• Detroit: Become Human - E3 Trailer
    75 replies, posted
Where's Kara? I thought this was that cyberpunk game based off of that PS techdemo.
[QUOTE=Megalan;50518394]If they focus that much on "you choose how the story goes" in the trailer then it's going to be more like Heavy Rain. I'm ok with this.[/QUOTE] You mean that game where none of your choices really mattered until the last quarter, when only then will choices actually have permanent impacts on the characters who survive. That game where the motivation of several characters changes to fit your choices rather than having a decent plot and working well reasoned motivations into your choices? Heavy Rain was pretty neat, had some really solid potential. But holy shit did David "I make the bad game" Cage drop the ball super fucking hard. As he has done in everything he's made basically.
[QUOTE=SFC003;50521326]Where's Kara? I thought this was that cyberpunk game based off of that PS techdemo.[/QUOTE] Multiple protagonists. Also what's up with people saying cyberpunk, it's just ordinary sci fi.
[QUOTE=hexpunK;50521383]You mean that game where none of your choices really mattered until the last quarter, when only then will choices actually have permanent impacts on the characters who survive. That game where the motivation of several characters changes to fit your choices rather than having a decent plot and working well reasoned motivations into your choices? Heavy Rain was pretty neat, had some really solid potential. But holy shit did David "I make the bad game" Cage drop the ball super fucking hard. As he has done in everything he's made basically.[/QUOTE] Nomad Soul was ok.
[QUOTE=Flug;50519123]Why is every cyberpunk game based in Detroit?[/QUOTE] Because Detroit is the perfect place for cyberpunk. It's an American city that used to be one of the greatest in the nation but fell on hard times, so it's a perfect place for a revival through the use of new technology, like in Deus Ex: Human Revolution with cybernetic augmentations, but still can be a shithole due to it's fallen past.
It looks great but i could already guess what was going to happen in the previous 2 David Cage games and i feat this will be the same
[QUOTE=G-Strogg;50521551]Nomad Soul was ok.[/QUOTE] Eh, everybody gets one I suppose. I think it's pretty much since Indigo Prophecy his games just haven't really had plots that held up to scrutiny or gameplay that actually works well. We've had Simon: The Video Game, QTE: The Movie and a game that actually has no fail state for the main character (I seriously don't think you can actually kill Jodie in B:TS).
Imagine an android sex scene where halfway through, one of the partaker's anti-virus pings. Bravo David Cage. [editline]14th June 2016[/editline] Oh and I bet the dude's name is Konnor because that wacky David Cage loves to spell names like that.
[QUOTE=hexpunK;50522129]Eh, everybody gets one I suppose. I think it's pretty much since Indigo Prophecy his games just haven't really had plots that held up to scrutiny or gameplay that actually works well. We've had Simon: The Video Game, QTE: The Movie and a game that actually has no fail state for the main character (I seriously don't think you can actually kill Jodie in B:TS).[/QUOTE] technically you can choose to have her die at the end of B:TS but she just turns into a ghost and gets an identical replacement for the sequel hook (which makes no sense because earlier in the game she gets a premonition of the sequel hook with her explicitly NOT DEAD DURING IT oh no i make the bad game)
This is going to be such a wonderful shitshow.
I'm looking forward to a certain group of shitlords doing an LP of this.
[QUOTE=Burnyhands;50522237] Oh and I bet the dude's name is Konnor because that wacky David Cage loves to spell names like that.[/QUOTE] damn i don't much about this dude but ya'll roasting his ass good
[QUOTE=Cone;50522262]technically you can choose to have her die at the end of B:TS but she just turns into a ghost and gets an identical replacement for the sequel hook (which makes no sense because earlier in the game she gets a premonition of the sequel hook with her explicitly NOT DEAD DURING IT oh no i make the bad game)[/QUOTE] Shit even then I wouldn't really call that a fail state. Just the bad game. It's really hard to actually give a fuck when you know that failure just means Daveed Caege will step in to rewind the game for you. Also not a big fan of the anachronistic storytelling in B:TS, usually you have one fixed point that everything comes back to on occasion with segues into the next time hop with that style, you don't tend to just jump around wildly and hope it still makes sense.
Somehow I doubt David Cage is going to understand the intricacy and the themes of cyberpunk nor translate them well. Gonna be double funny if he can't even make androids have believable behaviour/personality. His games have always had fucking bizarre inhuman dialogue but if he fucks this up then he's truly got no handle on portraying realistic characters.
I expect heavy handed racism themes that actually make zero sense or just fucking hurt to suffer through for the wrong reasons. Which is great because we have another game about (partial) robbits being treated awfully for their robbit-ness coming out sometime soon that will actually handle the damn concept with some grace.
[QUOTE=Skyward;50522302]I'm looking forward to a certain group of shitlords doing an LP of this.[/QUOTE] We had the Sadness trilogy. What trilogy is this gonna start?
[QUOTE=LTJGPliskin;50522376]We had the Sadness trilogy. What trilogy is this gonna start?[/QUOTE] It isn't a new trilogy, the Sadness trilogy just transforms into the Sadness Anthology.
making them robots was a genius move on Cage's part, now his completely inhuman dialogue will seem realistic
[QUOTE=AntonioR;50518339]I don't know about the game but it would make an interesting movie, basically it could be a sequel to Ex Machina.[/QUOTE] except ex machina was good
Wow, did I slip into an alternate timeline where Heavy Rain was really bad? Why does everyone dislike David Cage so much now? I thought Heavy Rain was pretty good and I saw the same sentiment all over the place back when I played it. But now everyone's saying it's shit, Beyond was shit, and this will be shit too. Jeez. I think this has potential. I liked Heavy Rain. Didn't play Beyond, but I like the premise of this plus the promise of so many different outcomes to a situation.
[QUOTE=Shugo;50524780]Wow, did I slip into an alternate timeline where Heavy Rain was really bad? Why does everyone dislike David Cage so much now? I thought Heavy Rain was pretty good and I saw the same sentiment all over the place back when I played it. But now everyone's saying it's shit, Beyond was shit, and this will be shit too. Jeez. I think this has potential. I liked Heavy Rain. Didn't play Beyond, but I like the premise of this plus the promise of so many different outcomes to a situation.[/QUOTE] Heavy Rain is one of those games were as time went on and people examined the game, the worse it became. Almost all of Cage's games have really interesting concepts and sometimes have really good moments, but at some point will really drop the ball hard. Fahrenheit/Indigo Prophecy is like the perfect example. Fahrenheit/Indigo Prophecy's concept of covering up your murder while also playing as the detectives who are trying to solve it is a really great concept and the game's opening scene is really good at showing that. But as the plot starts unravel, you start to notice how kind of stupid it becomes what with the[sp]out of place Matrix fight scenes, an enemy faction of AIs that appear out of nowhere, the ending being based on how well you can play Simon Says[/sp], and among other things just shows how poorly Cage can write a cohesive story by himself. Though with the talk on how Cage will have actual co-writers this time around, there is a possibility that Detroit could be good. Until Dawn has proven that Cage style games can work if they have competent writing.
[QUOTE=Shugo;50524780]Wow, did I slip into an alternate timeline where Heavy Rain was really bad? Why does everyone dislike David Cage so much now? I thought Heavy Rain was pretty good and I saw the same sentiment all over the place back when I played it. But now everyone's saying it's shit, Beyond was shit, and this will be shit too. Jeez. I think this has potential. I liked Heavy Rain. Didn't play Beyond, but I like the premise of this plus the promise of so many different outcomes to a situation.[/QUOTE] David Cage's games suck because he makes sequences that seem engrossing at the time, only to have no bearing on the plot or even actively contradict it later. he just does things because they're cool and he saw them in a movie recently. see [sp]Shelby bludgeoning a guy to death with a phone in complete silence without someone literally ten feet away from him noticing, then thinking to himself "I wonder where the guy (the one I just killed) went", then CALLING THE POLICE ON HIMSELF as a pretext to wipe his fingerprints off the phone and everything else he touched - a plan which you will most likely fuck up and have Shelby get arrested anyway. all to preserve a twist that didn't really have much reason to occur in the first place.[/sp] or [sp]Reporter Lady going to see that creepy doctor guy and nearly getting raped to death by a power-drill (?????) and having a kung fu battle with him (!!!) that ends in her killing him, which never comes up again. and if you fuck up an earlier sequence she just breaks into his house and steals the evidence no problem, and none of that happens or matters.[/sp] or in Indigo Prophecy, Lucas getting attacked by giant ghost bugs several times throughout the game, which never actually gets explained or linked to a particular villain. and also one of the main villains is a weird SHODAN AI, which is introduced in the last twenty minutes, from which Lucas is saved by an underground civilization of hobo spymasters, who are introduced in the last [I]ten[/I] minutes. neither of which are explained.
[QUOTE=spekter;50522322]Somehow I doubt David Cage is going to understand the intricacy and the themes of cyberpunk nor translate them well. Gonna be double funny if he can't even make androids have believable behaviour/personality. His games have always had fucking bizarre inhuman dialogue but if he fucks this up then he's truly got no handle on portraying realistic characters.[/QUOTE] That short presentation alone has a bunch of weird shit where characters are inconsistent as fuck. Giving the player choices of a set character's words and actions doesn't mean the character should be schizophrenic. Apparently some options involve yelling stupid shit while others involve witty banter, you really can't have a character introduced as a cold and calculating machine take these kinds of mood swings and expect the player not to notice.
[QUOTE=MissingNoGuy;50517794]where's the part where you walk into the wrong neighborhood and get fucking shot[/QUOTE] Seems like this time around, every neighborhood will be the wrong one though. Small nitpick but... Sure its an android, but I doubt it can correct the weight difference between a kid and a fucking gun. How did it not fall back with the weight of the child?
I just noticed daniel has a receding hairline Why would an android have a receding hairline
Why wouldn't it? Anyways, they have put a gameplay video on youtube. [video=youtube;yZIPbqTPkS0]https://www.youtube.com/watch?v=yZIPbqTPkS0[/video]
[QUOTE=carcarcargo;50529992]I just noticed daniel has a receding hairline Why would an android have a receding hairline[/QUOTE] Maybe he was inspired by Michael Fassbender in Prometheus?
[QUOTE=TheBloodyNine;50517789]I don't care who wrote it, I like what I've seen so far.[/QUOTE] He's really good at making trailers, even the trailers for Indigo Prophecy were good. That does not mean the actual game will be.
[QUOTE=Ardosos;50521170]So detroit: become human doesn't take place in detroit? Interesting advertising scheme, let's see if it pays off.[/QUOTE] it's not cyberpunk, just futuristic.
[QUOTE=Cone;50526179]David Cage's games suck because he makes sequences that seem engrossing at the time, only to have no bearing on the plot or even actively contradict it later. he just does things because they're cool and he saw them in a movie recently. see [sp]Shelby bludgeoning a guy to death with a phone in complete silence without someone literally ten feet away from him noticing, then thinking to himself "I wonder where the guy (the one I just killed) went", then CALLING THE POLICE ON HIMSELF as a pretext to wipe his fingerprints off the phone and everything else he touched - a plan which you will most likely fuck up and have Shelby get arrested anyway. all to preserve a twist that didn't really have much reason to occur in the first place.[/sp] or [sp]Reporter Lady going to see that creepy doctor guy and nearly getting raped to death by a power-drill (?????) and having a kung fu battle with him (!!!) that ends in her killing him, which never comes up again. and if you fuck up an earlier sequence she just breaks into his house and steals the evidence no problem, and none of that happens or matters.[/sp] or in Indigo Prophecy, Lucas getting attacked by giant ghost bugs several times throughout the game, which never actually gets explained or linked to a particular villain. and also one of the main villains is a weird SHODAN AI, which is introduced in the last twenty minutes, from which Lucas is saved by an underground civilization of hobo spymasters, who are introduced in the last [I]ten[/I] minutes. neither of which are explained.[/QUOTE] How about the whole fact about how [sp]Ethan's plotline with having blackouts and origami figures now makes zero sense because they scrapped the supernatural elements of the plot at the last second[/sp]
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