Used to be a feature of the game and you didn't have to set your sensitivity really high to do it (now it's the ONLY way). I mean it wasn't always a "land miles away" thing, it was more move the pod a few feet in one direction before you land (which was actually really useful to getting on buildings and shit).
Awww man.. this is making me want to update 2142 and play some. Are there more servers on the newest patch? I played a few months ago with a friend.. just messing around on all the empty servers.. I think we found like one good one that had people.
[QUOTE=Demolitions2;32648525]I would still say wait for the game to come out first. you have to remember there are a lot of assholes playing it right now for one reason: It's free. Once you have to buy the actual game to play it, i think it will thin out a bit, and the more battlefield players with stand out, leading to better sessions.
[/QUOTE]
You speak as if theres less assholes in games you have to buy.
[editline]7th October 2011[/editline]
[QUOTE=Araknid;32649311]Correction.
[media]http://www.youtube.com/watch?v=Tb8PQXPOkCc[/media]
Best intro music of any game aswell.[/QUOTE]
What no.
2142 was IMO superior in terms of both gameplay and music.
I think they main thing that denied teamwork was the lack of mics. If we could get squad mics that would be great.
Also I run into teamwork all the time, its just the squad gets spread out so the team work with anyone by your side, not just your squad.
Fuck this I'm installing 2142 right now
[QUOTE=Ilwrath;32648091]Hard to explain. It just doesn't feel like a proper Battlefield, it feels more like Bad Company 2.[/QUOTE]Actually, I don't think that's a fair comparison to make either. I have about 200 hours in BF2 and BC2 each, and another 100+ in BF2142. Of all three I actually liked BF2 the least: it had the least of the traditional Battlefield sillyness and had all kinds of bullshit (dolphin diving anyone?) that really killed the mood. BF3 feels like none of these games really... it lacks 2142's sillyness (and awesomeness, for that matter) and BC2's speed.
I love the squad mechanics of BF3, and I like the unlock system. The gunplay at close range is actually pretty fun... but 2142 had tighter control, especially on the vehicles, and BC2 was so much more action packed. The game feels like an action movie ALL THE TIME, and I think of all the BF games after 1942, BC2 captured the sillyness of it all best. BF3 just feels like a better CoD/MoH mashup: by no means a bad game, but not what I was looking for.
[QUOTE=Swilly;32669478]I think they main thing that denied teamwork was the lack of mics. If we could get squad mics that would be great.
Also I run into teamwork all the time, its just the squad gets spread out so the team work with anyone by your side, not just your squad.[/QUOTE]
If squad mics worked better in BC2 I'm sure the game would have been recieved better overall. But I digress... not having squad mics in BF3 is just retarded. I see ad hoc teamwork all the time, but it's so poorly organized now... also WHY THE FUCK AREN'T MEDICS REVIVING PEOPLE
[QUOTE=Apache249;32649245]Said the man in reference to the unfinished beta running on month old software.[/QUOTE]
I know this is a late reply but i'm talking about battlefield 2142.
When I first played BF3, I actually was pretty amazed. Although it may seem that it doesn't have much teamwork as Battlefield 2, it was fun to see my whole team pushing in a vertical firefight through the subway station, unlike Bad Company 2 where you had teammates all over the place. It doesn't have apparent teamwork aspects like the comm-rose, commanders, squad commands etc. But if you have a good enough team you start to notice that it does take alot of teamwork.
I was one of Sweden's best at one time, fucking loved this game so fucking much and still do.
Just played some more 2142....... Titan jump off is so epic.
Goddamn it now I won't like BF3 as much because it's missing the awesomeness of 2142
[media]http://www.youtube.com/watch?v=ACoTvswxQBk[/media]
The Battlefield 2 intro, closer to actual gameplay.
But I still play BF2 mods today.
[QUOTE=spekter;32655355]IMO if they had just put Caspian in as the playable map it would've all gone over a lot smoother, regardless of missing features.[/QUOTE]
You're wish has been granted. They opened Caspian up for everyone.
[editline]8th October 2011[/editline]
[QUOTE=SeamanStains;32677922]
But I still play BF2 mods today.[/QUOTE]
Project Reality is the shit.
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