[QUOTE=RikohZX;50411344]i know it's beating a dead horse considering my previous post, but still
[t]http://i.imgur.com/wRuhztC.png[/t][/QUOTE]
how the fuck does more time = worse graphics. Could it maybe have been performance issues with the console ports, and then wanting every version to look the same? idk.
yeah i really do want some sorta postmortem on this all once it's over. assuming they don't just keep delaying it forever.
[QUOTE=RikohZX;50411344]i know it's beating a dead horse considering my previous post, but still
[t]http://i.imgur.com/wRuhztC.png[/t][/QUOTE]
is this game secretly a satire on the state of the video game industry?
[editline]28th May 2016[/editline]
I feel like I've been trolled
ok I admit it guys
you trolled me. I've been fooled!
[QUOTE=postal;50411765]how the fuck does more time = worse graphics. [B]Could it maybe have been performance issues with the console ports[/B], and then wanting every version to look the same? idk.
yeah i really do want some sorta postmortem on this all once it's over. assuming they don't just keep delaying it forever.[/QUOTE]
Were they doing a PS2 port or what
[QUOTE=paul simon;50411774]Were they doing a PS2 port or what[/QUOTE]
I hear they were planning a sega genesis port
There really is no excuse for it looking like that
[editline]o[/editline]
My merge!
[QUOTE=paul simon;50411774]Were they doing a PS2 port or what[/QUOTE]
Maybe they just really suck at optimizing shit lol. I have no idea but there has to be some sorta explanation for how you can fuck up like that
that fucking pizza explosion effect replacement is so BAD why would anyone opt to use that instead
[QUOTE=postal;50411782]Maybe they just really suck at optimizing shit lol. I have no idea but there has to be some sorta explanation for how you can fuck up like that
that fucking pizza explosion effect is so BAD[/QUOTE]
On that note, Broforce (a 2D platformer) is one of the worst performing games on the PS4.
[url]https://www.youtube.com/watch?v=1VEKCCe3JAs[/url]
Maybe they tried to get this on mobile too but failed so they just kept what they had for consoles.
I never backed Mno9 but I know some people who did.
Every time I hear about it, it seems I spend more time staring in abject horror than the last.
The story of this development needs to be told, sooner or later.
[QUOTE=elixwhitetail;50411805]I never backed Mno9 but I know some people who did.
Every time I hear about it, it seems I spend more time staring in abject horror than the last.
The story of this development needs to be told, sooner or later.[/QUOTE]
On my side I almost keep it by pre-ordering it because first it was on 1st plan to release March last year
so after that that was delayed to september and after this I said fuck off un pre-ordering it now to much delaying... after that was no update since a few months and now what we have SEPTEMBER ??? 1 year later lol !!
Sorry it's possible I can make mistake with the exact month but it's what I remember. :godzing:
I feel like they just trolling us...
1st I wanted this for multiplayer but now not sure :goodjob:
[QUOTE=paul simon;50411790]On that note, Broforce (a 2D platformer) is one of the worst performing games on the PS4.
[url]https://www.youtube.com/watch?v=1VEKCCe3JAs[/url][/QUOTE]
The developers behind that game are idiots and claim that the bugs weren't noticed by them.
You know, the completely tiny and missable bugs such as the game slowing down to single digit frame rate whenever anything happens.
Or maybe the unnoticeable bug where your controls turn off for about five seconds after dying... Every single time.
Seriously though I really, really, [I]really[/I] would like to know what most of that money was spent on.
Red Ash probably
[QUOTE=Paincake;50411964]Seriously though I really, really, [I]really[/I] would like to know what most of that money was spent on.[/QUOTE]
Who know's really, besides what was given for console ports. There's still the matter of [URL="https://www.youtube.com/watch?v=UmY3jd0z8ho"]the animated series[/URL] and [URL="http://variety.com/2015/digital/news/mighty-no-9-videogame-live-action-movie-1201534145/"]the movie.[/URL]
[QUOTE=RikohZX;50406075][media]https://www.youtube.com/watch?v=5UXDiQrgI6M[/media]
Is it bad that despite being at the very beginning of the game's development from three years ago, this engine evaluation test looks better than the final product? Even despite the stock UE3 explosion effects and the lack of any real stylized factors outside of model work.[/QUOTE]
Even if it just used placeholders, this looks sooo much better.
They are simply doing it the AAA way, downgrading graphics before release. Everyone knows cool developers do that.
[QUOTE=rndgenerator;50416742]They are simply doing it the AAA way, downgrading graphics before release. Everyone knows cool developers do that.[/QUOTE]
Sarcasm or not, there's a difference between downgrading graphics, and tweaking graphics slightly over two years to try to make colors pop but utterly failing the consistency check in the process and making it all worse overall.
[QUOTE=Dr. Kyuros;50412009]Who know's really, besides what was given for console ports. There's still the matter of [URL="https://www.youtube.com/watch?v=UmY3jd0z8ho"]the animated series[/URL] and [URL="http://variety.com/2015/digital/news/mighty-no-9-videogame-live-action-movie-1201534145/"]the movie.[/URL][/QUOTE]
Maybe he's taking note from "the producers" and decided to get mass funds for a franchise then tank it so bad on the game they'll be forced to just keep the rest of it
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