• AngryJoe Dragon Age: Inquisition - Impressions
    61 replies, posted
[QUOTE=ijyt;46431910]So on a scale of DA:O to DA2, what is this game more like?[/QUOTE] Somewhere inbetween.
[QUOTE=ijyt;46431910]So on a scale of DA:O to DA2, what is this game more like?[/QUOTE] Seems to be a nice blend of the two, though it could do with being just a little more Origins than not, but from what ive seen it seems very solid [editline]7th November 2014[/editline] [QUOTE=HoodedSniper;46432282]Wish I saved the stuff that paints just how shit of a game DA:I will be. One of the lead SENIOR designers is like fucking 24 years old and looks 15. Animation is absolutely atrocious with shit not even making sense in some cases. Horribly shit tier writing, at least from what I have seen with the characters, one I honestly thought was a joke to shit on the character, but only to find out it wasnt a joke, it was a real triple A written character done by professionals and it was the real image. Bioware is nothing but a name at this point, its entirely a shell of its former self. It lost pretty much the people that made it so good before.[/QUOTE] so what you're saying is it's dragon age origins
[QUOTE=ijyt;46431910]So on a scale of DA:O to DA2, what is this game more like?[/QUOTE] The only thing wrong with DA2 was the story. There wasn't one. It was just here's something to try out these new gameplay mechanics with. I liked its combat better, the UI and shit were all gorgeous. Inquisition looks like they kept the combat system of DA2 and made it a bit more single character control oriented (And you can swap it to a more DA:O system if you want) The only question is how's the story. We don't really know. But even if it's bad at least there's good ol' Co-op multiplayer to do. And of course, it having multiplayer means absolutely no mod support. You know how EA is
[QUOTE=TheTalon;46434984]The only thing wrong with DA2 was the story. There wasn't one. It was just here's something to try out these new gameplay mechanics with. I liked its combat better, the UI and shit were all gorgeous. Inquisition looks like they kept the combat system of DA2 and made it a bit more single character control oriented (And you can swap it to a more DA:O system if you want) The only question is how's the story. We don't really know. But even if it's bad at least there's good ol' Co-op multiplayer to do. And of course, it having multiplayer means absolutely no mod support. You know how EA is[/QUOTE] If you're interested, Bioware had a multiiplayer stream that went on for an hour and a half on their twitch channel
[QUOTE=TheTalon;46434984]The only thing wrong with DA2 was the story. There wasn't one. It was just here's something to try out these new gameplay mechanics with. I liked its combat better, the UI and shit were all gorgeous. Inquisition looks like they kept the combat system of DA2 and made it a bit more single character control oriented (And you can swap it to a more DA:O system if you want) The only question is how's the story. We don't really know. But even if it's bad at least there's good ol' Co-op multiplayer to do. And of course, it having multiplayer means absolutely no mod support. You know how EA is[/QUOTE] yeah, no offense but the gameplay in Dragon Age 2 was really fucking shit. that games biggest problem was the story no doubt, but it was not even nearly the only one.
[QUOTE=elowin;46435300]yeah, no offense but the gameplay in Dragon Age 2 was really fucking shit. that games biggest problem was the story no doubt, but it was not even nearly the only one.[/QUOTE] it wasn't good but it was still better than it was origins. it was just [I]so fucking dull[/I] in the first one. you would get this cool compelling scene with the bad guy giving you an evil lecture and you would be getting ready for a crazy epic battle, and then he would turn into a dumb monster and you would just instantly fall asleep for the next ten minutes. it's like the one thing that they seriously looked at and improved for da2. i mean it's no revengeance but at least you feel like you're actually doing something. it has the feel of a video game instead of a light switch
[QUOTE=Cone;46436220]it wasn't good but it was still better than it was origins. it was just [I]so fucking dull[/I] in the first one. you would get this cool compelling scene with the bad guy giving you an evil lecture and you would be getting ready for a crazy epic battle, and then he would turn into a dumb monster and you would just instantly fall asleep for the next ten minutes. it's like the one thing that they seriously looked at and improved for da2. i mean it's no revengeance but at least you feel like you're actually doing something. it has the feel of a video game instead of a light switch[/QUOTE] except you weren't doing anything in DA2 Yeah, lots of particle effects and over the top animations happened, but the entire combat system in that game boiled down to using your abilities as they came off of cooldown to hammer the endless waves of faceless mooks into submission. An excited seal could play that game. DA:O was hardly a game of chess but at least party composition, enemy placement, and ability management were there in some form. You weren't just throwing energy blasts out on a rotation. Yeah, Dragon Age 2 feels better, it's more responsive. But who cares how responsive the game is if you aren't doing anything?
[QUOTE=Mr. Scorpio;46436366]except you weren't doing anything in DA2 Yeah, lots of particle effects and over the top animations happened, but the entire combat system in that game boiled down to using your abilities as they came off of cooldown to hammer the endless waves of faceless mooks into submission. An excited seal could play that game. DA:O was hardly a game of chess but at least party composition, enemy placement, and ability management were there in some form. You weren't just throwing energy blasts out on a rotation. Yeah, Dragon Age 2 feels better, it's more responsive. But who cares how responsive the game is if you aren't doing anything?[/QUOTE] the gameplay of dao against the gameplay of da2 is like a very in-depth lecture from microsoft sam on the taste and texture of saltine crackers versus a bunch of completely random but fairly smooth piano notes
[QUOTE=Jackald;46430353]Can't wait for plotholes galore and choices that make fuckall difference; that's the post-2007 Bioware I know and love! Seriously, Bioware is a shell of its former self, practically everyone who was there during the Baldur's Gate and Kotor years has moved on at this point, expecting a quality product from them is like expecting a baby not to shit itself; it's just not going to happen.[/QUOTE] oh and the guy who wrote Halo 4 is writing Mass Effect 4. And Casey Hudson no longer works at Bioware, he seems to have left mid-way into ME4. [I]Get ready for a shit hurricane.[/I]
[QUOTE=The Castro;46437969]oh and the guy who wrote Halo 4 is writing Mass Effect 4. And Casey Hudson no longer works at Bioware, he seems to have left mid-way into ME4. [I]Get ready for a shit hurricane.[/I][/QUOTE] Casey wasn't really involved with ME4, he was working on a new Bioware IP but left that midway through
[QUOTE=Jackald;46430353]Can't wait for plotholes galore and choices that make fuckall difference; that's the post-2007 Bioware I know and love! Seriously, Bioware is a shell of its former self, practically everyone who was there during the Baldur's Gate and Kotor years has moved on at this point, expecting a quality product from them is like expecting a baby not to shit itself; it's just not going to happen.[/QUOTE] You have no idea how true that is.
[QUOTE=CrossNgen;46431829]It's not a trilogy, every game has a self contained story, but the events in DA2 lead to the events in DAI[/QUOTE] The events in DA:O also affect this game
[QUOTE=usaokay;46435801]Hawke is back, but Mike Laidlaw (the game's main writer) confirmed the Warden won't be appearing in this game because his/her story is done. It's a real damn shame because I actually preferred the Warden's story because it felt more interpersonal than Hawke's.[/QUOTE] IIRC the Warden will be mentioned on something, I don't know exactly what but it might be big enough [quote]Though the Warden will not be seen in Inquisition, they will be referenced with more than a passing mention. According to David Gaider, "there is a story involving them," and they will have a presence in the game beyond mere gossip or rumor.[/quote] Unless they just kill them off screen.
[QUOTE=CrossNgen;46438256]Casey wasn't really involved with ME4, he was working on a new Bioware IP but left that midway through[/QUOTE] That's weird. Then why was he in the teaser trailer at E3 where the devs were hyping the game up?
Well it looked 'challenging' if you never pause or control other characters and never heal I guess
[QUOTE=HoodedSniper;46432282]Wish I saved the stuff that paints just how shit of a game DA:I will be. One of the lead SENIOR designers is like fucking 24 years old and looks 15. Animation is absolutely atrocious with shit not even making sense in some cases. Horribly shit tier writing, at least from what I have seen with the characters, one I honestly thought was a joke to shit on the character, but only to find out it wasnt a joke, it was a real triple A written character done by professionals and it was the real image. Bioware is nothing but a name at this point, its entirely a shell of its former self. It lost pretty much the people that made it so good before.[/QUOTE] Thank you for another quality HoodedSniper post. I love when people shit on game based on subjective issues.
[QUOTE=The Castro;46441148]That's weird. Then why was he in the teaser trailer at E3 where the devs were hyping the game up?[/QUOTE] He was acting more like an advisor,he had no real say about the game, and I guess he was in the video because he's kind of the creator of ME
The amount of nitpicking in this thread, holy shit.
You gotta admit though it looks pretty damn boring, at least for playing as the archer
I didn't think it looked boring at all. Sure if you looked at the level 1 combat of DA: 1 I'm sure the same thing could be said, but to write what we saw off as boring just seems completely unfair.
[QUOTE=ImperialGuard;46442517]I didn't think it looked boring at all. Sure if you looked at the level 1 combat of DA: 1 I'm sure the same thing could be said, but to write what we saw off as boring just seems completely unfair.[/QUOTE] It kinda does look mundane from what I've seen.
[QUOTE=ImperialGuard;46442517]I didn't think it looked boring at all. Sure if you looked at the level 1 combat of DA: 1 I'm sure the same thing could be said, but to write what we saw off as boring just seems completely unfair.[/QUOTE] All I've heard is that the first four hours of quests are boring MMO "kill x number of thing" quests, and that dialogue options are lacking. No one is in a position to say anything concrete until they actually get their hands on the game, but of course I'm going to be cynical given Bioware's latest output.
[QUOTE=ImperialGuard;46442517]I didn't think it looked boring at all. Sure if you looked at the level 1 combat of DA: 1 I'm sure the same thing could be said, but to write what we saw off as boring just seems completely unfair.[/QUOTE] I'll give it that it's the tutorial and it might pick up later, but what was in this video was boring as fuck. And what little I saw of the skill tree looked extremely disappointing, it looks like there's barely any distinct abilities at all.
[QUOTE=Mr. Scorpio;46442638]All I've heard is that the first four hours of quests are boring MMO "kill x number of thing" quests, and that dialogue options are lacking. No one is in a position to say anything concrete until they actually get their hands on the game, but of course I'm going to be cynical given Bioware's latest output.[/QUOTE] I've heard differently from people who have review copies of the game, dialogue isn't lacking at all, other way around in fact, and then you have the fact that each gender has two different voic options. And lets not forget, DAO was filled with MMO style quests
[QUOTE=ImperialGuard;46442517]I didn't think it looked boring at all. Sure if you looked at the level 1 combat of DA: 1 I'm sure the same thing could be said, but to write what we saw off as boring just seems completely unfair.[/QUOTE] Not really, the point of having a first look of the game is to see how it looks. From what we're seeing here, it looks pretty boring. I'm not saying the whole game is 100% confirmed for being boring, but what we're seeing here looks really bland and uneventful and too much like Dragon Age 2's combat, which I really didn't care for. From what this footage is showing me, it's not sparking any interest in the game for me. [editline]8th November 2014[/editline] Honestly, I really hope I get proven wrong when the full thing is out, but none of what I'm seeing here is earning any confidence from me.
I dunno, it looks entertaining enough to me.
The game alone looks pretty damn good along with it's Pseudoopenworld.
Don't worry about the combat. It returns to the Dragon Age Origins way of doing things if you so choose, with the pausing and tactical view and assigning targets and spells yourself to your party members, and it can also be played DA2 style with a bit more of Mass Effect thrown in. Or both at the same time.
[QUOTE=TheTalon;46443369]Don't worry about the combat. It returns to the Dragon Age Origins way of doing things if you so choose, with the pausing and tactical view and assigning targets and spells yourself to your party members, and it can also be played DA2 style with a bit more of Mass Effect thrown in. Or both at the same time.[/QUOTE] If they're doing it that way then I'll probably enjoy it a lot more The story is just gonna need to make it worthwhile then
[QUOTE=CrossNgen;46442698]I've heard differently from people who have review copies of the game, dialogue isn't lacking at all, other way around in fact, and then you have the fact that each gender has two different voic options. And lets not forget, DAO was filled with MMO style quests[/QUOTE] I meant it lacks choices, as in there is limited interactivity when it comes to choosing what your character says. That was also a big issue in DA2; the best example being having to choose between saying "Anders I want your dick" and "Anders I fucking hate you". Yeah, it had them. They were usually side objectives that you were doing alongside something interesting though. unless you were in the deep roads, nothing interesting was in the deep roads
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