• The First 18 Minutes of Halo 5: Guardians
    73 replies, posted
I feel like the only person who absolutely hates the visor-vision. All that space on the corners gets fucked over. It's not immersive it's just annoying and constricting.
I don't really like the UNSC design but it makes sense. This does take place 20? years in the future of the franchise, so it is sensible that technology would have evolved, especially as humans reverse-engineer Covenant and Forerunner tech. Still, it just seems like all the "Halo" elements are gone. The series ended with Reach in my mind. 4 and 5 may as well be a separate franchise, and that is coming from someone who never really loved Halo to begin with.
[QUOTE=BananaFoam;48916969]I don't really like the UNSC design but it makes sense. This does take place 20? years in the future of the franchise, so it is sensible that technology would have evolved, especially as humans reverse-engineer Covenant and Forerunner tech. Still, it just seems like all the "Halo" elements are gone. The series ended with Reach in my mind. 4 and 5 may as well be a separate franchise, and that is coming from someone who never really loved Halo to begin with.[/QUOTE] Halo 4 was like, 5 years after Halo 3. I don't know how long it's been between 4 and 5 in the timeline, but probably only a couple of years further.
I haven't played a Halo campaign since 2, so watching a single Spartan easily take down a whole dropship including 2 Elites with only a pisol and their bare hands is kind of like "oh, shit". I thought one of the books said that a single Spartan was pretty much a physical match against an Elite. So the humans can wipe their asses with the Covenant now?
[QUOTE=Destroyox;48914404]Yeah, but the Chief has always been kinda quiet and he seems a bit depressed as of late. Having only his squadmates talk in place of him would be fine.[/QUOTE] Not really, he is the leader of Blue Team. You can't lead a team by being silent. On top of that it's not like he was given a random squad, he has worked with these Spartans before. He barely talked in the other Halos because he was always working solo. I like how they differentiate between Team Osiris and Blue Team. In Team Osiris's opening they go gungho down a mountain, jumping high in the air, doing flips and shit. It shows they're agile but skilled. Meanwhile Blue Team acts the exact opposite, they don't do flips, they don't do flashy stuff instead they plan out their moves. Why waste ammo on the elites when they're gonna get sucked out into the vacuum anyways.
Story stuff aside, it does look very fun. Well compared to 4 at least, I like how it hits the ground running opening mission, would be neat having pop-up tutorials showing you the new mechanics tho at least
[QUOTE=A Beaver;48917069]I haven't played a Halo campaign since 2, so watching a single Spartan easily take down a whole dropship including 2 Elites with only a pisol and their bare hands is kind of like "oh, shit". I thought one of the books said that a single Spartan was pretty much a physical match against an Elite. So the humans can wipe their asses with the Covenant now?[/QUOTE] Humanity got some Covenant technology to base things off of, so the UNSC Infinity is easily the most overpowered ship in the franchise. From there, they've even managed to make it so that the SPARTAN-IVs are extraordinarily capable and theoretically the armor is even stronger than older armors - and the candidates can be SPARTAN-IIs or even normal people with minor modifications to fit the project. Where humanity was basically on the verge of destruction before the end of Halo 3, now they're a prime force that can wipe out an entire Covenant remnant army if given the opportunity for a well-coordinated assault.
[QUOTE=RikohZX;48917219]Humanity got some Covenant technology to base things off of, so the UNSC Infinity is easily the most overpowered ship in the franchise. From there, they've even managed to make it so that the SPARTAN-IVs are extraordinarily capable and theoretically the armor is even stronger than older armors - and the candidates can be SPARTAN-IIs or even normal people with minor modifications to fit the project. Where humanity was basically on the verge of destruction before the end of Halo 3, now they're a prime force that can wipe out an entire Covenant remnant army if given the opportunity for a well-coordinated assault.[/QUOTE] Infinity's damn powerful, but it'd still be outmatched by some of the more massive covenant ships like the CSO or CAS carriers. Granted, most if not all of those were probably all wiped out during the war.
Spartan locke sucks.
[QUOTE=momoiro;48912299]Not every game has to hold your hand and explain every little thing to you.[/QUOTE] Reach and 3 hit that balance, threw you in the fray but didn't ever overwhelm you. Couldn't say about this, I'm far too familiar with FPS to even want that type of stuff now.
Damn. I remember when Bungie actually cared about Halo: [media]https://www.youtube.com/watch?v=9i-4foLur0g[/media] Even if it's old, I think it still does a much better job of hyping you up to play the game. [editline]Edit:[/editline] My bad, its 343 now. But my point still stands, imo. Halo has become something that the creators aren't as passionate about, and I miss the good old days.
This isn't made by Bungie.
Wow, they just can't stop fucking with Cortana's design, can they? Even in the opening intro, her model looks horrible.
[QUOTE=ThePanther;48917584]Damn. I remember when Bungie actually cared about Halo: [media]https://www.youtube.com/watch?v=9i-4foLur0g[/media] Even if it's old, I think it still does a much better job of hyping you up to play the game.[/QUOTE] Halo hasn't belonged to Bungie since Halo: Anniversary, Halo 4, etc. etc.
Did they model Cortana after Julia Stiles or something?
[QUOTE=MaddaCheeb;48917679]Wow, they just can't stop fucking with Cortana's design, can they? Even in the opening intro, her model looks horrible.[/QUOTE] Looks like the one from Halo 2 Anniversary, which looks better then the Halo 4 one. [editline]16th October 2015[/editline] Ok, no it doesn't look like the H2A one. [editline]16th October 2015[/editline] I like how Halsey has her Journal from Halo Reach, and a picture of Miranda on her desk. [editline]16th October 2015[/editline] I'm not sure when that opening sequence takes place, but that picture of Miranda is from Halo 2 (Anniversary) but the scene feels like it is suppose to be the first time Cortana is moved.
[QUOTE=Destroyox;48914359]-I don't know what in the fuck is going on. Were Spartan OPS and that Hunt the Truth thing really that important in understanding this game's basic plot?[/QUOTE] Does anyone have an answer to this? I've seen the 1st 3 missions and I don't know what the hell is happening.
[QUOTE=Destroyox;48919435]Does anyone have an answer to this? I've seen the 1st 3 missions and I don't know what the hell is happening.[/QUOTE] Spartan Ops set up some post-4 story threads, Hunt the Truth was leading up to certain things in Halo 5 (particularly ONI's dickishness to a whole new level), but it's the Halo: Escalation comics that set up all the main plot arcs for Halo 5 as a real prelude. From the [sp]Ur-Didact's return and war-mongering[/sp], and the Covenant kinda-sorta loosely reformed under Jul 'Mdama, as well as Tanaka (Osiris team member) and her origins. Sad thing is the comic's still on-going, so some of these plot arcs that are meant to lead into Halo 5's story [i]still aren't done[/i] and probably won't be before the game's release.
So you have to read a comic to know what the hell is going on? :what:
A comic with at least twenty four issues and more to come
[QUOTE=RikohZX;48919506]A comic with at least twenty four issues and more to come[/QUOTE] But literally nothing happens in it at all. I cannot remember anthing memorable about the series
I don't know, as someone who doesn't read any of the Halo comics or books or anything, the plot doesn't seem too hard to follow. The Covenant remnant from Halo 4 is lead by an elite with no personality named Jul M'Dama. At some point in Spartan Ops, Jul cuts Halsey's arm off and captures her, but she talks him into letting her live because he's not very bright. In Halo 5's first mission, it looks like she's just leading him on a wild goose chase in that Forerunner building so that she can buy time for the Spartans to come in and rescue her. At the end of the first mission they kill Jul and get Halsey back, so there's that plot thread resolved. As for the Prometheans, it seems like "Forerunner attacks are happening all over the place and no one knows why" is the opening plot of the whole game, but they do a pretty bad job of setting it up since it's all introduced with a couple of short, vague sentences in the intro instead of actually showing it happening.
[QUOTE=Killer monkey;48919726]But literally nothing happens in it at all. I cannot remember anthing memorable about the series[/QUOTE] [sp]The Didact's death is pretty important.[/sp]
[QUOTE=TwoYearLurker;48919837]I don't know, as someone who doesn't read any of the Halo comics or books or anything, the plot doesn't seem too hard to follow. The Covenant remnant from Halo 4 is lead by an elite with no personality named Jul M'Dama. At some point in Spartan Ops, Jul cuts Halsey's arm off and captures her, but she talks him into letting her live because he's not very bright. In Halo 5's first mission, it looks like she's just leading him on a wild goose chase in that Forerunner building so that she can buy time for the Spartans to come in and rescue her. At the end of the first mission they kill Jul and get Halsey back, so there's that plot thread resolved. As for the Prometheans, it seems like "Forerunner attacks are happening all over the place and no one knows why" is the opening plot of the whole game, but they do a pretty bad job of setting it up since it's all introduced with a couple of short, vague sentences in the intro instead of actually showing it happening.[/QUOTE] Actually, Jul didn't cut Halsey's arm off. Palmer blew it off with a sniper rifle in a failed attempt to assassinate Halsey because those in charge of ONI utterly wanted her gone; after that, Halsey willingly worked with Jul, albeit they hated eachother and were constantly planning on something or another once they served their usefulness. Infact, the whole thing about ONI's assholery (which instigated the entire fucking civil war that the Elites are dealing with amongst eachother in the first place) is pretty much Spartan Ops, the books and the comics, with only trace amounts popping up in the games - mainly, ODST thanks to Dare being ONI. And yet as far as the advertising and the Hunt for the Truth stuff has been leading up to, it's ONI that are causing a whole lot of shitstorms and turmoil due to their petty war games and attempts to manipulate everything.
Well Jul did cut it off after it was shot, because elites don't know how to treat humans. Also the fact she was the enemy
One thing they don't really explain in the games directly is that before any of the events of the games, Humanity existed alongside the Forerunners; and were bitter rivals. At that point, humanity was on par with the Forerunners, and both races were essentially gods of the galaxy. The Forerunners won the war and split humanity up into an almost dieing race. That was all halted when the Flood became a galactic problem; which eventually led to the use of the Halo Array, killing everything biological in the universe. Some humans were preserved on one of the Halos, then returned to Earth after they fired. Other races such as the Prophets from the Covenant were preserved and dispersed as well. Humans then evolved back to the point they are now along with other Covenant races and this leads to the events of the first 3 games. Halo 4 was quite small scale, it was pretty much; Master chief wakes up on the spaceship after Halo 3, and crashes on the planet Requiem. Requiem, just so happened to be where an exiled Forerunner decided to bunker down and hide when the Forerunners originally used the Halo Array Master Chief awakens the Forerunner and his robotic army, (which he built because they couldnt be killed by the Halos, it only targets organic matter) and then "beats" him by sacrificing Cortana. Now everyone wants a piece of this technology that has surfaced, the A.I controlled Forerunners are running rampant and Humanity is growing to a technological point where noone can rival them, leading to some dictator-esque stuff. Master Chief then goes rogue and Halo 5 is about finding out why
Why would anyone create an insane cinematic action scene like that, and then dumb it down to general gameplay that can obviously never reach such an epic scale as the cinematic scenes. Why do you do that to players? It's like, "Let's make our game look less appealing after the cinematic! Yeah!" - They even made it seem like a seamless transition specifically. Now, a lot of games do that, but this one took it to quite a height.
[QUOTE=boobs;48922155]One thing they don't really explain in the games directly is that before any of the events of the games, Humanity existed alongside the Forerunners; and were bitter rivals. At that point, humanity was on par with the Forerunners, and both races were essentially gods of the galaxy. The Forerunners won the war and split humanity up into an almost dieing race. That was all halted when the Flood became a galactic problem; which eventually led to the use of the Halo Array, killing everything biological in the universe. Some humans were preserved on one of the Halos, then returned to Earth after they fired. Other races such as the Prophets from the Covenant were preserved and dispersed as well. Humans then evolved back to the point they are now along with other Covenant races and this leads to the events of the first 3 games.[/QUOTE] Well all that info is in the terminals, so it isn't like they need to buy a book or comic to get it.
[QUOTE=Bat-shit;48922217]Why would anyone create an insane cinematic action scene like that, and then dumb it down to general gameplay that can obviously never reach such an epic scale as the cinematic scenes. Why do you do that to players? It's like, "Let's make our game look less appealing after the cinematic! Yeah!" - They even made it seem like a seamless transition specifically. Now, a lot of games do that, but this one took it to quite a height.[/QUOTE] its amazing how you guys find a way to complain about every single thing
No split-screen though. Wont bother, it's not the same.
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