No Man's Sky - Did You Know Advertising? Feat. Caddicarus
70 replies, posted
[QUOTE=Lolkork;50843399]Why are people already hating this game?[/QUOTE]
Some are justified in their skepticism while others just jump on the hate bandwagon because it's cool to hate popular/hyped things.
People with a hate-boner for this game are exactly what the creative director is afraid of. If it weren't for Sony blowing this game way out of proportion, NMS would've just been another cute indie space game you probably could buy for 20 bucks.
If you go watch the interviews/game play features with Sean Murray in them, you can see that he's very uncomfortable because he knows this game won't live up to its expectations and is bracing for the inevitable negative reviews and community reception.
This game was that man's dream project and now he just has to see it all coming down because Sony just had to fanfare the fuck out of it, while also slapping a 60 dollar price tag on to it.
[QUOTE=Fancy Godgineer;50843437]Some are justified in their skepticism while others just jump on the hate bandwagon because it's cool to hate popular/hyped things.
People with a hate-boner for this game are exactly what the creative director is afraid of. If it weren't for Sony blowing this game way out of proportion, NMS would've just been another cute indie space game you probably could buy for 20 bucks.
If you go watch the interviews/game play features with Sean Murray in them, you can see that he's very uncomfortable because he knows this game won't live up to its expectations and is bracing for the inevitable negative reviews and community reception.
This game was that man's dream project and now he just has to see it all coming down because Sony just had to fanfare the fuck out of it, while also slapping a 60 dollar price tag on to it.[/QUOTE]
So pretty much what happened to Spore and Will Wright.
Spore was Will Wright's dream game but EA had to fuck it all up to the point Will called it quits after the game's release.
Will it at least have easy modability? If it's just a huge empty world, someone might actually make use of such a framework.
I mean, any ArmA game is pretty damn empty too on its own, save for maybe the shoddy campaign and one or two good scenarios.
Perhaps NMS, just like ArmA, will prove useful as a framework for modders.
Honestly the reason why i think I think it's going to be really mediocre is cause from the gameplay leaks it just looks like another typical survival game except you can fly in space and go to randomly generated planets which just seem like different biomes to put it simply. The combat doesn't look anything amazing either. It'll be cool for a couple of hours but after a bit it's going to be the same thing over and over imo.
Doesn't help I've seen so many people think it's going to be so huge and so much to do and so much variety!!! etc etc
Who knows maybe the game will be way better than it looks from the leaks even, or they might release some content patch not long afterwards.
[QUOTE=aussiedropbear;50843506]Doesn't help I've seen so many people think it's going to be so huge and so much to do and so much variety!!! etc etc[/QUOTE]
Where? Post some examples.
That Sky lawsuit is legal trolling at it's most extreme, Jesus fucking Christ.
[QUOTE=SirJon;50843501]Will it at least have easy modability? If it's just a huge empty world, someone might actually make use of such a framework.
I mean, any ArmA game is pretty damn empty too on its own, save for maybe the shoddy campaign and one or two good scenarios.
Perhaps NMS, just like ArmA, will prove useful as a framework for modders.[/QUOTE]
I'm not sure what Sony's stance usually is on modding, but the few Sony games I've played haven't actually had any modding (h1z1, planetside)
[QUOTE=Confuzzed Otto;50843620]I'm not sure what Sony's stance usually is on modding, but the few Sony games I've played haven't actually had any modding (h1z1, planetside)[/QUOTE]
Modding would be up to Hello Games, not Sony.
[QUOTE=PieClock;50843570]Where? Post some examples.[/QUOTE]
If you mean specific pages then you're cray if you think I can remember, if you mean general sites then sites like Youtube, Facebook and [sp]Reddit[/sp]. It feels like majority of expectations is something similar to what you quoted of me.
[QUOTE=Sherow_Xx;50842809]Well that seemed like a load of bullshit. I usually like Did You Know Gaming? but that's because they're usually telling obscure or forgotten facts and details about the backgrounds of games.
[I]"No Man's Sky uses the same basic idea but with its own algorithm and just one galaxy"[/I]
That's wrong.
[I]"The team would also tweak individual elements themselves to create more beautiful worlds. As well as having moons orbit closer, artist Grant Duncan wanted some planets to have green skies. To achieve this, the team had to rework their periodic table so that atmospheres could have the right particles that would diffract light at a wavelength that appeared green"[/I]
That's the dumbest statement I've heard about NMS. Are they seriously trying to say that the universe in NMS uses fucking diffraction of sunlight through the atmosphere to render the sky's color?[/QUOTE]
They are dramatizing the hell out of it, but they did throw in a few made up elements so green skies would make sense. Not because the engine uses diffraction (lmao), just a "this atmosphere contains oxygen, so it's blue" type ruleset for the generation.
[editline]7th August 2016[/editline]
[QUOTE=Electrocuter;50843481]So pretty much what happened to Spore and Will Wright.
Spore was Will Wright's dream game but EA had to fuck it all up to the point Will called it quits after the game's release.[/QUOTE]
Spore got fucked up because half of the studio wanted to go one direction with the game and the other half wanted to go the other, and EA said "fuck working out your differences get to work".
[QUOTE=HybridTheroy;50843672]They are dramatizing the hell out of it, but they did throw in a few made up elements so green skies would make sense. Not because the engine uses diffraction (lmao), just a "this atmosphere contains oxygen, so it's blue" type ruleset for the generation.[/QUOTE]
Legit, it's just hyperbole/ a misunderstanding of how the game actually works.
They will have their own Periodic Table to model the universe as it would provide basic rules for how things should look and their properties. You need some kind of basic model like this to feed a procedural generation system if you want it to actually be consistent.
Of fucking course they aren't actually doing anything to do with particles in the engine. But the simulation the engine performs on the output of the procedural system will be an approximation of such a thing ("hey this planet has a Xenon rich atmosphere, so the sky must be y, but this planet is made of nothing but salt, so the sky is z").
[QUOTE=aussiedropbear;50843655]If you mean specific pages then you're cray if you think I can remember, if you mean general sites then sites like Youtube, Facebook and [sp]Reddit[/sp]. It feels like majority of expectations is something similar to what you quoted of me.[/QUOTE]
You mean the same subreddit that will jump down your throat in fear of "overhype" if you post anything remotely speculatory?
[QUOTE=aussiedropbear;50843655]If you mean specific pages then you're cray if you think I can remember, if you mean general sites then sites like Youtube, Facebook and [sp]Reddit[/sp]. It feels like majority of expectations is something similar to what you quoted of me.[/QUOTE]
But you've seen so many people say stuff like that I expect it wouldn't take you long to find one. My mistake.
The thing that bothers me the most is the lack of a multiplayer focus.
This could be like a more approachable and popular version of EVE but it just won't be.
[QUOTE=PieClock;50843697]But you've seen so many people say stuff like that I expect it wouldn't take you long to find one. My mistake.[/QUOTE]
Well compared to the opposite opinion yea it does seem like a lot of people. From the [i]few[/i] videos / media I've seen on different sites most people act like that.
I can't be fucked finding those pages that I saw just to try and make someone on the internet believe me. You're just going to have to take my word for it and if you don't oh well we'll both live.
I'm not even making anything up to try and start shit if that's what you think
[QUOTE=cdr248;50843710]The thing that bothers me the most is the lack of a multiplayer focus.
This could be like a more approachable and popular version of EVE but it just won't be.[/QUOTE]
It was never meant to be.
On the other hand, Hello Games has said that they plan on focusing post-release support (including new features) based on how players play. If players constantly insist on trying to meet up and adventure with each other, it's possible that HG could program better multiplayer features in over time -- but turning it into EVE with thousands of people, nnnot likely.
Star Citizen's probably a better bet on inheriting that title, when it finally releases in 2055.
[QUOTE=elixwhitetail;50843732]It was never meant to be.
On the other hand, Hello Games has said that they plan on focusing post-release support (including new features) based on how players play. If players constantly insist on trying to meet up and adventure with each other, it's possible that HG could program better multiplayer features in over time -- but turning it into EVE with thousands of people, nnnot likely.
Star Citizen's probably a better bet on inheriting that title, when it finally releases in 2055.[/QUOTE]
I know it wasn't meant to be but that doesn't mean that's not what I want it to be. I can't speak for everyone but I'm just giving my two cents on why I'm not entirely interested.
[QUOTE=cdr248;50843710]The thing that bothers me the most is the lack of a multiplayer focus.
This could be like a more approachable and popular version of EVE but it just won't be.[/QUOTE]
I don't know why you mention EVE. Besides being space games they're nothing alike.
[QUOTE=rndgenerator;50843751]I don't know why you mention EVE. Besides being space games they're nothing alike.[/QUOTE]
I know they're nothing alike and what I mean is I'd like for them to be more alike. If NMS had some MMO elements then stuff like trading, planet exploration, and space combat would feel a little more meaningful since you'd be actively doing it with real players.
[QUOTE=rndgenerator;50843751]I don't know why you mention EVE. Besides being space games they're nothing alike.[/QUOTE]
If anything it'd be closer to Elite or Star Citizen minus the reliance on trading between stations, and in the case of Elite an actual reason to fuck around on planets.
[QUOTE=Electrocuter;50843481]So pretty much what happened to Spore and Will Wright.
Spore was Will Wright's dream game but EA had to fuck it all up to the point Will called it quits after the game's release.[/QUOTE]
Not really
Spore was a clusterfuck because EA brought people on the team half way through development to steer the direction of the game from being more like a sim to being a toy, in the name of what they thought would be more appealing to a wider audience
NMS is literally the game Murray wanted to make, sony wasn't involved at all in that sense. The only thing sony did was go "Oh this looks cool, let's advertise it like a AAA game and put a AAA price tag on it because we are desperate for exclusives"
The game is still going to be whatever they were going to end up with, maybe even better with some extra funding from Sony. The problem is entirely what people expect AAA priced games to be in this day and age, and what people expect mass-advertised games to be. This is the first game that I know of that is a pretty experimental indie personal project being released with as much fanfare as something like CoD.
I already had one person on my twitter go "Man No Man's Sky is making me wish I had a PS4. It looks like everything Destiny should have been" - which is a funny statement to land on because they are two [I]completely[/I] different games. Someone going into NMS expecting Destiny is going to be real disappointed. But it is easy to go in with that expectation because that's what you expect a game that is $60 with this much advertising behind it to be.
It'll be interesting to see how it shakes out. Maybe this is the game that will break open the doors for $60 AAA games to be made that aren't just "summer blockbuster" action games. Or maybe everyone will be upset that it isn't one of those, and it'll doom a game like this from ever being made at this budget again.
The day one patch contents has been announced. It contains spoilers so view at your own risk
[media]https://twitter.com/NoMansSky/status/762305140720304128[/media]
The game appears to be taking a turn against the original vision as base building and owning giant space freighters have been confirmed.
[QUOTE=alexojm;50843964]The game appears to be taking a turn against the original vision as base building and owning giant space freighters have been confirmed.[/QUOTE]
It shouldn't come as too much of a surprise tbh:
[QUOTE=elixwhitetail;50843732]Hello Games has said that they plan on focusing post-release support (including new features) based on how players play. If players constantly insist on trying to meet up and adventure with each other, it's possible that HG could program better multiplayer features in over time[/QUOTE]
People have been demanding base building, because everything needs to be "Minecraft in space/fantasy/etc.", for ages. Not too surprising that Sean would consider it but also relegate it to post-launch feature development.
I think this game looks good but I'm not paying $60 for it since I already get my space exploration fix from Elite and Space Engineers, and I get my wildlife cataloging from Subnautica
[QUOTE=alexojm;50843964]The day one patch contents has been announced. It contains spoilers so view at your own risk
[media]https://twitter.com/NoMansSky/status/762305140720304128[/media]
The game appears to be taking a turn against the original vision as base building and owning giant space freighters have been confirmed.[/QUOTE]
sounds like the game is going to be kind of barebones on release. i'll probably pick it up when its on sale a few months later
It's not barebones, people are like Trump supporters when it comes to this game in that they have all these expectations for it when nothing that has been shown or said about this game points to what they think it's going to be. This is a game about exploring and cataloging wildlife and planets
[QUOTE=Jelman;50843275]They forgot a key fact.
Procedural generation can cause this
[t]https://i.imgur.com/pVzLpE2.jpg[/t][/QUOTE]
Oh god, kill it, Kill it now
[QUOTE=alexojm;50843964]The day one patch contents has been announced. It contains spoilers so view at your own risk
[media]https://twitter.com/NoMansSky/status/762305140720304128[/media]
The game appears to be taking a turn against the original vision as base building and owning giant space freighters have been confirmed.[/QUOTE]
How does adding things turn against the original vision of the game? There are already freighters and structures/bases in the game. Now you'll be able own your own. It's a sandbox game, adding more options and ways to play can only be beneficial.
[QUOTE=HybridTheroy;50845339]How does adding things turn against the original vision of the game? There are already freighters and structures/bases in the game. Now you'll be able own your own. It's a sandbox game, adding more options and ways to play can only be beneficial.[/QUOTE]
In no way do I see NMS changing from the original vision as not being beneficial as I like the idea of changes happening but I do see base building specifically as a deviation from Sean's original vision for the game.
I used to follow every video interview with Sean like a hawk when they fist started happening a couple years ago and I seem to remember him talking about the specific topic of base building in at least one video maybe a couple. He stated at the time that he felt that base building went against what he envisioned for NMS as base building would cause some players to stay on a planet rather than continuing to explore and that really bothered him. Since then he has had a change of heart on the subject obviously or at least has been persuaded by the community.
Its not just that though Sean was pestered about multiplayer to no end and was completely adamant in every interview that playing NMS with your friends was not what NMS was about. He said on more than one occasion if you want to play a space game with your friends then NMS is not that game and basically that is just how it is. Yet now he has confirmed traditional multiplayer is coming.
I think that this is all a good thing but I definitely think that NMS is slowly deviating away from Sean's original vision as both base building and multiplayer went against what he felt NMS was about in the past. Being able to own big ass freighters doesn't really change anything though in terms of vision it's just awesome.
Why not just make a game that takes place on a planet that is the exact scale as Earth, have it be proper multiplayer and focus on making that one planet really worth it?
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