• Before Halo 2000: NVIDIA GeForce2 GTS (NV10) Promo
    62 replies, posted
Halo turned shit when it moved onto consoles.
[QUOTE=EvilMelon;25328711]Halo turned shit when it moved onto consoles.[/QUOTE]The first Halo game was only for Xbox at first..?
So very late
I remember when i tried to run Half Life 2 on NVIDIA Geforce 2. It actually worked, but so many errors it was completely unplayable.
[QUOTE=SlashSpeed;25329434]I remember when i tried to run Half Life 2 on NVIDIA Geforce 2. It actually worked, but so many errors it was completely unplayable.[/QUOTE] [url]http://www.youtube.com/watch?v=aVHzfGt8aQw[/url] Although a horrible video. It is very possible to play it with a geforce 2.
Halo went from innovative to generic in the course of two games v:v:v
[QUOTE=Dr. Fishtastic;25330862]Halo went from innovative to generic in the course of two games v:v:v[/QUOTE] People expected too much out of it. People that say it doesn't have that great of a story, should really try reading the books and looking further into the lore.
[QUOTE=Dr. Fishtastic;25330862]Halo went from innovative to generic in the course of two games v:v:v[/QUOTE] /opinion Halo transformed the FPS industry and what else was there to improve on in future releases? Yes they didn't bring much else to the table but they still made a good story line and just continued their [B]good[/B] multiplayer over the years. And then there's Reach.
[QUOTE=ZapDing;25331092]/opinion Halo transformed the FPS industry and what else was there to improve on in future releases? Yes they didn't bring much else to the table but they still made a good story line and just continued their [B]good[/B] multiplayer over the years. And then there's Reach.[/QUOTE] As far as multiplayer goes. I prefer reach. It seemed a lot like the orginal but with a twist of Halo 2 added in. I still think the absolute solid experience is still with Halo 2. (my opinion)
Rendering 32bit color? Unheard of!
[QUOTE=Trunk Monkay;25324154]Ati cards don't have flamethrowers :saddowns:[/QUOTE] You guys have bubble blowers :colbert:
Ahh the demo ending, That game was the best PC port ever, so many mods...
Wow, looked like it could've been so much more than it ultimately turned out to be. Not to say that it wasn't fun, fuck I feel like reinstalling now.
[QUOTE=Cypher100;25322365]Not sure if this is true but you get low fps because nvidia paid bungie to make nvidia cards run good on halo and make other cards in the market go slow, the latest nvidia cards are so new, halo can't recognized! Making your Nvidia 495GTX Super Clocked Edition get 10 fps. Also there was a article about it somewhere that a guy used some program to change the name of his graphics card on halo and he got a very big performance jump.[/QUOTE] I'm running it on an Nvidia GTS 250 1GB GPU with an AMD Atlon 64 X2 5600+ 2.80ghz processor. I really don't understand what the hell is going on.
[media]http://www.youtube.com/watch?v=2BbwGI-f_s4[/media] ?
[QUOTE=Aurora93;25333017][media]http://www.youtube.com/watch?v=2BbwGI-f_s4[/media] ?[/QUOTE] "[highlight]THIS IS WHAT'S INSIDE YOUR PC!!1[/highlight]" *Nothing* I also like how the private presses his face against the seat to watch the screen.
I loved Halo: Custom Edition. Spent so much time on hugeass.
Halo was a good series until everyone tried to hard to be exactly like it. AKA [b]"HURF DURF, SPECE MERENS :downs:"[/b] Then when Halo: Wars and Reach came out, I just decided that Microsoft was pushing Bungie too hard and eventually whoring out the series.
I still have that exact card
snip This thread has gone from discussion of the video and making jokes to bandwagons against Halo.
[QUOTE=Dr. Fishtastic;25330862]Halo went from innovative to generic in the course of two games v:v:v[/QUOTE] Oh please. Bungie started going downhill after Marathon 2. Seriously. If you compare it to Halo, you can see how much better it is. Dual-wielding? First showed up, in limited form, in Marathon 2. Story? Marathon got it right: deep, detailed story, but in a form you can skip without losing anything. Difficulty? Play Marathon, or even Pathways into Darkness if you can, and see how easy Legendary difficulty looks in comparison. Innovative? Marathon is (AFAIK) the first game with mouse-look, first FPS to use magazines instead of rounds, introduced multiple fire modes, and was one of the first to have non-enemy NPCs. Multiplayer modes? Back when most games had "Deathmatch" and (if you were lucky) "Team Deathmatch", Marathon 2 added King of the Hill, Survivor, Keep-away, and Tag. And co-op. That's a pretty decent amount even by modern standards.
i didn't mind halo up until halo 3
Looks kinda sweet as a 3rd person
I thought it was funny.
[QUOTE=Hardpoint Nomad;25321271]Reminds me of the cutscene when you beat the demo [media]http://www.youtube.com/watch?v=snhG3DObhIw[/media][/QUOTE] I just love how they don't take the game too seriously. This funny music at times and aliens afraid of the new nvidia card :v: Not may developers do that novadays, they all take super serious approach or super funny approach. Perfect example of what I'm talking about. Nightmare House 2 is the best horror SP mod for source engine and you should play it. But it contains a secret map: [media]http://www.youtube.com/watch?v=vA0rrhqswL0[/media]
I find it ironic that the first footage of Halo was shown at Macworld, during Steve Job's Keynote.
Man, everything was so much cooler back then. A new frontier. And the marketing teams mixed in with the developers, so you could actually see the quality of the product they're selling while being entertained!
[QUOTE=Patcher;25344026]I just love how they don't take the game too seriously. This funny music at times and aliens afraid of the new nvidia card :v: Not may developers do that novadays, they all take super serious approach or super funny approach. Perfect example of what I'm talking about. Nightmare House 2 is the best horror SP mod for source engine and you should play it. But it contains a secret map: [media]http://www.youtube.com/watch?v=vA0rrhqswL0[/media][/QUOTE] Why did you rate yourself funny?
Bungie was working on something sweet, then microsoft asked them to cram it into their Xbox. Bungie had, I think, a little over half a year to port it to the xbox, and there was Halo 1. Then began the microsoft money whoring.
Love how some of the stuff in the second video isn't even in gaming at the moment.
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