• [YongYea]Yes, Assasssin's Creed Origins DOES Have Loot Boxes & Microtransactions
    46 replies, posted
off topic but seeing this guy read and talk off some prompt kind of bothers me. he pseudo-looks at the camera and it's weird.
I once saw one of my friends complain about the lootboxes in a CoD game while simultaneously dropping $30 into it and getting nothing he wanted. It was surreal.
[QUOTE=Ganerumo;52823286]Black Flag did not have lootboxes. Neither did Unity nor Syndicate. They had some cosmetic DLC, absolutely, and even a few DLC weapons (locked in progression nonetheless so you weren't immediately OP), but no lootboxes. .[/QUOTE] Multiplayer did have legit microtransactions for items tho
[QUOTE=Keychain;52821842]Indie games are the future. I'm telling ya.[/QUOTE] Cuphead and Factorio are the only ones that come to mind, if we're talking about games that have come out recently. Not many good game releases have been happening as of late, it seems.
[QUOTE=REMBER;52824997]Cuphead and Factorio are the only ones that come to mind, if we're talking about games that have come out recently. Not many good game releases have been happening as of late, it seems.[/QUOTE] I enjoyed Hellblade quite a bit.
[QUOTE=REMBER;52824997]Cuphead and Factorio are the only ones that come to mind, if we're talking about games that have come out recently. Not many good game releases have been happening as of late, it seems.[/QUOTE] There are more amazing games out at this moment then ever before.
[QUOTE=REMBER;52824997]Cuphead and Factorio are the only ones that come to mind, if we're talking about games that have come out recently. Not many good game releases have been happening as of late, it seems.[/QUOTE] I liked Persona 5, Nioh and that rabbids XCOM game a lot. This year was pretty good for games even if you got some companies going crazy with the micro-transactions.
I'm seeing a few people confuse microtransactions for loot crates a couple of times in this thread. Also love the mentality of "this infectious money grubbing disease that is literally ruining the gaming medium isn't enough of a push to stop buying the games because they're [I]fun[/I]"
[QUOTE=GHOST!!!!;52821967]Yeah but guess what, Black Flag had them aswell and pretty much nobody gave a shit and it didn't hamper the gameplay at all, but I guess because these things are popping up everywhere now people are instantly getting annoyed.[/QUOTE] I'm replaying Black Flag right now and there are zero of them.
[QUOTE=Keychain;52821842]Indie games are the future. I'm telling ya.[/QUOTE] Indie games are the fuckin' present for me. Looking at the games I've got recently, it goes A Hat in Time, Cuphead, Haunt the House: Terrortown, Night in the Woods, LISA, Bendy and the Ink Machine, Stardew Valley, and so on. I buy almost nothing but indie games these days to the point where I caught myself trying to fix a problem with my GPU the other day so I wanted to test it on a graphics heavy game, only to realize that I had almost none installed. The most graphics heavy thing I had to run it on, that was already installed, was fucking New Vegas. There are [I]a few[/I] titles each year that stand out enough for me to want them. DOOM, LA Noire, so on. But they're dwarfed by my indie game purchases because the indie gaming scene is just fucking better than what triple a games can offer. And I find it hilarious that these huge companies with hundreds, even thousands of employees, are regularly outperformed by teams of people that number less than a dozen. I mean yeah the big industry makes more money but who gives a shit, like seriously, when did the conversation turn from making good fucking games to being entirely about good business practices vs profit and tolerance of shitty business practices? Where the fuck did fun go in the equation, when did that just disappear? Like 10 years ago we're talking about "Games are art" and now nobody gives a half shit in favor of just milking it for as much cash as we can. Remember when the biggest problem in the games industry was that there were too many WW2 shooters, or too many call of duty clones? I actually fucking miss when the biggest thing I had to worry about was games like medal of honor warfighter
[QUOTE=Mister Sandman;52826602]Indie games are the fuckin' present for me. Looking at the games I've got recently, it goes A Hat in Time, Cuphead, Haunt the House: Terrortown, Night in the Woods, LISA, Bendy and the Ink Machine, Stardew Valley, and so on. I buy almost nothing but indie games these days to the point where I caught myself trying to fix a problem with my GPU the other day so I wanted to test it on a graphics heavy game, only to realize that I had almost none installed. The most graphics heavy thing I had to run it on, that was already installed, was fucking New Vegas. There are [I]a few[/I] titles each year that stand out enough for me to want them. DOOM, LA Noire, so on. But they're dwarfed by my indie game purchases because the indie gaming scene is just fucking better than what triple a games can offer. And I find it hilarious that these huge companies with hundreds, even thousands of employees, are regularly outperformed by teams of people that number less than a dozen. I mean yeah the big industry makes more money but who gives a shit, like seriously, when did the conversation turn from making good fucking games to being entirely about good business practices vs profit and tolerance of shitty business practices? Where the fuck did fun go in the equation, when did that just disappear? Like 10 years ago we're talking about "Games are art" and now nobody gives a half shit in favor of just milking it for as much cash as we can. Remember when the biggest problem in the games industry was that there were too many WW2 shooters, or too many call of duty clones? I actually fucking miss when the biggest thing I had to worry about was games like medal of honor warfighter[/QUOTE] I would absolutely take the occasional jab at "lul MW3 sucks" over "holy shit what the fuck is happening literally everywhere"
[QUOTE=GHOST!!!!;52821967]Yeah but guess what, Black Flag had them aswell and pretty much nobody gave a shit and it didn't hamper the gameplay at all, but I guess because these things are popping up everywhere now people are instantly getting annoyed.[/QUOTE] i beat black flag and i don't ever remember seeing that
[QUOTE=HumanAbyss;52825342]There are more amazing games out at this moment then ever before.[/QUOTE] Isn't this technically always true? As long as one new amazing game comes out there are 'more than ever before'.
lootboxes are dumb and greedy microtransactions in premium games are dumb and greedy microtransactions in free to play games where you get what you paid for is ok
[QUOTE=Mister Sandman;52826602]Indie games are the fuckin' present for me. Looking at the games I've got recently, it goes A Hat in Time, Cuphead, Haunt the House: Terrortown, Night in the Woods, LISA, Bendy and the Ink Machine, Stardew Valley, and so on. I buy almost nothing but indie games these days to the point where I caught myself trying to fix a problem with my GPU the other day so I wanted to test it on a graphics heavy game, only to realize that I had almost none installed. The most graphics heavy thing I had to run it on, that was already installed, was fucking New Vegas. There are [I]a few[/I] titles each year that stand out enough for me to want them. DOOM, LA Noire, so on. But they're dwarfed by my indie game purchases because the indie gaming scene is just fucking better than what triple a games can offer. And I find it hilarious that these huge companies with hundreds, even thousands of employees, are regularly outperformed by teams of people that number less than a dozen. I mean yeah the big industry makes more money but who gives a shit, like seriously, when did the conversation turn from making good fucking games to being entirely about good business practices vs profit and tolerance of shitty business practices? Where the fuck did fun go in the equation, when did that just disappear? Like 10 years ago we're talking about "Games are art" and now nobody gives a half shit in favor of just milking it for as much cash as we can. Remember when the biggest problem in the games industry was that there were too many WW2 shooters, or too many call of duty clones? I actually fucking miss when the biggest thing I had to worry about was games like medal of honor warfighter[/QUOTE] It's hilarious that my most played game of the year was essentially a Sonic romhack officially sold and published after being made by like twelve people, with many believing firmly that it easily overtook the actual main Sonic game coming out in like eleven days.. Granted i've wanted to get around to games like Nier Automata, and i'm installing Woflenstein TNC while playing Super Mario Odyssey, but it feels like most of the triple-A industry just makes sequels and methods of easy money without a whole lot of heart in any of it.
Sorry, you need to Log In to post a reply to this thread.