Ross Scott Joins the New Conglomerate! Join Ross in Planetside 2, May 15th.
66 replies, posted
[QUOTE=IrishBandit;50200476]NC are corporate puppets that think they're fighting for freedom, and the TR are tyrants clinging to the past. The VS is the only true path.[/QUOTE]
[video=youtube;toV2v861L28]https://www.youtube.com/watch?v=toV2v861L28[/video]
I live and die and live again for the Terran Republic
Guys I think its time to
[IMG]http://i.imgur.com/sjtCYSr.gif[/IMG]
with the worst factions and join us in the glorious light of Vanu.
[QUOTE=Killer monkey;50201383]Guys I think its time to
[IMG]http://i.imgur.com/sjtCYSr.gif[/IMG]
with the worst factions and join us in the glorious light of Vanu.[/QUOTE]
is that a seven-sided stop sign
LOYALTY UNTIL DEATH - STRENGTH IN UNITY.
[QUOTE=kill3r;50199903]How P2W/P2P is this game? Genuinely asking[/QUOTE]
It's... mixed.
It's not nearly as blatant as in many other games, but there's still an element of it.
The certifications, which are the main, straight up upgrades, can only be bought with certification points, which is the in-game cash. Although quite a few attachments are also just straight up improvements, and can be bought with station cash too. Almost all weapons are side grades, there are very few cases where one is mostly just better than another.
The big issue for me though is that the game doesn't give you all the equipment you need from the start. There are a lot of situations that you just don't have the right tools to deal with, and if you buy any of them with certification points, then you have a lot less to spend on the actual upgrades.
Furthermore, getting a membership will vastly increase the rate at which you get certification points. And while in the early game you'll get certification points at a fairly decent pace, after rank 15 it'll decrease to a tiny trickle.
[QUOTE=Ott;50201410]is that a seven-sided stop sign[/QUOTE]
Due to recent economical troubles, the Sovereignty has had to cut some corners.
Shit this thread is making me real nostalgic for PS2. I'm real sad it turned out the way it did, tons of potential in this game.
I just want to play another game that makes for real nationalism/factionalization between a large group of players. The sort of thing only MMOs can provide.
[QUOTE=Destroyox;50201882]Shit this thread is making me real nostalgic for PS2. I'm real sad it turned out the way it did, tons of potential in this game.
I just want to play another game that makes for real nationalism/factionalization between a large group of players. The sort of thing only MMOs can provide.[/QUOTE]
Can someone tell me what made the game so bad?
[QUOTE=BusterBluth;50201906]Can someone tell me what made the game so bad?[/QUOTE]
It was always kinda mediocre with the hopes that it would get better. Combine this with devs not listening to their community and the horrible grinding even with paying real money people just got sick of it.
[QUOTE=Destroyox;50202095]It was always kinda mediocre with the hopes that it would get better. Combine this with devs not listening to their community and the horrible grinding even with paying real money people just got sick of it.[/QUOTE]
Bullshit, the game's fucking amazing. It's been getting better and better ever since it was freed from Sony's chains.
Real talk: One of the developers said somewhere that Planetside 2 was made on the lowest budget SOE had ever been greenlit to work with, and somewhere in the ballpark of less than half to a quarter of what the first game's budget was - Until they finally conceded to Sony management that they'd make a PS4 version. Then it became their SECOND worst budget ahead of some unspecified project that's probably been long forgotten.
Additionally, the more egregious of Microtransaction stuff, like the Implant system, was "suggested" to them by Sony Computer Entertainment rather than an internal idea.
As for "Not listening to the community" with their updates, that's because the majority of their developmental staff was tied up making a PS4 version at gunpoint so they could keep getting money from Sony to keep the game running at all.
Ever since Daybreak was freed from Sony it's been all uphill rapidly. The dead-weight PS4 version Sony forced on them has been all but abandoned to go All-Speed-Ahead on making the PC version what it was meant to be. Implants have been de-emphasized and free power for them is abundant as opposed to a once in a blue moon drop. The construction system is set to release imminently, which will be a massive GAME CHANGER according to people who have been playing the public tests of it, and Daybreak is on the verge of doing a Relaunch of the game's marketing campaign.
Planetside 2 is about to be absolutely reborn - If it hasn't already. It's a fucking [I]shame[/I] that people TO THIS DAY hold it down for how it launched, which was something that was entirely the fault of Sony's Playstation division having been given reign over SOE around the time of PS2's development.
[editline]26th April 2016[/editline]
Nothing changed at SOE. They didn't become incompetent and greedy. It was just that in a Sony-wide restructuring wrought by Sony being driven into the red by the PS3's megaton flop, Sony Online Entertainment went from being an independent division to being a studio of the PlayStation division. And with that, there was a clash of SOE's and SCE's ambitions, with their visions being mutually incompatible.
While the game is better than ever and only going up, the main turn off is that there is no depth at all. PS1 was very intricate and people wish PS2 was as well
What are the ups and down of all of the factions?
[QUOTE=Lord of Boxes;50202245]What are the ups and down of all of the factions?[/QUOTE]
TR:
Pros: Murica on a whole new level
Cons: Who is lead by a mix of Donald Trump and Hitler
NC:
Pros: FREEEEDOM
Cons: What cons?
VS:
Pros: Lazors
Cons: It's like furries, except with aliens.
[QUOTE=Lord of Boxes;50202245]What are the ups and down of all of the factions?[/QUOTE]
[t]http://i.stack.imgur.com/kxgt2.jpg[/t]
[QUOTE=Killer monkey;50201383]Guys I think its time to
[IMG]http://i.imgur.com/sjtCYSr.gif[/IMG]
with the worst factions and join us in the glorious light of Vanu.[/QUOTE]
Go away you fucking space nerd.
[editline]26th April 2016[/editline]
[QUOTE=bloboo;50202671]I twisted my head to read the terran side and nearly broke my neck
nice try, terran assassin
also I may install planetside 2 again just for Ross, especially considering people are saying its getting better.[/QUOTE]
Ditto, really hoping to get in on some of them absolutely massive battles I saw when I first started.
I might pick up on PS2, maybe. NC Sniper were godly fun.
[QUOTE=BusterBluth;50201906]Can someone tell me what made the game so bad?[/QUOTE]
It's basically just a scaled up version of Battlefield 4. A lot of people are disappointed that the logistics aspect of Planetside 1 was lost but apparently they're trying to fix it.
If I had to Tl;Dr PS2's problems, it's that Sony Computer Entertainment forced SOE to make a game they could market to the PlayStation demographic, instead of making Planetside HD.
We're getting there now that Daybreak threw the PS4 version in the hole that it belongs now that they don't have Sony chaining them to it and forcing design decisions on them to be marketable to console audiences.
Before long, Planetside 2 on PC will be to its PS4 version as TF2 on PC is to its console versions.
[editline]26th April 2016[/editline]
And I mean it. Every other update for the PS4 version has utterly wrecked the game in ways inconceivable. Back in February they had to disable all faction specific vehicles for awhile because of some weird bug.
Nothing of that magnitude has happened to the PC version. The worst we've had is the occasional jank or minor performance loss that always gets fixed within a day or two.
Good to know they're focusing on the PC version.
Damn it Ross! I'll gladly join NC with you but my heart will always be with the VS.
[QUOTE=certified;50202178]Bullshit, the game's fucking amazing. It's been getting better and better ever since it was freed from Sony's chains.
Real talk: One of the developers said somewhere that Planetside 2 was made on the lowest budget SOE had ever been greenlit to work with, and somewhere in the ballpark of less than half to a quarter of what the first game's budget was - Until they finally conceded to Sony management that they'd make a PS4 version. Then it became their SECOND worst budget ahead of some unspecified project that's probably been long forgotten.
Additionally, the more egregious of Microtransaction stuff, like the Implant system, was "suggested" to them by Sony Computer Entertainment rather than an internal idea.
As for "Not listening to the community" with their updates, that's because the majority of their developmental staff was tied up making a PS4 version at gunpoint so they could keep getting money from Sony to keep the game running at all.
Ever since Daybreak was freed from Sony it's been all uphill rapidly. The dead-weight PS4 version Sony forced on them has been all but abandoned to go All-Speed-Ahead on making the PC version what it was meant to be. Implants have been de-emphasized and free power for them is abundant as opposed to a once in a blue moon drop. The construction system is set to release imminently, which will be a massive GAME CHANGER according to people who have been playing the public tests of it, and Daybreak is on the verge of doing a Relaunch of the game's marketing campaign.
Planetside 2 is about to be absolutely reborn - If it hasn't already. It's a fucking [I]shame[/I] that people TO THIS DAY hold it down for how it launched, which was something that was entirely the fault of Sony's Playstation division having been given reign over SOE around the time of PS2's development.
[editline]26th April 2016[/editline]
Nothing changed at SOE. They didn't become incompetent and greedy. It was just that in a Sony-wide restructuring wrought by Sony being driven into the red by the PS3's megaton flop, Sony Online Entertainment went from being an independent division to being a studio of the PlayStation division. And with that, there was a clash of SOE's and SCE's ambitions, with their visions being mutually incompatible.[/QUOTE]
Well that's pretty much what he was saying, minus the "it got better recently" part which presumably he didn't know about.
I can definitely attest to it being about a billion times better performance wise. I tried it out for a few hours all the way back when it originally launched, and the awful performance were one of the many reasons I almost immediately dropped it.
Now I just recently started it again and it's actually playable this time, I've been having a lot more fun.
That said, one of the other big reasons I originally dropped it is still around, namely how ridiculously grindy it is. I really don't enjoy how insanely long it takes to unlock things. Even if you pay for the game and get a membership, it [i]still[/i] takes an ungodly amount of work to get anything at all. And a membership is a monthly subscription which is just the absolute worst.
I'm definitely going to play it for Ross but I'm not looking forward to the grind either.
Isn't this game dead?
Surprised, cause it's shit.
There is only one way to live. To serve the Republic.
[media]http://www.youtube.com/watch?v=4QMceVpV9N4[/media]
The game's a lot less grindy than it used to be. Can easily get a 1000 cert weapon (p. much most expensive infantry ones) in 10 days of casual play. Just platoon / squad up, and you can get 100 in an hour or two with ease.
I really wanted to like Planetside 2, and overall, I [b]do[/b] like it, but it had a lot of things that I personally took issue with. Some of those are inherent to competitive first-person shooters (far from my favorite genre; I'm not into what I consider to be the high-testosterone pissing contests that competitive first-person shooters tend to turn into it, but I love shooters) but others were issues with the game design and balance itself.
I'm hoping that what people, like Onii, say about the grinding getting better are true.
I think I will look into the game again, once that base-building update has been out for a few days (so I have some first-hand impressions to read).
What Certified is saying is pretty reassuring, I finally played it after sort of meaning to for years but never getting around to it.
I just need to figure out how to deal with the problem of not being able to efficiently get to the action. Ross's advice was useful, but it doesn't deal with the fact that the game seems to insist on dumping you as far from a decent firefight as possible. Maybe I was just playing at bad times. The big firefights are very exciting though.
Simplest way to get into a battle:
Go into the squads menu, and join a reasonably sized squad. Anything AOD/Angels of Death is a guarantee you'll hit a big fight. Prepare for meatgrinders though.
[QUOTE=BananaMed;50208079]There is only one way to live. To serve the Republic.
[media]http://www.youtube.com/watch?v=4QMceVpV9N4[/media][/QUOTE]
Hah, that trailer used friggin' Halo footage for it's production footage.
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