• No Man's Sky (dunkview)
    129 replies, posted
[QUOTE=HybridTheroy;50872432]Says you?? I don't know why people are saying this with such certainty when they haven't even tried the game. Pretty sure I got a better idea of how diverse things are from my 30 hours (at this time) of gameplay, and how interesting and rewarding the exploration is; I'm more than satisfied compared to what I was expecting. [editline]12th August 2016[/editline] You know there's 4 separate stories in the game as well? you're rating my optimistic but I know for a fact, I'm playing the damn game and experiencing it myself. lmao this fucking bandwagon.[/QUOTE] Wew. Sounds a little like buyers remorse. Whats the ACTUAL difference between those 4 stories besides the fact that they exist and have different names?
[QUOTE=AaronM202;50873505] Whats the ACTUAL difference between those 4 stories besides the fact that they exist and have different names?[/QUOTE] I'm guessing it's flying/landing/scanning/mining for different [i]reasons[/i].
Apparently the PC version runs like absolute garbage (frequent drops below 30 FPS even on very high end systems)
[QUOTE=Damjen;50872210]Don't preorder video games.[/QUOTE] The last game I've ever pre-ordered was Super Smash Bros Brawl :v: In this age there really isn't a reason to preorder since it's easy to get a game in the first place
On the topic of the ending. [sp]Imagine if activating your warp drive threw you into a black hole and you had to start again in a new galaxy with no ship[/sp]
[QUOTE=Deals;50873951]On the topic of the ending. [sp]Imagine if activating your warp drive threw you into a black hole and you had to start again in a new galaxy with no ship[/sp][/QUOTE] [sp]black holes[/sp] both exist and [sp]transfer you into a new galaxy seed[/sp].
[QUOTE=elixwhitetail;50874217][sp]black holes[/sp] both exist and [sp]transfer you into a new galaxy seed[/sp].[/QUOTE] That sounds like a riot.
[QUOTE=Corndog Ninja;50868591]I never really got into open world games, with Minecraft I'd always get really bored at around five minutes and tunnel straight into the ground or build a dumpy square house and think "now what?". A friend of mine has spent hundreds of hours in Unturned but I always got incredibly bored at the gameplay. I do like freedom in games, but I prefer the Civilization/Age of Empires style of openness where you can plot your own course based on the game's systems or the Saints Row open city where you can figure out how to shoot your way through problems. Like, when I marathoned through the Metal Gear Solid serious I loved how MGS1 was designed around tight specific setpieces whereas the openness of MGSV felt empty and bland more often than not. So the NMS reviews feel perfectly in line with what I suspected - cool visuals and lots of procedurally generated variety, but a lot of walking around big empty areas to do the same thing with 50 gazillion different coats of paint on it. I really don't understand the "open world!!!" enthusiasm going on.[/QUOTE] Richard Hammond made the perfect quote for today's gaming, really.. "Luxury to them is just making something bigger" Welp congrats gamers now you've got a billion randomly generated planets or w/e to explore, go be entranced by the ooooo so mysterious worlds.
While I'm not saying the game is amazingly good or somesuch i do feel the hateboner everyone has for this game should be reeled a little back. Its a indie sandbox game that was hyped up by Sony because they needed SOME WAY to sell the PS4.
[QUOTE=J!NX;50871065]no one has explored even 1% of it yet and [B]yet every planet feels the same according to some players[/B] [editline]12th August 2016[/editline] The game of procedural generation is a game of numbers devs throw around all these numbers. 20. 60. 100. 200,000,000. 29453492167821674409201619444256. Yet these numbers literally don't mean anything at all to anyone, except people who are impressed easily. The only question that will ever matter is; Is there diversity? Is there a point? Minecraft for example has an "unlimited" world but that doesn't matter, what matters is that it has an extremely diverse selection of biomes.[/QUOTE] I've been saying this exactly for months, how everything they'd shown us looks nearly identical with some color filters slapped on. I also compared it to Minecraft in this same regard and I got attacked because "OMG U IDEOT THEYRE NOT EVEN SIMILAR U DUMB NOOB"
[QUOTE=Kylel999;50874438]I've been saying this exactly for months, how everything they'd shown us looks nearly identical with some color filters slapped on. I also compared it to Minecraft in this same regard and I got attacked because "OMG U IDEOT THEYRE NOT EVEN SIMILAR U DUMB NOOB"[/QUOTE] anyone can say what they want about minecraft, I feel MC and even bloodborne are the 2 games that have procedural generation down perfectly Minecraft with its randomized and crazy landscapes, but genuinely diverse biomes, making it work really work well and Bloodborne with its hand made maps as well as optional procedural dungeons. it doesn't use it as a dumb gimmick, it's used as a useful tool. You have to either do one or the other imho. If you're going all randomized, you have to have enough biomes + terrain styles for it to feel worth a while
[QUOTE=DrugUnit;50874385]While I'm not saying the game is amazingly good or somesuch i do feel the hateboner everyone has for this game should be reeled a little back. Its a indie sandbox game that was hyped up by Sony because they needed SOME WAY to sell the PS4.[/QUOTE] But PS4 has some good software already.
I think the game that did randomly generated worlds the best is dwarf fortress.
[QUOTE=Ninja Gnome;50874513]I think the game that did randomly generated worlds the best is dwarf fortress.[/QUOTE] Is this a meme
[QUOTE=SuperDuprKyle;50874530]Is this a meme[/QUOTE] Apparently this is a somewhat popular thought So by definition, yes it is a meme.
[QUOTE=Ninja Gnome;50874513]I think the game that did randomly generated worlds the best is dwarf fortress.[/QUOTE] It is impressive, but for the moment fortress mode locks you in a small section of the world, and adventure mode only utilizes part of what gets generated.
Just uninstalled and requested a Steam refund. Game freeze frames for 1-2sec every 15ish seconds when an entity loads or the next bit of surface loads. Makes it completely unplayable when flying or in combat. Such a shame.
[QUOTE=elixwhitetail;50874217][sp]black holes[/sp] both exist and [sp]transfer you into a new galaxy seed[/sp].[/QUOTE] No they don't, they're [sp] shortcuts to the center [/sp] [editline]13th August 2016[/editline] [QUOTE=Justin Case;50877915]Just uninstalled and requested a Steam refund. Game freeze frames for 1-2sec every 15ish seconds when an entity loads or the next bit of surface loads. Makes it completely unplayable when flying or in combat. Such a shame.[/QUOTE] That's a shader cache issue that has been addressed and is being worked on already. The workaround is to play/let the game run for a half hour or so and it will never bother you again. [editline]13th August 2016[/editline] [QUOTE=CommanderPT;50872943]Seems like the developers used an algorithm to generate heightmaps and then called it a day.[/QUOTE] This is just insulting. Just look at the screenshots I've collected so far since yesterday. [url]http://steamcommunity.com/id/CowTippinSloth/screenshots/[/url] [t]http://images.akamai.steamusercontent.com/ugc/263844677742461725/5C77E57C70E087D14CD1E2F4F70A97F558C87141/[/t][t]http://images.akamai.steamusercontent.com/ugc/263844677742461580/03BA4F89B16DEBA42107A168E8F48639B08A93FB/[/t][t]http://images.akamai.steamusercontent.com/ugc/263844677742460558/B433C09538535DAE5CFD0864663BC09E04485BB7/[/t][t]http://images.akamai.steamusercontent.com/ugc/263844677739824135/6CBDE19131DBCE9146EB3F128D6AA2C2D2501086/[/t][t]http://images.akamai.steamusercontent.com/ugc/263844677742461453/B0195BD3A265BC8A65D75F34AD480B429BFBEF42/[/t][t]http://images.akamai.steamusercontent.com/ugc/263844677739821214/FD7B83756927D9FA801753677B57DD00DDFF3D2C/[/t]
How much damage control should we expect to see now?
[QUOTE=HybridTheroy;50878087]No they don't, they're [sp] shortcuts to the center [/sp] [editline]13th August 2016[/editline] That's a shader cache issue that has been addressed and is being worked on already. The workaround is to play/let the game run for a half hour or so and it will never bother you again. [editline]13th August 2016[/editline] This is just insulting. Just look at the screenshots I've collected so far since yesterday. [/QUOTE] Hybrid... seriously I have never met anyone who is so defensive about a game, even before it came out. Like, I can't even defend my favourite games this much.
[QUOTE=CommanderPT;50872943]Seems like the developers used an algorithm to generate heightmaps and then called it a day.[/QUOTE] "Idk what a heightmap is but here's my 2 cents"
[QUOTE=Zeos;50878182]Hybrid... seriously I have never met anyone who is so defensive about a game, even before it came out. Like, I can't even defend my favourite games this much.[/QUOTE] Why should that matter? Have I actually made a point that resonates with you and you have nothing else to say so you have to ad hominem it up? I just respect Hello Games enough that I believe they deserve [I]fair[/I] criticism. Stuff like their technical issues and bugs, and overlooked gameplay design, their texture blending. (good, constructive criticism). I want the game to [B]improve[/B]. and my favourite game developers to [B]grow[/B]. Stuff like "this is just a height map" AKA (unhelpful, unfair, unbased criticism with shitloads of evidence to the contrary) just drowns out all of the the points that will actually [B]help[/B] the developers iron out the kinks and improve on the experience. Make fun of me all you want, I'm passionate about the gaming industry.
No? Every single time you've seen someone make a criticism, your response is "Well this is what IIIIIIIII'VE SEEN", it just reeks of delusion, especially over a game that has legitimate problems. The game has poor procedural generation, even if you find ten worlds with amazing stuff, you're still left with, as has been seen, documented and stated by many other players, likely hundreds of worlds with less than 1 interesting thing on them. It's the fate of all procedural games, and it's apt to link it to Starbound, a game that also has a similar "Well here's a giant galaxy we generated" theme. Both have a massive problem in that, guess what? 99% of all content is forgettable, empty, dead or otherwise uninteresting. You can only see so many different iterations of mostly the same thing over and over again with no substance. It doesn't help that you're praising a game that the developers have openly lied to people about, and I'm not just talking about Sean and his refusal to speak of players meeting up, that's a whole other can of worms that upsets me because devs dodging questions infuriates me beyond belief. This is a game where people will be disappointed that the developers themselves have openly spoken about stuff like coding atmospheric particles to get planets to have green skies (Which is probably one of the most openly stupid statements I've ever heard about a game) to, and I'm not joking, [url=http://www.theatlantic.com/technology/archive/2016/02/artificial-universe-no-mans-sky/463308//]a developer doing an interview in which he speaks about shooting animals that fall into the ocean, only for a carnivorous shark to eat them, or that the creatures have families and friends.[/url] Of course none of that is in the game, which is hilarious to me as Spore actually had that. I genuinely don't give a shit about No Man's Sky, I never have, I don't particularly find exploration games to be that fun unless they have a creative world built for me to explore, but the hype the developers drummed up and the awful product that eventually came out doesn't deserve the praise it was given. Numerous other games have done procedural exploration better, and I don't know why No Man's sky has produced such an almost religious following on a game that never really existed outside of interviews. This is especially baffling as people were excited that a company that had only ever made a cartoony motorcycle game (That's admittedly very good) was somehow going to create this revolutionary product? Really? Your responses to legitimate criticism well before the game even came out are baffling, this game does nothing for the industry except allow for a company to make millions off of far overpriced titles that were sold on open, bold faced lies. That's what they were, you can't say that they were just excited for their game and were exaggerating, that's Peter Molyneux levels of blame dodging. Even now, they're still doing it, any time anyone asks a question, it's almost comical how they dodge it, and it actually makes me upset, like it's one thing to lie, then another to ignore it, or in the case of the PC port, outright say that it's the players' faults for having the wrong drivers.
[QUOTE=HybridTheroy;50878087] ... That's a shader cache issue that has been addressed and is being worked on already. The workaround is to play/let the game run for a half hour or so and it will never bother you again. [/QUOTE] That's simply not true, I was playing for 4 hours before giving up.
[QUOTE=Zeos;50878388]No? Every single time you've seen someone make a criticism, your response is "Well this is what IIIIIIIII'VE SEEN", it just reeks of delusion, especially over a game that has legitimate problems. The game has poor procedural generation, even if you find ten worlds with amazing stuff, you're still left with, as has been seen, documented and stated by many other players, likely hundreds of worlds with less than 1 interesting thing on them. It's the fate of all procedural games, and it's apt to link it to Starbound, a game that also has a similar "Well here's a giant galaxy we generated" theme. Both have a massive problem in that, guess what? 99% of all content is forgettable, empty, dead or otherwise uninteresting. You can only see so many different iterations of mostly the same thing over and over again with no substance. It doesn't help that you're praising a game that the developers have openly lied to people about, and I'm not just talking about Sean and his refusal to speak of players meeting up, that's a whole other can of worms that upsets me because devs dodging questions infuriates me beyond belief. This is a game where people will be disappointed that the developers themselves have openly spoken about stuff like coding atmospheric particles to get planets to have green skies (Which is probably one of the most openly stupid statements I've ever heard about a game) to, and I'm not joking, [url=http://www.theatlantic.com/technology/archive/2016/02/artificial-universe-no-mans-sky/463308//]a developer doing an interview in which he speaks about shooting animals that fall into the ocean, only for a carnivorous shark to eat them, or that the creatures have families and friends.[/url] Of course none of that is in the game, which is hilarious to me as Spore actually had that. I genuinely don't give a shit about No Man's Sky, I never have, I don't particularly find exploration games to be that fun unless they have a creative world built for me to explore, but the hype the developers drummed up and the awful product that eventually came out doesn't deserve the praise it was given. Numerous other games have done procedural exploration better, and I don't know why No Man's sky has produced such an almost religious following on a game that never really existed outside of interviews. This is especially baffling as people were excited that a company that had only ever made a cartoony motorcycle game (That's admittedly very good) was somehow going to create this revolutionary product? Really? Your responses to legitimate criticism well before the game even came out are baffling, this game does nothing for the industry except allow for a company to make millions off of far overpriced titles that were sold on open, bold faced lies. That's what they were, you can't say that they were just excited for their game and were exaggerating, that's Peter Molyneux levels of blame dodging. Even now, they're still doing it, any time anyone asks a question, it's almost comical how they dodge it, and it actually makes me upset, like it's one thing to lie, then another to ignore it, or in the case of the PC port, outright say that it's the players' faults for having the wrong drivers.[/QUOTE] Well you can shoot animals, and they ragdoll, there are families in the game, and animals do feed on corpses. I could take more screenshots for proof if you'd like. I don't care about legitimate criticisms, like I said I want HG to improve. It's saying something isn't in the game when it totally is that grinds my gears. Really dude? You're calling me delusional now? Why am I even humouring you? You're just rude as fuck. God forbid someone who has 40+ hours logged in the game has seen more than someone who has 0 hours logged in the game. I'd really love you to show examples of these lies. You say you don't care about the game but yet here you are writing a novel about your issues with the game. There is way more of a massive hate circlejerk going on for No man's sky than people actually hyped about the game. Who the fuck here is saying the game is revolutionary? Like fuck I understand the game isn't compelling to you, but why can't you just let thing be thing? Chill out. Why are you so infuriated that people enjoy the game? Why do you think just because someone is enjoying the game that they aren't acknowledging it's shortcomings? I've made several criticisms myself. Either way, it's not your concern what I post about. Worry about yourself. [editline]13th August 2016[/editline] [QUOTE=Justin Case;50878433]That's simply not true, I was playing for 4 hours before giving up.[/QUOTE] Sorry I just assumed you didn't play that long since you got a refund, and it has a 2 hour limit. Have you tried disabling steam overlay and running the game in borderless? Well either way I guess it's kind of pointless trying to help out now :v:
[QUOTE=HybridTheroy;50878454] Like fuck I understand the game isn't compelling to you, but why can't you just let thing be thing? Chill out. Why are you so infuriated that people enjoy the game? Why do you think just because someone is enjoying the game that they aren't acknowledging it's shortcomings? I've made several criticisms myself. Either way, it's not your concern what I post about. Worry about yourself.[/QUOTE] That's funny, because you're behaving as if you're attacked, even though you insist on jumping at every criticism of NMS no matter if it's legitimate (although some of it is, in fact, bullshit). Like, it's the third thread in this section where you come to make a very defensive post, call it "fucking bandwagon", and then you insist that people are somehow not letting you enjoy the game you evidently enjoy? Come on. I don't think if "delusional" is the right word to use here, but it sure does look a little less than healthy. Even if it is just a bandwagon it's you who cares a bit too much. There're many games that I like about which the general consensus is that they're literal dogshit, and I just don't give a fuck.
[QUOTE=gudman;50878581]That's funny, because you're behaving as if you're attacked, even though you insist on jumping at every criticism of NMS no matter if it's legitimate (although some of it is, in fact, bullshit). Like, it's the third thread in this section where you come to make a very defensive post, call it "fucking bandwagon", and then you insist that people are somehow not letting you enjoy the game you evidently enjoy? Come on. I don't think if "delusional" is the right word to use here, but it sure does look a little less than healthy. Even if it is just a bandwagon it's you who cares a bit too much. There're many games that I like about which the general consensus is that they're literal dogshit, and I just don't give a fuck.[/QUOTE] [QUOTE=Zeos;50878182]Hybrid... seriously I have never met anyone who is so defensive about a game, even before it came out. Like, I can't even defend my favourite games this much.[/QUOTE] So you're saying this isn't an attack? You're saying this is a game criticism? Show me where I've jumped on actual valid criticism. People say something isn't in the game, and if it is in fact in the game, I'll correct them.
Considering it started as a light hearted jab that you turned into an ad-hominem attack, you genuinely don't see something wrong with this logic?
[QUOTE=Zeos;50878634]Considering it started as a light hearted jab that you turned into an ad-hominem attack, you genuinely don't see something wrong with this logic?[/QUOTE] You made it personal out of nowhere, for no reason, over a post that had nothing to do with you, wasn't quoting you, talking about you, or a post that you made.
[QUOTE=HybridTheroy;50878619]So you're saying this isn't an attack? You're saying this is a game criticism? Show me where I've jumped on actual valid criticism. People say something isn't in the game, and if it is in fact in the game, I'll correct them.[/QUOTE] I'm pretty sure it wasn't an attack and the "delusional" part wasn't serious. Again, I have to remind you that you have called people criticising the game, [i]regardless[/i] of validity of their criticism, "fucking bandwagoners", and it didn't happen just once. As if people can't form opinion about something based on streams and videos that can, simply due to the nature of this game, differ from your experience. No, it must be circlejerk, there's just no other way.
Sorry, you need to Log In to post a reply to this thread.