I want to work there, but I know I never will :frown:
[QUOTE=Livewire123;27334119]Valve still wins.[/QUOTE]
Too bad Valve doesn't release anything but new hats for TF2, episode 3 is going to be a series of hats.
[QUOTE=markg06;27334576]Too bad Valve doesn't release anything but new hats for TF2, episode 3 is going to be a series of hats.[/QUOTE]
headcrab hat pre-order option i'm calling it
[QUOTE=Jacko245;27334305]Since we're on the topic of games developers, where is lionhead based?[/QUOTE]
Guildford.
[QUOTE=redBadger;27333985]I live an hour from Bethesda :smug:[/QUOTE]
I live an hour away from Valve.
To all who wants to be a gamedev.
"The complete guide to game development, art & design" by David McCarthy.
Really good book, it goes through all the necessary basics about how game development works.
Helped us a lot to organize our workflow.
Fucking dream job right there.
Kenny McDonald is a fucking boss.
I cant wait for skyrim after seeing this
[QUOTE=Nsybouts;27336650]I cant wait for skyrim after seeing this[/QUOTE]
Same thought. They have so many resources to make a massive game.
[QUOTE=Jacko245;27333435]To be honest, that would be my dream job :buddy:[/QUOTE]
Then start making your own projects, what is stopping you?
[QUOTE=booster;27334240][media]http://www.youtube.com/watch?v=Nq2X7KRt1hg[/media]
Valve's place.[/QUOTE]
That's a pretty cool tour :buddy:
Also interesting seeing as that's the place I'm working towards job wise
Bethesda has a picture of Bob Ross on their concept art board.
Man it would be so amazing to work in an environment like that, I mean the actual offices, the cubicles and stuff are designed really well and they don't look like those typical bland uniform sea of cubes bullshit.
[QUOTE=Xephio;27334155]And the most unbelievable thing is that the whole team consists about like 100 people or so, so you have this family bond with everyone.[/QUOTE]
I know crytek hires talented modders from the crysis community
I've heard others do the same
Wow a fitness center in the basement? Gabe could use one of those at the Valve office.
I love Todd Howard
[QUOTE=Deac;27339252]Wow a fitness center in the basement? Gabe could use one of those at the Valve office.[/QUOTE]
Episode 3 delayed 30 more years. Now predicted to be released after humans are extinct. All hope is lost.
I hope I'm able to work for Valve or Bethesda when I'm older. It just seems like a nice working environment.
[QUOTE=Radman;27337870]Then start making your own projects, what is stopping you?[/QUOTE]
If you really want something, then TAKE IT!
[img]http://images3.wikia.nocookie.net/__cb20101129063436/dexter/images/thumb/f/ff/Eugene.jpg/250px-Eugene.jpg[/img]
Everyone and their little baby brother wants to be a game developer. Most people who actually have any type of software engineering experience here wouldn't be cut out for professional realm work, there's probably a small handful of them at Facepunch who could do anything significant.
[QUOTE=amcwatters;27344778]Everyone and their little baby brother wants to be a game developer. Most people who actually have any type of software engineering experience here wouldn't be cut out for professional realm work, there's probably a small handful of them at Facepunch who could do anything significant.[/QUOTE]
The problem is that if you want to be a game developer, you have to learn stuff, on your own. Otherwise every second person on FP would make games already.
[QUOTE=EXoDUSFLT;27334475]I want to work there, but I know I never will :frown:[/QUOTE]
Not with that attitude.
[editline]11th January 2011[/editline]
You can do it, as long as you keep trying. :smile:
[QUOTE=Dj-J3;27344828]Not with that attitude.
[editline]11th January 2011[/editline]
You can do it, as long as you keep trying. :smile:[/QUOTE]
Might wanna start now, since it takes years of experience even outside of a work force sense of context. Good luck, seriously.
[QUOTE=booster;27334240][media]http://www.youtube.com/watch?v=Nq2X7KRt1hg[/media]
Valve's place.[/QUOTE]
I'm a knife collector too, me and Gabe can hit it off!
I only live 20 min away.
I hope todd howard got hit in the face for the "FALLOUT IS VIOLENCE AND BLOOD" quote from 2008.
I will occasionally see videos like this, and it drives me forward. I've wanted to get into game design pretty much since I picked up gaming at age 4, but made a conscious effort around 4th grade, picked up a demo of Rhino 3D. Didn't know how to do anything right, but I tried. My mom's teaches programming courses, so she taught me programming basics through Visual Basic around 10-11 years old. Again, didn't get much right. I think at one point I wanted to make a word search, so I made the entire grid out of labels, and had the colors switch whenever you pressed any of them. Except each one had it's own method, so it was a bunch of copy/pasting and ended up being 5,000 lines long for just color swapping.
But yeah.. kinda hit a point around junior high where I wasn't doing much, dabbling with 3ds max a little. I picked up a copy of the Orange Box over winter break 8th grade, enjoyed all the games, discovered gmod + facepunch, then found the Source SDK. Took a game design camp over that summer, became familiar with UDK and Maya. Over the next 2 1/2 years, I kept getting better and better at mapping.
Eventually, I switched gears back into programming. Started with some C#, dabbled in C++, and took AP Computer Science (Java) at school this year (junior year). Long story short, our school lets us do an independent project instead of a required X hours of community service. 4 friends of mine and I decided we were going to make a game for Android and sell it, 100% of proceeds go to a charity, and we raise awareness for that charity. We're in the midst of game programming for that, I'm heading graphics coding. My friends have little programming experience outside the AP course, but they're picking up Android and OpenGL very quickly, which is awesome.
So I've basically had some experience in almost every aspect of game design, save for concept art and music and I haven't even graduated from high school yet. I'm desperately hoping that after I graduate college I can go work for an awesome game studio like Bethesda, or start up a game studio. Or something like that.
tl;dr, If you have the will, you can get a lot done early and it'll look amazing on a job resume, or even a college resume if you want to apply for a certain major.
Honestly with a career field such as game development, I wouldn't say you necessarily need a degree in anything to get in or to get started, all you need is the talent and the motivation. With a degree or not, a great looking portfolio is the easiest way to get your foot in the door with a game studio.
But I love watching videos like these, I have my own dream studio that I would like to establish, and its the studios like these that keep motivating me towards it.
I'm currently looking to start up a small development team out here in Portland, OR and I'm hoping to get some smaller, yet fun, games produced and released on some markets such as Steam, Apple's App Store, Xbox Live Marketplace, etc. That's where I think a lot of the money is these days.
One $5 or $10 game with hundreds and thousands of buyers is enough to get a small studio up on its feet and rolling.
But good luck to anyone here looking into Game Development, if anything it's people here on forums like this who have the passion that's actually need to make games, instead of the "Hurr Durr I play COD and Halo, I wanna make games Derpa Hurp" kind of players.
[QUOTE=darth-veger;27333670]Currently on a gaming school to become a Game Dev in Rotterdam
I can say it: It is heaven on earth[/QUOTE]
As they say NEVER study game dev you will go much further with something like Software engineer etc...
[QUOTE=Orki;27345721]As they say NEVER study game dev you will go much further with something like Software engineer etc...[/QUOTE]
I'm studying Game Art & Design and I see no problem in it what so ever. As long as you don't waste your time and actually put effort into your work, both in school and in your work outside of school, there's no problem with the course itself. You get out of school with whatever you put into it.
Now don't get me wrong, I'm not saying getting a degree in game development will automatically get you a development job, but it definitely doesn't hurt.
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